That Other Kind Of Game - Story Generators

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BuffaTwo

BuffaTwo

Күн бұрын

Story generators are a kind of game which aren't often brought up when discussing video games as art. They don't fit neatly into one genre - instead they are characterized by emergent game play stemming from procedural generation and detailed interactions. The iconic example of this is Dwarf Fortress, a game which is tough but with extreme detail in its mechanics. Despite being the grandfather of many indie games, Dwarf Fortress and games like it don't get talked about often enough.
In this video I discuss Dwarf Fortress and other story generators, such as Rimworld, Paradox grand strategy games, Barotrauma, and Space Station 13. As a specific example, I played the Paradox strategy game Stellaris and talk about the various decisions I needed to make when I unintentionally made the game more difficult than I intended.
Chapters:
00:00 Intro
01:54 Dwarf Fortress
04:11 Story Generators
05:48 Stellaris Playthrough
13:24 The Point
#dwarffortress
#stellaris

Пікірлер: 868
@buffatwo
@buffatwo Жыл бұрын
Wow! It’s great to see you guys liked the video! You might also like the video I did last week, it’s over how different games implement the “Rule of Cool” to keep players immersed. It did really well for about one day then traffic suddenly dropped. Not for sure for the exact reason, but those who did see it seemed to really like it too. kzbin.info/www/bejne/sKmXmKaLZrGaapo Also, after seeing so many recommendations for it, looks like I’ll have to look into kenshi!
@brennonwapple6208
@brennonwapple6208 Жыл бұрын
love that this genre of game is finally getting the lime light it deserves
@HierisLars
@HierisLars Жыл бұрын
This is great, I just picked up Kenshi because of the steam Winter sale but haven't tried it too much. Would love to see a video about it!
@Nezul
@Nezul Жыл бұрын
Be aware, Kenshi is like classic Dwarf Fortress, it's arcane as fuck but once you figure out what you're doing it's an intense game.
@Sihgilanu
@Sihgilanu Жыл бұрын
your video quality is stellar, man! i was shocked to see you didn't have even 1k subs... here's hoping you get the recognition you deserve, because the effort you put in *really* does show. keep it up homie!
@Sir_Casimir
@Sir_Casimir Жыл бұрын
Mate pretty much everything you listed in this video is a sandbox game, 'Sandbox' is the name of the gerne and what you described most of them as is literally it's definition. (If you don't believe me, look it up and put some time into researching it before trying to dispute.) Some people mistake stuff like Totally Accurate Battle Simulator (TABS) as a "sandbox" but these types of games are actually more apart of the worldbox gerne instead, which I guess is a similar name and this term isn't used very often overall. My favourite sandbox games is the Mount & Blade series and Paradox games in particular, some people even consider games like GTA and Skyrim as somewhat sandbox but I don't really see it because they do have a fully fleshed out story.
@labrat_09
@labrat_09 Жыл бұрын
Fun fact: rimworld’s hardest default difficulty is literally called losing is fun
@BirdieRumia
@BirdieRumia Жыл бұрын
Which is itself a Dwarf Fortress reference. It's all a circle.
@nukechicken4862
@nukechicken4862 Жыл бұрын
@@BirdieRumia and alot of space station 13s server rules like to say losing is fun
@samueltheslime1125
@samueltheslime1125 Жыл бұрын
Back in my Rimworld, it was called Merciless. God I love Rimworld so much.
@gex6692
@gex6692 Жыл бұрын
Rim world is just worse dwarf fortress imo
@Bloodhound7
@Bloodhound7 Жыл бұрын
@@gex6692 They're too different to be compared imo. I liked dwarf fortress aswell and had a few hundreds of hours fun but it never came close to me as Rimworld
@CornRecords972
@CornRecords972 Жыл бұрын
I love the new waves of recognition the graphical release is bringing Dwarf Fortress. Been playing since 2008, myself. I never dreamed it would be so well recognized on its own apart from all of the 'it inspired minecraft' quotes. Being able to open twitch or youtube and see thousands or maybe even tens of thousands of people experience it at long last brings joy to my heart for Tarn and Zach Adams.
@buffatwo
@buffatwo Жыл бұрын
I originally got into back in 2014-ish when Quill18 introduced me to the Lazy Newb Pack in one of his streams. I put the game down for a long time but when I saw it was getting a steam release I decided to wait and join in throwing money at the Tarn and Zach.
@CornRecords972
@CornRecords972 Жыл бұрын
@@buffatwo I've bought two copies so far. I throw it at friends whenever I can.
@LocalDiscordCatgirl
@LocalDiscordCatgirl Жыл бұрын
@@CornRecords972the day of release I bought two copies for my little brothers
@HellaDelta42069
@HellaDelta42069 Жыл бұрын
I’ve been listening to people playing dwarf fortress for a few years now, but I never actually started playing it myself... anyways, it is indeed nice to see players old and new experiencing Zach and Tarn Adam’s Magnum Opus, brings me new hope for Humanity.
@DaemonicNecro
@DaemonicNecro Жыл бұрын
Who is saying it inspired Minecraft!!?? who is the source?? IMO they are WRONG very wrong... Minecraft was born from its creators parent game the Granddaddy and still truest open world crafting game there is Wurm Online also released on Steam as Wurm Unlimited that Notch worked on with friend Rolf Johansson before parting ways and making Minecraft which is a pixelated voxel version of Wurm which needs the recognition it so highly deserves!!
@mrbismarck
@mrbismarck Жыл бұрын
Writing for the Washington Post, Gita Jackson said "You win [Dwarf Fortress] when something that’s so funny or interesting or just plain weird happens that you have to tell a real life person about it." The game has given me so many stories to tell people it'll always be my favourite.
@KannabisMajoris
@KannabisMajoris Жыл бұрын
The guy who made Rimworld (which he explicitly calls a story generator) wrote a book about story telling in games. He also worked on Bioshock Infinite
@JerichoJulius0
@JerichoJulius0 Жыл бұрын
Guy made a game just to sell his book. Game ends up more popular than book.
@orangesoda4535
@orangesoda4535 Жыл бұрын
Bio infinite aint much a credit. Game was pretty stinky
@hiiambarney4489
@hiiambarney4489 Жыл бұрын
@@JerichoJulius0 Still I deem the DLC's overpriced.
@AshAsmodeus
@AshAsmodeus Жыл бұрын
@@orangesoda4535 I think this is why games like storygenerators exist because I thought Bioshock Infinite was pretty awesome... sure; it was awefully messy at times too but the underlying narrative of the game was a great experience for myself who's also heavily into stuff like Quantum Physics, Time travel and meta-realities. Having said that; my journey with elizabeth was absolutely as much fun as that time my heavy in rimworld threw a tantrum and decided to fire his doomsday rocket launcher... whose projectile, by stroke of luck or misfortune (your pick), ended up travelling straight down a 20 cell hallway and ended up deadcenter in my dininghall where everyone else was celebrating the marriage of my village elder with the local doctor....
@ellieswagaye
@ellieswagaye Жыл бұрын
It’s honestly soooo much more of an accomplishment having rimworld in your résumé than having bioshock infinite
@leobriccocola8141
@leobriccocola8141 Жыл бұрын
Cataclysm DDA has constantly blown my away by how beautifully in-depth and complex it is and the amazing stories that come from it.
@he3004
@he3004 Жыл бұрын
CDDA is great
@cobalt968
@cobalt968 Жыл бұрын
Both DDA and Bright Nights are some of my favorite sims/rpgs. Especially with mods! My first character was a massively in debt dance instructor who managed to barely survive the first month by throwing rocks at lone zombies and scrounging stale food from houses and drinking out of toilets. With great persistence and luck, he became a cyborg kung-fu master who could punch holes through tanks. He eventually managed to rescue some fellow cyborgs from some secret labs and start a quiet farm, occasionally venturing out to delve into other secret labs to try and save any other cyborgs that might be trapped there. My current character is a genetically engineered bodyguard whose master got zombified while touring a remote prison island. I managed to clear the island through scavenging firearms from the police zombies, and constructed a crude raft by chopping trees and doors to make it past all the zombified sea life to the mainland. Currently chilling in a cultist safe house and digesting various tomes about forbidden arcana and getting insane morale boosts from it. I’m eager to see how her story will play out.
@isaiasmartinez7131
@isaiasmartinez7131 Жыл бұрын
Stellaris is my drug. I always come back to it.
@buffatwo
@buffatwo Жыл бұрын
It’s great, but boy after this video I need a break.
@jeffthedumb3177
@jeffthedumb3177 Жыл бұрын
same
@uriotv1613
@uriotv1613 Жыл бұрын
Rel
@X3105i
@X3105i Жыл бұрын
Getting back to DF but I recently played shadow empire and Stellaris is my morphine because those games hurt
@danielwoods3896
@danielwoods3896 Жыл бұрын
This was even without the best part. Crises. Nothing finishes a game of Stellaris better than saving the galaxy with its uncountable people from an unknowable extragalactic threat.
@basilisk4848
@basilisk4848 Жыл бұрын
Stellaris and Rimworld are my go-to games. Both near infinitely replayable with all the tools to make a fun and interesting story throughout a playthrough. This is only boosted further by their amazing modding communities, with some astonishing work that makes these games some of the best experiences you can find from this kind of game. Whether it be stuff like gigastructures and acot for stellaris, or Rimworlds vanilla expanded. There’s always something that can make another run worthwhile, and that goes for unmodded too.
@sharksam8583
@sharksam8583 Жыл бұрын
Stellaris is personally one of my favorite games. And I have modded it. Quite a bit. Rimworld has also been an occasional rabbit hole. Of mine that I go into every once in a while.
@DopinSmoke
@DopinSmoke Жыл бұрын
I just bought Rimworld a month ago. I already have 200 hours. It’s amazingly addictive and I’ve only played Vanilla with Biotech so far
@noobplaye1218
@noobplaye1218 Жыл бұрын
As a digital masochist myself i play neo scavenger
@EddieDubs
@EddieDubs Жыл бұрын
I've played a lot of Rimworld, but it's just so soulless.
@mvw9078
@mvw9078 Жыл бұрын
Two of the best games of our modern era, I think! I love them too!
@MrCMaccc
@MrCMaccc Жыл бұрын
4:16 when that rimworld music kicked in it just made me feel something. THAT is what story generators do. They are the TTRPGs of the video game industry
@AnotherDuck
@AnotherDuck Жыл бұрын
I've noticed that videos about games like these tend to use Rimworld music. For good reason.
@scoobydoo2587
@scoobydoo2587 Жыл бұрын
Same here. I love the music of Rimworld, it always makes me wanna play again
@stalebread2997
@stalebread2997 Жыл бұрын
Duude, tell me about it. EVERY TIME I hear Rimworld music, a tiny part of me goes haywire.
@LeeAmNiesen
@LeeAmNiesen Жыл бұрын
Moving On is just the best soundtrack ever. Can't explain the wild mix of feelings I get every time it plays in the perfect moment.
@smolbean2263
@smolbean2263 Жыл бұрын
Warcrime simulator
@keionjg9627
@keionjg9627 Жыл бұрын
Games like Kenshi, and Rimworld are games that I’ve had the most fun ever in. Both games are literally the analogy of taking off the training wheels and being told “go nuts”. Kenshi especially. The game tells you literally nothing besides the controls and you do whatever you want in quite the unique world. Surprised Kenshi is still as obscure as it is in this genre.
@murkorus7147
@murkorus7147 Жыл бұрын
I got Kenshi about a week ago for the winter sale, and it's become a drug for me. Already have 100 hours in it, and several almost max level characters.
@redshift912
@redshift912 Жыл бұрын
Dayz does this too with even less direction
@Koooles
@Koooles Жыл бұрын
you could try Project Zomboid.
@honaleri
@honaleri Жыл бұрын
Rimworld and Kenshi both changed how I saw game design. I didn't get into Dwarf Fortress, still haven't, but I read lot about it, and admired it from a far for a long time. Rimworld is like Dwarf Fortress Lite. Its much more approachable, but does many of the things (to a less intense degree of simulation.) And Kenshi is so fascinating because its much more...intimate, than Rimworld. I loved my colony, sure, but that game makes you feel you need it to be colony to play. Kenshi makes it more like you could play with just one person, but you don't need to be alone. I can't say how deep simulation in Kenshi goes, but if makes you feel connected with the characters. My Kenshi story is, I started off in Sho-battai, alone, unaware how to play the game, running around mining some copper for cheap money, only to realize I needed help to get it done. I talked to few drifters, they demanded money for my help, eff that. I bought a slave instead, a guy with a goat head. He was skittish and didn't trust me, and just cried a lot. So...I basically babied him until he actually decided to join me for real and we mined a lot...to no avail. It picked up more drifters and headed off into the desert, not even very far, when...I happened upon a gold mine. I was like "jackpot" and made small town with a wall around the gold mine, not far from Sho-battai. Production was slave driven. (Sort of), I ended up adopting a crap tone of Starving Vagrants into my command under a group I called "slaves" and just made them work in the mine. (Through them in cages for a few days, starved them, then gave them food to make them join me.)( I would then take the gold ingots to the Sho-battai bar, and sell 50 gold bars at a time. Then, literally sneak up stairs in that bar, and steal back the gold I just sold, then sell ll 50 bars again to a fence. It was epic. I fed my people on stolen food until we made farms, but it wasn't until something happened I didn't expect. that my whole way of playing changed. I had a Starving Vagrant I'd put in a cage and nearly starved, he didn't want to join me, and I didn't need a legless man... So I kicked him out of town and he was just...laying there in front of my town like he'd given up. I...felt bad for him. So I gave him a leg and sent him on his way. For no reason, he starts following my character around on my mission to sell gold bars. Suddenly...he starts talking, saying "I've never felt this free before, is this what its like to be like you?" And...suddenly, he asks if he can join me. He's the only person that ever just...asked to join, no being put in a cage and bribed with food, no abusive dystopian behavior. He...freely joined me, cause I helped him and made him feel alive. I named that guy Free Will, and decided to "rename" my subgroup of characters from "Slaves" to "Workers". And I started treating those characters less like they were disposable and more like, these are my people. I fight for them, not with them. It was amazing. I want and need to make a game like these games. I've literally played for over 200 hours, and still haven't left that Great Desert. There is still so much to do. I'm just having to much fun running my little town.
@MrRavmoor
@MrRavmoor Жыл бұрын
@@honaleri I loved this story! I tried getting into Kenshi about a year ago but it just didn't click for me. Now you've made me want to try again! :)
@okeoi
@okeoi Жыл бұрын
Been playing DF since 2009 and there are so many stories. In this current version I have had a dwarven baby drown in a river, traumatizing my main stone mason who just started carving statues of this dead baby. The Fortress of Tombkeeper is living up to it's name, now, idolizing a dead child from the early days of expedition. Edit: Update: The fortress has progressed about five years since I posted my original comment and even my metalsmith ( a migrant, untraumatized I might add) has taken up occasionally making statues of Zuglar Fencedpunches, the dead, drowned Dwarven Baby.
@derpderpin1568
@derpderpin1568 Жыл бұрын
Just wish I could actually really see that story being told with good visual representation and not just reading it. The first developer to actually make one of these games in 3D with the same amount of depth as the others will have a goldmine on their hands. The fact that nearly everything interesting is just in reading text in most of the games in this genre is the number one thing by far preventing it from growing. All of them that exist so far have clumsy and mediocre UI and presentation.
@okeoi
@okeoi Жыл бұрын
​@@derpderpin1568 I mean. I saw it. I can see it still. The bones of Zuglar Fencedpunches are still stuck in the river. The visual restriction allows for a much more personal interpretation. DF is a game of storytelling; like playing DnD. Theater of the mind and all that jazz. Same as reading books, I guess. You either like to read or you don't and there is nothing wrong with that, but some games just aren't everyone's cup of tea.
@birdsie9791
@birdsie9791 Жыл бұрын
@@derpderpin1568 I think limited graphics actually lend it a lot of fun room for interpretation.
@starofaetherius
@starofaetherius Жыл бұрын
@@derpderpin1568 thats is sort of impossible though. They would have to makes a statue for every single emergent gameplay thing that could happen, and thats just the stoneworker example. The game would end up with a massive file size from all of the extraneous items it would have inserted into it when descriptions would have worked fine, take months or years longer to develop and still be more broken than its 2d counterparts. Story generator games belong in theatre of the mind.
@talknight2
@talknight2 Жыл бұрын
Me with 40 Dwarven skeletons lying unburied in the chasm beneath my tavern because the waterwheels that were supposed to operate the pumps stopped spinning for no apparent reason and my artificial waterfall flooded half the fortress: 0_0
@hrnekbezucha
@hrnekbezucha Жыл бұрын
Stellaris seems like a good time but what I like about Dwarf Fortress so much is that all the stories are so personal. Every dwarf has a name, and history, and personality. You can order someone to pull a lever that swings the draw bridge shut with an elven caravan on it, and Mafol will always be the one who gets to do it as a retribution for declining the trade of his masterpiece shirt because it had a birch button on it. So now he lives to see the caravans of dozen elves splattered against the cavern wall, and the rest fall into a sea of magma bellow.
@matiassilva713
@matiassilva713 Жыл бұрын
I consider Crusader Kings 2 a good story generator game, because of the emphasis on characters and their personalities
@starhalv2427
@starhalv2427 Жыл бұрын
For Stellaris, I give my highest recommendation to the "Civil Wars" mod. It adds a bunch of ways for civil wars to break out outside what the base game offers, making it so that conquering the entire galaxy is just the start of your problems. For example, if you change your government from Imperial, your heir can either go into exile and become an admiral for one of your rivals, or try to make an entire sector revolt against you as a new, feudal society empire. Or, when a faction within your empire dislikes you, you'll be given a couple years to fix the situation before that faction revolts. These are just a part of your problems.
@Someone-vq6jk
@Someone-vq6jk Жыл бұрын
I’m pretty sure the mod is called civil wars
@starhalv2427
@starhalv2427 Жыл бұрын
@@Someone-vq6jk yes, correct. I'll edit that.
@raggebatman
@raggebatman Жыл бұрын
I never knew I wanted a game category called 'Story Generator' so much. Literally one of my favourite types of games
@PepsiMagt
@PepsiMagt Жыл бұрын
As for story generator games, an influential game has to be the Sims. If you take a war game or a management game and add a bit of Sims to it, then you have Stellaris or Rimworld.
@bananahat3350
@bananahat3350 Жыл бұрын
Especially since its code name in development was “Dollhouse”, and what is a dollhouse if not a story generator lol.
@rodrikforrester6989
@rodrikforrester6989 Жыл бұрын
Or Crusader Kings!
@danieladamczyk4024
@danieladamczyk4024 Жыл бұрын
Would you call The sims a tactical game?
@Duncanois
@Duncanois Жыл бұрын
​​@@danieladamczyk4024epending how you play, yes, it can be a lot more tactical than what you see at face value Edit: typo
@danieladamczyk4024
@danieladamczyk4024 Жыл бұрын
@@Duncanois Thank you for your answer. Doing the best with time we got counts as tactics for me.
@dmitriwojcik210
@dmitriwojcik210 Жыл бұрын
Was happy to see NEO Scavenger get noticed if only for a moment, can get alot of fun stories out of it depending on how you play
@TheWisme
@TheWisme Жыл бұрын
A lovely story generator in my library is Wildermyth, where the developing of the story is the entire purpose of the game. I'd reccomend checking it out.
@TooZooted
@TooZooted Жыл бұрын
I feel like 'Story Generators' will be the games that age best with time. Dwarf Fortress is a perfect example of this, even excluding the new Steam version for a game to have a dedicated community for over two decades is unheard of in other genre's. They are the only single-player games that have infinite replayability, no two playthroughs will ever be the same experience.
@LilyKittyCatto
@LilyKittyCatto Жыл бұрын
this is my favourite kind of game. id recommend wildermyth to everyone, your characters develop as you play and form relationships together or become rivals etc and can have kids who can eventually join your party and the stories you can find in each playthrough are so fantastic its a game i will never get bored of
@KatelynCollins225
@KatelynCollins225 Жыл бұрын
you've earned my subscription. I've been a massive fan of these games for a very long time, and none of my friends ever understood them or why I liked them. This video perfectly summarises these games. Also, great editing!
@buffatwo
@buffatwo Жыл бұрын
Im glad you enjoyed it! I’ve only heard these kind of games discussed as individual examples, rather than a category altogether. I’ve also had friends be confused at this choice of games, and I always found it hard to explain succinctly. Hopefully this opens people up to the category more!
@monchyd6519
@monchyd6519 Жыл бұрын
bro the amount of times i heard someone say "i dont like this game/this game looks trash/looks boring" just because the game "looked weird" made me cry out in pain
@beaub152
@beaub152 Жыл бұрын
I'm lucky I have friends that play these games
@zombierobot8769
@zombierobot8769 Жыл бұрын
​@@buffatwoI've sort of connected these games in my head but never really had a good encompassing title for what they all were. Space station 13 is great, Kenshi also has to be one of my favorite games ever. I think someone needs to start a website dedicated to finding and hosting information about these sorts of games.
@simex909
@simex909 Жыл бұрын
One of my favorite story generators is the game Drox Operative 2. It is like diablo, but you play as a spaceship and collect parts and upgrades. While you're doing this, computer controlled races are playing a 4x in the background without your direct influence. You as a single ship in a 4x try to influence events in your favor by choosing who to attack, forming alliances, helping the factions with quests, etc...
@chazdomingo475
@chazdomingo475 Жыл бұрын
Sounds like Star Sector but without the fleet mechanics.
@simex909
@simex909 Жыл бұрын
@@chazdomingo475 thanks bro, i will check it out
@Azure9577
@Azure9577 Жыл бұрын
@@chazdomingo475 starsector with nexerelin installed but without the fleet and direct controlled combat
@Azure9577
@Azure9577 Жыл бұрын
@@simex909 starsector is amazing but install the nexerelin mod
@jagothegamer5750
@jagothegamer5750 Жыл бұрын
My favourite Stellaris Megacorp I made was a xenophobic space McDonalds that would capture other species as livestock... I would then open up restaurants across the galaxy. It was called the Xeno Burger. There is a reason I have over 1,000 hours in Stellaris.
@merezko4339
@merezko4339 Жыл бұрын
Love Dwarf Fortress been playing it over a decade, obviously your video took a turn, but the premise and quality of the video still held up while you took me to the stars :D
@zazmeister5889
@zazmeister5889 Жыл бұрын
I remember playing Barotrauma in it's earlier days, I was part of the security team for the submarine. A moloch had absolutely destroyed the outer hull of the ship, and as the interior flooded, I managed to lock myself away in the ballast just before the water reached me. I was the only survivor onboard as the rest either drowned or were torn apart by the monster right outside. Then, it was a long and silent trip down to the deepest depth survivable, as the destroyed sub had no captain, it sank. And there I sat, talking on my dying radio only to yield no results on the other side. Any attempt to rescue me was futile, I was just too deep to safely get to. After a while I realised my only choice was to end my suffering, no one was coming for me, that fact was clear. So I opened the door to let the sea consume me. I didn't last 5 seconds underwater as the high water pressure almost instantaneously crushed my entire body. 10/10 would recommend.
@Sondi
@Sondi Жыл бұрын
this is why neo scavenger is a game i can always make a run like weekly for. the stories i told my friends made them all buy it only to be turned off by the graphics. ive been playing that game for almost 10 years now and i still find new interactions and events that i didn't know existed
@CoqueiroLendario
@CoqueiroLendario Жыл бұрын
Aw yeah those are my favorite type of games and i'm glad that Rimworld got not one but TWO DLCs really focused on creating stories, right now i have a small tribe of nudist pigmen that lives in a desolate wasteland, slowly cleaning it back into the beautiful place it once was while defending themselves with tamed animals!
@peenyyt4921
@peenyyt4921 Жыл бұрын
Lame ass tribe tbh
@CoqueiroLendario
@CoqueiroLendario Жыл бұрын
@@peenyyt4921 They indeed have some round asses. :]
@AramatiPaz
@AramatiPaz Жыл бұрын
Wich DLC you consider not history focused?
@CoqueiroLendario
@CoqueiroLendario Жыл бұрын
@@AramatiPaz Royalty, it has some storymaking elements but it is mostly fun with psycasts and mech clusters.
@potatoboy6094
@potatoboy6094 Жыл бұрын
Story generator type games are my favorite, I’ll admit I’m not quite at the stage where I can completely embrace failure as part of the fun, but even if I savescum later on to save my virtual babies, those alternate timelines of terrible decisions will always have a special place In my heart
@sendmechecks
@sendmechecks Жыл бұрын
My favorite kind of game. These games you mention, along with the Sims, Terraria and others have the potential for thousands of hours of fun. Since they are essentially just Lego blocks for you to rearrange and make your OWN fun with. You could sum up this genre simply as: "Player autonomy in a sandbox world." The toughest part about this game is making the gameplay and experimentation fun, rather than feeling like you're wrestling with an obtuse input box (or how I feel playing DF).
@Kuhmuhnistische_Partei
@Kuhmuhnistische_Partei Жыл бұрын
It's also very funny to see that people who know and like one of those story generators are very likely to also know and like a lot of the others. I mean, Rimworld is probably one of the more known ones. Like when I talk to people who play videogames and I mention Rimworld, they usually had heard of it. So not every Rimworld player is truley into the whole story generator-thing. But when I meet people who like to play Kenshi, Project Zomboid and to a lesser extant Stellaris, those usually automatically also play other story generators.
@NoneNullAnd0
@NoneNullAnd0 Жыл бұрын
Had to make sure that somebody at least mentioned Kenshi here.
@themadone2942
@themadone2942 Жыл бұрын
Space Station 13 is worth playing and learning even with some difficulties. It will took a lot of hours but trust me you will not regreat it(and even when you would not be good that's okay too you can always improve and become better).
@NedInYaHead
@NedInYaHead Жыл бұрын
Honestly, after attempting (and failing) to get into Dwarf Fortress, Cataclysm: DDA and Dungeon Crawl: Stone Soup, Space Station 13 was really easy to get into in comparison. I hopped onto Beestation and spent my first round being taught the basics by a friendly assistant, and from there anything more specific I needed to find out could be solved with a quick look at the wiki. And because the rounds are ~2 hours instead of the 7+ that the rest require, it is realistic to have at least a few stories by the time you'd finish one of the other games - this is only helped by the fact that all 15-25 players in the server are also working towards that goal.
@pagodeiromaster3347
@pagodeiromaster3347 Жыл бұрын
@@NedInYaHead is beestation goonstation?
@IAmGameAddicted
@IAmGameAddicted Жыл бұрын
@@pagodeiromaster3347 no its TG code
@napalmman8202
@napalmman8202 Жыл бұрын
When the Rimworld music hit at 4:25... I smiled wide with intrigue. Rimworld rep always gives me joy
@TheControlStick1
@TheControlStick1 Жыл бұрын
Project Zomboid is my favorite example of this. Neo Scavenger and Cataclysm: Dark Days Ahead are also amazing
@valitsemllaluokanavahyvaks3556
@valitsemllaluokanavahyvaks3556 Жыл бұрын
UnReal World also.
@eatpant3270
@eatpant3270 Жыл бұрын
I did play neo scav before and cdda too
@awesomegj
@awesomegj Жыл бұрын
Personally have almost 2000 hours in stellaris and in all that time NOTHING comes close to my favorite story of the first time a crisis hit my galaxy to give a tldr it was the launch version of the game most of the the time I played the game I died since I was still learning well in this story it was me and a friend playing and we got lucky we were right next to each other and almost all the aliens spawned away from us in no time flat we were about a quarter of the galaxy combined it was the farthest we ever got and we felt amazing and strong!....now anyone whose ever played stellaris can see what's coming we uh detached strange signals about to hit the edge of the galaxy all of them were in me and my friend....and on that day we learned what an end game crisis was!
@scopaf1662
@scopaf1662 Жыл бұрын
I initially heard you say "most beautiful" in conjunction with story generators and scoffed. Then I heard the first note of the rimworld song play about 4 minutes in, and realized how legit that was as the emotions welled over.
@DesignFrameCaseStudies
@DesignFrameCaseStudies Жыл бұрын
The term you're looking for is Emergent Gameplay :) I love seeing new folks get into those types of games. They're quite fascinating.
@notasovietspy8008
@notasovietspy8008 Жыл бұрын
Stellaris and dwarf fortress are my bread and butter. The rich history that each game creates hooks you into the vast, expansive world. In dwarf fortress no matter what happens, it'll be fun. As your colony of dwarves grows from 7 up to 250 (my most until my PC crashed) you will become attached to each of them, of course as long as you take the time to pause the game and read into the depth of the world you have been placed upon. In Stellaris it's less about the individuals and more about the grand galaxy that you explore as a nation (that usually you make). As the time ticks by you become attached to your nation, you make careful decisions on how to handle situations the game throws your way. I cannot express how much both games are so good.
@jakobbredell103
@jakobbredell103 Жыл бұрын
Kenshi is a hidden gem in this genre. Cannot wait for the sequel
@webbycroissant5692
@webbycroissant5692 Жыл бұрын
Space Station 13 has been my favorite story generator for awhile. Each round is completely unique and randomized, while possibilities are huge. My personal favorite parts of the game are the customization system and the paperwork system. IRL it would be boring as heck, but in this game, knowing that most documents and files were written by actual players and such makes it feel more...professional? And surrealist at the same time? I don't know it's just really fun, so I spend most of my time either as the QM or the HoP. Really an adventure.
@ThiVasss
@ThiVasss Жыл бұрын
There is also beauty to death generators like Spelunky and Noita. Get pushed into bomb that launches you in the air and drop on spikes. Yes that can happen... A lot.
@chebikitty5566
@chebikitty5566 Жыл бұрын
RimWorld has been my favorite game for years. I have played dwarf fortress many times in the past and it is on the top of my wishlist on steam. Story generators are amazing especially for people who want to create.
@knight_lautrec_of_carim
@knight_lautrec_of_carim Жыл бұрын
Kenshi fits right in there. You can do just whatever when you start and don't get any directions. You can become a lone wandering swordsman or build a drug empire or decide to overthrow the slavers.
@One_Point_Safety
@One_Point_Safety Жыл бұрын
I remember being very disappointed when stellaris first came out- I’ll have to pick it up and give it another chance. Paradox games usually have to age a bit to be great haha
@Biouke
@Biouke Жыл бұрын
That's what happens when you just design a bunch of interconnected systems and let the players do their thing within these systems. It's glorious.
@Biouke
@Biouke Жыл бұрын
​@Scott's Precious Little Account Depends how it's designed. I'd even say it cares for a particular individual who's not even within the game : The player. Meanwhile IRL nature and the universe really don't give a shit about you or me, and the only rules we can impact are social ones. We can't change how physics work.
@wfr1108
@wfr1108 Жыл бұрын
4:12 I recognized the song almost instantly. Unforgettable.
@Abbetmaan
@Abbetmaan Жыл бұрын
Didn’t even realise this video would be about literally all my go-to games! Great video
@gabrote42
@gabrote42 Жыл бұрын
1:46 YESSSSSS!!!!!!! Glad you made the video. While I don't like stellaris much I can understand why you did not pick the other two games to tell a story about. Man I miss mitadake high
@mazen2460
@mazen2460 Жыл бұрын
What an excellent video. I enjoyed every minute of it! Condensing your gameplay of 30 hours into a cohesive story sprinkled with explanations of the strategies used was especially entertaining.
@mtchllBarrett
@mtchllBarrett Жыл бұрын
These are my favourite games, and I didn't even realize it until you listed them all back to back like that. Especially CK2 and Rimworld. I have no idea how I first learned to play CK2, and I have no idea how paradox expects people to learn a game like that, but I'm so glad it exists and I'm glad I learned it. Despite being so extremely difficult to learn, story generators are such an excellent type of game
@EphemeraEssays
@EphemeraEssays Жыл бұрын
Story generators! I've always loved this kind of game and I could never put into words why, and you absolutely nailed it. I'd love to add that this is not only a genre, but also a way of playing. There are plenty of games not designed to be story generators, but I've seen a lot of people who will play them like one. I know someone who played who Far Cry 4 completely ignoring the main missions and wanted to see if he could "escape" the country (which making a goal to hit the far north end of the map behind all of the main story content). He snuck out of the main rebel village at night, hit the road, avoiding passing patrols of both friendlies and enemies, and learning about the country's culture as he stumbled upon shrines and temples. He learned a lot of the lore by himself and, in his roleplay, thought that his character may change his mind about leaving his new home, and so he came back to help. The game never "allowed" him to do any of this, if anything it fought against it, but in the end it was so much more rewarding for him.
@gumdrop_galaxy
@gumdrop_galaxy Жыл бұрын
This video unexpectedly became an essay about Stellaris...and I love it haha this is coincidentally the best video I've ever seen to show to non Stellaris players to understand what the fuss is about, very cool!
@trgs30
@trgs30 Жыл бұрын
Your videos are great, I'm shocked you have less than 1k subs. I'm glad you popped up in my feed
@greyinfo
@greyinfo Жыл бұрын
I find it interesting to hear these games called story generators, because when I used to play Dwarf Fortress back in highschool I used to go back to school every day and talk to my friends about the crazy things that happened in the game. To me that was the most fun part of it, telling the stories that emerged.
@hippiedippity9732
@hippiedippity9732 Жыл бұрын
Hearing someone mention SS13 in a KZbin vid instantly earns my sub.
@ThomasstevenSlater
@ThomasstevenSlater Жыл бұрын
Wildermyth is a example of this as the story is affected by the random dudes and lasses you get and all the weird mutations you have happen to them.
@nickcol1616
@nickcol1616 Жыл бұрын
A wonderful playthrough anticipated by the exact description of why I think it's so good and underrated. Kudos for sharing Stellaris love, Sir!
@zanewarp3970
@zanewarp3970 Жыл бұрын
Just gotta say, this is by far one of the best video essay's I've ever watched. Instant subscription
@thomasroberts2663
@thomasroberts2663 Жыл бұрын
My god that PF1e to DND5e comparison is so nail on the head, I love it.
@theodoregabranth1800
@theodoregabranth1800 3 ай бұрын
I'd say GURPS instead of e5 but that's fine too
@Poliswag7
@Poliswag7 Жыл бұрын
I was trying to figure out what this genre was called because it’s my favorite genre.
@randallorndorff
@randallorndorff Жыл бұрын
One of the big ones, that spawned a lot of "AARs" and creative writing, was the original X-COM series (the new one to a lesser degree). Love to see you cover that.
@raptor4916
@raptor4916 Жыл бұрын
I think one reason why story generators aren't really talked about is that they are in a sense the fundamental genre of video games Will Wright sorta talks around this in one of his Spore(lol) GDC talks, like yeah the story in the game is cool and all but the sick backflips I did on my motorcycle, after robbing a convivence store, to get away from the cops is so much more memorable, I believe that was his example he used.
@oscario7644
@oscario7644 Жыл бұрын
This is so good, how do you only have 500 subscribers, just subbed.
@joshhendrix8407
@joshhendrix8407 Жыл бұрын
I rarely comment on videos, especially their quality, but this video was amazing. Superb job.
@trashmammal454
@trashmammal454 Жыл бұрын
these types of emergent story games are my jam i got into CDDA after many attempts to do so and found myself with many odd stories my most memorable of late was crashing my car in a city getting thrown through like 3 walls of a building by a hulking zombie landing kennel which was unfortunately filled with zombie rottweilers needless to say my friends back at base would live on wondering what ever happened to me
@LordofSorrow7
@LordofSorrow7 Жыл бұрын
Leaving a comment for reference here. Because this is a great video. And also because I think you've said all that matters for the deep understanding of what these games are and why they are the greatest type of games.
@arckmage5218
@arckmage5218 Жыл бұрын
I think my favorite memory from stellaris was in my early days of playing it. I started as the humans, and at some point I allowed migration between me and my neighbors. About 100 years in I see a new faction arise and they are humans. I'm like wtf where did humans come from, I thought I was the only humans. Turns out my migrated humans had rebelled and made their own faction from within my "allies".
@soul_of_crystolix8642
@soul_of_crystolix8642 Жыл бұрын
When you finished explaining the concept of a story generator game, it hit me, that something i need to finally dip my hands down into, is playing more of STALKER Anomaly, now i know its a mod on the original games, and on top of that i play the GAMMA modpack on top of that, but this fanmade rerelease of STALKER doesnt tell you what to do (and im pretty sure the original games dont either but im not sure, never played) it just throws you in, and tells you to survive in the Zone. you can walk around doing tasks for other stalkers, hunt mutants, or other stalkers, and you can hear gunfire in the distance as another group just happens to run into a rival faction, or a pack of mutants, or you can roll into a small group of stalkers sitting around a fire and playing music to pass the time. These story generator games sometimes can feel Alive outside of player intervention, stuff happens in the background that doesnt need the player to be active for it, so each time the player plays, the player can experience a whole new game, providing more stories to the experience as a whole
@fran7947
@fran7947 Жыл бұрын
The age of beautiful graphics awe is past, the era of good and original gameplay is upon us
@shocknsonic9013
@shocknsonic9013 Жыл бұрын
Would Kenshi count as one of these, actually never mind. Kenshi is definitely a story generator (I have spent to long rp'ing a grate journey and over arking story that inevitably leads to me wiping evrybody out or die tying)
@bupkis72
@bupkis72 Жыл бұрын
initially when I saw the title I thought of DayZ and similar games. While different in genre than the ones you mentioned, I believe it's also a story generator, in that you're dropped into a world with no direction or purpose, forced to imagine and set your own goals, but often the "stories" from those games are made by how you reach those goals and how your actions intersect with the journeys of other players around you.
@clarter
@clarter Жыл бұрын
Continue making these types of videos this was really good
@NuclearDystopia
@NuclearDystopia Жыл бұрын
i love all these games and i was sort of aware of this genre but thank you for fleshing it all out
@Emka877
@Emka877 Жыл бұрын
Stunning video, it's cool that you made this for everyone to see, because I'm pretty sure many people don't know DF (for example). Yet it is an experience to try at least once in a lifetime.
@TrogdorBurnin8or
@TrogdorBurnin8or Жыл бұрын
I would point out that this video is about a subset of story generators: The Single Player Variety. Multiplayer PvP story generators can take the form of an MMO, like Eve Online or the pre-WoW generation of fantasy MMOs. They can also take the form of base-building survival PvP games like Rust or Ark or Minecraft. You can poison immersion in a multiplayer PvP story generator by giving PvE content that is too involved, by fast travel, by instancing, by anything that alleviates the pressure that a group of people's presence exerts on a space. If one clan controls a central corridor on the map, and you have to fight, flee, or otherwise interact with that clan to get from one side to the other, they became a part of the game's environment and their reputation becomes a part of the game's story. Whole bookshelves could be filled (have been filled) trying to tell the story of the current player political atmosphere in a game like Eve, the epic campaigns and the espionage masterstrokes; Hundreds of people in the game are putting in full-time-job hours just performing the function of diplomat for their alliance/clan, because there's no other way to organize a thousand people in a 'fun economy' towards a collective objective.
@_Lictor
@_Lictor Жыл бұрын
This is my favorite type of game, but its always been such an ethereal hard to pin down thing. the closest term I've come up with is just "The types of games sseth would make a video about". This is easily my favorite "genre" and I'm glad its getting recognition as a thing
@augustday9483
@augustday9483 Жыл бұрын
This was a great introduction to this genre of games. I've been a huge fan of story generators for many years.
@pepe-fy5kw
@pepe-fy5kw Жыл бұрын
please make more videos like this, was a great watch, subscribed
@honorbound5439
@honorbound5439 Жыл бұрын
Awesome video! Thank you for putting into words one of my favorite game categories!
@UncleHectorHegemonytaxdodger
@UncleHectorHegemonytaxdodger Жыл бұрын
Bro I watched this and thought it was made by some channel with like a few thousand subs but dang you are making very professional content with so few subs, Keep up the good work!
@BubblefishOfTrem
@BubblefishOfTrem Жыл бұрын
Heh. I just recently had a fort die to a were hyena apokalypse. It looked under control, until the last 2 infected turned in the main stair case, resulting in a brief, but massively brutal and gory brawl. Next full moon, 40 dwarfes turned, 20 other dwarfes died immediately and another 80 died over the next 3 minutes. The rest was pretty much a zombie movie, or resident evil - my militia commander and 2 other dwarfes slowly moving through a dark, dim fortress claimed by the fog of war, covered in blood and gore, slashing a swarm of hyenas running at them, desperately trying to get to the exit of the red keep. They never made it, as a bunch of hyenas eventually piled on them in the staircase. But yeah, this is a very good point and description why I like Stellaris, Dwarf Fortress, and also adventure games so much.
@BubblefishOfTrem
@BubblefishOfTrem Жыл бұрын
Oh my god, in my next fortress, that very militia commander, with all his decorations and dozens of kills came back as a were hyena. That bridge is going up my friends, and whomever is out there ... good luck.
@callsignflip
@callsignflip Жыл бұрын
Dude, this video was excellently written. Who cares your total subs. This was great content. Keep it up!
@CatFish107
@CatFish107 Жыл бұрын
These types of games are waaaay too involved to learn for me, but I love watching videos of them, and the stories people share.
@ryanstewart2289
@ryanstewart2289 9 ай бұрын
Fun fact about Stellaris: because of the way that the game handles galaxy generation, if you use Experimental Subspace Navigation from a system that's not connected to the galaxy via hyperlanes(such as the L-Cluster) your science ship will only be MIA for a single day.
@sass_
@sass_ Жыл бұрын
Great video! Hope to see more essays like this in the future from you and good luck with your channel!
@Iamheggemo
@Iamheggemo Жыл бұрын
Made sure to sub, love this type of content so i look forwars to seeing more. Great pacing, good script and the visuals to go with it. All the best!
@Delcat42
@Delcat42 Жыл бұрын
Literally this week playing Don't Starve (again) and thinking about how it just doesn't get old, and this is why! Thank you for laying it out, and for saying video games are art. Get so tired of people going "video games aren't art".
@elvencowboy6851
@elvencowboy6851 Жыл бұрын
Kenshi is probably one of the best examples of this too, its probably one of the best sandboxes i've ever played
@en5420
@en5420 Жыл бұрын
Very good, I didn't notice your subscription count untill the end of the video, your speech and editing got me thinking I was watching a hundred thousand big youtuber. Liked and Subscribed.
@buffatwo
@buffatwo Жыл бұрын
One day! Thanks for the sub!
@EldenRingOfficial
@EldenRingOfficial Жыл бұрын
criminally underrated channel, you get john elden ring's seal of approval
@ghoulsome9483
@ghoulsome9483 Жыл бұрын
a very high praise
@ToonedMinecraft
@ToonedMinecraft Жыл бұрын
Last summer I discovered a game called Wildermyth which I would argue is most definitely a story generator. It is very impressive how unique the randomly generated stories, worlds, and characters can feel.
@george-stefanleoca1319
@george-stefanleoca1319 Жыл бұрын
Glad to see DF getting the love and respect it deserves.
@Nathanfx2006
@Nathanfx2006 Жыл бұрын
Couldn't agree more! They do a similar thing with horror movies. The best ones leave it up to your imagination, hearing a horrible sound but not showing it, leaves a greater impression letting your mind go wild. Love the term Story Generator!
@PearOnPearOff
@PearOnPearOff Жыл бұрын
Great narration, great video! Love Rimworld, only game I`ve ever been this in to in a long time, even drove me in to creating my own content. Keep up your work, can`t wait to see what else you create!
@RangerLab
@RangerLab Жыл бұрын
Excellent video. While I don't normally play these sorts of games, it was satisfying to have you put words to a feeling I get when I played Spore as a kid. I might have to start playing these more often now, lol
@eurosat7
@eurosat7 Жыл бұрын
4:25 what a fitting background music - well played :D Although DF is one of my most favorite games (if you haven't played it - try it, now!) I would have used rimworld for explaining the concept because it pictures the story teller engine as a personality ("Randy Random", "Phoebe Chillax", "Cassandra Classic").
@williambarnes5023
@williambarnes5023 Жыл бұрын
2:12 I was genuinely upset when Ricardo didn't appear. Damn you, Seth!
@KarlKristofferJohnsson
@KarlKristofferJohnsson Жыл бұрын
When I wrote my bachelor's thesis in game design last year, I decided very early that I wanted to write about emergent narratives.
@tobcotab
@tobcotab Жыл бұрын
My first fortress was, started pretty simple. It wasnt fancy or anything, since im just learning the mechanics. I was 4 years into the game when.... suddenly a message pops up, The Dead are walking! Hide while you still can! I locked up every door, walled up every possible entrance. But... i overlooked one of them, and it was too late when i noticed it. The dead made their way inside. No problems i thought, since even some mercenaries were there and they went to kill the undead right away. Desperate fight broke out, and the last mercenary was on the ground gasping for air with pierced lungs, while holding his shield before him and rolling away from the constant stabbing. But... he was fighting a lost battle. He failed to awoid one stab, and after that... he was stabbed in the chest 6 times, before the necromancer raised him back up, to slay those he protected. With that, the last line of defense failed and the undead horde claimed everyone. The women and the children too.
@cameronmac4134
@cameronmac4134 Жыл бұрын
It was right at 4:12 when the Rimworld music kicked in I couldn't help but smile and reflect for a while. Realising quite how much of an impact these games have had on me suddenly I'm sure isn't something only I feel. A bit of imagination and well crafted generators seems to come closer to immersing us in worlds than even most VR titles seem to be able to currently and that is beautiful :)
@mvw9078
@mvw9078 Жыл бұрын
My two most played games on steam are Stellaris and Rimworld. And even after 1.5k hours in Stellaris and almost 2k in Rimworld, I still find myself having new and unique experiences. As someone who loves stories, writing, rpgs, and DMing tabletop games - it's hard to explain how perfect those two games are for me. It's almost never about "winning", rather it's almost always about moving forward, surviving, and making a story worth talking about. Love the video!
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