Last video before the holidays! I hope you'll find some time to relax and hang out with family :) Also gonna take it easy for a few weeks.
@kaikun2236Ай бұрын
Thanks for this! I don't know why Unreal doesn't bring more attention to stuff like this because it's so helpful
@jeffheald8228Ай бұрын
I was thinking the same thing!
@CobraCodeАй бұрын
Yeah that's what I also thought! They've been really good at pushing the city sample, lyra, cropout and so on, but a lot of these older ones fell down by the wayside. I think them not being as 'flashy' makes them a bit hard to promote as well.
@bogdanpanchuk296Ай бұрын
So that people who finally find this have a filling they actually mined a gem 😅
@johnsonnguyen1374Ай бұрын
They have it is just that this isn't new content is probably why, even though it is very important content
@Native_Creation29 күн бұрын
There's just so much ground to cover, that's why they rely on the community Forums and Unreal meetup groups
@EpicGamerEG13 күн бұрын
Absolutely bangin! Literally built in interactive tutorials. The fact that you can see the blueprints behind the magic is the best part and a key to getting better! Thank you!!
@kelosrobi377018 күн бұрын
Sick! So many new users don't know about these excellent projects.
@coondog7934Ай бұрын
Thanks! That looks like a really good place to start with Unreal Engine 👍 I never thought about looking into the Blueprints in order to understand or even recreate those mechanics, now I certainly will.
@Lamas2366 күн бұрын
Thanks, this demo is absolutely fantastic. I checked this out back in the day when it was created. Never realized they constantly add new things to it
@Spagooter9375Ай бұрын
Man I always forget about these sample projects, thanks for the reminder!
@AliElZoheiryАй бұрын
Well done 💪
@honzapecinka3144Ай бұрын
Oh, the AI legend himself :o
@CobraCodeАй бұрын
Thank you :) Really enjoyed your Hades Dash video by the way!
@AliElZoheiryАй бұрын
@@CobraCode Thank you! Glad you enjoyed it ;) I'm learning a lot from your videos as well! Keep it up.
@gamingarts5916Ай бұрын
This is really cool. I would have loved to know about this sooner 😢 still fantastic!
@Shadowstorm5400Ай бұрын
That’s awesome I didn’t know this was available!
@TheRopiakАй бұрын
This was super informative thanks!
@CobraCodeАй бұрын
Thank you Gordon Freeman
@Babalous27 күн бұрын
The research that the human brain receives information faster than it can process is wild to feel in real time as I literally feel my brain expanding and working to create in my imagination pathways of processes and doings/beings just from simply viewing these few examples, how far and fast my mind races to come up with problems, puzzle it and then craft a solution in a working map that allows players to be immersed into the depths of creativity. Thanks for sharing
@Calixj23Ай бұрын
THANK YOU... I never knew this example set existed. WOW! Great stuff.
@davkrnkАй бұрын
Always love watching your vids!
@CobraCodeАй бұрын
Thank you so much :)
@TheMasterOfSafari21 күн бұрын
Thanks! Some really useful stuff here, especially the Animation section!
@Ahntera-n4u26 күн бұрын
So true. I'm working already for a long time in games with UE and it's been years that I checked out the sample content but funny enough now that I started to work on my own game at home I actually downloaded it again to learn more about the parts I'm not experienced with. I always did Art related stuff mostly environment so learning about setting up animations and blueprints for gameplay right now
@AntonVasserman-antosh28 күн бұрын
Thanks! This sample project is super helpful and thorough, truly a game changer!!! 🔥
@karekök96128 күн бұрын
I already knew the content examples but didnt know it had all these cool things. Especially love the math hall teaching game development math you need :D
@iCantSayАй бұрын
ty for making this
@ThyTrueNightmareАй бұрын
I am surprised more people don't know about this, I showed this to a few people when they don't know much about the engine and they ask me what it can do
@alexandruneag4845Ай бұрын
This might be the easiest way to understand how blueprints work 🤯
@pnvgordinhoАй бұрын
The UFO kidnapping cows example is pretty cool.
@variann6488Ай бұрын
I think Epic should have a video series going through all the content examples, primarily just to bring more attention to this project. Documentation is one thing, but actual example projects like this are amazing
@BenskiGameWorksАй бұрын
Amazing!!! I wish I knew about it earlier
@Native_Creation29 күн бұрын
I remember seeing this a few years ago, there was an Unreal Online Learning tutorial that covered it, but they've added even more stuff since then. Side note, it's a 9.4 GB download.
@JOEFRAUSTАй бұрын
This is awesome I didn't know the sample pack existed and it will help me with my project. I'm having a hard time where I want my character to press a button or interact with the computer and have that animation play and then go back to the characters normal idle mode. At one point I had my character interact with the computer and then he went back to the A pose and I couldn't get him back to normal!
@realmcafee11 күн бұрын
thank you bubu
@selphy_geumja29 күн бұрын
This is excellent, thank you for sharing, i'm sure it will be helpfull^^
@DailyPailyАй бұрын
✅You own this item
@jdcmsigma4729 күн бұрын
awesome man!!
@omegablast2002Ай бұрын
a lot of newer people coming into the engine probably never heard of it...but most of people that have been in engine for like, i dont know, a year or so should know already...i found out about it myself in my first year in unreal...back in 4.22(version)
@CobraCodeАй бұрын
I feel like it's also one of those things you forget about. I found it quite early, but didn't realize how useful it was at the time. Remembered it again many years later and 'got it' that time.
@Native_Creation29 күн бұрын
However they've been updated with newer systems as well
@Yggdrasil777Ай бұрын
How have I never known about this!?!? Holy cow there's some stuff in there. November 13th, 2024 is when you made the captures?
@ATomCzechАй бұрын
I think that this one one of the first project I tried when I started to learn Unreal. So not sure that nobody know it.
@CobraCodeАй бұрын
You're one of the few lucky ones then
@grixxy_66619 күн бұрын
My biggest issue with this sample has always been the fact that it's not organized in a logical manner. It's a series of seperate levels thrown in a folder in alphabetical order and for someone just getting into the engine (the people that need this most) there's no real structure to figure out which levels you have any business poking around in anyway.
@KondixOfficialАй бұрын
Hello! Could you make a tutorial on how to create changin weather system for 2D games?
@pwnonator23 күн бұрын
I had never seen this before
@abdoulraoufgamboАй бұрын
cool !
@Kurock1000Ай бұрын
You ever run across someone making a tutorial for a system like the world of Warcraft garrison, or the star trek online admiralty, ark nights base missions? I was thinking about how to build it and all of my approaches relied heavily on timers for each mission and the bloat and inefficiency got out of hand quick.
@CobraCodeАй бұрын
Never done anything like that and think it's probably too niche for somebody to have made a tutorial about it. MAYBE you can find something in a similar direction in some Unity mobile game tutorial, but I think even then the chances are pretty low due to the complexity of the system. This is probably something that will require strong fundamentals and maybe 'Game Programming Patterns' by Robert Nystrom can help you build those. It's available as a book, but also has a free web version. I've only read through roughly half of it so far and it probably doesn't have exactly what you're looking for, but might give you some ideas of how to structure your code/blueprint base.
@Kurock1000Ай бұрын
@@CobraCode Interesting, thanks for the tip on the book. The main reason I felt my design was bloated and sloppy is every mission was running some kind of timer and they add up in terms of performance. I decided to do some performance testing last night, the one timer per mission 5-10 heck 20 mission timers didn't even register as a blip on performance. I don't know why I always thought a few timers would kill the game. I also thought about offloading the work and just requesting system time and compare it instead of run a timer, I need to see if that saves the bit of cost spent on mission timers or not. Anyway, thanks for the tip on the book, and happy holidays.
@MrLieka6 күн бұрын
I bought this and i'm having an issue knowing where I should specify the direction of the dissolve effect, it's in horizontal from left to right, I want it from bottom to top, thank you very much in advance !
@angelomosca864929 күн бұрын
WOW!
@WarriorOfModernDeathАй бұрын
Thank you very much mister coder sir!
@mahkhardy8588Ай бұрын
I reference this project at least 3 times per year.
@charlesscholton5252Ай бұрын
What is the name of this project?
@CobraCode29 күн бұрын
Content Examples You can find a link in the description
@deebee537826 күн бұрын
I wasn’t aware that this wasn’t well known. I’ve had it recommended to me by a lot of people
@kucukjawsАй бұрын
2d stardew valley like course please.
@vemelon23 күн бұрын
I like the part where you mention the project name.........
@mk8_itАй бұрын
good video but most of these samples are really out dated. i had move my project to ue5 a long time ago
@norbiVeloneerGames29 күн бұрын
Stuttering Engine 5
@deyonterogers673228 күн бұрын
only if you don't know how to optimize it ;)
@norbiVeloneerGames27 күн бұрын
@ Of course, we see and experience that the 4090 lights up in the machine
@mikelkramАй бұрын
yay, finally something useful otherwise after constant pixel games, I was going to unsubscribe
@CobraCodeАй бұрын
Oh there's gonna be more pixel games since that's my bread and butter. You might wanna unsub then