The bone dice are a nice touch. Love Esper’s stuff.
@WallyDM2 жыл бұрын
Thanks! And, yep. It has been fun coordinating this with Esper. The Emporium book is magnificient. Cheers!
@mikemckinney70312 жыл бұрын
I love this Bone Pillar trap, and the minis getting a skull shower during the video.
@WallyDM2 жыл бұрын
Awww yeah. Making it rain with skull terrain! lol. Thank you Mike!
@trumblefamily78322 жыл бұрын
I added this to a set piece boss battle (4th level, 5e) and it made for a very dynamic encounter! Brilliant idea, Esper! Thanks for the video, Wally! Top quality as always.
@WallyDM2 жыл бұрын
Hooray! I'm glad that you and your players enjoyed the encounter. I hope to present another one of Esper's ideas in a few months. Stay tuned!
@esperthebard2 жыл бұрын
I applaud you, sir! You really went all out on this one, an excellent presentation here. I quite like the touch of the sinister laughter.
@WallyDM2 жыл бұрын
Thank you Esper, I'm glad that you liked how this came out. I am super-stoked to have your book. So many amazing ideas. And... cool that you noticed the sinister laughter. I also included plenty of Magic the Gathering miniatures and art for ya. lol. Cheers, my friend!
@TomMcSod2 жыл бұрын
This will definitely be in my next session! I love it's scalability, and the fact that I'm throwing my nerds into a chronomancer/necromancer's dungeon, so it absolutely fits narratively.
@WallyDM2 жыл бұрын
Hooray! Perfect timing then? Glad I could help. Cheers!
@HowtoRPG2 жыл бұрын
Nice combo Wally and Esper.
@WallyDM2 жыл бұрын
Thank you Fred! I'll probably do another one in the future and try to get Esper in the video next time, lol. Thank you again for introducing us!
@DungeonDad2 жыл бұрын
This is excellent
@WallyDM2 жыл бұрын
Thank you for watching, my friend! I appreciate you. :-)
@TheAceman11002 жыл бұрын
I like this a lot. I think another cool way to scale it would be to have a couple pillars in the room maybe in a boss fight
@WallyDM2 жыл бұрын
Oh, dang, absolutely. Having two or three pillars would be a lot of fun (for the DM, anyways). lol. Great idea Aceman!
@jamesd90152 жыл бұрын
Thanks for another great video, Wally! I love the usability of a trap like this, as the whole idea could be changed to suit any scenario. Maybe the players are on a deserted island and rather than a bone pillar, it's like a Totem from an old forgotten tribe. Same could work on a space-bound session with aliens. Any flavour could work with this; countless possibilities to be used anywhere at any level. Great explanations as always!
@WallyDM2 жыл бұрын
I love the idea of this being a Totem! Heck yes, that would be super-cool. Thank you for watching! Always good to see my Discord friends in the comments. ;-) Cheers!
@Lexaire2 жыл бұрын
It's simple but engaging, and more importantly it offers an interesting paradigm: traps during combats. Always great decision trade offs when there's pressing issues like dealing with the trap during a combat, and you generally need to keep the trap simple or with a defined process to keep things moving during combat. EBEP01-The-Iron-Titan from the Oracle of War AL campaign has a bunch of scenarios like the Bone Pillar.
@WallyDM2 жыл бұрын
I also find the trap + combat to be intriguing. Complex traps are relatively new to me and I'm starting to appreciate them more. In fact, another complex trap will be out in 2 weeks. ;-). But yeah, I'm a fan of this one for sure. Simple and easy to run. I'll have to check out those references, I'm not familiar with them. Cheers!
@biffstrong10793 ай бұрын
Very Cool. Like this one as is.
@WallyDM3 ай бұрын
Yeah, Esper has some really good traps, for sure!
@FlutesLoot2 жыл бұрын
Bone Pillar is ready
@WallyDM2 жыл бұрын
Ready to crush.
@NegatveSpace2 жыл бұрын
I've been trying to think of ideas for an arena one shot, a rival team and traps. While watching your video I thought of how about two side by side gauntlets made up of traps and obstacles, one for the player's characters to go through and one for the rival npcs to go through! At the end could me a plot reward. :)
@WallyDM2 жыл бұрын
I love this as an obstacle in a gauntlet. That would be so much fun!
@TriMarkC5 ай бұрын
Hopefully no speed running through, either. They have to deal with each one to get to the next challenge.
@elmi17 Жыл бұрын
Imma put this in the Hall of Bones in Ravenloft but adding the dragon skull on top of it to utilize the dragon's breath weapon as another attack option. Thanks for idea my guy ✌️
@WallyDM Жыл бұрын
You are welcome! I am glad that you will be able to use this in your game... and tell your players, I'm sorry. lol. Cheers!
@TriMarkC5 ай бұрын
Very nice mod to this idea!
@122MrShorty2 жыл бұрын
i love traps like this where there are multiple solutions for creative players.
@WallyDM2 жыл бұрын
Me too! This one definitely covered a lot of bases and was well thought out. Cheers!
@Vaggumon2 жыл бұрын
Oh... looks like I'm buying a new book.
@WallyDM2 жыл бұрын
The book is really, really good. For sure.. Esper definitely put a lot of his life's work into it. Cheers!
@M33f3r2 жыл бұрын
Would be cool if the number and type of skulls in it changed depending on how hard of a trap. A really basic one would be 3 goblin skulls. A really max level one would be a dozen dragon skulls or something
@WallyDM2 жыл бұрын
Ooooh, I love the idea of different sized skulls, as well! Thank you for sharing. :-)
@dr.feargood26692 жыл бұрын
I like this; very scaleable and would fit into any dungeon. Map-making time.
@WallyDM2 жыл бұрын
Excited to see what you come up with!
@vger90842 жыл бұрын
Cool video, I think I can work this into a Star Wars game as a Sith dark side construct.
@WallyDM2 жыл бұрын
That is awesome that you can use this in a Star Wars game! So cool. Thank you V'ger!
@vger90842 жыл бұрын
@@WallyDM D6 SW doesn't have a wisdom attribute so I'm thinking that the Terrible Cackling will be an Intimidation vs the PC's (Knowledge) Willpower skill. A 🎲 on the Wild die would have them flee the room for 1D6 rounds(until they get their courage up).
@greatmoustache87312 жыл бұрын
Interesting trap idea. I could see a few ways to potentially scale it or modify it, and some fun ways to tie into lore for the world depending on location. Thanks for sharing it.
@WallyDM2 жыл бұрын
Thanks my friend! Glad you enjoyed the trap. :-) Glad to have you back. Cheers!
@TriMarkC5 ай бұрын
I’d love to see the build for these traps! BTW the display cases on far L & R could also be part of this as a scaling element. Perhaps if the main Bone Pillar is physically destroyed, those two are charged by the necrotic energies released. Since only semi-complete, they don’t have all the same properties, but the each get part of the original’s abilities.
@WallyDM4 ай бұрын
Oh wow, I really like that idea for the display cases. It's a great way to extend the encounter if the bone pillar goes down to fast. Great ideas, thank you! And, glad you enjoyed the trap. Feel free to offer any suggestions on what type of trap you'd like to see next and I'll see what I can do. :-) Welcome to the channel, cheers!
@b0baf00t82 жыл бұрын
Cool trap. And I like your ideas for scaling this trap up.
@WallyDM2 жыл бұрын
Glad you liked the idea. Thank you. :-) Cheers!
@RIVERSRPGChannel2 жыл бұрын
This is a good trap I like the scalability too
@WallyDM2 жыл бұрын
Thank you Rivers!
@minimoose78902 жыл бұрын
"Muahahaha!"
@WallyDM2 жыл бұрын
Love me some evil laughs. :-)
@cassiacmueller2 жыл бұрын
I like this one a lot! Will def try to use it in out upcoming session
@WallyDM2 жыл бұрын
Hooray! Also, great to see you. Hope you have been doing well. :-)
@cassiacmueller2 жыл бұрын
@@WallyDM I am doing great! Hope u as well 😄
@WallyDM2 жыл бұрын
@@cassiacmueller Good to hear! And yep, I've been busy, but doing good. Cheers!
@dbretton2 жыл бұрын
It's this really a trap?
@WallyDM2 жыл бұрын
Yes. This is a "complex" trap, which is different from a normal trap. _"Complex Traps work like standard traps, except once activated they execute a series of ACTIONS each round. A complex trap turns the process of dealing with a trap into something more like a Combat encounter. When a complex trap activates, it rolls Initiative."_
@dbretton2 жыл бұрын
@@WallyDM Would a stone golem be considered a trap?
@WallyDM2 жыл бұрын
@@dbretton You might be able to play with some grey area with this. Perhaps the Stone Golem is created to remain stationary, but to attack when its perimeter has been breached. However, it is still going to roll for iniative as opposed to complex traps that have set initiatives per their description. Also, complex traps can be disabled through countermeasures, whereas golems typically are not. Most traps are set in place, where golems can move, and complex traps can have multiple functioning parts that act on set initiative of 10 or 20. But yeah, some grey area with constructs and traps. THis was an Interesting question that made me think a bit. I appreciate that. Cheers!
@mmardh7992 жыл бұрын
spooky!
@WallyDM2 жыл бұрын
Indeed! Thank you. :-)
@brugernavnhvaderdet10 күн бұрын
LOL, i saw the thumbnail and thought of the magic card the art is from. It is a terrible card, so i thought you would be talking about how it looks cool but is a "noob trap".
@WallyDMКүн бұрын
lol, yes. This is from the card "Skull Storm", I believe. It's funny how a lot of terrible MtG cards have kick-ass artwork. Thank you for watching. Cheers!