It's so nice not having an earthquake in your hands when firing anything, genuinely lovely
@Rxqe15 күн бұрын
@@IKEACherryChair for real, makes it feel closer to older cod
@subaraz15 күн бұрын
Hearing that Launch has been datamined makes me rather excited. Because Launch was the only map (at least that I know of), that has an interactive event of some sort. In around half way through the match, the Spetsnaz rocket takes off and never to be seen again.
@Rxqe15 күн бұрын
WMD has a train that passes through, Radiation has the middle of the map trap door thats interactive, couple of BO1 maps had quirks like that
@Mertl.15 күн бұрын
With this update if you use toggle focus (hold breath) you’ll basically have no sway if you press shift as you’re ADS’ing. So target laser can be obsolete
@Rxqe15 күн бұрын
ye thats true too
@NostalgiaFPS15 күн бұрын
That prestige mastery card is so cool, definitely will add that to the list of things to grind
@Rxqe15 күн бұрын
oh for sure 100% im excited to get it
@cwdii15 күн бұрын
This balance patch has been a fucking godsend, definitely brings back a lot of the arcadey fun from the days of old. The MP is moving a lot closer to a barebones BO4 experience and im ALL for it, the addition of Hacienda definitely gives me that feeling im absolutely loving it. Just give me more small-medium maps with 3 distinct lanes and we will have peak. Fuck all this meat grinder bullshit
@Rxqe15 күн бұрын
real as hell cwdii2k
@ByLJT15 күн бұрын
Field upgrade is best waiting for stakeout 24/7 and doing it on hardcore, its how I did most of the triples and 100 kills with them, hardest probably being neurogas since it has a long charge and since 1 person sets it off other people avoid it. Morphine injector was okay since people didnt expect you not be dead in hardcore they stop shooting. Hardest one might just be streaks, what lobby will have up more than 1 uav if you're streaking to get an interceptor
@Rxqe15 күн бұрын
wait I have to use the morphine injector for 100%?! ya nah its cooked i fear
@SaekAncient15 күн бұрын
hacienda in bo6 pretty much proves how fucked the spawns really are and for classic maps in the future they need to adjust them to make sure the flow isn’t fucked and slower than it was in the previous games.
@Rxqe15 күн бұрын
@@SaekAncient can see that, I know there was a note about spawn adjustments for hacienda specifically in yesterdays patch but haven’t played it enough to see how it is. Hope that when they do add more throwback maps that spawns are more in tune
@geeljirefrost731815 күн бұрын
Upheaval was (imo) the best war map in waw. It played so well in that game mode specifically so I can see it being fun in hard point. A map they remade once in bo2 is courtyard (dig) and another they remade in bo1 is cliffside (hazard). Both would be great.
@Rxqe15 күн бұрын
Oh dude Upheaval hardpoint would probably go astronomically hard, would love that
@arhont506712 күн бұрын
Will you make a video on the state of PC CoD in 2025? Tnx
@Rxqe12 күн бұрын
yes
@mintylectable14 күн бұрын
hey rxqe how u doinnnnn
@GhostProtocolXL15 күн бұрын
I'm seeing a lot of controller players are not happy about the removal of visual recoil which is weird to me. The way some people acting as if like controller players are now in the mud or something.
@zoovaado775915 күн бұрын
It’s because now aim assist is indirectly nerfed because everyone including kbm have less visual recoil
@Rxqe15 күн бұрын
I don't get it honestly either, isnt seeing people a good thing? LOL
@GhostProtocolXL14 күн бұрын
@@Rxqe I don't know when the last time I played with iron sights so after this update I might actually try some guns with iron sights. Plus the OG CODs never had this much visual recoil bs like what we get these days and no one had any problem before so why all of a sudden it's a problem now?
@GhostProtocolXL14 күн бұрын
@@zoovaado7759 how? From what I understand, guns aren't gonna be laser guns and they still got their recoil. KBM players still has to manage the recoil. And it's not like controller got the visual recoil and KBM doesn't, both are in the even playing field so how can this be problematic for controller?
@zoovaado775914 күн бұрын
@@GhostProtocolXL because aim assist negates the visual recoil whereas on kbm you don’t have aim assist to help you. I’m not saying I agree or even that this is the case I’m just speculating. I’m a kbm player and I’m happy with these changes