Since I have started talking about this issue I have noticed a minor change in the game. The point did reach a lot of good faith people who tried it out and reported incredibly positive feedback. Pretty much every solo q game I play people reference "never ff", "try hard" mentality to me which is a big deal. It means that the opinions have seeped into the community and that there is hope. If you have any arguments or criticism feel free to post them below, I welcome all sorts of feedback. Let's make this community awesome and the game as fun as it can be in all it's glory.
@joshuacox581711 ай бұрын
I'm with you on red pill never surrender but to say it's the number one reason games are lost is wildly WILDLY off base. Edit: there needs to be a LP loss prevention for people who vote no.
@Alliancewolf11 ай бұрын
Regarding the trolls in champion select (disco nunu, jungle yuumi, etc.). I would very much like it if Riot had some sort of list of champions that are considered troll picks and implement a way to detect them mid-game. E.g. Your team has a jungle, the jungle picks a normal jungler. Someone else on your team picks yuumi with smite. Now, at this point that potential troll might actually be cooking something illegal. Now attach to that potential troll some tracker which follows their impact on the game. --Does the troll skyrocket in deaths? --Does the troll take camps during the early game from your jungler? --Some other relevant tracker. The game instantly ends if these things are noticed. Awards the opposing team a small token LP gain for having suffered through a bad quality game. The loosing team is not penalized with lost LP. The Troll is instantly banned for the rest of the day. This should not be hard to implement. We already have the roles, the champions and the metrics. Just have to combine them and have some human check the troll pick list every once in a while to update it by removing/adding champions.
@Leekinator11 ай бұрын
I agree a lot with your never ff mentality in anything below diamond atleast.(never got higher so cant judge) However something I've realized that is way worse than ff'ing is people straight up refusing to try and win. In my personal experience I have not felt like ff'ing was a huge part of my losses. In around 160 games I only had 1 ff that was completely unnecessary. (All others were us all dead and enemy hitting nexus) I way more often have very winnable games and people refusing to play for their Wincon and just doing whatever. Maybe im just to shit at the game to create winning plays but idk what i should do when my team tries to facecheck the 5 item toplaner at 25min and that instantly loosing the game even though we couldve easily just cleared waves. Tldr sry for being shit at explaining but ppl give up without ffing which makes the game feel shit so to me its more just a looser mentality rather than ff culture.
@joshuacox581711 ай бұрын
@@Alliancewolf another one would be proximity to an even or player favored teamfight then if that distance increases without abilities being used it means they were baiting teammates.
@josiahkrodel465611 ай бұрын
I understand the never ff mentality, as I nearly never surrender myself, I'm an ornn main and we scale harder then fresh wine. However it's more of a mental battle. Leauge players have a bad enough mental as is. But then you get the low elo lane bully players. They loose lane? Now they know for the rest of the entire game they will not have fun. Now you have players who are playing worse because they are tilted 3 minutes into the game. And useful pings to help your team go out the window when you have to mute bad players. Now you have a tilted team who doesn't play for the group just trying to get a kill for fun. It's not that it's unwinnable, but I understand those who wanna leave a team that looses early, I don't wanna babysit a 2 million mastery janna that's been hardstuck this rank for the last 7 seasons. Nor wish to help teammates I've been essentially forced to mute to focus on my own lane and jungler.
@MrCaioLeonardo11 ай бұрын
People are playing League as it was a loot box, any bad opening just make people rage and wanting to just go open the next box instead of actually playing and enjoying a match.
@ragerontilt477811 ай бұрын
Botlane goes 0-3 pretty much fast as possible and our jungler goes “ff15 plz” and starts “testing things”. Aka running into enemy jungle feeding. After all that, we EASILY won the single legit team fight of the match. The game was easily winnable, if not for people mentally giving up as soon as that 0-3 was on the board
@GrEEnF1Re111 ай бұрын
@@ragerontilt4778 The problem are champs hyperscaling from those 3 kills, Katarina roaming bot for three free kills? Inplayable game for mid and bot since Kata now is fed and will 1 shot everything from now on, oh top fed the darius? welp GG go next
@ragerontilt477811 ай бұрын
@@GrEEnF1Re1 the missed the back half where i said we beat them anyway if people aren't just running it down, but cherry picking is cool i guess.
@GE_Photon_Lord11 ай бұрын
@@ragerontilt4778Thats not cherry picking is literally reality. Some champs are disgusting with 3 kills and it only goes downwards ( and especially if the matchmaking is rigged and they are higher elo than your entire team)
@W1ndyyyyyyyy11 ай бұрын
@@GE_Photon_LordMatchmaking is rigged. On other news, the moon landing was fake and the Earth is flat
@EvoShady11 ай бұрын
Ibrahimović would never surrender
@FreeCryptoBro11 ай бұрын
This man summed it up.
@simplyskrypt391411 ай бұрын
I bet nikola jokic doesnt ff either
@MBH_21211 ай бұрын
Ibrahimović doesn't do a surrender The surrender does an Ibrahimović
@Kwabsii11 ай бұрын
It ruins botlane for me. Most of the champs there aren't even champions before reaching 2 items (so minute 20 or so). I rarely have a game that didn't already have 2 surrender votes by the time we can actually start team fighting. It also creates a game, where people pick the strongest lane bully, flip the game and FF15 if they lost. It's so unfun.
@zacharywolfgangbecker238611 ай бұрын
I can relate to this. ADC is an absolute nightmare role to play. Even the contrary happens, when I finally get strong, and before I can even use my strength, the other team FFs. So lame
@emisociedadanonima11 ай бұрын
just get monk mindset (: and /mute all on first toxic ping😊
@ST-in7fo11 ай бұрын
@@zacharywolfgangbecker2386you are gonna get oneshot anyway if enemy team is fed, you aren't gonna make any difference
@certifiedfunnyguy11 ай бұрын
As a top laner who used to spam ff after failing to lane bully my opponent I realize my mentality is why toplane often feels useless. If all you want to do is ff when you start falling behind then no shit the roles that have delayed value (top and bot) are both gonna feel shitty and blame everyone else
@binkibonko6911 ай бұрын
WRONG. ADCS SUCK IN LATE GAME
@Valllefor11 ай бұрын
I've been trying the no ff mentality recently. It didnt have much impact in my number of wins/loses, but IT HAD A BIG impact im my enjoyment of the game, it is way more fun to focus in what you can do to improve/impact, than to be tilted by loses.
@BlueToadPerson11 ай бұрын
100% i agree with you. Im not particularily good and want to keep getting better and know i have a lot to improve. But i've had WAY more fun as a result.
@Сфагнум-в9ъ11 ай бұрын
it takes time to affect your wr. trust me.
@sooslokosvivem11 ай бұрын
Same here, the game seems more playable and challenging. Also Hwei did this
@BlueToadPerson11 ай бұрын
@@sooslokosvivemSaaame! I absolutely love hwei and it feels so satisfying to outplay someone as hwei. The only person i 100% struggle against is Fizz.. not fun against him but even against yone its interesting!
@Mr.E-cy8wf11 ай бұрын
real
@abdelfattahkhraisat685111 ай бұрын
What about a personal option that you can disable the surrender popup and it'll be automatically considered as a no for all of your games unless changed.
@Atmos4111 ай бұрын
Yes please I want this
@goldarch726911 ай бұрын
YES ADD THIS
@Cya-Shi11 ай бұрын
Gets needed item to turn the game Nexus explodes out of nowhere
@batuhankarakas463311 ай бұрын
RIOT! EMPLOY THIS MAN ASAP
@WC-ip6tt11 ай бұрын
That sounds really good, but I doubt they will do that
@fudgefactor163911 ай бұрын
Regarding the solution: I like the tick box idea, however I think as a further barrier to FF’ing, the pop up should remain, but with a catch. That is, if enough people have ticked the box, THEN the pop up appears. That way someone who ticked the box early out of tilt but forgets to untick when they realize the game is winnable won’t randomly FF a game.
@maxomega311 ай бұрын
my thoughts exactly; i'd love to see this implementation
@monpotestbon141311 ай бұрын
but taht's the point. You tilt ff once, lose a free game, you don't tilt ff twice
@tekstego96546 ай бұрын
maybe implement a system where if someone starts an ff vote their team has a set amount of time to react to it, and if a ff doesnt go thru all ticks instantly go away
@nerdycatgamer6 ай бұрын
@@tekstego9654 it could get unchecked if an FF doesn't go through in like 1-2min
@shacuras820111 ай бұрын
Another point to add: once you change your mindset, you will have fun in these "lost" games too. Your fun shouldn't only come from winning, playing the game itself should be fun. This is why so many people play League and say it is miserable, they only have fun when they win. I want to be challenged and overcome that challenge. I take a 40 min close game that I lose, where we almost made a comeback, over a 15min complete stomp where I win EVERY TIME. It's just more fun, never surrender
@dominikkowalczyk384511 ай бұрын
It's like playing a souls game for the first time. You get to the boss(or get killed along the way), die, reflect on where you messed up, improve and do better next time. And once you succeed, you feel the happiness and fulfillment rushing to your head and you enjoy the game more.
@dooflegoof11 ай бұрын
couldn't said it better 👍
@IMIv211 ай бұрын
Sorry, but i fail to find any fun in being oneshot on cooldown by (insert an asassin here) for 40 minutes, even if we win. +20 lp is not worth the 30 minutes of gray screen.
@WC-ip6tt11 ай бұрын
@@dominikkowalczyk3845 This is literally why I have dumped so many hours on those games because of the challenge and overcoming it. Same thing with League.
@legromp64011 ай бұрын
@@dominikkowalczyk3845 but the thing is you get stomped by the boss for half an hour and then you beat him, in league every single dark souls "death" is half an hour. Also in dark souls you rely on yourself and noone else, and the enemy(boss) itself is always the same difficulty which is consistency which is enjoyable to learn
@nikolaitodorov123411 ай бұрын
I quit the game in s7 and came back to play normals with friends last October. I was shocked with how easily even they wanted to surrender. I told them that if their idea of the game is to stomp lane and hope the other team surrenders they might as well go to a casino instead of playing. Since then we never surrender even if we int our asses off and its hella fun cuz we actually win maybe 10% of those unwinable games (total guess btw but it feels that way) its also more fun to try and beat the fuckers that stomped us early… so glad we aren’t the only ones and people like you help the community change their mindset for the better!
@stinker678411 ай бұрын
winning that completely hopeless no comeback game from a single pickoff/teamfight that started a snowball is one of the best feelings in this game
@ripztubig445711 ай бұрын
I literally had the same experience as you. Stopped playing around season 7 and came back in October. One of my friends particularly would get so tilted if he lost lane and would immediately ask us to surrender at 15. Even if we were ALL WINNING our lanes. I was like, bro are you serious?
@nikolaitodorov123411 ай бұрын
@@ripztubig4457 the mentality aspect of the game has fallen off a cliff...
@ripztubig445711 ай бұрын
@@nikolaitodorov1234 the community is too toxic for me to want to come back Tbh.
@placeholderplaceholder481711 ай бұрын
@@nikolaitodorov1234 glad you're having fun not ff'ng your bronze normals games mate :)
@Misurji11 ай бұрын
Isolating yourself from the win/lose aspect of the game, and playing it for the sake of playing a cool computer game is the best thing you can do.
@bshr1nk3yk1d11 ай бұрын
If they remove the ability to ff and if streamers like Tyler1 and high elo players just go back to open mid and running it down then the issue will never go awa
@4422ertuu11 ай бұрын
As a Master tier player, my character pool is full of scale/stack characters. Every time surrender pop up shows, it drives me crazy. I 100% guarantee you if my teammates trust me more than surrender pop up, I would single handedly won for them most of my lose matches.
@imanjx291411 ай бұрын
they forgot late game champ exist...and they even forgot to play on late game as they keep surrendering early. How many times my Ryze is completely useless because they expect me to do bazillion damage on early while his damage spike is basically mid to late game where he had at least 3 or 4 (boots not included) to deal decent damage
@Iloveoranges1233211 ай бұрын
@@imanjx2914not only that most champs nowadays scale even slightly besides a handful that fall off most of the time by just playing the game you end up winning off of comp alone without infinite scalers or kass/kayle/ryze
@german_ocho11 ай бұрын
Sure, but most of the games (at least plat>emerald, were I am) people are just plain toxic and force you to play 45min games allthough they are 1-15 on a full tilt rampage. Your scenario would also be frustrating as a late game champ.
@ThePolishViking11 ай бұрын
Me, me, me, me, me. It's all about me and me. Ask yourself a question. Did you do anything that will make rest of your team not trusting you? Because I can bet that your "me, me, me, me" attidue made at least some of them to say "fuck it, I'm not going to play this shit, let me out". Because it's one thing to play scalling champ and the other thing is to be selfish dickhead.
@literalspaceglider11 ай бұрын
otp aurelion sol here, i have a 67%wr acc in d4 rn, peaked master last season, i cant get out of emerald on my "main" account (the acc has existed for quite a bit of time and tbh seems like old mmr screwed it a bit, or idk). The thing is i notice a very real difference of game quality between my diamond acc and emerald stuck one, the people i meet in ranked on d4 are just so much more willing to play the game and also rarely troll than on the other acc, its been this way since placements so its not an elo diff, i literally get different people, even the guy who spams cringe stuff in champ select ends up caring for the game and mutes all rather than spam ff/afk. I cant win games with 20 kills in emerald because player have such a bad mentality thinking they know everything about the game and proceed to either ff prematurely or int? Most of these guys dont even mean to do that they just do it because "get me out XD lol unplayable" and some of them even admit they do it and what can i do then. Idk if there's a way to prevent this, but i genuinely think there's a fallcy in the system about matchmaking or some stuff that just puts u in a sort of losers q, otherwise how can i explain that im 50% wr stuck in plat-emerald on an acc while climbing fairly easy in diamond at the same time? "main" acc: www.op.gg/summoners/euw/%CE%91%CF%85relion%20Sol-STARS second/"smurf" acc: www.op.gg/summoners/euw/Cleurnit-EUW
@s76productions3011 ай бұрын
Honestly i first saw you in a few guides i looked at on mobafire, only for my brother to point out you are balkanian and i instantly remembered your name, then i saw you throwing advice and speeches on reels, and i recognised that supposedly good balkanian velkoz player, i gave them a listen and unironically my perception on the entire game is changed by applying a pragmatic and reasonable way of thinking that i think we are all capable of, but is overwhelmed but impulsive and rough emotion competitiveness causes. I can once again enjoy this game, and many, many others, its the way of thinking that needs change and not the problem. Thank you azzap, it really helps more than you think to see you dont need theatrics or controversy to make it and have fun, it really does. Hvala brate, nazdravlje
@geoDB.11 ай бұрын
If Riot balance was better, they tried harder people would care more about the game but as game gets older people care less
@fishsticks661111 ай бұрын
I agree as someone who just recently got into DOTA 2. The game doesn't have a surrender option unless you are on a 5 stack and they have a pretty harsh consequences on AFK/Leavers. So you are incentivized to playout >40 minute game or else you'll get punished. The game heavily revolves around counters. Heroes picks specifically to counter a hero, items that can counter a hero and items that can also counter said items. Making the game heavily requiring teamwork. Yes there are still flaws on the game like the community is arguably more toxic than League and spending over 40 mins per game with them can still be exhausting. But that hit of dopamine where you win a game that is near unwinnable because of 1 good team fight where everyone on the team clutched it out for the win.
@fish-kt4iq11 ай бұрын
That's unfortunate that you kept getting toxic players in your games, I for one only get like a 2-5 games every 100 games. Maybe you have been put in losers queue, it's not like the loser queue of league (win/lose) but as in a queue for toxic losers and smurfs go and get matched together. It's completely different/separate from behaviour score. This just a heads up for you as you're new to dota. Glhf.
@Chasodey11 ай бұрын
Yeah, I love that in Dota you can’t just surrender, people just don’t know how to use this option. There are games ofc that are unwinnable when enemies have 20k gold lead on 15-20 minute mark, they play as a team, you’re just a saver support and your team lacks any kind of composition but those games are as rare as BiS item drop in ARPG so most of losing games are winnable. And even if you still lost try to appreciate good moments from your last game, analyse your mistakes and enemies’ good plays, play the game and not just roll yourself a victory in roulette
@ismael892611 ай бұрын
"hullbreaker with yone, good contender" LMAO
@Azzapp11 ай бұрын
This was recorded when that joke was a bit more relevant but it still kinda works 🤣
@gabrieletolomeo749711 ай бұрын
I've literally never understood why surrender is even a thing. I mean, running it down mid is not allowed but exploding your own nexus is? HOW are we not noticing something's wrong here? "Well in surrender everyone agrees", yea, in 5 people surrender sure, but if there's even only one person willing to play the game, are the other 4 allowed to run it down mid? No, so why should they be allowed to instantly explode the nexus, which is even worse? Surrender is objectively the MOST toxic behaviour you can have in League, it's just normalized for no reason.
@geoDB.11 ай бұрын
4 people vote one thing, one votes the other, the one person is more important than the four?
@gabrieletolomeo749711 ай бұрын
@@geoDB. Yes, you start soloq, you have to finish the game, you know it before queueing up. You have to respect every single person of your team, if someone (even one person) wants to play a winnable game (so every soloq game) you have no right whatsoever to take away his lp
@geoDB.11 ай бұрын
Dota has no surrender you should try it
@harrystyles746611 ай бұрын
You should look up the word "objectively", m oron.
@gabrieletolomeo749711 ай бұрын
@@harrystyles7466 Your comment is actually very interesting, 'cause it highlights how people that are toxic in one field, tend to be toxic in general (wasting other people's time, 0 arguments, insulting). Thanks for proving my point
@andrewromano567311 ай бұрын
I agree with everything you said, i think your math is wrong (but still shows not ffing is better). It forgets the extra time that you get to play more games at a better win rate If we assume the average climbing player has a 55% win rate (leaning high for the point), out of 20 games where an ff is considered, an ffing player will lose 20 games, and at 15 minutes saved per game and 30 minutes to play a new game this player will have played 10 additional games. At a 55% win rate this player would have won 5.5 and lose 4.5 of those additional games. Considering the 20 original ffd games, this player will have an "ff impact" of -19 or 19 losses. For the no ff player, this means their "ff impact" needs to be higher than -19, meaning the win rate of a game must be lower than 1/21 (+1 win -20 losses, 21 total games) for it to not be worth playing or in percentage form 4.76%.
@dansmith998811 ай бұрын
Phenomenal video, you and the Broken By Concept podcast are the two figures in the scene I see making the most positive changes, thanks for practicing what you preach. You are simultaneously teaching valuable lessons outside of league with this video and your philosophy as well.
@atomicchicken445311 ай бұрын
bbc gang rise up
@YoubyMcYoutuberFace11 ай бұрын
I have two suggestions id like to hear others thoughts: 1. Removing the option of surrendering from the solo/duo ranked games. 2. You can only play ranked if you keep a high honor level.
@LiucKLuca11 ай бұрын
Coming off Dota/Dota 2, i feel like surrender being an option is already a set down, people want to FF after 1 death, now it might be that some matchups are already hard and that 1 kill sets it off the edge but this surrender mentality is terrible and i hope the players that love it they don't do it IRL. Also, GIVE VOICE CHAT, we spent billions of years of evolution to learn how to communicate without gestures and i come to this game and the only option i got is spam pings.
@langleysenterprise51342 ай бұрын
Voice chat happens. The first thing you hear out of someone's mouth is a verbal slur. Big ouch
@bshr1nk3yk1d11 ай бұрын
I’m not sure how to fix the 15 min ff because when 4 players have said they want to ff at 15 at that point they can just figure out who the odd man out is and instead of focusing on finding a comeback they’ll just flame the one person. Diamond-Emerald rank by far has the most quitters with the least game knowledge where these people are only playing tilted any if you mess up they no longer try to play around you and sabotage the game from the start. The only way to ever fix this kind of problem is the culture. Streamers destroyed this game by pushing for games to be ffed because they taught the entire low elo community that some games cannot be won no matter what you do, but they never explain to their viewers why it’s unwinnable or say what they would need to do for a comeback and how that might not be possible in that game, instead they just vote ff and flame like and other low elo player would. Azzapp and baus are some of the few personalities having a good impact on the game
@gokupt463011 ай бұрын
the surrender at 15 not needing 5 people anymore is one of the worst updates ever, its unbelievable how riot cant make one single good update
@RealHero-sl3ex11 ай бұрын
its pretty good option
@bshr1nk3yk1d11 ай бұрын
I think the even bigger problem is that no one understands win cons and they can’t ever predict how a team fight will play out
@mr.nobody499411 ай бұрын
That’s bullshit, mate.
@pbbrandalero11 ай бұрын
Just a tip about the pop up ff, u can drag out of the screen when it pops, so when they press ff again u won't notice
@MagmaAdminCourtneysHusband11 ай бұрын
Really glad you've been pushing this anti-ff culture recently, Azzapp. I don't know if it's because I'm an NA player or because I'm a 4fun player who doesn't go ranked, but I've always been of the opinion of never surrendering unless the game is so far gone in the favor of the enemy team that trying to play out the game would simply not be fun anymore for anybody on the team. I took like a 2 year break from the game, and it honestly really surprised me when I came back that people would surrender at the smallest inconveniences. I WANT TO PLAY THE GAME, DAMNIT, why are we surrendering so early when I'm playing Gwen into tanks and ranged champions? Even if it wasn't a good draft for us, I'm low elo, so anything can happen to turn the tides of the game. If I ever played ranked, I feel like this sentiment would be exacerbated even more because now I actually have an incentive to win rather than just playing 4fun. People simply have way too poor mental and want to ff ASAP.
@brocolive195011 ай бұрын
I've always been a fervent detractor of never FF culture, here's why : *Never FF is just as bad (if not worse) as FF culture.* They both have one thing in common which is at the very root of the problem : not analysing the game to assess the odds of winning *AND* of having fun. I insist, both the *pursuit of winning* and the *fun* are important and necessary. A game where players don't pursue victory is not a game, it's just a mess. A game where people don't have fun isn't a game either, it's just a responsability. 7:24 : players queue up for a game where they can have fun and pursue victory, they don't queue up for a mess where teammates pursue loss or your suffering, nor do they queue up for an unfun responsability they want no part in. We all understand why FF culture is bad : games are thrown and wasted when they could definitely have been played out, won, and given fun to the players. Now, here's why never FF culture is bad : 1) if the game is lost / inted hard enough for the game to be unwinnable and/or unfun for everyone, the never FFers keep the game hostage uselessly. It also empowers actual hostage takers who intentionnally keep the game going to make their team suffer. 1.a) Being held hostage in an inted game is truly the most frustrating experience in LOL. The suffering lasts for an unknown extended period of time that you can't control, with further disappointment and frustration for every next refused FF vote. 7:24 : Players don't queue up to get inted (not just a bad play or 2, but actual horrible/toxic gameplay) and hostaged like that. An FF where you could've won is a quick and small inconvenience in comparison : you lose the game, it's annoying, but you can instantly move on to whatever you want to do next in your life. *A hostaged game feels much worse than a bad FF.* 1.b) 7:05 : Hostaged games are also quite a common occurrence, 2 players or 1 duo are enough to hostage a game, I'd say you get inters/horrible players about once every 10 games, and as far as I'm concerned, since the dawn of LoL, this never FF mentality has always been a thing and it's always been hard to get an FF vote through, even in doomed games. In comparison, I quite rarely get games where people FF when we could win. Some players, or myself, might sometimes start an ff vote when things are going south, but it will very rarely go through and it's all like that vote never happened. Maybe that's specific to EUW, but I believe that's also where Azzapp plays too (maybe I'm wrong). *If about 1 in 15-20 games are hostaged, only about 1 in 30 get surrendered when they could've been won.* (and that's a very generous estimation for bad FFs, it's probably more around 1 in 100 in my experience). *=> Hostaged games are worse AND more common than bad surrenders that go through, and that's mostly because of the never FF mentality.* 1.c) However, I also agree that about 20% games, at least 1 teammate gets tilted by the slightest inconvenience and will give up for a moment and soft int, but that won't necessarily lead to a game that gets FFed. Inting /soft inting and FFing are different things. I will always try my best even though I'm voting for an FF. You can't just throw FFing and inting in the same bag as an argument. 1.d) 12:51 : both pursuit of victory and fun are necessary, but you're only considering pursuit of victory here. Fun is what most players are looking for, pursuit of victory and competitiveness is just a means to that end. Let's also consider the part where players enjoy playing to improve, I myself find that part of the game pretty important, fun and motivating. This self improvement is still just a means to that end of having fun, and FFing faster also means playing more games, which means more experiences, especially when early game and laning phase are clearly the most important, impactfull and adjustable part of the game, where players have the most room to improve and learn while making a difference. 2) *FFing doomed games doesn't impact your climb.* 2.a) First things first, yes, some games are just doomed. Yes the ennemy team could throw, but your team is still even more likely to throw even harder. Yes, you could potentially win any given game. But statistically speaking, if you were to play that same doomed game a 1000 times over and over again, you would maybe only win it 10% of the time. Let's say we're at ±20LP gains. With such odds and gains, if you FF, you lose the game 100% of the time. That's -20LP as an expected value. If you don't FF, your expected value becomes -20*90%+20*10%=-16LP. The only difference your never FF mentality achieves would then be +4LP on average for every doomed game. If 1 out of 10 games is doomed, that's +0.4LP on average. That's not gonna make any difference. And I don't believe the estimations I made for the sake of this example are unrealistic. 2.b) 10:01 : The "97% of 4/5 early surrenders are lost" statistic, even if affected by some survivor bias, is an insane statistic. 97%, that's a lot. Let's say that if in all those games, the players didn't have the ability to surrender and were forced to play it till the end, which resulted in 90% losses instead of 97%. That seems pretty realistic to me BTW, 4/5 ff before 15 means the situation is pretty bad, in general, and I found stats on reddit showing that in the 10% worst games, in terms of gold diff at a given time, or kill diff at a given time, your odds of winning are lower than 1%. The survivor bias is there, but the stat would probably still be pretty bad. The more questionnable thing is the source of the stats. People suck at stats, so it's hard to know what's true and what's not. 2.c) Also my answer to 11:01 : if you get +250LP just from not FFing, you're gonna be matched up with and against players 250LP higher than what you would be otherwise, and you'll just lose these games more often because it's a level that's higher than what you're worth. You always end up in the elo you belong after playing enough games. Not FFing doesn't make you a better player. It might speed up your climb very slightly (≈+0.4 LP per game), but that's it. 2.d) What's the formula to get to that 70% WR ? You can't just say "this is true because of maths" without showing the maths. And this doesn't take into account the fact that no matter how fast you climb, with or without FF, you're eventually just gonna reach the elo where you belong and stop climbing, because what's truly required to climb and play at a higher level is to get at a higher level yourself, back to the previous point (2.c). Conclusion : There's definitely a middle ground where players can actually *think and analyse the game rationnally* before making a decision rather than act on an emotionnal standpoint like the FF and never FF cultures are. What are the odds of victory ? How fun is the game ? For me, for my teammates ? Are my teammates able to create win conditions ? Is there still anything to learn from that game ? These interrogations should be necessary before taking any FF/noFF decision, and the answers made in a fair and critical manner. 15:53 : I agree, I don't expect the average LoL player to display such quality of judgement, but just saying no by default can only be worse because none of these interrogations are even being made. What I find even worse is when players advocate for even harder FF votes or suppress them completely, like 4/5 wasn't already enough to ask for an FF to pass. I believe some more flexible adjustments could be made, like, for example : A) showing players their calculated odds of winning (preferably based on LoL statistics accounting for a number of parameters like : gold diff, XP diff, elo, champs, player's winrates in X conditions, items' winrates against X, objectives, game duration etc.). But yeah, people suck at stats, so yeah... Like any such idea, it could be a good idea, but only if implemented correctly. B) counting duos as a single vote C) if an inter gets reported in game, by enough (2-3) players (where 2 reports from 1 duo = 1 report), his FF vote isn't counted. D) players could have a limited amount of "FF stacks" that refresh every X number of games (like ARAM rerolls) to give FF votes more value and dissuade FFing too easely, or instead of "stacks", they could add a separate resource for FF votes only. The earlier the vote, the more it costs. E) FF votes could be weighed by notation, if I really wanna FF, I'll put 10 in the FF vote, if I really don't I'll put 0, and if I'm not sure or don't care, I'll put 5 or something in the middle, and a certain threshold (≈35?) of the total sum would be needed for the FF vote to pass. F) if FF votes were weighed by notation like explained previously, each FF point would have a cost in an "FF resource" that you can only gain by playing games, or through a system that evaluates the pertinence of your votes (that last part could be harder to implement and lead to problems) G) I also can agree with the solutions at 15:08 : - the 5/5 ff vote requirement pre 20 could be understandable, even though I'm not 100% on board, it doesn't seem an excessive change either, - and, even though I can't fathom how people can hate the FF box so much, I wouldn't care if it were displayed another way, if it solves the problem for them, why not.
@scrublord146811 ай бұрын
Personally i would say lack of vc is the biggest problem of league but apart from that nitpick couldn't agree more
@nickpapado321111 ай бұрын
Very well edited video. I hope this issue won't flow under the radar. Something needs to change.
@JestiXertz11 ай бұрын
Everyone should play support role so everyone would stop looking at KDA's. A.K.A. The typical basis of FF culture. A lot of mindset is so focused on KDA = Win rather than, supposedly Objectives = Win
@maciejkleszczynski980811 ай бұрын
Coming from HOTS where you can't surrender i absolutely agree with surrendering being bad for the game. I have experienced a lot of those 1 vs 4 surrender situations too and i can never understand why after queue, draft and 20+ minutes spend in the game players can't bother to spend another 10 or so minutes to give enemies an opportiunity to throw their lead. The solution you provided at the end of the video with surrendering being hidden from other players is actually a 500 IQ way to solve this. The surrender box asking the question activly makes people think about surrendering, signals to them their teammates dont want to play and further makes them lose hope for a win as well as forces them into a confrontation with other players. People frequently get mad at the one or two players denying the surrender.
@mr.nobody499411 ай бұрын
Because league is not hots. A team fight last a whole minute there, you can actually recover during the team fight. In lol, a team fight lasts about 8-10 seconds and it usually ends with a uberfed assasin/mage deleting everyone near him. I dunno what game azzap is playing, but the game feels more bursty and snowbally than ever. Enemy team has a fed kayn/Talon/Heca/Naafiri? Congrats, you don’t get to experience the game anymore because you’re playing adc and die to a wet fart from a 1/6 assasin jumping into you. And don’t get me started on drafting, especially in low elo.
@maciejkleszczynski980811 ай бұрын
@@mr.nobody4994 I feel like what you brought up here is a whole diffrent pack of worms. Bursty and overly snowballing champions are a big problem in league and i couldnt agree more with this part. My point about surrendering and throwing leads still stands tho. You may not have the ability to turn the game around against a fed enemy, but they still have the ability to throw their lead, feed you shut down, take fights with nubers disadventage, ignore your splitpushing toplaner for too long etc. The game may feel frustrating at that point but if you just try to keep being relevant and stick in the game for another 10 or 15 minutes you get a chance to turn a lose to a win. Small chance to win is better than a guaranted lose.
@ilinanusev945411 ай бұрын
i love you for this man, ive been playing this game from beggining of s3 and wow its been a ride man, ive been on and off, skipping 2-3 seasons, peaked challanger , played with friends, played with a local pro team, made new friends, met a lot of people... and im really glad that we have someone in the community, a pretty popular figure in this comunity who stands for what is right and has great opinions about the game. A really good point i heard you say somewhere was that the games u come back are the most enjoyable part in this game, ive had games that i would litterally jump from my chair and scream from happiness and fullfilment which u never get either from a ff15 from you or the enemy team. I would really like this community to be cleansed in a way that people truly see the beauty in this game. Keep doing what you're doing man, keep up the mentality, because i really dont want to lose my hope for this community which ive been a part of for 10+ years from my kid years and all the way to adulthood,
@literalspaceglider11 ай бұрын
Voice chat would save league. Even with all the bullshit in the game and the amount of toxicity there is, having an actual team-oriented experience where people can see if someone is truly trolling or not would make things sm better
@skeley677611 ай бұрын
Most people would be less toxic and the small minority that would be more toxic u can just mute. VC needs to be in League it would make the game a lot more fun and interesting and might even let u know new cool people.
@literalspaceglider11 ай бұрын
@@skeley6776 real.
@zStC14 ай бұрын
No thanks, the last thing I want is 4 random teammates that all stream on twitch talking to their 5 viewers during a match, it would tilt me off the planet. 😂
@ajhintleman21511 ай бұрын
I think a lot of the issue is something you said near the end: people only play to win the game, and physically cannot enjoy it otherwise. I believe this is also why URF has degraded so much. It went from "oh what kind of funny cool things can I do with these champs?" to "alright I need to pick the most broken thing possible to have a chance at winning". This then propels other people who are "playing for fun" to also pick the "broken" champs and builds to have a chance at being able to play the game, which put it into a bad spot. FF culture is very similar. When people put that surrender box up and subconsciously stop trying, others notice and do the same themselves. It's very infectious. I'll admit I'm not the most mental proof player, and have started surrender votes on games we end up winning. I have my moments of weakness for sure, but NOTHING in League is more satisfying than winning a "lost" game. I was just playing Clash with the bois and we were totally stomping a team with every dragon, all their towers, and a baron under our belt, but we made a few mistakes, got caught, gave shutdowns, and they came DANGEROUSLY close to making a comeback. We were so desperate, we had to sneak a backdoor while they were fighting at baron. And that was roughly at mid Emerald ELO. I also just wanna say I appreciate all the work you do, Azzapp, with this movement, but also Vel'Koz himself. He's the only mage I play, and I always enjoy it, even if I still feel like I have low impact lol
@wanyshu167111 ай бұрын
Aw, man, URF. I thought I'd find nostalgia a few days ago, but I only found a Taric who stunned me until I died over and over again
@puffozoid394611 ай бұрын
honestly i rarely see anyone surrender anymore, few years ago it was much more often for me im in Emerald 2
@1alexnumaiunul84811 ай бұрын
my God broo
@huntersuper9811 ай бұрын
I see the exact opposite in both ranked and norms. I have a couple accounts in varying ranks (One for each role in the game) and across high plat to high diamond FFing and giving up before 15 mins has increased drastically over the years. From almost never ffing to almost every "bad" game having at least one ff vote.
@liaum919511 ай бұрын
A tip a close friend told me "you only need 2 players with working brains to win the match", i was playing mid, my jungler went afk and i just won the game with only toplane playing, botlane was just feeding. Dont FF, thats bs.
@applejackingisfun612411 ай бұрын
Hi! First of all I absolutely agree with all the points you made in that video and I hope that it will be seen by as many LOL players as it's possible. On the same topic I want to share my LOL experience so far. From highschool I was a Dota and later Dota 2 player only. I started in an average elo and climbed as high as Titan (I believe to be an equivalent of gm/challanger in LOL, correct me if I'm wrong) throughout caring about the game, reviewing vods and playing with friends with the same attitude. In Dota there is a thing called behavior score which essencially is a number from 0 to 10k which represents how mentally stable a player is:D If you are a decent player(behaviour-vise, not talking about skill-expression) you will be at 10k period. If you afk, dc, sell ur items, intentionally feed etc. it will drop and essentially will queue you more with people "like you"(you can fix it, but you will struggle and see for yourself how "fun" it is to play with people like you). Also, "Surrender vote" is not a thing and games last around 20% longer than league's. Sometime ago me and my friend decided to try out LOL and make it our main game. We were honestly shocked how league's community managed to be more toxic(which we didn't think was a possibility, tbh) and whiny. And IMO "FF" button is to be blamed for that. Unfortunately for League players, when we play it's impossible to surrender because 3-2:) We won games with people who just decided to start running it down mid(like, an actual one, with 0-20, die-respawn-die-repeat) and games where we were down all objectives and games where the scoreboard looked as terrible as it can get. And as expected those games are SO FUN TO WIN. And we know that, coz in dota you can't ff, you HAVE to fight and HAVE to try(or suffer trying to get ur behaviour-score back:) ). And we LOST games that were so winnable you can put ur grandma in ur chair and she will win. THROWS HAPPEN. And the same attitude we face at multiple different ranks (started from stuck in gold, now we hang around emerald-diamond). Going back to the toxicity I mentioned - people GIVE UP so fast and blame each other for ANY mistake regardless of it's actual impact on the game and on top of that have the AUDACITY to conclude that the game is won/lost at 5/10/15 minutes in fucking GOLD ELO, just how much of yourself you can think of, jeez. Your shorts started to appear in my youtube feed and I absolutely LOVE and support the culture you are trying to spread! Keep it up! NEVER SURRENDER, let's make league great again! P.S. How the fuck is MOBA this popular still doesn't have a voice comm is beyond our understanding as well, but that's a topic for another day. (typing out what and why you think the best call right now is at 40m mark when both baron/elder is up, someone is splitting, someone is dead and it all looks like chaos is NOT fun:D)
@SloppyWalrusX11 ай бұрын
Love the Gragas gangnam style cameo
@Azzapp11 ай бұрын
We knew you would 😘
@ulfricstormcloak510911 ай бұрын
one of us must be living in an alternate reality... you're telling me that not only do your teammates vote yes, but they're even voting yes in winnable games?
@TheNewblade17 ай бұрын
Yea, this is definitely a high elo problem. Low elo is rampant with hostage.
@Gavin_Sage_10 ай бұрын
Lets hope azzap doesn't gaslight the devs again and remove the ff function.
@lastime833111 ай бұрын
As someone who always FF even in the face of Victory, I respect your dedication to never surrender.
@mr.pickle648711 ай бұрын
Ff culture will lose. Seeing this, you can ff now and join the winning side :P
@greenskripie794411 ай бұрын
Become a true winner, turn into the light and never surrender again 💙
@carminsky11 ай бұрын
That's dedication right there
@Frankie_He11 ай бұрын
I’ve had the no FF mentality before even know azzapp and I’m glad that there is a youtuber who is teaching and preaching it. I literally never touch the ff button no matter what. Even if the enemy is 10 kills ahead. I want and need the experience of late game and I know that there are chanced for us winning still because there has been many games like that for me.
@RuinHoll4206911 ай бұрын
nah gotta keep up my 30% surrender rate
@Atmos4111 ай бұрын
I think the explanation behind FF culture is sadly very simple: - most people would rather blame their teammates instead of realizing that they made mistakes - because of this, people would not think the game is winnable, assuming their teammates are "impossible to carry" FF culture is just a projection of the mental bias making it easier to think "I was matched with 4 apes, get me out" rather than "how could I have played that better".
@chiknkeinnugeget675511 ай бұрын
It is simply, but you are wrong. Actual reason is that this is a mother efin video game.With big majority of players playing like 1-2 games every day if not every week. People come here to have fun. When someone ints, or heck, even when they are turbo counterpicked, they dont have any fun, so they want to go next game where they will have fun instead of draging a game which they hate, just for some lp that in reallity means nothing.
@ChesterZirawin11 ай бұрын
The best game I've ever played, the most fun I had was a season 5 match, we were loosing most of the game. It lasted 67 minutes and we did end up loosing but we made the enemy team work for it. Even with a loss I remember it clear as day. Thinking to myself after the match "Damn, that was a good game". Wasn't mad or disapointed. Just satisfied.
@jozokrstanovic904011 ай бұрын
You saw this way more back in the day. I played since season 2, and the games were more 40-50 minutes in length back then. I was a pretty low rank so perhaps my enemies/allies didn't know how to close out a game, but damn was it fun. I remember playing a game where there was an enemy kha zix that was like 20+ kills and 3-4 deaths. At minute 50 if you walked 2 meters into jungle you get oneshot by him. my whole team banded together, playing so well, warding, playing objectives, taking good fights and we managed to turn it around and win a 60+ min game. And the whole team was non toxic, nobody complained or flamed, everybody was just giving their thoughts on best strategies to win. Peak game performance.
@ChesterZirawin11 ай бұрын
@@jozokrstanovic9040 I myself started when Hecarim came out, idk the precise season but around season 2-3 so yeah, I was there bro. Damn I miss those days.
@jozokrstanovic904011 ай бұрын
@@ChesterZirawin it was season 2 I started when Varus came out and that was season 2, hecarim came out earlier.
@jurcik8711 ай бұрын
problem is not about surrender. problem is when some idiot hope to win in 20:3 score at 15 min. also some dont even dont try to press tab and check minion scores and vision scores. not surrending is a same as intention feeding in some case.
@Thespice511 ай бұрын
I remember when I first started playing a few months back I was part of the ff 15 culture since that's just how I thought the game was supposed to be. After learning more about the game and watching your vids I decided to stop surrendering and it's incredible how much more fun the game is when you don't give up immediately. This morning my Katarina rage quite after dying repeatedly in lane like an idiot and despite it being a 4v5 we almost brought it back. Even though we didn't win I think everybody that played it out had a good time. Not to mention I've had crazy comebacks in seemingly unwinnable games that never would have happened if I gave up. So even if this video doesn't end up changing most peoples minds, I want you to know that your words have at least changed one player for the better.👍
@rafirel267311 ай бұрын
Not to be pedantic, but "giving up" is actually a valid reason to report someone for "negative attitude".
@titouanletitan56311 ай бұрын
Stopped playing league for a while, and came back after watching your shorts about the ff culture. Tried having fun while losing, as long as i played well, and it truly changed my way of enjoying the game. I even had fun yesterday on a ranked with my jungler running ghost ignite lol. Hope ppl will convert too.
@AlexHaidarXO11 ай бұрын
The community used to be a lot better in earlier seasons due to people not tilting so easily. Instantly wanting to give up/soft int games has become the new normal over the years. FF culture leads to more lane dependent picks that coinflip lvl1 then want to quit when it goes bad, lower game quality overall, players themselves having less fun because they only want to play when fed. Sad state for a community and a game. Make FF a tick box in tab menu at the least. This is what league needs.
@Nik-zb7kr11 ай бұрын
Honestly even just implementing the surrender option on the scoreboard instead of being a popup would be a massive change. People emotionally vote yes after one bad thing happens when they didn't REALLY want to ff the game. And then they are hard committed to a yes vote and it's on everyone else to ff. Thankfully I mostly duo queue recently and we both have anti-ff mentalities unless people are legitimately griefing and the game is miserable (to the point where ffing is more desirable than winning just to get away from shitty human beings) which only happens once every 20-30 games or so. Duo queueing is easily the best solution to have complete control over whether the team can surrender or not.
@Xazamas11 ай бұрын
I still remember how 10+ years ago my team had clear lead and we lose a single team fight. Surrender comes up, I press no and almost laugh at the idea. Vote goes through 4-1.
@sonnenblume411 ай бұрын
My favorite part is when people play scaling champions and ff at 15. Like bro why are you a Kayle/Nasus/Veigar main if you give up this fast without scaling. I've won way too many games from a singular shaco box giving a pick into an ace and end past 30mins. Comebacks are just as likely. Fed players get cocky. Everyone sucks equally. Emerald elo is a purgatory and I thought it was impossible to beat with a 50% winrate but I've finally beat it playing only sup shaco and never surrendering even the most dire games. Especially when the lp gains were fucked and you lost 32 for one loss vs winning 22 for a win, these ff15 games were very punishing. LP gains seem to be fixed now however thank god
@Brenzalor11 ай бұрын
But how can i win a game if my bot lane is always 0/10 every game i deserve to play in challenger but my elo is silver 4
@NoNonsenseSkyblockGuides11 ай бұрын
Me too bro I'm iron but I bought challenger account cus bad teammates and yes I dropped to gold from challenger cus jg diff in 2 weeks istg
@Traubenbecher11 ай бұрын
same
@leonardo5632411 ай бұрын
I always encourage my bot to go yasuo/yone combo, because everyone knows they scale with deaths. Thats how I maintain top ten Challenged in OCE.
@goldenarmour797511 ай бұрын
That is exactly why I take the matter in my own hands and queue two accounts at the same time (1 support that I play with my feet and 1 adc). Unfortunately, I go 0/40 every game because of jungle diff. My teammates always hold me back no matter what.
@Lsir11 ай бұрын
But i want ff at 20, well because most of my games never ff even though all lane are dead and no one is carry in my games. We still play but we still lose every time, in my server anyway.
@leviram408911 ай бұрын
I used to duo with a friend a lot and we would NEVER ff with the two of us. So no vote ever made it passed us and that was truly the most enjoyable LoL experience I’ve had
@politickistav11 ай бұрын
Let's rather talk about how poorly teams are balanced in 2024. Pretty much the same algorithm stands behind like in 2009. Ai is here but riot aint give a slight *. I do believe someone who scores 5 autogoals per match would keep his spot in team. Game is crap but we love it for spamming /ff and write ape, garbo etc.
@wudookid11 ай бұрын
This video clip with Jankos is great example of what is actually going on with League. The game's being killed not by devs but by players. Game has became so much "power-creeped" (which is game dev issue imo but that's another topic) that approximately I believe 70%-80% players want to feel and be that "GODLIKE CARRY" and god forbid if they are behind. They will troll, surrender, cry in chat and just stop playing game in general. Modern League of Legends is plagued with so called "Naruto syndrome" players. They prefer to lose game, time and mental instead of letting somebody in their team to carry the game. Basically extreme narcissism in video game...
@domsou778011 ай бұрын
Thing I most hate about playing league is matchmaking and champ select, so I'd rather have fun playing through 2h game even if I lose, than surring and matching for 6 games instead
@cannottrust371011 ай бұрын
The losing team can turtle and hope the enemy throws *There is no play they can make to actively win the game* This is not good games
@Kaiser2511 ай бұрын
I agree with everything expect the buff/nerf point. The game has been suffering a ton from powercreep over the years and some of the older champs need help to keep up with the rest of the pack. Another good thing with buffs is that they are overall more exciting to the game then nerfs. I think they should keep up with more buffs then nerfs but ramp up the nerfs on some of the more prominent cases of champs that are on the spotlight for too long, instead of flipping it and having more nerfs over buffs
@geoDB.11 ай бұрын
Buffs end up in damage creep which leads to faster team fights which makes the game less fun imo
@horyukinen11 ай бұрын
it’s just a fatherless generation problem I had a dad, so surrender is never an option, he taught me that
@lssjvegeta710310 ай бұрын
Enjoy the 4v5 then i just go next acc
@faustosapienza737511 ай бұрын
the biggest problem is how badshit this game is developed, i just cant play if i meet a ranged champ on top, makes nonsense such pick should work, me with a jut buffed voli killed under turret withput even being able to touch a minion, makes nonsense that at level 1 he can melt me in btween the minions
@mittr672411 ай бұрын
Honestly, before the FF thing started, everyone who didn't want to play the game anymore and wanted to leave was forced to play a looong match with 4 others who wanted to play. They were told to suck it up and start crying, but now that the roles have reversed, suddenly that's a big problem.
@adsteller11 ай бұрын
What does stop you from alt F4 in that moment?
@GE_Photon_Lord11 ай бұрын
@@adstellerA ban? What kind of question is this pal. He just means that now we have an option to leave the game vs back then, which is good. Problem îs that its just too abused.
@adsteller11 ай бұрын
@@GE_Photon_Lord why should anyone one have the option to leave a "competetive" match early? (Normals aram etc. not included) So if you alt F4 you ll get a bann. If you reached the point where you stop playing to the best of your abiletys just cose you wanna, go next. Should that one not also be punished with a timeout?
@GE_Photon_Lord11 ай бұрын
@@adsteller No lie, I don't understand. Your english is so broken. Also, no matter the gamemode, you should be able to ff. What's the difference between ranked and a normal game? Nothing besides LP gain. So you essentially play the exact same game. I dont see why you shouldnt be able to ff if you genuinely want to get out and dont care ab the LP loss. And regarding to what I said earlier...no one wants to alf f4 the game because you get punished more besides the LP loss. So you have the option now to press ff instead of scooping. If ff wouldnt exist then this game would be even more broken, a lot of people would just leave without notice. "If you reached the point where you stop playing to the best of your abiletys just cose you wanna, go next." - this is tilt, exhaustion or you genuinely cant win that game. If its one of the first two then you should be punished ONLY if you troll or grief. If you just press ff it's not a big deal and in fact it's your right to press it. But it's not justified, I agree.
@Igotaglockinmyrari17shotnot3811 ай бұрын
@@GE_Photon_Lordyour argument make no damn sense Go play pvp
@nami-311 ай бұрын
15:39 this would be a very good change
@ryuma14311 ай бұрын
Sometimes people should just accept the game is lost ff and go next … i hate this never surrender mentality that some ppl have its just time waste
@theultrabananaconsumer11 ай бұрын
you're wasting your time either way, winning or losing doesn't matter. You're already wasting your time the moment you accept the game, better learn to enjoy lost games as much as won games. If you're seeing an imaginary number go up and think that's not a waste of time you got bigger issues than "never ff"
@ryuma14311 ай бұрын
@@theultrabananaconsumer i can only enjoy the game when i win thats the only reason to play win against others …
@snoodude10 ай бұрын
Bro, he straight-up addresses and counters your exact mentality in the video. Get better mental or stop playing ranked.
@אוהדשמש11 ай бұрын
I have a better solution: get into a game, play it, have fun, if after 10 minutes youre toxic, angry, wanna ff, dont play league. If you are having fun, keep playing.
@sasukefaan11 ай бұрын
The only reason you think this is because you play a selfish soloq champ that can always play the game: velkoz support, you need a better perspective. Most games aren’t worth playing or are literally unplayable for other roles/champs
@Andiandru11 ай бұрын
I'm in favor of FF mentality. A game is made to produce positive feelings to the user. Let's sum them up into happiness and enjoyment. If one match isn't fun, why should I keep playing it? I'm not getting the feedback the game was made for in first place. I'd leave if I could, but if I do it, I get punished. Then, ok, I'll troll, try to get some enjoyment of that disastrous game, well, I can't do that either because I'll get punished too, so, what are my choices then? Play a match that's condemned already and try to prolonge it 45 more minutes because I MIGHT win? Well, that's an option, but it's not worth it since a losing situation can may be turned in what, 10, 15% of the cases, at most? Nope, not worth it. That leaves me with the only choice left that doesn't incur a punishment: FFing. Look at SP games. When the user is not enjoying their experience, they just quit it without any punishment. Why are multiplayer games so different? "Well, duh, that's because you ruin fun for others" They can leave too if they want, no biggie. "They lose LP if they leave or get leaverbuster" Well, easy solution, the only one punished is the first one to leave. Easy solutions, it's not that deep. Let people play the way the want.
@zasufka460511 ай бұрын
You literally look too deep into that problem, the reason why people surrender and give up early is that people are already done playing with monkeys ruining every game, dying every single minute and int. As long as there is no punisment for going 0-8 in every single game this problem will not be solved. How many years we have to wait for better ranked quality, just put those morons who int every game into separate queue or make them play normals instantly after inting the game.
@Ganon99911 ай бұрын
Since playing league the last couple of weeks after taking a break for several years. I've noticed that even with bad or rough laning that you only really know how the game can go after you start having several team fights. This is just in draft pick and not ranked but I've had teams make strong comebacks once we get some items and start to team fight, play objectives, and push middle when we can. I'm still getting the hang of the pace of the game and relearning what every champion is capable of, which is a lot of fun. I do notice people wanting to surrender every game, especially when it makes no sense in my mind.
@amarsaikhanpurevee703511 ай бұрын
I knew this was coming but man whole ass short movie?
@theolin548611 ай бұрын
Heres a thought, what if they made this 2 seperate gamemodes 1 were ypu can ff and 1 were you cant
@LiamHoneymaster11 ай бұрын
The ff mentality needs to go. I would personally in ranked love to see surrending go away. Ever since I've stopped giving up and just play my best there's always a turning point in the match where things start going in your favour like knocking out the enemy stronger members to allow your team to snowball back into a win or just in general working as a team in a team game (shocker) to win that unwinnable game. Like an example of a game we didn't ff we almost lost. Like one more hit on nexus and would of lost. But we were just on the back burner farming and stopping enemy pushes for a good 10 15 mins to then allow us to get an ace and push and win the game. All it takes is abit of time or the right conditions to win. Never felt happier about a win
@soulsemblance316311 ай бұрын
Hey azzapp as someone who barely ffs this resonates with me. Although my surrender rate is low because I wanted to keep the rarely surrenders badge that professor gives prople that always vote no. I main top and usually i am 0 0 or 0 2 and play for objectives so it annoys me to no end when ppl only look at kda when league is an objective based game and about 80% of the games are a 50 50 where those with better mental end up winning
@himissisgaming11 ай бұрын
i started not ffing. just sat through 4 hours of losing was really fun can totally reccomend you to just hit yes
@pyroteknikk312711 ай бұрын
Skill issue tbh
@bhipsahoy516811 ай бұрын
Skill issue
@himissisgaming11 ай бұрын
@@bhipsahoy5168 xD hows silver?
@my_parents_mistake11 ай бұрын
If i have plans for dinner to leave 5pm and my game seems over at 4:10 i would rather ff and be able to play another game without being late than having the game go up to 15 more min and not being able to play another.
@fidako111 ай бұрын
Me, personally, got into league like a year ago and as soon as I started, I noticed that in a lot of games ppl would type ff 15 and ff early. Which was a wee bit strange for me as a CS player, where the conditions to ff are very strict, but over time I got used to it and didn't give it much thought, accepting it as a part of the league culture. But when I started watching ur vids a month ago or so I decided to try out the anti-ff strategy. And well... I found it a bit surprising I actually got positive results. Like, the other day I had Akali on top 0/15 vs a 11/3 Renekton and generally fed enemy team, when I had stats like 5/5/3, but in the end we somehow won that game with our team ending at 74/59 because we managed to win a couple of teamfights and objectives (low ELO btw). Thank you for making me change my ways. :)
@denijovanovic993510 ай бұрын
they just have to implement afk system like in the dota2, just go afk and play another. While u cannot be reported for that tho.
@wyattdupre27214 ай бұрын
I had a similar mindset with master duel, I would give up once I saw a certain archetype or combo I knew my deck would lose to. I kept getting mad that I couldn't understand how to play certain decks cause I couldn't get any "winnable" games but once I started playing through duels I knew I would lose i learned certain interactions and combos that I never realized. The game started being a lot more fun when I had the mindset of "how can I break the opponents board" rather than "how will my opponent kill me this time"
@yoshi59611 ай бұрын
You gave a lot of guarantees in this video without proper backup sources. How can anyone trust what you are promising? "Within this timeframe, X people will get accustomed to Y". Who says that? A lot of presented arguments in this video are the same, you try to debunk data without providing data yourself. It is a nicely made video, but to me it seems more of a "try to believe in the power of friendship" type of video then one that actually provides counter data to provide a debate on even ground.
@martinmendezhennink385711 ай бұрын
Was never huge on surrending but I know I did give up fairly often. the past week I have switched to no ff and I have not only been more fulfilled by games but even improvements to my own play
@kfs_hellbourne752511 ай бұрын
ive tried your recommendation for some time now and im happy to say its working. ive had multiple games where my team tilted early and i was able to keep them in and win (although most of the time i was the one fed one on the team)
@joshuekz724311 ай бұрын
I never FF and i never will, partially because of the reasons you mentioned, but mostly out of spite, i hate the feeling of giving up so i always try to win even if I'm alone in a 4 AFK game.
@joshuekz724311 ай бұрын
I even mock the enemy team when they take 30 minutes to win a game that was supossed to be free for them, i say things like "For a 30-6 game, it took you a long time to win, jerk"
@sveinerik116611 ай бұрын
Why not track the individual yes to no ratios, and make it a part of matchmaking in a linear fashion, meaning lower impact the higher the elo
@hextaped11 ай бұрын
It's kinda funny, but the data they had about "Failed FF's end up being lost anyways." I remember for the longest time people would just straight up run it down if their FF failed. Like they'd go to every lane feeding, and if you looked at their match history they did it tons without bans. That data was horridly skewed because of that kinda behavior for sure.
@bencurtis77711 ай бұрын
Also just want to say if you get two that vote no the other three that voted to surrender will sometimes soft int. Like purposely just over push lanes and get picked etc. Lots of ways to soft int and then your basically know it is over because they ffd in their head
@emprahsfinest709211 ай бұрын
If I’m stuck in game that’s already lost I sometimes just mute all and rage split till it’s over if I’m tilted enough.
@Uthael_Kileanea11 ай бұрын
At least make the surrender vote pop up out of combat...
@krusellobello949211 ай бұрын
Since watching your vids I really started to notice the ppl who just wanna ff 15 After 2 Minutes. You have Them in like every second game. For example just yesterday i had a Aatrox on my team and After one play at Minute 8 where my mid lane Duo didnt ping enemy missing and he died he wanted to ff and ran the Game down. And before he started to int he was Hard winning lane and me on botlane with my adc aswell. We couldve easily Turned it if he hadnt surrendered.
@Captain_Garchomp11 ай бұрын
I am stuck in this low elo, bronze hell because (yes I suck, but I'm improving and getting better) but because of certain teammates having a bigger ego then they think, and giving up as soon as a single death or one thing goes wrong. Ever since I've adopted your attitude, and tried to be a person of positivity in my games, I've been seeing nothing but improvements, small because hey, I'm in bronze, everyone there is bad and still figuring out the game, but improvements non the less. Thank you Azzapp
@wildmonkeycar6 ай бұрын
I started the game a few months ago with this mentality, where I wouldn't surrender unless it was necessary. Despite this, and almost exclusively playing quickplay, I've managed to pick up a 23% surrender rate, nearly 1 out of every four games lost because my team gave up early, even though I try to avoid the ff. And this isn't a small sample size, either- I've played probably close to 1000 games since I started, and it never ceases to amaze me how quickly some people are willing to give up
@wordswords768511 ай бұрын
I think ffing should be in the game However, I believe only the system should know how many on your team is currently ffing. Like if you want to ff, you check the "im willing to ff" if all 5 players do this the game ffs. You could be the only one ffing, it could be 3 people ffing, you don't know
@thelawgaming517111 ай бұрын
League community should compare high elo games with high elo games in HOTS where FF doesnt exist
@jususi7111 ай бұрын
Having watched abit of the video by now, ure spot on with a lot things but its not fair to compare league to a game like overwatch, in overwatch if things are going bad for you(troll comps/player skill difference/toxicity etc etc), youre gonna be let out of that ranked game really quickly since a clean sweep takes what, 15minutes?(included hero selection and wait times) In league, all the way from champ select, if your teammate(s) are typing and being hemoroids, you know you are in for 25-50min+ of pure agony since if only 1 person wants to lose the game is almost impossible to win, its very common to get to like 30min-ish even if u have someone who isnt playing to win, but ure just gonna lose anyways because the enemies eventually just rolls up with baron, 2+ inhibs and soul/elder and just caves your base in.
@Lucas_Saycool11 ай бұрын
I gotta say I'm a player that abuse surrender, not only in League, but in any competitive game. I've seen some people saying that not ffing helped them to enjoy the game, and I will give it a try, in a few weeks I will came back and edit this comment with the results(I hope I don't forget about it)
@Pablo_Barnes11 ай бұрын
I play in the LAS server and it's wild in here. The ff mentality is so unbearable people are just fighting their teammates more than their enemies at this point, everyone's playing a blame game instead on focusing on playing good, trolling and spamming "ff" after dying like once in 10 minutes is unbelievably frequent. I really hope that in a close future people will get the message that if they want to win the game, then they should really play it instead of choosing to give it up and blaming anything but themselves. Loved the video, keep up the good content, greetings from Argentina!!
@robertron530311 ай бұрын
Started out with no ff mentality ever but over the last 2 years started ff ing and now I’m ffing almost every game for even minor fails. Sadge
@Dr.Ham_longsword7 ай бұрын
this video has lots of massive unanswered issues. but i really like your idea about making the surrender unanimous on the scoreboard. 1. league is the most toxic community around bar none, the idea that suddenly they'll stop inting/afking after a month because "well they cant surrender" is crazy and completely underestimates how dedicated people can be to sabotaging themselves and others. T1's old videos are a great example of this. 2. the balancing of the game pretty much since mythics in season 9 has been continuously on a downward spiral and if you REALLY want to get players to try more and play harder, fixing those issues are far more likely to have positive results. 1 bad match in s14 vs 1 bad match in season 7 is night and day different. in the past, while some characters have had crazy power (like rengar 1 shotting people off jump for a whole split) all the meta champs are doing that and completely oppressing most other champions in the process, because you're either the best or not good enough. 3. equating korean gameplay culture to listening to k-pop is insane. you just said it's unreleated to how well they play but they get to play out early game more than any other region and that gives the chance to completely perfect it off more time spent playing it. plus toxicity doesnt have time to fester if the game is over in 15-20. sure someone might get mad and rage a bit but they dont have time to really tilt off the world and cause terrible games for people for the whole day. 4. your entire equation on how important those "winnable" games are is lacking so much information. firstly as you just said noone knows if the game is winnable, the enemies can always make a mistake. which is true, but statistically speaking getting an extra game each hour means i get to play an additional 2 games a day if i play only 4 hours. meaning instead of 4 games per day i get 6 games per day. after a whole week i've already played 14 more games than another me playing for 4 hours. statistically if i am only winning 55% of my games i get way more value out of more games than i do out of a few losses swapping over. 5. you say low elos dont know the game and therefore cant know if they'd win or lose sounds very much like asking for an elitest mentality because while i 100% agree with that statement itself it also means that they dont know how to staunch the bleeding. meaning when they lose it's going to be much more 1 sided as they dont have the skills to make a comeback at all.
@moots2711 ай бұрын
The biggest problem is allowing people to create multiple accounts. If people get banned they just make a new account. Therefore there are no consequences to people's poor actions in the game. The sad part is League is a great game with a terrible/toxic player base. If we could have accounts tied to ip address or a phone number it would eliminate the majority of smurfs and there can be actual consequences to people's actions in the game. In a perfect world our game accounts would be tied to some form of government ID or social security. The lack of consequences also feeds into everything, including ff culture. Who cares about their account or mmr when they can just make a new one.
@masonrobillard25549 ай бұрын
I used to try my hardest to win every game no matter the score but over the years the burnout of losing many games after trying my absolute best had caught up to me. It got worse over the past few years as it felt like more people would check out after 1-2 deaths in lane. I even started to think it was more than reasonable to give up and wait for the 15 minute FF as soon as a game felt lost. Eventually I had to admit to myself that I had become one of these frustrated players that was addicted to a game I no longer enjoyed and decided to quit playing all together. I think more and more players are finding themselves in the position I found myself in. Nobody who truly enjoys playing League would want to give up so easily.
@escapegrass11 ай бұрын
I started watching azzap when he boycotted velkoz, and Im glad I found this man. He says quite possibly the most relatable, truthful, and nice stuff a league player has ever said. Keep it up Azzapp!