The best wood floor possible in Blender (+Download)

  Рет қаралды 16,249

Robin Squares

Robin Squares

Күн бұрын

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@robinsquares
@robinsquares Ай бұрын
IF IT DOESN'T WORK For some people, changing the plank pattern results in a black floor. This is a bug in Blender related to large, complex node graphs. It's easy to fix. Go to the multitexture node, and specify the number of input maps manually. That is, turn it to any other number than 0. (Choose the number of maps you're actually inputting.)
@xDaShaanx
@xDaShaanx 10 ай бұрын
Finally someone who knows what they are doing instead of throwing noise/voronoi/color ramp at everything and call it procedural. 😇
@homborgor
@homborgor 10 ай бұрын
I mean, that would still be procedural but yeah I completely get you
@marcd7332
@marcd7332 9 ай бұрын
Ducky?
@homborgor
@homborgor 9 ай бұрын
@marcd7332 dudes got half a million subs, I think you're the one missing something bud
@Misteryo2118
@Misteryo2118 4 ай бұрын
hahaha
@fortissimoX
@fortissimoX 4 ай бұрын
@@homborgor "dudes got half a million subs, I think you're the one missing something bud" Hundreds of millions of people go to elementary school, but only a portion of them go to university. That must mean that the deepest knowledge resides in the halls of elementary schools.
@gottagowork
@gottagowork 9 ай бұрын
Renaming the texture files allows you to do a random UDIM lookup approach with a single image node. I use this for office monitor content all the time. Random mirroring and blending multiple lookups using noise patterns is also a great way to make repeat use less obvious.
@Puls_r
@Puls_r 10 ай бұрын
Your videos are so high quality! You also share alot of tips that bigger channels dont! 10/10
@secondarycontainment4727
@secondarycontainment4727 10 ай бұрын
As always, amazing high-quality results!
@deerdev6511
@deerdev6511 10 ай бұрын
This is so good! A gem for the blender community
@Kaleubs
@Kaleubs 10 ай бұрын
That's some high attention to detailed right there, insta subscribed. Thanks for sharing
@JrgenFrderbergTvedt
@JrgenFrderbergTvedt 10 ай бұрын
Nice plank node and thanks for the free textures !
@yoman4802
@yoman4802 9 ай бұрын
So much of this is completely chinese to me, but I love everything! After sleeping 19 hours straight because of Jetlag, this was for sure the perfect way to enjoy a sleepless night with some Chai Latte that expired yesteryear Thoughts from one that has laid several floors: For both walls, roofs, subflooring and some visible flooring, carpenters will often lay out the visible planks so the ends of all of them meet directly above a stud in the framework. This is most common in walls and roofs however (which I now realize technically has nothing to do with this video). At the same time, carpenters are never 100% consistent, so the opportunity to randomize exactly where the floors join is indeed very satisfying. If 100% realism is for some reason desired, then I'd recommend keeping this variation within 1 or 1.5 inches since most studs around the world are roughly 2 inches wide. In the vein of real-looking floors I only missed one thing. You talked about how the wood might cup or bend over the surface (which I love that you include), but wood flooring will also warp a lot along the edges of each plank. Sometimes this is because of the cupping which you mentioned, and how it pulls the corners of the wood up. Other times it's visible over the longer side of the plank where differences in moisture make the wood bulge out and push on neighboring planks, or it could contract and make the groove between planks more visible. I think adding this as a variable would help make the flooring even more realistic. In any case this very much keeps up the tradition of A+ quality. Looking forward to the sequel where you make the wood flooring realistically break the laws of physics like you did with that lamp
@robinsquares
@robinsquares 9 ай бұрын
"This is Chinese to me" he says, and goes on to demonstrate that he is fluent in Chinese. Excellent input. I'll pin your comment to the top.
@ampas_official
@ampas_official 10 ай бұрын
Clear and consistent, weirdly therapeutic, yay!
@bram_gunst
@bram_gunst 10 ай бұрын
AMAZING
@danielalex1738
@danielalex1738 5 ай бұрын
Thank you! This was wildly helpfull!
@sibtaingb3098
@sibtaingb3098 4 ай бұрын
Big respect sir.
@PhilCohen
@PhilCohen 9 ай бұрын
Best $10 I've spent in a while
@huzaifaasim5633
@huzaifaasim5633 10 ай бұрын
I used Erindale's tutorial to make the herringbone pattern but I'm working ton to make it fully procedural by making one wood texture that can be customized in to all types of archviz wood
@3Denys
@3Denys 2 ай бұрын
How did it go
@TheMikoky
@TheMikoky 5 ай бұрын
Come mai non è possibile acquistare con Pay Pal?
@andriiduben
@andriiduben 8 ай бұрын
it doesn't work with Blemder 4.0 Cycles render with pattern type lower 2.5 (black object in a rendered shading mode) how can I fix that?
@robinsquares
@robinsquares 8 ай бұрын
Thanks for telling me. Seems to be a bug with complex shader trees. I've fixed it and sent out an email to everyone who bought it.
@Baky.dia75
@Baky.dia75 8 ай бұрын
I also have the issue and just bought the addon@@robinsquares. How can I fix it ? I tried your v02 Change tips but still the same issue or maybe I've done something wrong. I use Blender 4.0
@robinsquares
@robinsquares 8 ай бұрын
@@Baky.dia75 Do you get the error when you just open the v02 file and make no change?
@andriiduben
@andriiduben 8 ай бұрын
​@@robinsquares Thank you so much, it works
@Baky.dia75
@Baky.dia75 8 ай бұрын
No, only on my project files@@robinsquares, do you know what could be the problem?
@learningtodrawstudios4773
@learningtodrawstudios4773 10 ай бұрын
would you be able to render into a uv texture for using the texture in unity? cause that'd be so useful cause this looks awesome!
@robinsquares
@robinsquares 10 ай бұрын
You could probably modify this workflow to work like that, but I would really recommend Substance Designer for that. You don't even need to buy it; people have made infinite numbers of procedural plank generators that you can open with the free software Substance Player, and export as a UV texture.
@ariana_agreste
@ariana_agreste 3 ай бұрын
how do we find plank mapper node?
@robinsquares
@robinsquares 3 ай бұрын
My Gumroad in the description!
@richNfit4life
@richNfit4life 8 ай бұрын
Once I make the floor that I want, how do I get it into a scene I created in another file?
@robinsquares
@robinsquares 8 ай бұрын
Ctrl+C to copy from one scene, open another Blender, Ctrl+V to paste.
@baconsandwich1887
@baconsandwich1887 10 ай бұрын
Absolutely going to buy the full version, this is an impressive setup! Are there any restrictions on what we can use it for, like commercial projects and the like?
@robinsquares
@robinsquares 10 ай бұрын
No, no, you pay money for it you can use it for whatever you want. The Dinesen textures are also CC0 - use them however you like.
@baconsandwich1887
@baconsandwich1887 10 ай бұрын
@@robinsquares Gotcha, thanks so much!
@nighttimerelaxation2657
@nighttimerelaxation2657 6 ай бұрын
@@robinsquares Life saver.
@TheGnuAddict
@TheGnuAddict Ай бұрын
chaning the plank types doesnt work
@robinsquares
@robinsquares Ай бұрын
This is a bug in Blender related to large, complex node graphs. It's easy to fix. Go to the multitexture node, and specify the number of input maps manually. That is, turn it to any other number than 0. (Choose the number of maps you're actually inputting.)
@SillyandgoofyAnim8or
@SillyandgoofyAnim8or 10 ай бұрын
first
@bronzehighlights9979
@bronzehighlights9979 7 ай бұрын
to be honest buggy, not close to realism u have to touch it a lot but it's something u can do with floor generator for free... i wasted 12 € definitely not reccomended
@robinsquares
@robinsquares 4 ай бұрын
Send me an email and I'll give you a refund :) You can also send me any bug reports and I'll see if I can fix it. Let's be constructive here.
@fortissimoX
@fortissimoX 4 ай бұрын
@@robinsquares "Let's be constructive here." We definitely need more constructive approach to everything in general 😁 Thank you for giving your contribution! 👍
@jawadoumar
@jawadoumar 10 ай бұрын
im very demotivated haha but i will make it :determined_face
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