The Animation of Sonic Games

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New Frame Plus

New Frame Plus

Күн бұрын

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@CAstarman
@CAstarman 3 жыл бұрын
One thing that I've always seen as a missed opportunity is that they never utilize the character's ears to show how they're feeling which is normally a given when animating animal characters. The only instance I can think of is one scene in Heroes where Rouge's ears go droopy when she realized Shadow might be a robot. It's cute, why don't they do that more often?
@magimthings
@magimthings 3 жыл бұрын
Yeah
@highjumpstudios2384
@highjumpstudios2384 3 жыл бұрын
That takes effort, why would they put that into a sonic game.
@lennygirlthetruesavvysavag2410
@lennygirlthetruesavvysavag2410 3 жыл бұрын
@@highjumpstudios2384 hi is this Walmarr? I'd like to return the copy of beat the meat 4 super deluxe ultimate knockout with super powerful tabbars featuring joy can controllers. Can you direct me to the deli Isle too while you at it? You look like a fine young whippersnapper
@galfinsp7216
@galfinsp7216 3 жыл бұрын
She also does it in the team dark intro
@diamond556
@diamond556 3 жыл бұрын
"AcTuAlLy" There's another scene where sonic himself uses his ears to express emotions Of course it was made by marza animations (those guys are the best) It's the CG cutscene in sonic unleashed where you meet dark gaia for the first time and sonic gets the dark gaia energy sucked out of him
@lowpolysunrise
@lowpolysunrise 3 жыл бұрын
"Give him a break. It's his first day, and he's very small." "He is little, and he is sleepy." brilliant.
@Codr_s
@Codr_s 3 жыл бұрын
he is sweepy*
@este_marco
@este_marco 3 жыл бұрын
sweepy boi
@KrissieDeathy
@KrissieDeathy 3 жыл бұрын
I'm looking forward to hearing this quote now.
@AlexMiller-sd5vk
@AlexMiller-sd5vk 2 жыл бұрын
Excuse me, Tails is very smol, and he is sweepy
@jameshart2622
@jameshart2622 Жыл бұрын
That's Dan.
@aidanboyle7374
@aidanboyle7374 3 жыл бұрын
I'm so ready to sit down for New Frame Plus: the Feature Film
@thomasb1521
@thomasb1521 3 жыл бұрын
This is my content now
@Nugcon
@Nugcon 3 жыл бұрын
Sonic Movie 2
@shaderickard3606
@shaderickard3606 3 жыл бұрын
I cannot believe this is almost 2 hours long!!!?!
@FunZies.
@FunZies. 3 жыл бұрын
I know right?! I'm gonna get my dinner, have drink and chill to some good, informative shit. (✿◠‿◠)--b
@gabrote42
@gabrote42 3 жыл бұрын
The Castle of Cagliostro
@jwroot
@jwroot 2 жыл бұрын
Fun fact: The person who did Shadow The Hedgehog cinematics was Jeff Fowler, director of the Sonic live action movies.
@liaminator4950
@liaminator4950 2 жыл бұрын
Well id say he was more a team member at blur studios
@ChaossX77
@ChaossX77 Жыл бұрын
That's more interesting than fun.
@bored4food819
@bored4food819 Жыл бұрын
@@ChaossX77 how so? The sonic movie was great!
@thedman1754
@thedman1754 Жыл бұрын
I can see the resemblance. Can't wait to see him in action in the third movie.
@nate567987
@nate567987 11 ай бұрын
nice
@BlueMonkey
@BlueMonkey 2 жыл бұрын
I had the honour of animating a in-game live event for Minecraft in collaboration with SEGA and The Hive. Your breakdown of all of the sonic games helped immensely to explain the major do's and don'ts of these characters. The reaction from Sonic fans to the live event was an outpouring of love for the visual style and animation. All of that is to say I have you to thank for that directly because of this video. Thank you for the hours you put into making it, and I am so happy to have taken your analysis of the games on board for an official collaboration. Sonic fans deserve better than what they have been dealt. You're the best.
@NewFramePlus
@NewFramePlus 2 жыл бұрын
I'm very happy I could be of indirect help in some way!
@LavaCreeperPeople
@LavaCreeperPeople 2 жыл бұрын
Why are you here
@Auricalios
@Auricalios 2 жыл бұрын
@@LavaCreeperPeople why shouldn't they be?
@Tabrix2
@Tabrix2 2 жыл бұрын
you built childhoods
@LavaCreeperPeople
@LavaCreeperPeople 2 жыл бұрын
@@Auricalios minecraft channel on a sonic channel
@bocodamondo
@bocodamondo 3 жыл бұрын
this so called "mascot suit problem" is basically the entire reason why everything about Jump Force characters look awful, they really do look like people wearing a costume pretending to be those jump characters
@kamanira
@kamanira 3 жыл бұрын
It also has a massive issue with its realistic art style. Why give the game a realistic art style when literally nobody, including the OCs that supposedly live in this world, have a remotely realistic art style? It just felt like a terrible design choice. The game already has a case of art style clash thanks to the origins of the characters, why make it worse by attempting to unify them all under a realistic style that not only makes everything look even worse, but also served to do nothing but lower the game's framerate.
@noodlessemcup
@noodlessemcup 3 жыл бұрын
Yeah, it would have benefited from simpler, cartoony graphics, this would do justice to the characters' animated roots. But instead they gone for a realistic approach that doesn't make any sense since none of those characters came from a photorrealistic artstyle.
@RandomRandy
@RandomRandy 3 жыл бұрын
Correct 😭
@BlackerSpaniel
@BlackerSpaniel 3 жыл бұрын
Honestly if the game went for a more Naruto Storm-like style it would've been so much better lowkey
@Lambakaf123-DarknessNodes
@Lambakaf123-DarknessNodes 3 жыл бұрын
Why the f you just dont do db multiverse animation or a video?
@erwinlimawan3158
@erwinlimawan3158 3 жыл бұрын
Man, the bits about mocap reminds me of a teaching from one of my teachers; “If real life looks wrong, you make it look right.”
@occasionalart7597
@occasionalart7597 13 сағат бұрын
Very late reply, but I feel like that sentiment rings true for just about any form of art, it's a piece of advice I've given to a lot of my friends and tried to apply to my own works (albeit phrased differently, since I'm pretty sure I don't know your teacher lol)
@slitchey
@slitchey Жыл бұрын
1:42:02 I think sonic prime shows how sonics modern design can actually be animated incredibly well and allow him to convey tons of emotions and expressions. I don't think sonic needs a redesign but I hope the games take some notes from prime on how to animate modern sonic characters well.
@spindash64
@spindash64 Жыл бұрын
Yeah, mostly they just need to make better use of eye expressions. It’s not easy to pull off, but when it’s done well, it looks REALLY good. I think frontiers did a very good job of fixing this in its pre-rendered cutscenes
@sonicthehedgehog23145
@sonicthehedgehog23145 Жыл бұрын
@@spindash64 Eye expressions, like actually being able to lower your eyelids halfway, are important.
@lelandatkinson5740
@lelandatkinson5740 10 ай бұрын
Or using the eye ridges like eyebrows. That also helps with expression. Furthermore, if they did what New Frames points out and shrink their hands and feet a bit, it can make posing even easier.
@brandonthomas6038
@brandonthomas6038 9 ай бұрын
Nobody wants to 'redesign' Sonic (or at least I don't want him redesigned), I just wish that they didn't reuse the same 3D models for every Sonic game. The reason Sonic Prime's animations work is partially because they made and rigged their own 3D models for all of the characters. There's a difference between redesigning a character and updating a 3D model.
@sonicthomasgamer
@sonicthomasgamer 7 ай бұрын
@@brandonthomas6038maybe because that’s all they got when making a tv show, if they don’t look cool to a kid. It’s a failure. you can’t fall back on whatever gameplay you got like in a video game If they were able, willing or wanted too or even had someone able to make the characters alive it would’ve happened. It’s not the character models. They have the game that they’re barely able to make feel good. Working on Sonic is a disaster Working in Sonic Team, is a death wish
@iantkach6640
@iantkach6640 3 жыл бұрын
"But give him a break, it's his first day, and he's very small" I love it.
@PO1PLE
@PO1PLE 3 жыл бұрын
"And he yawns, because he is little and he is sweepy."
@swordsmancs
@swordsmancs 3 жыл бұрын
Tails is _baby_
@FriedWafflez8208
@FriedWafflez8208 6 ай бұрын
These are words to live by
@ryanmuth8954
@ryanmuth8954 3 жыл бұрын
I respect this man so much. He’s spent literal years studying a game series he doesn’t even like that much to make a feature length video that is firm, fair, and respectful towards people who might like the games he’s criticizing.
@vizualeater
@vizualeater 3 жыл бұрын
I agree, as a sonic fan I was kind of surprised that he doesn't like franchise because of how positive he is in the video! Major props
@craftygamerones9494
@craftygamerones9494 3 жыл бұрын
@@vizualeater I like to think he can’t get behind the flaws in animation
@pinkcupcake4717
@pinkcupcake4717 3 жыл бұрын
@@vizualeater Dan's basically always positive. It's just who he is.
@itsgrey8135
@itsgrey8135 3 жыл бұрын
@@vizualeater he's just giving credit where credit is due
@Terminal_Apotos
@Terminal_Apotos 3 жыл бұрын
Months*
@owenwinship5304
@owenwinship5304 3 жыл бұрын
KZbin's nicest gaming personality slowly loses his mind as he looks at early 2000s Sonic animation for 5 months. Hilarious and informative video, great job to all involved!
@icarue993
@icarue993 3 жыл бұрын
he did say frick... minus one point.
@clonetrooper2168
@clonetrooper2168 3 жыл бұрын
@@icarue993 yeah this is a Christian Channel
@fazelfarrokhi1998
@fazelfarrokhi1998 3 жыл бұрын
No i hate everything about 2010s i want everything from 2000s back even stories that made me relatable delete all 2010s it is good that sonic fans says that a lot that 2000s are good or in polls they always pick 2000s instead of 2010s and fans say 06 is better than forces cuz now forces is the worst mainline sonic game and that is good thing everyone telling sega to do that the youtube videos about why 2000s games are good are coming now is great even a GOOD 06 review that talk about why 06 and 2000s good sonic is not cartoony as you think he is shonen hero for all ages even adult i am so glad characters like rouge 18 and vector 20 and big 18 exist cuz it is not only cartoony and childish
@satelliteprime
@satelliteprime 2 жыл бұрын
@@fazelfarrokhi1998 What is this word vomit of a paragraph? Learn to punctuate things, Jesus Christ.
@sillybeanthing
@sillybeanthing 2 жыл бұрын
@@satelliteprime I was also unable to read it without having to literally give up.
@Toluj330
@Toluj330 2 жыл бұрын
1:12:52 Using Sonic Colors' music right before switching to the disaster that was Sonic 4 is definitely one of the best baits I've fallen victim to
@Persac7
@Persac7 Жыл бұрын
Fr
@jpanboi_
@jpanboi_ Жыл бұрын
It made me forget that sonic 4 existed 💀
@Pebmations
@Pebmations Жыл бұрын
I like sonic 4
@ThunderTheBlackShadowKitty
@ThunderTheBlackShadowKitty 8 ай бұрын
Sonic 4 has good animation yo, Dan is so wrong.
@alptugraakan7490
@alptugraakan7490 7 ай бұрын
@@ThunderTheBlackShadowKitty ep2?kinda.Ep1?hell no.
@MrJWTH
@MrJWTH 3 жыл бұрын
Considering Sonic Boom was designed to animated TV series it makes sense that the character designs were conducive for quality animation,
@cristenerichankins5199
@cristenerichankins5199 3 жыл бұрын
Boom began production around 2011 as Sonic Synergy. The TV show came later.
@chuckled125
@chuckled125 3 жыл бұрын
@@cristenerichankins5199 That doesn't mean the final character designs were established at that time. They probably weren't.
@3clisp315
@3clisp315 3 жыл бұрын
@@chuckled125 at least the show was good, for the first season
@Saiah_art
@Saiah_art 3 жыл бұрын
I feel booms expressions are structured the exact same as modern. The face design is the same, the only difference is boom doesn't look the eyes to one single expression, but I feel with new next gen hardware it'll be much more likely to see improvement like that.
@enchilad6799
@enchilad6799 3 жыл бұрын
I feel like the biggest reason the game was animated so well was because Big Red Button had a lot of ex Naughty Dog employees, which had a hand at the Crash and Jak games which I'm sure anyone who's played those games know how top tier the animation is
@apgsbuddy506
@apgsbuddy506 2 жыл бұрын
The fact that he did this for over five months and probably on his own and then afterwards adding subtitles to the 1 hour 45 minutes finished product is incredible.
@HandleDisliker
@HandleDisliker 2 жыл бұрын
It's an interesting phenomenon actually lol. Basically if you animate or make something that takes an absurd amount of time for a video and then publish it to a site like here, making subtitles feels like a cakewalk in comparison, all while paying attention to the work you made. But yes. The video was well edited :P
@TotallyTally
@TotallyTally 2 жыл бұрын
there's SUBTITLES??
@AmyGoo22
@AmyGoo22 2 жыл бұрын
and he isn't even a sonic fan
@HoloScope
@HoloScope 2 жыл бұрын
@@AmyGoo22 WHAT! INSANE!
@highdefinition450
@highdefinition450 2 жыл бұрын
@@AmyGoo22 wow, that must have been painful then
@Charriii5
@Charriii5 3 жыл бұрын
This has to be my favorite video on the Internet right now. As an animator (though not professionally) and as a Sonic fan (er, somewhat professionally), I found myself not just agreeing with every point made in this wonderful, masterfully-crafted analysis/essay, but even predicting some of the points I thought you, as a professional would bring up, which is a huge ego-boost for an amateur like me. It was fascinating seeing the series evolve in certain places, and devolve in others. I even learned a few things that I had seriously overlooked in certain games due to how rarely one would ever get to see those animations to begin with. That being said, Daniel, playing every main series Sonic game immediately makes you a part of the community, whether you like it or not. We get together and have eggs every Tuesday, so see you then!
@sawkchalk6966
@sawkchalk6966 3 жыл бұрын
He's one of us now! Welcome to hell (Also love your videos btw)
@acewarbringer4295
@acewarbringer4295 3 жыл бұрын
I'll bring the chilidogs.
@snewp_e2139
@snewp_e2139 3 жыл бұрын
Video does not contain suprise furry lapdance.
@kaitlyncounts5290
@kaitlyncounts5290 3 жыл бұрын
Charriiiiiiiii
@Logan_but_not
@Logan_but_not 3 жыл бұрын
@@sawkchalk6966 took the words out of my mouth.
@sneakysileny
@sneakysileny 2 жыл бұрын
1:34:07 The fact the animations of Sonic and Eggman's hands tilting the control stick actually conveys the direction of the beans they control is amazing.
@Jake28
@Jake28 2 жыл бұрын
mmm beans
@robertlupa8273
@robertlupa8273 Жыл бұрын
5000 pounds of *_beans_*
@onifen4562
@onifen4562 3 жыл бұрын
"Of course the world's self-described ultimate life form comes standard with heelys, are you kidding me?? *chefs kiss*" best quote
@ThatRandomFastingGuy
@ThatRandomFastingGuy 3 жыл бұрын
He coincidentally said that as I read this comment 😅
@edwardnygma8533
@edwardnygma8533 3 жыл бұрын
"I think I may have bit off too much this time." *checks video length* Holy christ Dan.
@Divivor
@Divivor 3 жыл бұрын
New Frame Plus - The Movie
@TJ-vo3rv
@TJ-vo3rv 3 жыл бұрын
So excited, tbh.
@jesterssketchbook
@jesterssketchbook 3 жыл бұрын
Me: Oh, so which sonic games are you analysing in this? New Frame Plus: Yes
@PipPanoma
@PipPanoma 3 жыл бұрын
"I've been watching for a while, wonder how far in I am." *28 out of 105 minutes*
@benjaminshields9421
@benjaminshields9421 3 жыл бұрын
Literally same
@VideoGameAnimationStudy
@VideoGameAnimationStudy 3 жыл бұрын
_"Animation IS exaggeration"_ - I *love* this quote.
@timothymclean
@timothymclean 3 жыл бұрын
For anyone who's here late, I'd like to point out that this comment made by Other Video Game Animation Dan was made four hours after the first, which suggests that he came back to rewatch the video just a few hours after watching it the first time. Not that I can blame him, but still.
@VideoGameAnimationStudy
@VideoGameAnimationStudy 3 жыл бұрын
I had to watch it in chunks, so the first comment was during my first stint, second comment was continuing ;-)
@RakoonCD
@RakoonCD 3 жыл бұрын
Thats what modern animators/cartoonists need to remember.
@Arlae_Nova
@Arlae_Nova 3 жыл бұрын
Your logo looks like a differently stylized new frame plus logo lmao
@VideoGameAnimationStudy
@VideoGameAnimationStudy 3 жыл бұрын
¯\_ (ツ)_/¯
@Whiteythereaper
@Whiteythereaper Жыл бұрын
I think I've figured out why Unleashed's running looks way better than previous attempts; it's because they finally realised that at the speed Sonic travels, he won't always have a foot on the ground pushing him forwards, he will spend some time floating very briefly as his front foot comes down and makes contact with the ground and each step will launch him forward a few metres as a time, making his strides larger to cover more ground, almost as if he is skating. Previous games pushed him to have more natural short stride which is where the issues with the sketchy vibrational look where they just ramp the normal animation up in speed instead of giving the faster speed it's own animation set. It also helps that they finally realised that at high speed he should act more like a vehicle than a person, and smoothed out running looks more believable at those speeds. It makes a lot of sense from a physics standpoint, Sonic is moving so fast that his feet are purely pushing him forward, not upwards. He's leaning so far forwards that all momentum is forward, and once he gets up to speed he's much more stable and only moves upwards a little bit.
@Tutorial7a
@Tutorial7a 3 жыл бұрын
Wait, is this THE Sonic video? The one you've been researching for years now? This is going to be AMAZING in every single way. Wait half a moment while I grab some popcorn.
@timothymclean
@timothymclean 3 жыл бұрын
The best part is, we now know he doesn't need to play any more terrible Sonic games.
@mathunit1
@mathunit1 3 жыл бұрын
@Xavior "Yes"
@argo9721
@argo9721 3 жыл бұрын
@Oliver Xu “Maybe”
@mjc0961
@mjc0961 3 жыл бұрын
@Xavior Most of them are terrible, yes. And the handheld ones not featured in this video are also all terrible.
@jordancromwell
@jordancromwell 3 жыл бұрын
@@timothymclean Not all of them are bad
@authorincognito
@authorincognito 3 жыл бұрын
Me in the beginning of this: oh this looks cool I'll check it out Me, an hour in: How could they add hip rotation to the third running animation and yet the first two don't even have bounce?!
@jaredtherock5692
@jaredtherock5692 3 жыл бұрын
@@RandomNameLastName811 this video is nearly two hours long, and besides what would the comments have to talk about if he had mentioned every detail when the comments have to find 20 more details he missed within each game?
@kieranstark7213
@kieranstark7213 3 жыл бұрын
Me an hour and a half in: I think we can can see why NFP like Rise of Lyric’s animation, but the only thing missing is that he forgot to mention the problems with its animation like its rendering looking completely off.
@cy-bernet-ix
@cy-bernet-ix 3 жыл бұрын
me watching literally anything
@Josuh
@Josuh 3 жыл бұрын
@@kieranstark7213 rendering doesn't have to do much with the animation itself
@kieranstark7213
@kieranstark7213 3 жыл бұрын
@@Josuh True, unless it has such a strong opinion to go with it.
@NathanielBandy
@NathanielBandy 3 жыл бұрын
This video is incredible, explaining a lot of the animation in Sonic games in words I never knew how to put together until watching this. Looking forward to watching a lot more of your stuff!
@arshrng
@arshrng 3 жыл бұрын
Ay
@mystcat3
@mystcat3 3 жыл бұрын
Hi NB BN
@dannick6914
@dannick6914 3 жыл бұрын
Its only a shame we didn't see his documentary on Sonic advance
@rosyhvideo2587
@rosyhvideo2587 3 жыл бұрын
Sup
@reemademashki7656
@reemademashki7656 3 жыл бұрын
you too?
@jeridon6081
@jeridon6081 Жыл бұрын
42:52 Likely someone has already commented this information, but i think a BIG reason they used so much mocap for their cutscene animetions is as you said, efficiency and to save development time, as SA2 had a total development team of a staggeringly low just 11 people, and only a year and a half of development time from start to finish, frankly its a marvel they did so much with the little resources they had to do it with
@crinsombone5380
@crinsombone5380 3 жыл бұрын
Makes sense that Sonic Boom has amazing animation, the designs were made with the cartoon in mind
@caramelldansen2204
@caramelldansen2204 3 жыл бұрын
Sonic Boom's cartoon is deadass underrated.
@dankwaifu2093
@dankwaifu2093 2 жыл бұрын
Big Red Button had already designed everyone before Sega went and stealth commissioned the cartoon.
@dearlybelovedkh
@dearlybelovedkh 2 жыл бұрын
@@caramelldansen2204 Thank you, i think it could have been good but it was the glitches. At least i still enjoyed the game and the new designs
@dearlybelovedkh
@dearlybelovedkh 2 жыл бұрын
Also, Sonic Lost world is underrated. It’s the reason I love Sonic so much
@playerback7722
@playerback7722 2 жыл бұрын
Lost World???
@blueboltshrimp
@blueboltshrimp 3 жыл бұрын
I really like how are very upbeat when discussing the shortcomings; like "the people who worked on this probably went on to do more amazing work, but in this particular instance it was lacking". It's encouraging in a "your earlier attempts don't define the rest of your life" while also examining the issues in each game.
@sincersan
@sincersan 3 жыл бұрын
Honestly just happy to hear someone praise the boom designs animations. It doesnt get enough attention
@Idontwantahandle11
@Idontwantahandle11 3 жыл бұрын
I agree!
@helloidots9127
@helloidots9127 3 жыл бұрын
I personally love the designs. They're easier to draw in my style!
@krugerofcause9048
@krugerofcause9048 3 жыл бұрын
If only the game was as good as the animations. Also, no, I’m not blaming the devs, because it’s not their fault SEGA ruined everything.
@wackgaming6639
@wackgaming6639 3 жыл бұрын
It’s good but knuckles gained some weight
@lucinavonnolaran8728
@lucinavonnolaran8728 3 жыл бұрын
@@krugerofcause9048 part of it is also because of Ken Penders. For whatever reason, when all his shenanigans ended, SEGA dictated that Sonic couldn't be so emotional (aka expressive) anymore, and... I don't get it, why was that a thing?
@thedman1754
@thedman1754 Жыл бұрын
1:24:30 Is no one talking about how what he's saying syncs up so well with Sonic's movements? Especially at 1:24:35
@FrancisTheBerd
@FrancisTheBerd Жыл бұрын
lmao
@IknowPeggy
@IknowPeggy 10 ай бұрын
Wow XD
@firytwig
@firytwig 10 ай бұрын
Holy shit, I never noticed that
@RileyJayDennis
@RileyJayDennis 3 жыл бұрын
this video is so good!!!! never thought i'd watch a feature-film-length youtube video about sonic animation but i have zero regrets
@MercuryA2000
@MercuryA2000 3 жыл бұрын
The thing is, I'm a writer, not an artist! I can barely draw a stick figure that looks good I let my brother take that role! Its still fascinating to get bits of insight into creation though.
@holohusky
@holohusky 3 жыл бұрын
True.😂I was like let's watch it but damn it is so long but once I passed five minutes I stayed.
@MewMewDerez
@MewMewDerez 3 жыл бұрын
++
@Smash_cash11
@Smash_cash11 3 жыл бұрын
SIMP
@wanacrymaguire9186
@wanacrymaguire9186 3 жыл бұрын
@@Smash_cash11 How?
@jameslavell871
@jameslavell871 3 жыл бұрын
“He does a little yawn cause he’s little and he’s sweepy” I think I love Tails now.
@dannys8014
@dannys8014 3 жыл бұрын
I'm pretty sure Tails becomes a person's favorite Sonic character once he/she hears those lines.
@blazethegame
@blazethegame 3 жыл бұрын
Same
@jamiegioca9448
@jamiegioca9448 2 жыл бұрын
@@dannys8014 As a Tails fan since finishing S3&K as him, I am four parallel universes ahead of you all
@karenwakefield2574
@karenwakefield2574 14 күн бұрын
I love talls He's just a Little guy
@user-bu1rm8qf6o
@user-bu1rm8qf6o 3 жыл бұрын
i only realized halfway through that this is as long as a movie
@BuizelCream
@BuizelCream 3 жыл бұрын
Definitely well spent though
@user-bu1rm8qf6o
@user-bu1rm8qf6o 3 жыл бұрын
@@BuizelCream yes
@jg18jg13
@jg18jg13 3 жыл бұрын
Same
@jackomahony2042
@jackomahony2042 3 жыл бұрын
Its longer than the sonic movie
@marthydoemar8159
@marthydoemar8159 3 жыл бұрын
Me too
@nintendork64
@nintendork64 2 жыл бұрын
As a Sonic fan, this was an absolutely fascinating video. Very well articulated, refreshingly neutral, and incredibly informative. I feel like I learned so much about what makes animation work well or poorly. I would love to hear your take on the Sonic Advance trilogy, since the animation there, at least to my eyes, is fantastic.
@ildhjerte7920
@ildhjerte7920 Жыл бұрын
"refreshingly neutral" I was thinking of that while watching. I know there's a lot of really passionate people in the fandom, and so I can imagine that having discussions and conversations tackling subjects like this, and finding anything even remotely resembling objectivity within the fandom must be pretty difficult and rare. Sometimes, the perspective of an outsider without personal emotional investment can clear the air a lot.
@somerandomchanneld9754
@somerandomchanneld9754 Жыл бұрын
there are other games on the gamegear and the dreamcast he missed too, like sonic labyrinth and sonic shuffle. the sonic riders spin offs would be nice to see too
@the1whoplayz
@the1whoplayz 5 ай бұрын
@@ildhjerte7920 Can you please point me to the neutrality in this video?
@benzenefire
@benzenefire 4 ай бұрын
​@@the1whoplayz what do you mean? He talked about good things and bad things, sometimes within the same game; he never insulted SEGA or anyone else - like, is that not neutral? What's your point here, genuinely asking
@MrMarinus18
@MrMarinus18 4 ай бұрын
I think the first 3D sonic should have been something like Sonic Secret Rings just with a bigger budget and more polish. But with the same basic gameplay and limited options. I think the main reason Mario 64 has aged as well as it has is because it is a very basic game and so Nintendo could focus on making that basic gameplay work as well as possible.
@XD4Lifeington
@XD4Lifeington 3 жыл бұрын
THANK YOU for bringing up the "they look like humans trying to move in mascot suits" issue. That's bothered me for so long, and I haven't had a good method to express it until now.
@Vadim-Zヴァディム
@Vadim-Zヴァディム 3 жыл бұрын
@Xavior no, they still do. But they made enough progress with it in animation for a long time, they've found a way to use that a lot to make it seem un-detected with it.
@sanicmovie4894
@sanicmovie4894 3 жыл бұрын
@@Vadim-Zヴァディム No they've stopped since sonic colors
@Vadim-Zヴァディム
@Vadim-Zヴァディム 3 жыл бұрын
@@sanicmovie4894 Sure about that? Pretty sure they used it in forces to, but ok
@sanicmovie4894
@sanicmovie4894 3 жыл бұрын
@@Vadim-Zヴァディム Are you able to link me a scene of where they used mocap
@Vadim-Zヴァディム
@Vadim-Zヴァディム 3 жыл бұрын
@@sanicmovie4894 well it's not in the video, but why do you think forces wasn't really a good game? it contemplates bad facial expressions and bad cartoony animation
@-ism8153
@-ism8153 3 жыл бұрын
"Oh, hey, he did a Sonic video!" *notices something at the end of the intro* "He did... _All_ of the Sonic videos." I thought you weren't supposed to upload much!
@PregnantOrc
@PregnantOrc 3 жыл бұрын
It's the video version of the "The doctor said only one glass of wine per day" comic with the the man with his bowl or cask sized glass joke.
@jeremyk1422
@jeremyk1422 3 жыл бұрын
Funny enough the video was this long and he didn't even cover the GBA and 3DS games which all have incredible animation.
@VideoGameAnimationStudy
@VideoGameAnimationStudy 3 жыл бұрын
The editing in this video is absolutely astonishing.
@ScoutOW2
@ScoutOW2 3 жыл бұрын
I love it! Especially for how much it has in the time he had! Edit: Yes i had to edit this cause i thought it was him talking about his own vid. Love both ya guys vids!
@timothymclean
@timothymclean 3 жыл бұрын
@@ScoutOW2 It's so easy to mistake one Dan talking about video game animation for another. Why are there so many Dans on this website, anyways?
@ScoutOW2
@ScoutOW2 3 жыл бұрын
@@timothymclean Theres probs a Society of Dans trying to overthrow a monopoly over the internet. I can just imagine a weekly Discord call about how many new subs they got. XD
@chickensandwich9977
@chickensandwich9977 3 жыл бұрын
@@timothymclean I was actually wondering where his accent went when I started the video
@MegamanStarforce2010
@MegamanStarforce2010 3 жыл бұрын
seriously though. it positively stuns me to see editing this consistently high quality for a friggin 1 hour 40 youtube video. like jesus
@boi8214
@boi8214 2 жыл бұрын
As someone who does go to Disney yearly yes the animation in 06 is mascot central.
@nycwallcrawler8922
@nycwallcrawler8922 2 жыл бұрын
Ah yes,another one like me
@okanut
@okanut 3 жыл бұрын
Me: I don't have time to watch this movie my friends have been telling me to for years Also me: Oh cool a New Frame Plus video! I have plenty of time for that!
@freakyfro99
@freakyfro99 3 жыл бұрын
Why are we like this? XD
@AoiLucine
@AoiLucine 3 жыл бұрын
L O R D if this isn't me but movies are different! You don't always have the time to become emotionally invested...
@timothymclean
@timothymclean 3 жыл бұрын
Dan's been preparing this for years. At last, he finished playing enough of every Sonic game to analyze it!
@z0bi_
@z0bi_ 3 жыл бұрын
@@AoiLucine Don't know about you but i really got really invested in Dan getting his sanity back.
@AoiLucine
@AoiLucine 3 жыл бұрын
@@z0bi_ Okay just finished the video and same. Poor guy... poor sonic. The 3D era was unkind to them...
@RingTeam
@RingTeam 3 жыл бұрын
"Sega should really port Sonic Colors to more things" WELL, TAKE A GUESS
@Stag_Z
@Stag_Z 3 жыл бұрын
He asked, and he received. But still wow- it actually happendc
@gamerdorianyt1
@gamerdorianyt1 3 жыл бұрын
@@Stag_Z yep
@reggierabbit367
@reggierabbit367 3 жыл бұрын
BOOM IT HAPPENES
@alanovski.
@alanovski. 3 жыл бұрын
that was prophetic lmao
@shadwterrancex5765
@shadwterrancex5765 3 жыл бұрын
LMAO THIS COMMENT KILLED ME HAHAHAHAHAHAHAHAHAHAHAHA
@BladeGenesisOFFICIAL
@BladeGenesisOFFICIAL 3 жыл бұрын
I love how much this guy cares for Tails lmao. "Give this kid a break, it's his first day and he's very smol" "Because he's little and he's sweepy" Adorable.
@bencurry3044
@bencurry3044 3 жыл бұрын
to be honest, I love tails more than sonic.
@JosephFlores-yn4yi
@JosephFlores-yn4yi 3 жыл бұрын
@@bencurry3044 tails was adorable in the 2D games
@emilie8356
@emilie8356 3 жыл бұрын
My siblings’ reaction when looking at tails was: My brother: who’s that girl? My sister: why is that dude following me!? My other brother: hmph hehe Me: 🥰🥰🥰🥰🥰
@dannys8014
@dannys8014 3 жыл бұрын
Tails is my favorite character in the franchise, and that's sad considering that his character has gone downhill lately. In Sonic Lost World, the writers were able to make Tails unlikeable. HOW, AND WHY?! He's the most likeble character, so why? It's sad, honestly. 😞
@ironzilla2189
@ironzilla2189 3 жыл бұрын
10:35
@fillintheblank9378
@fillintheblank9378 7 ай бұрын
i always loved the way sonics quills get pushed inward by the wind when u boost in gens and unleashed. really adds depth to the feeling of "ur now going at mach 12"
@gabrielthorne7694
@gabrielthorne7694 3 жыл бұрын
This video was so good! Not only are you a great animator, you’re a great storyteller, teacher, and scriptwriter. The lovely bits of humor and unexpected jokes were a joy among the interesting story you wove through this lesson. I specifically loved all the analogies you squeezed in about what the things on screen looked like, they helped me understand better and were hilarious. Thank you for such an amazing experience, have a great day!
@hyphensmixtape
@hyphensmixtape 3 жыл бұрын
Dan is like a teacher who has seen a student with a lot of potential fail so consistently that any passing grade feels like a huge victory
@shittown3billionbutepic
@shittown3billionbutepic 3 жыл бұрын
How is that so accurate
@NaXEthan
@NaXEthan 3 жыл бұрын
so many of the problems of the current games' animation could just be solved if they MOVED THOSE DAMN EYEBROWS. the lack of eyebrow movement removes so much potential expressiveness from the designs. the CG cutscenes in the modern games show how well it works when implemented. as a fan, it's literally all i can see when i watch the recent games' in-game cutscenes now.
@sawkchalk6966
@sawkchalk6966 3 жыл бұрын
The Archie Sonic comics, and probably the recent series as well, got an incredible amount of mileage out of the modern designs and I'm sad the games never met the standard they set.
@NaXEthan
@NaXEthan 3 жыл бұрын
@@sawkchalk6966 big agree, makes me really bummed to see :(
@memzdotexe4127
@memzdotexe4127 3 жыл бұрын
@@NaXEthan big agree is such a great term, I'm gonna use it now.
@moosesues8887
@moosesues8887 3 жыл бұрын
@@memzdotexe4127 vinesause joel
@memzdotexe4127
@memzdotexe4127 3 жыл бұрын
@@moosesues8887 vinesauce joel
@zemchia
@zemchia Жыл бұрын
19:57 This is somewhat what the team was going for when they were designing Mighty. Originally, Sonic was gonna be playable, but this was changed mid-development (for what reason, I don't know). So, they basically redrew all the sprites to be Mighty instead of Sonic.
@_seb_7103
@_seb_7103 3 жыл бұрын
I just fucking love classic Sonic's excitement when you reach A grade, he's just so fuckin happy! 1:22:21
@Taha632RMF
@Taha632RMF 3 жыл бұрын
He's so adorable
@phylaxinator7040
@phylaxinator7040 2 жыл бұрын
smol baby
@haydenhensgen
@haydenhensgen 2 жыл бұрын
We all loved him-
@sonicbelmont300
@sonicbelmont300 3 жыл бұрын
It's kind of insane how a character has managed to be THIS successful and relevant for 30 years due almost exclusively to his fantastic character design. Obviously the first few games are great and the animation is killer, but even his bad games manage to be charming because the design philosophy for this series is so appealing, as well as the absurd amount of personality they're capable of injecting into each one.
@nerdychocobo
@nerdychocobo 3 жыл бұрын
now that i think about it, i feel like sonic 06 wouldnt be anywhere near as infamous and well remembered if it wasnt for the character designs lol
@tsm688
@tsm688 3 жыл бұрын
Sega keeps him relevant by constantly pumping out sideband shovelware for him. They've done this since day 1. Theoretically the main games are much better but they usually show signs of rush too.
@mbdg6810
@mbdg6810 2 жыл бұрын
@@tsm688 “signs of rush” while talking about a series with the literal game subtitle “rush” in at least one of its games
@sandvich9873
@sandvich9873 2 жыл бұрын
The Sonic Boom designs had the most expressive facial animations I’ve seen from the 3D mainline games of the franchise.
@SoggycereaI
@SoggycereaI 2 жыл бұрын
@Marav Reviews I agree, I love them especially for that.
@samwise405
@samwise405 2 жыл бұрын
I think they overdid Knuckles just a little, besides that, they looked great.
@Abshortz77
@Abshortz77 2 жыл бұрын
Also the most trash models
@reedtheracco0n
@reedtheracco0n 2 жыл бұрын
@@Abshortz77 Can you explain why? I know the game is trash bec. its laggy and boring, but the models are ok.
@then00dleman
@then00dleman 2 жыл бұрын
@@reedtheracco0n Well they overuse bandages and of course they changed some things that didn’t need to be changed (mainly talking about knuckles here). While I agree the models aren’t horrible, they’re definitely not close to the best
@aortaplatinum
@aortaplatinum 2 жыл бұрын
I'd really love to see you analyze the animation in Sonic Frontiers, because there's some REALLY good stuff like the first encounter with Giganto, as well as some really bad stuff like the optional side story conversations that bring to mind SA1, with characters simply interpolating between a few set poses
@spindash64
@spindash64 Жыл бұрын
There’s also the interactions between Sonic and Knuckles, and Sonic and tails, where Sonic’s expressions really shine thru in a way we haven’t really seen before. And Sage, ironically, is also quite expressive feeling
@brovideogaming9447
@brovideogaming9447 Жыл бұрын
You ask and you receive. He posted the Frontiers videos.
@aortaplatinum
@aortaplatinum Жыл бұрын
@@brovideogaming9447 Byeah Instantly added it to my watch later when I saw it in my subfeed
@darkhorse744
@darkhorse744 Жыл бұрын
The latter is normal in larger games, you'll see that kind of standing around and just talking in like the Witcher. Cus having personalised animations for every chat would make the game's cost balloon. Both time and money-wise.
@RiverdudeCovers
@RiverdudeCovers 3 жыл бұрын
“Expect to see a new Sonic game announcement” Yeah sure...any day now....*cries in a corner silently*
@broucringe1199
@broucringe1199 3 жыл бұрын
never expected you here
@midnight_horizen8184
@midnight_horizen8184 3 жыл бұрын
Love your JoJo vids.
@KaitouKaiju
@KaitouKaiju 3 жыл бұрын
Sonic Forces 2 was announced this morning!
@midnight_horizen8184
@midnight_horizen8184 3 жыл бұрын
@@KaitouKaiju bro what
@Atellas
@Atellas 3 жыл бұрын
@@KaitouKaiju bro what
@PaintraSeaPea
@PaintraSeaPea 3 жыл бұрын
i'm really glad someone is singing the praises of rise of lyric's animation. i think that good aspect of it gets heavily overshadowed far too frequently, because it is genuinely the one thing that the game did way better than its sonic team counterparts at the time.
@janecklyn
@janecklyn 3 жыл бұрын
@fluidthought42
@fluidthought42 3 жыл бұрын
I think it's because they used the show's animation to base it off of, and the show itself has decent expressive animation so it carried over to the game. That and the redesigns really do look easier to work with.
@dragonbretheren
@dragonbretheren 3 жыл бұрын
"No, buddy, that's not how those types of guns work." - Dan, as Shadow pumps an SMG like a shotgun.
@kyleclark6997
@kyleclark6997 3 жыл бұрын
I mean, could you imagine them trying to make Shadow pulling back a charging handle look okay? XD
@MrMarinus18
@MrMarinus18 3 жыл бұрын
Pump action could be applied to any gun. You can easily have a pump action rifle. It's just that most rifles favor bolt action since it takes up less space and also less movement. Shotguns usually are pump action because shotgun shells are pretty heavy and moving them with a bolt requires quite a bit of strength which makes moving it quickly somewhat awkward.
@LazyMaybe
@LazyMaybe 3 жыл бұрын
It _could_ be applied to almost any gun... but that's not a fictional gun Shadow is holding. It is, almost exactly and with striking visual realism, a Heckler & Koch MP5A3. Even if it wasn't a specific real gun, just having it look like a realistic submachinegun makes chambering a round in that way very weird. Either make the gun look unrealistic, or make it a realistic gun that actually works that way, like a shotgun. Come to think of it, why are there no shotguns in that game? Seems like a natural fit if you're making... that game.
@catherinestickels2591
@catherinestickels2591 3 жыл бұрын
@@LazyMaybe Do you know what rifles *do* often chamber rounds like that? Nerf guns. That's what that animation reminds me of.
@MoarHam
@MoarHam 3 жыл бұрын
By this point he's clearly losing his mind, and shy of clawing his own eyes out.
@Veralos
@Veralos Жыл бұрын
23:55 I'd be surprised if nobody has mentioned this already, but Hades (and other games by Supergiant) actually uses pre-rendered sprites like DKC and 3D Blast. The sprites just have enough resolution/frames/angles that you can't really tell in practice. Zagreus has something like thirty different directional variants for each animation.
@fable23
@fable23 3 жыл бұрын
Unleashed really does feel like the point where they remembered Sonic is a *cartoon,* and not just in the animation; it feels like the first Sonic game in forever to have a genuinely funny and goofy sense of humor throughout. Words could not express my delight upon getting my first E rank, and being "rewarded" with the game's main theme as performed by a horrifically out-of-tune high school marching band. Just, so silly, and so fun.
@flobarrerav7374
@flobarrerav7374 3 жыл бұрын
Maaan hearing that horrible fucking tune always made me laugh at myself
@macenanoro826
@macenanoro826 3 жыл бұрын
@@flobarrerav7374 "Man I suck, but at least I'm not PAID to be that bad at an instrument! ... Wait."
@mithril5155
@mithril5155 3 жыл бұрын
Unleashed is amazing, if only those werehog levels weren't so annoying...
@argo9721
@argo9721 3 жыл бұрын
@@mithril5155 I personally think the werehog levels were awesome! Imo
@Ponch126
@Ponch126 3 жыл бұрын
Personally, I loved Unleashed the most out of all the games. Just a slight touch up on the cutscenes between zones, and it would’ve probably been the best animated Sonic game released to date
@harpritamdhaliwal1636
@harpritamdhaliwal1636 3 жыл бұрын
Gotta respect my man using the Dreamcast version of Sonic Adventure
@jayceyaboi
@jayceyaboi 3 жыл бұрын
yessirrr
@lissy_love64
@lissy_love64 3 жыл бұрын
Nothing gets me more than "he's in a solitary confinement cell and they've been torturing him for months" I fucking die every time
@mattygee6852
@mattygee6852 3 жыл бұрын
And when he gets out hes like "hey guys hows things? :D"
@sebastienmorin9020
@sebastienmorin9020 3 жыл бұрын
You know something is wrong when the plot of your Sonic game could be the opening of MGSV: Ground Zeroes
@dominiccsanjay
@dominiccsanjay 3 жыл бұрын
“None of this is good, that’s why it’s called war” - Robert E. Le- wait what’s that? That’s actually a quote from KNUCKLES the ECHIDNA? Oh ok sure
@raymondthrone7197
@raymondthrone7197 3 жыл бұрын
It's particularly funny since the franchise hadn't done any really edgy moves for a while, what with the plots of Unleashed through Generations being debliberately lighthearted and cartoony and Boom being basically a playable children's television special. Like I could see early 2000s Sonic casually mentioning torture and global war back when Shadow was assassinating the president, but it's a bit overdramatic for 2020s Sonic.
@fazelfarrokhi1998
@fazelfarrokhi1998 3 жыл бұрын
No i hate everything about 2010s i want everything from 2000s back even stories that made me relatable delete all 2010s it is good that sonic fans says that a lot that 2000s are good or in polls they always pick 2000s instead of 2010s and fans say 06 is better than forces cuz now forces is the worst mainline sonic game and that is good thing everyone telling sega to do that the youtube videos about why 2000s games are good are coming now is great even a GOOD 06 review that talk about why 06 and 2000s good sonic is not cartoony as you think he is shonen hero for all ages even adult i am so glad characters like rouge 18 and vector 20 and big 18 exist cuz it is not only cartoony and childish
@ChaoticCooper
@ChaoticCooper Жыл бұрын
1:39:54 "The fact that this series probably won't revisit this sort of stylish animation for a long time, if ever, makes me sad." **Insert image of Mercy giving out her hand except it's Sonic Prime**
@PTSDaddyy
@PTSDaddyy 3 жыл бұрын
As an animator, I cannot get enough. You put so much effort into these videos, I feel it appeals to fans of games, fans of animation, and also anybody with no knowledge on these subjects. Really impressed with your consistency!
@sonicmeerkat
@sonicmeerkat 3 жыл бұрын
you just gotta love how eggman the human character moves more cartoonishly than the actual cartoon characters who are stuck in mocap hell lol.
@fazelfarrokhi1998
@fazelfarrokhi1998 3 жыл бұрын
No i hate everything about 2010s i want everything from 2000s back even stories that made me relatable delete all 2010s it is good that sonic fans says that a lot that 2000s are good or in polls they always pick 2000s instead of 2010s and fans say 06 is better than forces cuz now forces is the worst mainline sonic game and that is good thing everyone telling sega to do that the youtube videos about why 2000s games are good are coming now is great even a GOOD 06 review that talk about why 06 and 2000s good sonic is not cartoony as you think he is shonen hero for all ages even adult i am so glad characters like rouge 18 and vector 20 and big 18 exist cuz it is not only cartoony and childish
@traktor420
@traktor420 3 жыл бұрын
@@fazelfarrokhi1998 he didn’t even mention t he 2010’s.....
@games_on_phone89
@games_on_phone89 3 жыл бұрын
@@traktor420 well, you see, that's bc he's been spamming this comment everywhere bc he doesn't have any braincells
@thehuman2cs715
@thehuman2cs715 3 жыл бұрын
"Shadow's gameplay animation has seen some small but incredibly important improvements" Shows Shadow shooting Sonic
@liaminator4950
@liaminator4950 3 жыл бұрын
Improvement number one: sonic is dead
@jeremyabbott4537
@jeremyabbott4537 3 жыл бұрын
@@liaminator4950 well it would certainly solve the issue of Sonic's animation in new games
@liaminator4950
@liaminator4950 3 жыл бұрын
@@jeremyabbott4537 animating a corpse is way easier bc they dont need to move 😌
@jeremyabbott4537
@jeremyabbott4537 3 жыл бұрын
@@liaminator4950 just apply some havok physics engine and you're good to go. ... now I want to see Sonic's corpse freak out like Dark Souls' corpses do
@liaminator4950
@liaminator4950 3 жыл бұрын
@@jeremyabbott4537 or he dies and just breath of the wild ragdolls
@raydiiradius
@raydiiradius Жыл бұрын
Another detail I noticed, is that on the boost on Sonic Generations, his legs bend less, and they use very small stretch, but it's still there. Also his spines stick more to each other as if the wind is pushing them together.
@HyperMetal101
@HyperMetal101 3 жыл бұрын
The motion capture in Sonic Adventure 2 was such a big turnoff for me, especially now working in a video game studio. I only see the mocap actors, and it's so bad and distracting, but it's also a reason I love it so much because it's just so ridiculous. The part about the running animation was spot on too, and I could never put my finger on it. The animation just wasn't made for the intended speed it was to be played at, which makes it looks so out of place when running in high speeds compared to Sonic Adventure 1 where the animations are catered to the high speeds. Also the other one thing that I can't stand in some of the 3D Sonic games is that they don't switch models for the characters when they spin jump. Instead of using a dedicated ball model, they'll just use the regular character model and attempt to pose them into a ball shape which ends up leaving the silhouette in a bizarre shape, and the pivot of the spin makes it look even worse. This is really apparent in Sonic '06 and Sonic 4. Thankfully they've switched to a more solid ball shape in the more recent games.
@thealandude9146
@thealandude9146 3 жыл бұрын
Oh shit what's up Hyper
@gun2424
@gun2424 3 жыл бұрын
Woah hello
@faith4171
@faith4171 3 жыл бұрын
Thank you for your input; this is a great video on animation and made me think a lot about animation’s fundamental concepts!
@Ralster
@Ralster 3 жыл бұрын
He lives!
@Ver11111
@Ver11111 3 жыл бұрын
@Nintendo you are Nintendo, therefore wrong
@FizzleBurger
@FizzleBurger 3 жыл бұрын
The "Mascot Suit Problem" seems to be the main cause of the janky animation in Balan Wonderworld. The pre-rendered cutscenes by Visual Works (Square Enix's CGI department) seem to be hand-animated and look great, but all the in-engine dance sequences by Arzest look like unedited motion capture data and they don't mesh with Naoto Ohshima's character designs at all...
@frozenfeet4534
@frozenfeet4534 3 жыл бұрын
not just the dance sequences, most in-game animations are just a little bit too narrow and realistic for the absurdity of the world
@satelliteprime
@satelliteprime 3 жыл бұрын
@@TreeBranchStudios Balan Wonderworld was made by Square Enix, not SEGA and not Sonic Team. Yuji Naka hasn't been at SEGA since the development of Sonic 06.
@chillinchum
@chillinchum 3 жыл бұрын
@@satelliteprime sonic 06... So, is that coincidence? Or did this person bring that habit over?
@satelliteprime
@satelliteprime 3 жыл бұрын
@@chillinchum probably a bit of both. I don't think Yuji specifically would have specified that mocap be used in either scenario, hell he probably didn't direct the animation for 06 or even Balan, but he is profoundly overambitious and it's notoriously hard to reign him in according to those he's worked with, so as was the case with 06, it was almost definitely necessary to save time on completing his over ambitious hot mess of a project. .......Again.
@owenwinship5304
@owenwinship5304 3 жыл бұрын
What I think is super interesting is that he carried even more problems from Sonic over with him than the motion capture and the odd character designs (I don't know who the character designs were done by but if you squint the boy protagonist looks like Sonic, with the hair and the body proportions). I swear they even have the same run problems Dan mentioned in SA2, where the torso kind of floats around and the limbs flail about underneath them as they run! It's so weird how much of early 3D Sonic's baggage Balan carries, I'd love to see Dan play it now that he's done so much work analyzing Sonic animation!
@TheyDarthElmo
@TheyDarthElmo 3 жыл бұрын
So do I need to DM you for the cool guy lessons prices or do you have a public posting.
@riley3087
@riley3087 Жыл бұрын
I absolutely love that the Fun Game/Good Animation graphs you showed actually lined up with what you said in the video. Most people would probably throw up some random squiggles.
@FuzzyImages
@FuzzyImages 3 жыл бұрын
Mascot syndrome aside, who ever was playing in that Minnie mouse suit was doing an outstanding job comparatively.
@TheFrantic5
@TheFrantic5 3 жыл бұрын
I completely agree, and it looks like, at least from that footage, that the training the top tier actors go through is intense. You basically have to learn to exaggerate every movement. It's like from the LOTR documentary about how they detail how the actors had to force emotion through the heavy prosthetic makeup in order for anything to show.
@lbow5479
@lbow5479 3 жыл бұрын
I was about to say the same thing! Power to that Minnie Mouse damn
@raymondthrone7197
@raymondthrone7197 3 жыл бұрын
@@TheFrantic5 To be clear about this, Disney characters learn classical miming as part of their training, and go through rigorous hours of physical character study. It's a surprisingly deep and unappreciated art.
@theharvardyard2356
@theharvardyard2356 3 жыл бұрын
It actually stood out to me from that clip; the real-life Minnie looked more convincing as a cartoon character than the ACTUAL CARTOON CHARACTERS in Sonic 06. Very ironic.
@jamiegioca9448
@jamiegioca9448 2 жыл бұрын
It's kinda offensive when you stop and think about how even a mascot suit is more expressive than a 3D character (albeit a poorly animated one)
@LostEngineProductions
@LostEngineProductions 2 жыл бұрын
The phrase “nowhere to go but up” has somehow never worked in the Sonic franchise. when the Sonic franchise goes 1 step forward, it’s impossible to tell how many steps forward or backward it can go. There is almost no way to guess what positive or negative thing will stick.
@neo-fy2sc
@neo-fy2sc 2 жыл бұрын
I TAKE 1 STEP FOWARD AND 2 STEPS BACK
@kingofcrap4414
@kingofcrap4414 2 жыл бұрын
Honestly, I think Sonic '06 was the only "nowhere to go but up" in the franchise, as the sheer awfulness of that dumpster fire has arguably never been topped.
@__crispyyyy
@__crispyyyy 2 жыл бұрын
@@kingofcrap4414 Yeah, but Boom tho
@WrathMilten
@WrathMilten 2 жыл бұрын
@@kingofcrap4414 I'd say that lost world is worse because it tries far less
@El_Mince
@El_Mince 2 жыл бұрын
@@WrathMilten at least lost world was, you know, a decent game
@mrdrprof8402
@mrdrprof8402 3 жыл бұрын
Why is no one talking about the shadow scene? Like am I the only one for whom that hits my sense of humor just perfectly? "this time we're giving the grouchy hedgehog a gun!" It's perfect in so many ways.
@brunoais
@brunoais 3 жыл бұрын
... and guns don't work that way
@brunoais
@brunoais 3 жыл бұрын
@@tommurchuis5464 That one doesn't
@samuelharvey4925
@samuelharvey4925 3 жыл бұрын
That scene alone makes me want to experience that game lmao
@thomasrosebrough9062
@thomasrosebrough9062 3 жыл бұрын
Same and double same
@KavinCatastrophe
@KavinCatastrophe 3 жыл бұрын
@@samuelharvey4925 It a Good game your just going to have to play it a lot for the Final Ending.
@shuizaffre
@shuizaffre 2 жыл бұрын
I have watched this video so many times, this guy does such an amazing job explaining the animation process. Also it’s just genuinely so well edited.
@nekodayork9843
@nekodayork9843 Жыл бұрын
Dude how are you describing me in every way?!?! ☺👍
@cosplayingchao
@cosplayingchao 2 жыл бұрын
15:39 I believe it's a snap to get your attention, then points towards the forward direction with his index finger and points to himself with his thumb, indicating "Hey, let's get a move on, already!" Previous iterations would show Sonic being impatient, but by 3 he is pretty much like "C'mon, you know the drill! Let's go!"
@chacerichards7643
@chacerichards7643 2 жыл бұрын
yea think that true but I think he is trying to say (snaps) "HEY!" (points to the right) "We need go to stop the egghead!"
@happyhyperbole8597
@happyhyperbole8597 2 жыл бұрын
I thought he was probably pointing at the level timer to indicate 'Hey, time's running out, let's GO'. Considering if you wait too long you lose a life, it seemed like a fun detail.
@killerqueen7370
@killerqueen7370 2 жыл бұрын
i think it’s saying “good to go” 👍 ✌️👉
@pulse27
@pulse27 2 жыл бұрын
Sonic Unleashed was such a massive improvement in every single way, even with the Werehog levels. The animation and gameplay were honestly hundreds of times better than they were in Secret Rings, and it's still a really fun game to replay. Sonic Team tends to get rushed a lot, but Sega usually gives them more time after they make bad games. It wouldn't be very smart to just let your series die due to poor quality, so they make a good game in between to prevent that. They still *do* rush out games though. By the way, I edited this. It was worded really poorly.
@mr.marshmaloman2867
@mr.marshmaloman2867 2 жыл бұрын
The best Sonic game in my opinion
@pulse27
@pulse27 2 жыл бұрын
@@mr.marshmaloman2867 I honestly think it would place at second for me since I feel generations beats it by a bit because of the entire game being great while the werehog parts did bring down the game by a very small amount, but they were still really fun, but the tornado sections are the reason that I feel that generations is a little bit better (i actually don't agree with this reply i made)
@zorn2017
@zorn2017 2 жыл бұрын
@@mr.marshmaloman2867 Not a chance lol.
@oKiterrrr
@oKiterrrr 2 жыл бұрын
@@zorn2017 ur opinion
@chillycoldchomper9389
@chillycoldchomper9389 2 жыл бұрын
@@mr.marshmaloman2867 the story, gameplay, challenge, length, uniqness, animation, beauty, and music were all so brilliant. It is also my favorite Sonic game, I loved Unleashed so much for all the said reasons. I could explain more if you want, but I have done so too many times on KZbin.
@mrshmuga9
@mrshmuga9 3 жыл бұрын
I think part of the “mascot suit” problem is that the features on their oversized heads (like Sonic’s spines) don’t move at all. Almost as if they’re glued on rather than naturally occurring. If his spines are hair (even a weird, triangle formation of hair) they shouldn’t be completely static. They should have some sway and overlapping action affected by his movements. That’s more things to animate, but that’s partly why the Sonic Unleashed cinematic looks so good. They aren’t paper mache cones stuck to him, it’s treated as hair like it’s supposed to be.
@SeantommyE
@SeantommyE 3 жыл бұрын
That's kind of what he's talking about toward the end with the size of the eyes. They're so big by default that it's hard to move them. Imagine modern Sonic's eyes widening in surprise. Where do his eyebrows go? Off of his head? I mean, on some designs that could work, but his eyebrows are just a head ridge, so not here. Boom changed the shape of the eyes a bit and made them smaller, which made them easier to work with. Not saying Sonic Team couldn't be doing more with what they have, but it makes sense that they would struggle. I doubt this is the case, but I also like to imagine them secretly still being scared to do facial animation after the disaster that was Sonic Adventure's faces.
@mrshmuga9
@mrshmuga9 3 жыл бұрын
@@SeantommyE Yeah he made a good point about that. I just think other features like the spine should be mentioned. But you're right, they don't even animate the non-existent "eyebrows" in the first place, so that criticism applies to the whole face/head region.
@ahmadkazan217
@ahmadkazan217 3 жыл бұрын
I read sonic's spine not moving and I instantly thought of his fricking lame model and idle animations in smash
@milkduds9148
@milkduds9148 3 жыл бұрын
@@SeantommyE StH's pre-rendered cutscenes already showed that the characters' brows can be extremely expressive, enough time ought to have passed for them to figure it out for real time cutscenes. Granted, it mostly works because of Shadow's perpetual angry brows but even that could benefit characters with similarly sharp eyes like Knuckles, Espio, and Vector. It might even benefit characters whose eyes are often half-lidded like Rouge or Blaze. But I agree, overall they will have to overhaul the eye shapes for most characters to allow for more expressiveness. Which is about as likely as Silver getting his own game or Blaze ever returning to a main series title considering how distinctive they are to the sonic style :(
@mrshmuga9
@mrshmuga9 3 жыл бұрын
@@ahmadkazan217 His spines actually do move in his Smash idles.
@teapotgamer64
@teapotgamer64 Жыл бұрын
Do I keep coming back to watch this feature length movie. Yes, yes I do. And that says volumes about how friggin awesome Dan (and Carrie) are at making informative but entertaining videos
@DanielLovesArt
@DanielLovesArt 3 жыл бұрын
Something I think Sega needs to understand about their animal characters is that the Eye lids should not produce the emotion, the brow should, because that's how any human-like character emits emotion effectively. The use of eyelids to create emotion creates a teeter on the uncanny valley.
@adlaistevenson2623
@adlaistevenson2623 2 жыл бұрын
I've noticed this is a very common tradition in "cartoony" Japanese animation. Stuff like Doraemon and Sgt. Frog all uses eyelids to portray emotions, and you see it all over Japanese media. I've never understood why myself.
@DanielLovesArt
@DanielLovesArt 2 жыл бұрын
@@adlaistevenson2623 it's very strange.
@river_brook
@river_brook 2 жыл бұрын
@@adlaistevenson2623 the short answer is "it's easier" the long answer is that it's a lot of work to draw/animate different eye shapes, which is what you're going to need if you want to capture the full range of eye muscle movement. stylization like in those cartoons is an acceptable solution on simple characters if it's done appealingly but appeal is pretty tough with 3d characters; you really have to put in the extra mile having more eye controls and eye shapes would be in 3d sonic's best interest, tho
@adlaistevenson2623
@adlaistevenson2623 2 жыл бұрын
@@river_brook Well, the examples I gave was from 2D animated characters, where changing the eye shape is inconsequential. It's only within the limited confines of 3D that it becomes a hassle. My point was that on Japanese cartoon characters (not anime-styled characters, but antrhopomorphic ones like Sonic), eyelids are commonly used to emote, while in Western cartoons, a much fuller range of emotions are usually employed (eyebrows, changing the shape of the eyes etc.)
@SonicRedGold
@SonicRedGold 3 жыл бұрын
1:08:44 Welp, one of the artists majorly responsible for Crash 4 and Spyro's redesign has recently been confirmed to be working on the new Sonic Netflix s eries. You did it lad, you manifested into existence possible future character design and animation improvement.
@idontnotdothings2193
@idontnotdothings2193 3 жыл бұрын
41:32 "Sonic characters have extremely stylised designs, & as a general rule, exaggerated cartoony characters require exaggerated cartoony movement, because if you take a cartoony character & animate them like a realistic human being, you get an effect called the Mascot Suit Problem. [...]" Thanks for unintentionally summing up my feelings about VTubers
@omegabet3912
@omegabet3912 3 жыл бұрын
Honestly? Didn't realize it until now. That's why some 3D Vtubers looked so hysterical when moving.
@duck7835
@duck7835 3 жыл бұрын
I've noticed this effect since I was 7, watching cartoony 3D models move like normal people is very weird since you are used to it being and looking exaggerated.
@lance2580
@lance2580 3 жыл бұрын
Now that I'm thinking about, if I ever plant to become a V-Tuber in my free time, I'd probably want to design my avatar to avert these sort of Mascot Suit Problems. I think I should take inspiration from some robot characters, such as E-102 Gamma, E-123 Omega, or Metal Sonic. Why? Because those sorts of designs don't have a face that needs to be animated, and faces are often notoriously difficult to animate. That, or I could merely just use 2D sprites to depict my avatar like it's a visual novel.
@milky243
@milky243 3 жыл бұрын
I think that mocap could be used as a base in order to save the trouble of making the animation look smooth and real, but it should be exaggerated and cartoonised on top of the mocap, much like they did in some of the unleashed cutscenes, especially apparent in the second in game cutscene where he snaps his fingers, exaggerated but still believable
@dontseemyprofilepic3157
@dontseemyprofilepic3157 3 жыл бұрын
V-Tubers are basically mascots, just not in the real world.
@kodykid168
@kodykid168 Жыл бұрын
As a longtime fan of Sonic, I honestly don't know why anyone who isn't actually a fan of the series would do this. I'm glad you did, but like wow. That's some crazy dedication to your craft.
@namenamename390
@namenamename390 2 жыл бұрын
38:44 this scene will forever be legendary, but not because of its _original_ dialouge.
@namenamename390
@namenamename390 2 жыл бұрын
@egoichi yes
@norie361
@norie361 2 жыл бұрын
I've come to make an announcement
@fenderstrat9667
@fenderstrat9667 2 жыл бұрын
"And he said his dick was "THIS BIG" and I said "That's Disgusting" "
@rruhland
@rruhland 2 жыл бұрын
DRRRRRRROPLLLLETS!
@ragewireloki6213
@ragewireloki6213 2 жыл бұрын
I’m taking over victoria street,I’m taking over best buy. I forgot the rest.
@Player_UT
@Player_UT 2 жыл бұрын
"just because the game is old doesn't mean the animation is bad" A quote almost all gba games live by
@Boooo
@Boooo 2 жыл бұрын
Gba isnt that old though
@TenshiCat
@TenshiCat 2 жыл бұрын
Indeed, since they're handheld games I know they weren't within the scope of this video, but I really would like to hear what Dan thinks of the animation in the Sonic Advance trilogy
@ectofrost
@ectofrost 2 жыл бұрын
@@Boooo i hate to tell you but the gba is nearly 21 years old
2 жыл бұрын
@@ectofrost yeah, so not that old Not even middle aged
@ectofrost
@ectofrost 2 жыл бұрын
@ but in regards to technology that's considered old.
@milani4645
@milani4645 3 жыл бұрын
I think the 3D version of sonic just needs that eye to move more. I mean, look at the pre rendered cinematic on Shadow the Hedgehog, those eyes are SO expressive, no mascot suit problem there. Sonic Boom kinda got that very right as well... Damn you tho, if you didn't point it out I would've never seen it ahhaha
@MrMarinus18
@MrMarinus18 3 жыл бұрын
I don't think you understand just how hard it is to get movement like that. They have hundreds of tiny movements to make it that fluid and organic. Each moving piece needs a separate axis which greatly increases the power needed to render it.
@HyperComet369
@HyperComet369 2 жыл бұрын
Too bad because of the restrictions, he didn't talk about the advance games. The animation in them are absolutely stellar, and there's a reason why they're seen everywhere in fan animations.
@thwip2965
@thwip2965 3 жыл бұрын
I never understood why they use the character’s eyelids for expression instead of their actual eyebrows like in the Sonic Movie
@corvo2696
@corvo2696 3 жыл бұрын
Morphing and stretching the face and forehead is more work than just covering the eyes a bit
@GhostSamaritan
@GhostSamaritan 3 жыл бұрын
The pre-rendered Shadow the Hedgehog cutscenes even made use of the iris and pupil.
@miniespeon158
@miniespeon158 3 жыл бұрын
Most likely due to time constraints. Like he said, the sonic team is notorious for being rushed
@andrewgerman7105
@andrewgerman7105 3 жыл бұрын
It seems like it takes more effort to animate the eyebrows because it varies from game to game and the games with less polished animation tend to use the eyelids instead. In Sonic 06 they even use both, eyebrows in the pre-rendered cutscenes and eyelids in the in-engine cutscenes.
@funnyman8161
@funnyman8161 3 жыл бұрын
@@corvo2696 Yeah it takes more work but it looks better. That's how putting more effort into something works. Crash 4 wasn't animated in an afternoon and I doubt it was easy, but it looks AMAZING.
@bstylesv1
@bstylesv1 3 жыл бұрын
"He does a little yawn, because he's little, and he's sweepy!" Dawww
@daveynorton
@daveynorton 3 жыл бұрын
Ikr
@elenasgaard7770
@elenasgaard7770 3 жыл бұрын
aaawwwwee ☺️☺️
@Whiteythereaper
@Whiteythereaper 3 жыл бұрын
Unleashed's opening cutscene is absolutely incredible for 2007/2008. I really wish they commissioned that studio to make at least a 90 minute Sonic movie
@sundalosketch4769
@sundalosketch4769 2 жыл бұрын
The closest to that was a short film made in the same storyline/universe of Unleashed. I forgot what it was called but Chip and Sonic visit a haunted house some ghosts reside in and it looks so good to this day!
@neo-fy2sc
@neo-fy2sc 2 жыл бұрын
@@sundalosketch4769 the film you talking about is night of the werehog
@garrettmurphy2447
@garrettmurphy2447 2 жыл бұрын
@@sundalosketch4769 it was called night of the werehog and it came out the day before the game came out.
@artandstuffproductions3640
@artandstuffproductions3640 Жыл бұрын
I feel like it’s important that you mention, SA1 HAD SMEAR FRAMES! And sa2 didn’t? Why?! They looked so good!
@AnarchoTak
@AnarchoTak 10 ай бұрын
SA2 does have smear frames in the Dreamcast version. but they are glitched in the ports. lots of visuals are actually broken in SA2 post Dreamcast. there's a whole video by cybershell comparing the ports issues visually.
@___-me4iq
@___-me4iq 3 жыл бұрын
the upload of this video equals the cinematic significance of the One Ring being dropped into Mount Doom
@ayme9153
@ayme9153 3 жыл бұрын
This video did have a lot of rings in it after all...
@Javer80
@Javer80 3 жыл бұрын
I can't imagine how sick Dan was of saying the word "Sonic" after making this video.
@KiiBon
@KiiBon 2 жыл бұрын
Looks like Frontiers, despite realistic map, is leaning towards a more cartoon approach to Sonic too. Can't wait to see how they do his movements in the complete game, because this could revolutionize Sonic's Animation and Artstyle forever.
@NO0BY.
@NO0BY. 2 жыл бұрын
How is it?
@KiiBon
@KiiBon 2 жыл бұрын
@@NO0BY. I got the game a day ago. I looked at the animation closely, and I can definitely say it is fantastic. There is a fair bit of squash and stretch, especially in combat moves where his legs and arms extend. Attacks like Phantom Rush use animation techniques and it really does feel just good to play. He's *fast,* and it feels surprisingly natural. Snappy movements and actual cutscene animation that isn't just standing around. Overall I'd say the animation in the game is a 9/10. Could utilize Cartoon Logic more, but for what we get it's great.
@LycanMOON
@LycanMOON Жыл бұрын
Sonic frontiers sonic is great,characterization and animations is some of the best we've had Also ian Flynn he's our god at this point.also prime happened and it's perfect,I wonder who wrote it- "Ian Flynn"...I told you
@hdanimatesorsomething
@hdanimatesorsomething Жыл бұрын
@@KiiBon thank God they didn’t keep the TWO FRAME ANIMATIONS WITH NO EMOTION, the animation in the game is so good and expressive
@spindash64
@spindash64 Жыл бұрын
The cutscene animation is also great, and if I had to sum it up in a word: eyes. The big issue with a lot of previous Sonic games is that they really didn’t do much with the eyes to sell those expressions, essentially devoting a massive amount of character space to a blank expression. But Frontiers works really, REALLY hard to use those Big Ol Eyes effectively, and actually knowing when to open them, close them, squint them. You can turn off the subtitles and voices completely in many of the scenes with Knuckles, Tails, and Sage, and you still get a pretty good picture of what’s going thru everyone’s head And even tho Eggman is always good, extra kudos to that animation toward the end
@stevena488
@stevena488 2 жыл бұрын
What ultimately bums me out about Sonic Boom is that it was directed by Bob Rafei who is an absolute LEGEND in terms of being a character animator and one of my favourite concept artists from Naughty Dog. I THINK the reason WHY the redesigns are more animator friendly is because that was the compromise his team and SEGA reached, because if you were wondering what the development was like, dig up some of the concept art for Sonic Boom: the Rise of Lyric. They were flat out going to COMPLETELY change the entire Sonic gangs look to be far less Sonic looking and far more.... I wanna say Pogo-esque Walt Kelly looking designs? Like, they were probably going to be closer to vaguely Jak & Daxter looking designs and I think the team understood the issues you raised regarding how Animation unfriendly the original designs actually are. Though the production paintings and the concept art are absolutely gorgeous to look at and it absolutely breaks my heart when you see that they clearly had ideas that looked REALLY cool. Unfortunately, due to the fact that SEGA had an unforgiving deadline and a freaking toyline of Sonic Boom to push out the door for a Christmas release, I think the poor folks at Big Red Button Entertainment to be stuck between a rock and a hard place and SEGA, rather than giving the game the time it needed to be polished, shoved it out the door incomplete. Phenomenal video for a series you REALLY didn't have to endure yourself to and man you've made me appreciate WHY a lot of Sonic animation just doesn't work. Thanks man!
@Leffrey
@Leffrey 2 жыл бұрын
“I don’t even like Sonic” he says, an hour and a half into his analysis of the franchise, giving his experiences with binging all of the games
@ampires5
@ampires5 2 жыл бұрын
He said he's on the edge of this fanbase
@aaronhelmsman
@aaronhelmsman 2 жыл бұрын
We call that Egoraptor syndrome
@bruhzy2139
@bruhzy2139 2 жыл бұрын
a true sonic fan
@RucaDoo
@RucaDoo 2 жыл бұрын
here’s your third monthly reply
@thefastcommenter7774
@thefastcommenter7774 2 жыл бұрын
The dude likes Sonic. He's just ashamed to admit it since Sonic has a toxic fanbase/bad track record. No way I would make a 1hr+ video on a character I don't like.
@SapphWolf
@SapphWolf 3 жыл бұрын
Ah yes, "They've been torturing him for months!" Course when you actually see him in his cell it seems like that "torture" has consisted of depriving him of chilidogs for a couple months.
@karnewarrior
@karnewarrior 3 жыл бұрын
They took his shoes off
@niksooxyz
@niksooxyz 3 жыл бұрын
He literally looks like an animal crossing character sitting down when you see him in the cutscene in the jail cell
@rattyeely
@rattyeely 3 жыл бұрын
@@karnewarrior uh oh
@mauriciosmit1232
@mauriciosmit1232 3 жыл бұрын
Eggman should've put a chillidog just out of his reach.
@cjstanky
@cjstanky 3 жыл бұрын
Granted solitary confinement for an extended period of time in itself can be considered torture
@polybent9748
@polybent9748 Жыл бұрын
15:38 I like to think that this gesture means “it’s time to go” because if Sonic’s facing right, he points to the time
@blicxyuwu
@blicxyuwu 4 ай бұрын
He's actually pointing at himself saying "Hey, I need to get moving!" :3
@edwardnygma8533
@edwardnygma8533 3 жыл бұрын
Now that I've finished it, I have two other comments: I really want to know Dan's thoughts on the Sonic Boom series now. Not a single goddamned ad. Amazing.
@Screwtapello
@Screwtapello 3 жыл бұрын
Yeah, about halfway through the video I had to pause it and go watch an episode of the Sonic Boom series to compare it. I think... he'd like it? He certainly liked the Sonic Boom game, which inherited at lot of the positive qualities of the series.
@DeepDiveDevin
@DeepDiveDevin 3 жыл бұрын
The animation quality of the Boom cartoon is kind of varied. Sometimes it's really fluid and full of life (the episode where Sonic and Eggman switch brains has some great expressive movement), other times it's really stiff and often looks like the lighting isn't finished.
@thundervaart
@thundervaart 3 жыл бұрын
Agreed! Most of the time it's solid and especially the expressiveness is better than in most of the franchise, but there are like 3-5 -ish episodes that lack the budget they had for most of it. I think it's around the middle to the end of season 1 or 2. Can't remember, really. I also agree on the front that Dan should take a look at it
@ZorlockDarksoul
@ZorlockDarksoul 3 жыл бұрын
That Jocat sequence caught me off guard. What a delightful surprise in an already delightful video!
@lrgogo1517
@lrgogo1517 3 жыл бұрын
Well, it’s not gonna catch _me_ off-guard _now._ How is this always *the* kind of comment that appears at the top in the comments preview when I’m on mobile?
@BROXBasher
@BROXBasher 3 жыл бұрын
Idk what Jocat is, and if it’s something obvious, then I’m just uncultured. XD
@MidnightArctic
@MidnightArctic 3 жыл бұрын
Where was it?
@edwardnygma8533
@edwardnygma8533 3 жыл бұрын
Following because I don't know Jocat or Sonic well enough to know what I'm looking for tbh.
@fumeister0992
@fumeister0992 3 жыл бұрын
Does anyone have a timestamp, by chance? I genuinely think I missed it...
@stupidstormy36
@stupidstormy36 3 жыл бұрын
49:05 Love how one of the team members is an actual hedgehog.
@04.aurelianeysaputrinirwan33
@04.aurelianeysaputrinirwan33 2 жыл бұрын
How i did not noticed that, thank you for saying this, i like hedgehog he drew :D
@granfill
@granfill Жыл бұрын
Snick the porcupine refenc
@devinwarrick3660
@devinwarrick3660 2 жыл бұрын
I love the detail you put into this video. This is the first New Frame Plus video I've ever seen, and I think you've been hitting the nail on the head with every observation you've made. I even learned a few things about animation I never knew before! Now that Sonic Frontiers is out, we can see how the Sonic Team has worked in (or not lol) everything they've learned up to this point '' '
@Renewablefrog1224
@Renewablefrog1224 3 жыл бұрын
50:42 I don't know what hit me harder, Shadow pumping an AR-15, or Dan's immediate "Buddy, no"
@stupidmetalguy
@stupidmetalguy 2 жыл бұрын
I absolutely adore how in bad or mediocre games the animation is good, great or at least decent. Really makes you feel that they really try hard to make an animation as good, relatable and memorable as possible, even in the bad titles. Then there's Sonic 06.
@venor2612
@venor2612 2 жыл бұрын
The famous
@piperchikita6425
@piperchikita6425 2 жыл бұрын
*Cof cof* Sonic Forces *cof cof*
@notunnamed2
@notunnamed2 2 жыл бұрын
cough cough sonic 4 episode one cough cough gasping gasping wheezing wheezing
@Croixsant
@Croixsant 2 жыл бұрын
At least sonic 06 had a banger soundtrack
@BlueTyphoon2017
@BlueTyphoon2017 2 жыл бұрын
Hey wait a second, sonic 06 had amazing cutscene’s as well, it had the opening and closing cutscene.
@OwlHour
@OwlHour 3 жыл бұрын
The moment you started to talk about motion capture, I fucking knew the "have no fear, Amy rose is here" twirl would be in this video. That cutscene has haunted me for nearly 20 years
@toffeefeathers
@toffeefeathers Жыл бұрын
THANK you for acknowledging the animation in Sonic Boom, it’s the one thing in that game that redeems it in any way. Terrible game, but it could have been so great!!
@FlamingFoxProd
@FlamingFoxProd 3 жыл бұрын
Being both an animator and Sonic fan, this video is a fucking godsend.
@sigmaudhd
@sigmaudhd 3 жыл бұрын
@@LilXancheX I don’t know what you think is “good” because those animations he does are quite good, stop being salty.
@games_on_phone89
@games_on_phone89 3 жыл бұрын
@@LilXancheX you sound SUPER salty
@sigmaudhd
@sigmaudhd 3 жыл бұрын
HE DELETED HIS REPLY LMAO
@games_on_phone89
@games_on_phone89 3 жыл бұрын
@@sigmaudhd i agree
@FlamingFoxProd
@FlamingFoxProd 3 жыл бұрын
@@sigmaudhd Good.
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