The Current State of Spatial Audio Tools and Formats - Guillaume Le Nost & Olivier Petit - ADC23

  Рет қаралды 705

ADC - Audio Developer Conference

ADC - Audio Developer Conference

Күн бұрын

audio.dev/ -- @audiodevcon​
The Current State of Spatial Audio Tools and Formats - Guillaume Le Nost & Olivier Petit - ADC 2023
In the past few years, “spatial audio” (or rather object-based audio) has made its way from the movie theatre to the home cinema and is now reaching about a 100 million potential pairs of ears through major streaming services. For artists, space is a whole new creative dimension they can start exploring, but creative-focused tools are currently lacking. For mixing engineers, 3D panning is a new tool joining EQ and compression to achieve their goal: a clear mix where each element has its own place and contributes to a great overall result. Mastering engineers are facing unique challenges as on-device rendering of spatial audio makes it extremely difficult to control the final result.
In this talk we will look at the tools and formats currently available for music production, mixing in the studio or mixing for a live show. This includes DAWs, media engines, live renderers. We will focus on their specificities, the challenges for interoperability, as well as the missing bricks required to enable smoother and more enjoyable workflows.
Link to Slides: data.audio.dev...
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Guillaume Le Nost
Shaping the future of live sound with immersive audio technologies and innovative Sound Experiences. Interests in spatial audio, object-based audio, creative technologies, music technology and live sound. Keen musician (flute, bass, piano).
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Olivier Petit
After an MSc in Integrated Circuit design, I have joined the Creative Technologies department of L-Acoustics in 2018 as a C++ software engineer. I have been taking an active part in developing innovative technologies to bring immersive audio to live performances, striving to better connect the artists with their audiences. I love the challenge of deploying audio solutions at large scales with high sound quality and (of course) reliability. Making sure our products are as intuitive and easy to use is also a priority for me. Unlike most of my peers I don’t play any instrument, I love climbing though!
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Streamed & Edited by Digital Medium Ltd: online.digital...
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Organized and produced by JUCE: juce.com/
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Special thanks to the ADC23 Team:
Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra
#adc #dsp #audio #spatialaudio

Пікірлер: 2
@MDHeleniak
@MDHeleniak 3 ай бұрын
Excellent presentation and questions. I see that we are at the right place at the right time in audio history for some new-fangle fun. I am looking forward to taking audio off the front wall.
@greyboxaudio
@greyboxaudio 3 ай бұрын
18:44 When the random person from the audience turns out to be Andrew Scheps xD
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