v50 UPDATE: Multiplayer cranking phase is now between 25 - 42 seconds. Singleplayer cranking phase is now between 13 - 21 seconds. NOTE: Jester's Search Precision is NOT 5m, it is 7m. NOTE: Just to clarify (because I didn't explain it well), in the Jester's Following Phase, once it has targeted a player, it will NOT retarget to another player unless the targeted player leaves the facility. challenge: take a shot every time i say “nodes.”
@Zestyshmoopy9 ай бұрын
🍺🍺🍺🍺
@Bobb2439 ай бұрын
*chokes to death
@imDRunk_boi9 ай бұрын
My record is 1:13 before i threwed up
@Tenshikx9 ай бұрын
i can imagine you reading a script with every second word being “node” 😆
@micahhonig15759 ай бұрын
Done… I can smell colors and see music
@chboo18979 ай бұрын
It was a pleasure to work with you! You provide some of the best and most educative lethal company content I've seen, thank you!
it may be worth adding as an addendum that jesters have a 360 degree "bubble" around it that will block friendly shotgun shot, but not nutcracker shots. so if you're trying to say, kill a bracken or nutcracker, dont attempt it if there's a jester following you. your shots wont work, and you'll waste precious shells
@SereneLeskovsky9 ай бұрын
Its not a bubble. Its just the Jesters hitbox blocking other monsters. It happens with Coilheads too.
@davidpowers11759 ай бұрын
@@SereneLeskovskyAny invincible monster has this, Bread has a really good video on this.
@deltawastaken9 ай бұрын
The videos are good, but in Bread’s video’s comment section, there is a much better explanation of the internal workings. Basically, a bubble is drawn from the shotgun in the player’s hands to the enemies in front of it. All enemies (and players) inside of this sphere are then considered for being shot by the shotgun. However, there is an error in the code when checking the enemies inside. If an enemy inside is considered “invincible” (jester, coilhead, etc.), then the check immediately ends and cancels all damage dealt from the shotgun. In programming, this is likely the difference between a break statement and a continue statement: a simple mistake and easy fix. It gives the illusion of an aura/hitbox around the jester, but it’s not really. Hopefully this helped!
@dartyious38429 ай бұрын
removed in V50
@STIMULAT10N7 ай бұрын
@@dartyious3842good to know!
@dripthanos55959 ай бұрын
ah i see, using nodes makes more sense than just "it'll begin exploring in two directions, going further each time"
@SIMULACRA378 ай бұрын
Yeah, I'm assuming this is a retcon for the other videos and their AI works the same way. Edit: always watch the full video before you comment, I literally could've waited 30 seconds and he answered this
@koshkamatew9 ай бұрын
4:52 5:05 you getting jumpscared by these jester pops is the funniest thing ever
@juangabrielgarciajimenez267413 күн бұрын
oo, the morshu man was here
@jordontp9 ай бұрын
i also have four phases including roaming, following, cranking, and run-for-your-life
@kedykedytheman2 ай бұрын
NAWWHHH
@Squish_Squash9 ай бұрын
the sound of the jester's footsteps and its screaming growing closer and closer to the player at an insane pace always activates my fight-or-flight idk what it is about it, it just scares the SHIT out of me (and I don't even play the game! I just watch people play it!)
@thetherrannative9 ай бұрын
Prey instinct, man. Loud big scary chasing you real fast make monkey brain scream.
@SELF_TlTLED9 ай бұрын
Phase 4 being called “run for your life” is funny because if a jester hits phase 4 near you, you’re already dead
@chronomian40809 ай бұрын
Reminds me of Omae wa mou shindeiru
@SkippyZii9 ай бұрын
The player is already dead, he absolutely knows it
@jayman14629 ай бұрын
thanks captain obvious
@SereneLeskovsky9 ай бұрын
Unless youre a next level God with stun grenades lol
@THEGOLDENMONKE5109 ай бұрын
This employee is already dead he just doesn't know it yet 🎅🎅🐡🐡
@nukeson80969 ай бұрын
Im sure it would be nice to mention the fact that around jesters, shotguns from players cannot hurt entities, most likely due to a bug but it still is something pretty important
@twotruckslyrics9 ай бұрын
yess!! it’s like an aura? and ive wasted so many shotgun shells 😕
@nukeson80969 ай бұрын
@@twotruckslyrics imagine an invisible sphere around the jester
@homeiswonderland9 ай бұрын
Whaaaat
@alteregosocial9 ай бұрын
yes, bread has a great video on that. i decided to leave it out as it seems like a glitch that will be patched soon.
@thenintendocyclops10749 ай бұрын
I think what I've enjoyed the most in Lethal Company is that learning how the monsters work hasn't made them less scary, because most of their behavior makes it to where they get the drop in you to varying degrees in-game and you may not get the chance to actually use the information before dropping dead
@imDRunk_boi9 ай бұрын
Bonus : Adding Free Birds as the unboxing song is giving you free confidence and concentrations !
@The_whales9 ай бұрын
Or whistle
@nnie74619 ай бұрын
the turkey movie
@Frenchy_bee9 ай бұрын
« FREEE BIRD YEAAAH » would be terrifying to hear right as the jester pops, bonus if the following guitar solo plays while the jester is running at you.
@emmer29199 ай бұрын
@@Frenchy_beethere’s a mod for it! there’s one for the solo beginning as it winds and one for the solo beginning when it pops
@tequilasunset46519 ай бұрын
unboxing lmao
@Reach-fm5gu9 ай бұрын
One more thing to note (as a bread stream observer) is that jumping can mess with a chasing Jesters' pathfinding ability and buy yourself a little more time if you're the one being chased.
@uBreeze9 ай бұрын
not related to the jester’s ai specifically, you dont exist on the facility if you jump
@Najemniczkas9 ай бұрын
4:54 I like how you knew what's coming, but still got spooked out, haha
@oFyree9 ай бұрын
4:52 bro really got jumpscared even though he knew it was coming
@evolnizark47129 ай бұрын
4:54 the jumpscare lmao
@sniddler91146 ай бұрын
more like 2:48
@m.ceniza46886 ай бұрын
@@sniddler9114whut hahahahah
@5hark9063 ай бұрын
@@sniddler9114 adi jumpscare. U can't hide from her
@MiracleSword9 ай бұрын
I don’t even play Lethal Company, I just like watching videos about enemy mechanics in games. Yours have been great.
@alteregosocial9 ай бұрын
wow! thanks
@Tenchua9173 ай бұрын
Same hehe, its all so interesting, one day i might download and play it
@aslightlystablefootsoldier98389 ай бұрын
I like to think Zeekers reused the monster’s AI from It Steals for the Jester hence it can turn corners and stuff so fast.
@Lukepursley-dy7yq9 ай бұрын
I'm 99% sure the bracken idea is taken from it steals or was heavily inspired by it since a monster sneaking up on you is the first level in it steals if I remember Also in it steals when one of the monsters starts chasing you it will run into walls wildly, so maybe the thumper was inspired by it?
@SereneLeskovsky9 ай бұрын
@@Lukepursley-dy7yqThey used the word reused for a reason- the games are made by the same person. Its not unlikely they just reused pathing AI since you can see a lot of repeated use of pathing in this game too.
@stuntfumbler9 ай бұрын
the ideas are somewhat reused but the code is new. enemy behavior in it steals is very very different from lethal company.
@thotobliterator15878 ай бұрын
0:24 Phase 1. Roaming Phase 2. Following Phase 3. Crank dat soldier boy Phase 4. FREEBIRD
@Brambrew9 ай бұрын
It's worth mentioning, Jesters have a kind of invincibility "bubble" so if you try to shotgun another entity in close proximity to a Jester, it won't work.
@uri999el9 ай бұрын
i dont play lethal company but i think seeing code and stuff behind horror games is really interesting! :) thank you! excited to see what other monsters you’ll cover
@traffic95189 ай бұрын
Glad to see your channel finally begin to snowball in growth, KZbin just asked me if I would recommend this video so hopefully it uses my input
@alteregosocial9 ай бұрын
@SIMULACRA378 ай бұрын
I want to see a supersonic jester that someone traps behind a pressurized door and then lets out after, say, two minutes of ramping speed.
@banana_Asriel7 ай бұрын
That would be Hilarious. I want to see jetser too.
@A.please_insert_witty_text.M6 ай бұрын
I want to see it, is there even a max speed?
@Xepcon699 ай бұрын
the intro in bracken's video was much cooler. I hope you'll return that old introduction of monsters.
@omardotbio9 ай бұрын
+1
@jayman14629 ай бұрын
yeah, i don’t like just having the 3d model
@alteregosocial9 ай бұрын
damn i thought this intro was sick. ill reconsider lol
@Daltonisntabot9 ай бұрын
@@alteregosocialSometimes simplicity is better. It's a cool intro, but I can see a reason to show the enemy in action, maybe taking out a teammate. You could even consider adding a VHS filter so it feels like a video salvaged from a failed exploration by The Company. Just some suggestions.
@WobblesandBean8 ай бұрын
3:25 I love how you just casually jump on its head
@twotruckslyrics7 ай бұрын
so cute
@CommanderAmogUs3 ай бұрын
Bro jumped onto that jester like an GOOMBA
@Theo_OFC9 ай бұрын
You forgot to tell about the Jester aura When you shoot any enemy with a shotgun (maybe a shovel too) and the Jester is close to you, you will not deal any damage.
@Qibles9 ай бұрын
jester aura is actually a bug with the shotgun, and isn't unique to the jester! it happens with coilheads too enemies have spheres around them for shotgun hit detection, and since coilheads and jesters are both indestructible, they can sometimes block shots unfortunately
@Theo_OFC9 ай бұрын
@@Qibles oh, i didnt knew that. Thank you
@alteregosocial9 ай бұрын
it seems like a glitch that will be patched soon, so i decided to leave it out of the video.
@tciddados9 ай бұрын
@@Qiblesiirc it's not just "blocking" either, since they don't even need to be between you and the other enemy. If an invuln enemy would be hit at all by your shotgun blast, the entire blast gets negated regardless of where the other enemies are in relation to the invuln guy.
@ulamgexe74429 ай бұрын
For your information, the algorithm name for the roaming phase is called "breadth first search". Showing nodes and the way monsters explore them like you do can be a good support to educate on path-finding algorithms. PS: we players often use depth first search as a tactic to look for scraps (when you explore by always hugging a wall on the left for example) ;D
@GreatFernicus12 күн бұрын
Graph theory my beloved
@ericwitney50869 ай бұрын
im not sure what youll do after you get through all the monsters but your style, editing, and writing are amazing regardless of what you do with it! shine on, king
@alteregosocial9 ай бұрын
this made my heart happy. thanks eric
@lethal_rat9 ай бұрын
modded monsters maybe?
@GlobalOutcast9 ай бұрын
Lets go, been loving this lil series. I got several hundred hours in LC and you're still teaching me new things
@dingoguitar9 ай бұрын
i love how you upped the quality of these videos, makes them much more immersive, keep up the good work
@HBr-i1f9 ай бұрын
In facility map when you are in the mine, you can actually stuck the jester
@ApexGale9 ай бұрын
you can trap the jester on mansion too. just need to be good at it
@Djadou9 ай бұрын
He probably didn’t mention this because it will likely get patched in future versions, and he wants this video to be valid for the longest time possible.
@twotruckslyrics9 ай бұрын
😭
@alteregosocial9 ай бұрын
nailed it@@Djadou
@Aelfraed269 ай бұрын
I believe that the top speed a Jester can reach depends on how far away the closest player is, because I've seen a player loop a jester.
@Great-Griff9 ай бұрын
Once we've finished going over the AI of vanilla monsters, i'd love to see analysis videos of custom monsters! Not only would it be just like the analysis videos of the vanilla monsters, but it would also be a nice shoutout to people who make great unique custom monsters (which more people should do imo). My favorite custom monster right now is probably the Locker enemy.
@nortonlucas9 ай бұрын
I just binged every single one of your Lethal Company videos and the only thing i have to say to you sir is that YOU are a great asset to the company.
@Memes_Confirmed9 ай бұрын
I love this video! Though I do have to note that at least from my experience, you can zap the jester. Unless of course that was changed in the update. But I even got a clip on my channel to showcase that. It was modded, yes, but we didn't add any mods that would make us be able to fight back all of the sudden. It was just free bird mod with bigger lobby and small stuff like that. You can zap it and it will reset it's speed, giving you more time to find the exit. And I think you can also zap it while it's cranking to make it pause for a moment
@carlosramirezsanchez49 ай бұрын
It's also worth mentioning that you can run in loop when he is right behind you and it won't be able to kill you giving time to rest of your crew or for someone to teleport you out
@Television_guy8 ай бұрын
you forgot to mention his hilarious scientific name INSANEUS THINGUS
@A.please_insert_witty_text.M6 ай бұрын
With all caps included of course.
@furude_kyodo9 ай бұрын
you are really invested, your videos are more and more detailed ❤ edit : can you do the ai behind eyeless dogs ? there is much thing to clarify
@TaxTheHomeless.9 ай бұрын
Ur channel is growing so fast congrats
@alteregosocial9 ай бұрын
thank you !
@missanthropocene20206 ай бұрын
I watched this series to get good, but the information on each mob and their AI is just so interesting--and creative.
@Agilities8479 ай бұрын
I, too, enter my cranking phase when someone shocks me.
@silvenwolfsilven9 ай бұрын
I love how when the Jester pops we can see you get startled by your mouse movements hahahaha
@joevahle23219 ай бұрын
You forgot to mention that sometimes Jesters employ psychological warfare by playing a super loud version of Free Bird instead of the pop goes the weasel song.
@FarmSum9 ай бұрын
we've kinda advanced to a point where this knowledge may not be super practical for real situations, but its still super interesting to see how the monsters work
@SereneLeskovsky9 ай бұрын
Well, if you see a wandering Jester, you can immediately find a way to avoid it if you watch it route for a few seconds. Also notably, being aware of the usability of Stun Grenades can give players a slightly higher chance of escaping once a Jester is popped.
@alteregosocial9 ай бұрын
very true. there is so much more to these AI that i leave out of videos simply because, like you said, its impractical.
@miguelaguilar7519 ай бұрын
Also knowing that everyone leaving the facility doesn't impact stages 2 or 3 cleared up a lot of confusion for me
@MelissaHyland-lz2mwАй бұрын
I like to call jesters “day Enders” since when you see one. Welp, day’s over for a bit
@Vivaldidu148 ай бұрын
I remember once having a Jester chasing players, I was hidden in a corner, crouching, and I heard him running everywhere. My teammates left but the jester didn't get to me and went back to phase 1. I'm not sure if I found a place where it cannot detect me or another kind of glitch happened.
@zaglezigawa84159 ай бұрын
There is a really big improvement in quality, Great work man!
@tciddados9 ай бұрын
I was surprised to see that jesters used a different pathfinding algorithm than all the other enemies shown that was so similar, but then saw the reveal where it was actually just how the old ones worked anyway, but explained more deeply.
@YoSuey9 ай бұрын
Thanks for making these videos. I've watched my gameplay evolve because of them and people using the information.
@GoofySlugpup9 ай бұрын
Yippee! Jester ai things! Fun fact: the jester aura that blocks bullets is actually faulty check for the shotgunm the shotgun uses a large spherecast, damaging the entities thats in it. If it finds an invincible entity, say, the jester, it stops the code in it's tracks. That means damaging other entities too. Edit: I have a yippee bug plushie coming soon
@mossychest86889 ай бұрын
so, that means coilheads have the same aura?
@michelles96219 ай бұрын
I love this channel so much
@esseren9 ай бұрын
Once again a great video! Would love to see nutcracker or ghost girl next!
@goldenbudgiereal3 ай бұрын
I remember a jester trapped me in the mines elevator and I managed to slip out last second
@princessbubblecum7929 ай бұрын
absolutely loving this series so excited for more
@z3b3r829 ай бұрын
There is also a new discovered mechanic called "jester aura" which makes so you cannot damage any enemies close to jester on the same floor
@smashpedro9 ай бұрын
I like how you got jumpscared when the jester popped
@jonnaas9 ай бұрын
Me and my friends have a modpack for lethal company, one of the mods make it so that enemies can leave the facility. That makes jesters much more terrifying.
@eyezofcopper31729 ай бұрын
YESSS IVE BEEN WATING FOR THIS
@Probably_Laurence9 ай бұрын
Been waiting for this one :O
@Lucky__9 ай бұрын
I think it's important to mention the jester invincibility field around him rendering shotguns useless when he's near.
@Shwerl9 ай бұрын
babe wake up alter ego posted
@VinciPlayzz9 ай бұрын
This is actually kinda helpful to know cause now i can go into the facility and be confident and not worried about jesters. Also are you gonna do blind dogs anytime soon? Im still struggling to know their walking patterns.
@alteregosocial9 ай бұрын
yes i will be doing them sometime in the few weeks!
@GnomiumPvZ6 ай бұрын
0:16 damn bro, I have those phases too!
@kornelius98119 ай бұрын
4:54 that startle lmao
@AltAccount-oh6ey9 ай бұрын
5:33 - you can't zap jesters? I'm pretty sure you can (though as it gets faster and faster, it's increasingly more difficult to do so)
@alteregosocial9 ай бұрын
yes, you can zap them. my mistake.
@dogetacos9 ай бұрын
Dude I love these videos very useful
@carlthesillyroblox9 ай бұрын
i cant stop watching these and i want more
@SereneLeskovsky9 ай бұрын
Theres definitely a possibility to zap the jester, its been done before even just on YT videos lol Its difficult to time due to the Jester's constantly increasing speed, but its not impossible by any means.
@alteregosocial9 ай бұрын
yes, the info i said in the video was incorrect.
@majcommando609 ай бұрын
please do AI Behind the monsters from “It Steals”
@thedootguy44449 ай бұрын
i dont play lethal comapny but i find this entertaining none the less
@souzouookami30593 ай бұрын
You know an enemy is a serious threat when its final stage is referred to in the code as "run for your life"
@SSHSSplishii9 ай бұрын
I had no idea nodes were even a thing, that’s actually really interesting!
@TheSandwhichman1082 ай бұрын
It’s actually find of fascinating seeing a jester’s roaming mode in action. Shows the ai for the creatures in Lethal company is more complex than it initially seems.
@ashlox7569 ай бұрын
I'm always in my cranking phase
@hampurger_9 ай бұрын
I be crankin my shi
@RoboticMagus6 ай бұрын
I can't believe this monster cranks it's own crank in front of players and then pops itself!
@Bubbamacomb2 ай бұрын
Am I the only person who just realized the gesture has only one arm?
@JZNbrother9 ай бұрын
Y are these videos so good istg
@fuchschrafter85129 ай бұрын
i like adi she seems like a cool person
@Magmabot169 ай бұрын
Please do baboon hawks next, I still dont understand them, some people say you need to stare at them and make noise while others say that staring at them is what makes them mad.
@-AGGRESIVEPEANUT-9 ай бұрын
Do you plan on analyzing any modded enemies after you've finished the vanilla ones?
@alteregosocial9 ай бұрын
possibly. i plan on creating enemies at some point!
@-AGGRESIVEPEANUT-9 ай бұрын
@@alteregosocial that sounds super cool! I can't wait to see what you make.
@2900dielit9 ай бұрын
ive been waiting for vids like these for a long time
@1998topornik8 ай бұрын
Sound design of jester is top notch.
@gaskinforeman3039 ай бұрын
Something to add: For whatever reason, jesters have what is known as "Jester Aura" and will completely negate the effects of ALL player-based shotgun damage when in range. Meaning if you try to shoot a centipede near a jester, it will fail.
@SereneLeskovsky9 ай бұрын
Its called a panic reflex lol
@gaskinforeman3039 ай бұрын
@SereneLeskovsky No it legitimately stops all shotgun damage to any monster near a jester, doesn't matter if you're john wick, you won't kill anything near a jester with a shotgun.
@SereneLeskovsky9 ай бұрын
@@gaskinforeman303As confirmation, you are actually correct but its not intended. Its a bug with the shotgun specifically and it also applies to other invincible entities like Coilheads
@Karyl029 ай бұрын
When a Jester starts cranking when I'm playing Solo I start counting up to 60 so I know how much time I have left until it pops. While Im outside I continue counting so that when it pops it has enough time to get away from the entrance
@totallynotabot85809 ай бұрын
I’m pretty sure you can zap a Jester in phase 4, but because of the delay it’s very hard to time.
@mister_matt9 ай бұрын
So Jesters are actually easier to deal with on facility interiors rather than the mansions? Interesting...fantastically informative video as always!
@insomnitis9 ай бұрын
3:40 this is 100% not true. Jesters will retarget based on closest player in proximity at somewhat random before cranking. 100% sure on this as we regularly trap jesters on rend and it’s problematic when they change target and leave the railing for the setup.
@alteregosocial9 ай бұрын
hmm i need to look into this
@DungeonBoss19 ай бұрын
Correct me if im wrong but im pretty sure they can also open locked doors in phase 4 if stuck behind one.
@tangytanger1ne9 ай бұрын
Dude I was just binging your content bc my friend sent a tiktok to me this morning. Was just about to ask for a jester vid!!!!!
@robloxplayer00035 ай бұрын
I like how the only way to handle jesters is "sure hope you know where the exit is"
@ultraleitor9 ай бұрын
4:53 Got scared there, eh? 😂
@kannaharuka9 ай бұрын
I love how you flinched the first two times it popped, good to know youre a human too, not a god thats decended for us mortals. 😊
@RorieLawson9 ай бұрын
You can zap jesters during Run-for-your-life state it will reset its momentum the only problem is that the zap gun must lock on so don’t try it when it’s fast but you can get a easy lock on through doors
@alteregosocial9 ай бұрын
you are correct. my mistake
@Qoride9 ай бұрын
haha windy box go vroom
@bluebloxen99419 ай бұрын
3:30 you forgot to mention that jesters will immediately set the timer to 0. If they are attacked
@DKrueger19945 ай бұрын
Once you hear that "Pop Goes The Weasel", that's your cue to get the Hell out as fast as you can
@haroldlerma33396 ай бұрын
The fact there was no Jester footage at the start of the video shows how hard it is to get footage of it💀
@danielgoertz89623 ай бұрын
With the Jester, straight up cranking it haha, and by "it", well, lest justr say, my handle.
@baitposter9 ай бұрын
Mod suggestion: visualize FOV cones/boxes for each entity
@Pur9l35 ай бұрын
5:32 i remember seeing someone zapping the jester in a video