As a speedsolver, I can safely say that there are two distinctive parities: OLL, in which one 3x3 edge needs to flip (by swapping the two wedges that compose it) and pll, in which two 3x3 edges need to swap. Using your algorithm and doing each wedge individualy, you avoided PLL parity completely, and I imagine it could also be solved using the centers, almost like a void cube (which hasd this same parity). What you got was some variation of what I call OLL parity, as two individual wedges need to switch places (which using my method would flip a 3x3 edge's orienation). Just for the purpose of experimenting, I would suggest you try to use a OLL parity alg from the internet to reach the parity state you were in, and it should work. BTW, The way you overcame that parity by yourself was simply ingeneous!
@jake_a_g7 жыл бұрын
Just like.. slightly straining the brain on that whole vid. Very well explained, just challenging to follow!
@Boom22197 жыл бұрын
On the topic of parity. The 4x4x4 is really just a 5x5x5 without the center slices. It helps to consider what's missing from view when solving these cases. For example, on the 2x2x2, you can have corner parity if the edges aren't properly positioned, even though there aren't any edges to show. By just performing an edge swap, you solve the corner parity. I hope this helps.
@damiandassen77637 жыл бұрын
Hey you're a puzzle designer wright? Could you maybe make a video tutorial on how to design your own puzzles. Would be great.
@FLEBpuzzles7 жыл бұрын
I could. I mostly design puzzlehunt puzzles, like the preview set for "Escape the Book". I could go over some puzzles I've written for competitions, though!
@damiandassen77637 жыл бұрын
FLEB that would be great.
@TheMeanderingduck67 жыл бұрын
Is it still possible to back your book? I'm finally able to afford a donation and would love to help.
@alyssamorgan96917 жыл бұрын
I'd love to watch that!
@kenhaley47 жыл бұрын
When I solved the 4x4x4 cube years ago, I used the approach of putting the six center faces together first, and then all the middle edge pairs together second. Then I tried to solve using 3x3x3 alg's. I have a 50-50 chance of success (parity). I found a parity switching algorithm that was about 5 moves (which I've long since forgotten), that didn't destroy too much of my original work. As I recall, all 6 center faces were restored, but I had a few edge pairs to put back together. Now solving using the 3x3x3 method worked fine. I think you suggested this approach at the beginning of your part 1 video. You might want to go back and try that, just for kicks.
@AndrewTyberg7 жыл бұрын
10:49 YES! OLL parity is turning layers and PLL parity is switching pieces! As a cuber, I have just been told this and learned very little about the actual theory of why it happens. It's really interesting to see you actually figure it out.
@The_NSeven6 жыл бұрын
It's really fun to figure out parity on your own :p
@javidiqbal68043 жыл бұрын
Thanks a lot man you just make me start over again
@berndwieboldt50977 жыл бұрын
Rotating four pieces involves three swaps, that's an odd permutation. Outer layers have four sets of four pieces, so rotating an outer layer once involves 12 swaps, an even permutation. Center layers have three sets of four pieces, so turning a center layer involves nine swaps, an odd permutation. That's why you had to move a center layer and resolve the centers to solve the cube. On a 6x6x6, rotating and resolving an outer layer would actually work, because they consist of nine sets of four pieces. Mathologer has good videos on the parity of permutations. Edit: Parity errors are as nasty on a 6x6x6 as on a 4x4x4. Just checked.
@tbpotn7 жыл бұрын
I struggle myself solving parities on the 4x4x4, 5x5x5 and 6x6x6 intuitively. I can get everything else just fine. I might be able to find something for myself after this video, though i'm not sure i completely get it yet. It sure makes it more interesting.
@geetharaju1874 Жыл бұрын
Can you please explain me a bit neet in an other video
@brunomorsch69107 жыл бұрын
Hey FLEB, after you solve the 4x4x6 CrazyBad Fisher Cube you should solve the mirror blocks (bump). It is way easier but very fun.
@FLEBpuzzles7 жыл бұрын
I'll check it out!
@JesusChrist-di3ni7 жыл бұрын
can you explain, how did you come up with this algs?
@indjev997 жыл бұрын
I am looking forward to your next video in the series. My 2x2x4 hasn't arrived yet so I have abstained from watching that video but will do so as soon as I figure it out for myself. BTW what do you plan on doing next - 4x4x4 fisher or 3x3x5.
@FLEBpuzzles7 жыл бұрын
3x3x5. Then probably 4x4x4 Fisher, but maybe I'll go straight to the 4x4x6.
@josh345787 жыл бұрын
Having only two edges switched is an odd permutation. Turning a center layer a quarter turn cycles 4 edges, and that's also an odd permutation. Thus when you have both it's a even permutation, and you can attack it with your even permutation algorithms.
@BrianCohen7 жыл бұрын
Just to clarify, you use "B" as in "bottom" but in Rubik's terms you should use "D" as in "down" and use "B" for "back".
@kjellgunnartrimbo-forthun60527 жыл бұрын
Hey Fleb, I got this sliding puzzle I'm having trouble with. Is there a place I could send you a photo of it?
@FLEBpuzzles7 жыл бұрын
Sure. fleb@flebpuzzles.com
@jake_a_g7 жыл бұрын
btw, this is a much nicer cube than the 3x3 you used!
@looperover4 жыл бұрын
what 4x4 is that?
@nickpsilvestri7 жыл бұрын
Are you going to learn a more traditional reduction technique after this series is done?
@FLEBpuzzles7 жыл бұрын
Maybe? I'm interested in trying out speedcubing for fun!
@Kinkajou10157 жыл бұрын
FLEB I used to be able to solve a Rubik's Cube (3x3x3) in under 3 minutes, a Rubik's Revenge (4x4x4) in under 10, and a Rubik's Professor's Cube (5x5x5) in under 15. I personally enjoyed the Professor's Cube the most but I have fallen out of practice and my memory for being able to memorize patterns is shot nowadays... I never wanted to have a top speed but I liked being able to solve in the time I could solve.
@Blananas27 жыл бұрын
I Feel like the 3x3x5 might be easier, so that's a relief I guess.
@FLEBpuzzles7 жыл бұрын
We'll see... I think it's probably going to be difficult.
@floydnewberry59547 жыл бұрын
It's possible given any position to figure out what parity state you have and what type of moves you need to do to place it into the goal state if any exist not just for this but almost all twisty puzzles. You can do this by subtracting 1 from the cycle count for the pieces in question. If you have a 4 cycle of corners like on this puzzle with a face turn the minimum number of swaps that need to occur for this to happen is n-1 or 3. That is an odd number hence the change in parity with a face turn. If you calculate all the parity changes for all pieces given all possible minimum moves you can get a very good idea of how your sequence needs look. face turns: Corner parity changes, center parity changes, edge parity does not change. we add the parities of the 2 separate 4 cycles together because at least one moves exists on the puzzle that can change that piece orbit(a slice move) Slice moves(layer under a face): Edge parity changes, center parity does not change for the same reason as edges above, and corner parity does not change. Given that we can already deduce that the number of face turns that need to occur to should be even and the number of slice turns should be odd. After your fix(the slice turn) you used commutators to reposition the other pieces. They by definition can't change the parity of a position as the number of moves is always even for any move type(the inverse of every move exists and the parity changes cancel)
@Bootleg_Jones7 жыл бұрын
Your notation is not self consistent. You refer to the left and right inner slices with the same letter as the outer slices but lowercase, whereas the up and down inner slices you refer to using the letter for a 3x3 horizontal slice in upper and lowercase...
@FLEBpuzzles7 жыл бұрын
I'm not sure I understand your comment? I would like to, though! Can you provide an explicit example?
@AbiGail-ok7fc7 жыл бұрын
I noticed that too. You have "L" and "l" for the outer and inner left slice, "R" and "r" for the outer and inner right slice, but for the bottom outer and inner slice, instead of using "B" and "b", you use "B" and "m".
@hgb00056 жыл бұрын
This isn't a tutorial. So what.
@_Jayeon_.3 жыл бұрын
Sir, the formula u have written is not clear, it shoul have been clear..🙄 please do post it in the comment section..please👍and I will subscribe and like all ur videos🙏
@Hjerpower7 жыл бұрын
I’m surprised you got the little r and l notation correct