The DEFINITIVE Halo CE Weapons Tier List

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The Vengeful 'Vadam

The Vengeful 'Vadam

Күн бұрын

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@anoobis117
@anoobis117 Жыл бұрын
17:16 Fun plasma rifle fact, it continues to be fully automatic even while overheating, meaning if you just hold down the fire button you can get the entire next volley to fire at max speed without the fire rate build up.
@cosmictreason2242
@cosmictreason2242 Жыл бұрын
It actually fires faster in the pre overheat range
@KnoxCarbon
@KnoxCarbon 9 ай бұрын
Same applies to the needler
@Bagheera2
@Bagheera2 8 ай бұрын
Also stunlocks elites
@tedridout2541
@tedridout2541 Ай бұрын
Funny you say that it works for the needler too......curious. makes the needler nasty when held down
@JohnRNewAccountNumber3
@JohnRNewAccountNumber3 9 ай бұрын
"Pistol is low S tier" *I can't believe you've done this*
@Blox117
@Blox117 15 күн бұрын
this list shows he is a noob. pistol is great for covenant, sniper too. shotgun for flood and everything else is just.. not good. multiplayer, its the same
@afanoflafear
@afanoflafear Жыл бұрын
Master Chief developed crippling arthritis after Halo: Combat Evolved and struggles to load shells into the shotgun with ease.
@karstenschoenberg9736
@karstenschoenberg9736 Ай бұрын
He cybernetic and genetically augmented he probably has time
@kabob0077
@kabob0077 Жыл бұрын
33:03 Outside of maybe the end of Two Betrayals where it pays to pick off the Covenant from far away the Shotgun will _never_ leave your hands past getting it in 343 Guilty Spark and losing it in cutscenes/level transitions.
@Headless_Bill
@Headless_Bill Жыл бұрын
Facts
@daddysempaichan
@daddysempaichan 10 ай бұрын
Having played Halo for the first time recently, by gods you are SO right. Just what kind of Shells did Key's packed, like jeez.
@kabob0077
@kabob0077 10 ай бұрын
@@daddysempaichan Twelve rounds of 8-guage magnum 00 buck, baby!
@gavinrobinson8925
@gavinrobinson8925 6 ай бұрын
@@kabob0077 No, no, 0000 buck!
@kabob0077
@kabob0077 Жыл бұрын
31:49 It is a surprisingly _realistic_ Shotgun in a video game, it just WRECKS everything. The only Shotgun in videos games that I know of with a similarly realistic range is the EMP Shotgun from War for Cybertron, I got cross map headshots with that monster.
@colbyboucher6391
@colbyboucher6391 Жыл бұрын
Ehhh I think what's missing from this conversation is that when shotguns have a more believable range they're usually still sitting next to weapons that've had _their_ ranges smushed for multiplayer maps. Proportionally I don't think the typical video game shotgun is all that silly.
@MannerdDesert7
@MannerdDesert7 Жыл бұрын
honestly it's still not that realistic, the spread is still massive, it just does more damage over distance
@Tacticaviator7
@Tacticaviator7 Жыл бұрын
If it was realistic it would barely do damage to any armored units and it still has a wild spread like any other game, the only thing that is mildly realistic is the non-instant damage falloff from distance but then real life 12g buckshot can still be somewhat effective at 100 meters while this is a 8g buck that disappears after 40 meters.
@colbyboucher6391
@colbyboucher6391 Жыл бұрын
@@Tacticaviator7 And if we were gonna go that route... MJOLNIR is pretty much bulletproof and you'd need plasma weapons to burn through it.
@masturch33f66
@masturch33f66 Жыл бұрын
mannn i hope WFC comes back
@kabob0077
@kabob0077 Жыл бұрын
13:46 Finally, some recognition for the Plasma Pistol, I used to hate this thing but when I started play CE on MCC I fell in love with it. An uncapped ROF, a shield destroying Charged Shot, plentiful replacements, decent damage on practically all enemies, and pretty accurate to boot! What's not to live about this little monster?
@LordEmpyreal
@LordEmpyreal Жыл бұрын
One time I "challenged" myself by playing through H1 on Legendary with only Plasma Weapons, it was that day I learned outside of vehicle combat, and Hunters, the Plasma Pistol is easily the most effective overall weapon on the game. It's even good enough against Flood to not really require the Shotgun against them. Turned out to me one of the easiest playthroughs of my life. I also learned a few neat tricks, like that Covenant vehicles, which normally have limited health bars, take no damage when noone is occupying them. So quickly exiting and re-entering your Ghost allows you to prevent it from taking damage
@kabob0077
@kabob0077 Жыл бұрын
@@LordEmpyreal Wait, Covie vehicles have to be manned to take damage?
@LordEmpyreal
@LordEmpyreal Жыл бұрын
@@kabob0077 Yep, unmanned they become invulnerable objects. Though they will retain their previous health when you get back in them.
@kabob0077
@kabob0077 Жыл бұрын
@@LordEmpyreal Huh, didn't know that.
@renkol123
@renkol123 Жыл бұрын
Playing through CE on Heroic difficulty is teaching how wonderful the plasma pistol is. I can run through a whole mag of assault rifle before breaking shields. Charged shit plus a handful of basic shots and they are dead with the plasma.
@munfurai8083
@munfurai8083 Жыл бұрын
Honestly, I don't think the Rocket Launcher being the tier you put at for campaign is all that puzzling. I've used it plenty and almost don't even care to use it that much. It has it's use as a super insta grenade, that's it. As for your tier list overall, yeah no disagreements for campaign. Adding this Edit addendum ex post facto: Tried something new and don't entirely agree with my answer anymore or at leas,t it's altered at the very least of 2-5%. It's very useful in Two Betrayals in some sections, you know, the ones where a whole swarm of Flood can charge you in certain parts? It's very useful as a fast precise super grenade, clearing out some trouble areas if you're carrying it with you. It's alot faster in that sense instead of just waiting on the grenade timers and hoping you don't get shotgunned to death instantly. Shotgun Flood are more common and can be more annoying than Rocket Flood. Having it blow up instantly especially vs Shotgun Flood swarms is invaluable. Kind of what Vadum already said in the video, but I'd add that idea more to Two Betrayals.
@LopsidedMoz
@LopsidedMoz Жыл бұрын
It's fun to use though
@patrickashmen2098
@patrickashmen2098 Жыл бұрын
Wraiths without a rocket launcher is tough
@gustavoaraujopenha8463
@gustavoaraujopenha8463 Жыл бұрын
@@patrickashmen2098 yeah, in a vacum, a Wrath is a very hard encounter to go against without the rocket launcher. But int the Halo CE campaing, as said in the video, there is no maps where there will be wraths but you have no acess to vechicles to counter it.
@jakespencer6781
@jakespencer6781 Жыл бұрын
Instant grenade super combination hallway of doom initiator (tm)
@alpharius4819
@alpharius4819 Жыл бұрын
I don't know how to feel about him not mentioning the fact that; when using explosives on flood carrier forms, their bodies have a habit of flying directly towards your head and exploding in you're face with the force of a small frag. Sometimes they somehow get plasma nades on them. I hate them in this game.
@inha1ed
@inha1ed Жыл бұрын
One thing good about plasma grenades you didn’t mention is sticking a carrier form and then killing it before the grenade explodes. The grenade explodes when the carrier explodes so all the infection forms die and the grenade explodes earlier. Its good because you can explode the grenade basically when you want, and there are no infection forms afterwards
@yeoremuthare677
@yeoremuthare677 Жыл бұрын
I wish I thought of this
@GunsAndAmmo3
@GunsAndAmmo3 Жыл бұрын
Thanks for the trick
@immatheloser2401
@immatheloser2401 11 ай бұрын
Damn bro thx, this is some big brain moves.
@carlg4544
@carlg4544 7 ай бұрын
I do this by mistake. I always thought of it as a glitch or something.
@typickoopakid
@typickoopakid Жыл бұрын
The plasma grenade has a great trick you can do with the flood. Throw it in front of your feet and run right through it. The detonation timer is just long enough that you can safely pass through it and flood chasing you from behind get cleared out. It's like a mine you leave behind that the flood run right into.
@nates205
@nates205 Жыл бұрын
ooh imma try that
@Antractica
@Antractica 11 ай бұрын
My friend used to do that same trick in MP too. Always a laugh riot.
@alexbibby9641
@alexbibby9641 10 ай бұрын
I tried this a few times in my first halo ce run just to see if it would work, i never knew for sure but running through the library first time on heroic no less was certainly an experience that made me come up with some crazy ideas that’s for sure
@carlg4544
@carlg4544 7 ай бұрын
I do this with the frag but I throw it straight down right after I jump. Sometimes I miss the jump and get caught in the blast but I still survive lol
@LordEmpyreal
@LordEmpyreal Жыл бұрын
I think the only thing you missed about the Needler is it's insane tracking range, making it's effective range around the second-third longest in the game. And it is smart enough to prioritize seeking Elites when fired across long ranges, while also ignoring most outdoor cover because you can fire over enemies's heads and it will still lock on and track down to them. In situations where you can't get a Sniper, it is extremely effective for zeroing in on, and wiping out the Elites in a squad from a safe distance, before you close in to deal with the fodder up close.
@solidice5660
@solidice5660 Жыл бұрын
I second this. Additionally, It has the niche of a suppressive tool in multiplayer. The long range can demolish any snipers who are scoped in and aren't paying attention. You would also be surprised the amount of damage you can get on someone around a corner, due to the ricochet mechanic. The thing about the needler is, it actually allows you to manipulate the way other players have to move around the map.
@dogshrapnel
@dogshrapnel Жыл бұрын
It's terrible in Halo 1's multiplayer but is honestly a solid Elite killer in campaign, it actually works very similarly in most Halo games, you need to give the needles time to actually track the target, so despite being a relatively slow projectile, it's much more effective the farther you are from the target
@LordEmpyreal
@LordEmpyreal Жыл бұрын
@@dogshrapnel I'd say H1's, 3's, and Reach's both work like that for sure. Halo 2's is more of a close-mid range Brute killer than anything. Dual wielding it on Gravemind makes Legendary much easier. Halo 4's and 5's though, are absolute power weapons.
@momom6197
@momom6197 10 ай бұрын
Not to overlook the fact that it's so satisfying to make the enemies explode with a delay. I know this is a tier list, but the needler holds a special place in my heart.
@anaveragesynapticmain5668
@anaveragesynapticmain5668 Жыл бұрын
I hope you do this for all the other Halo games as well, great stuff 👍
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
It'll definitely need to be multi-parters for the other games since there's way more weapons, but yeah, I'm down!
@anaveragesynapticmain5668
@anaveragesynapticmain5668 Жыл бұрын
​@@TheVengefulVadam *cue Halo 5 weapon variants in MP*
@RockRedGenesis
@RockRedGenesis Жыл бұрын
@@anaveragesynapticmain5668 That would be one long-ass video!!!
@Glacial_floofs
@Glacial_floofs Жыл бұрын
and then a tier list on which needler is best?
@justyouraveragem4a136
@justyouraveragem4a136 Жыл бұрын
Honestly, outside of 5, CE, and Infinite, the Halo Sandbox just felt more of just Battle Rifle/DMR over everything rather than a dynamic sandbox with different weapons serving different roles
@Klaw117
@Klaw117 Жыл бұрын
This is way more interesting than any other tier list I've seen. You actually rate the weapons' usefulness in both the campaign and multiplayer, pull up stats from mod tools, and even mention their performance in previous versions of the game. Well done. I'd love to see this detail in future Halo weapon tier lists. I discovered something about the Needler that makes it surprisingly more useful in the campaign. If you position yourself behind some short cover where the enemy can see only your head, they'll shoot at you but won't hit you because they're programmed to shoot at your chest which is behind cover. Meanwhile, you have free reign to shoot at them because your projectiles spawn from your head instead of your chest, meaning they won't be blocked by whatever cover you were using. It almost always ensures a supercombine because the enemy AI is so focused on shooting at you that they'll rarely dodge the needles.
@rellyman_ssj5228
@rellyman_ssj5228 Жыл бұрын
As a og halo fan who grew up playing CE I absolutely love this video!!! Its always nice to see someone going in depth in CE as it can be slept on because its an older game but it still holds up to this day especially in quality, cant wait to see more halo vids from you man keep up the amazing work!!!
@andrewwolfe5479
@andrewwolfe5479 Жыл бұрын
I love how analytical this is, you should do this with infinite
@Sam_Hyde_Apologist
@Sam_Hyde_Apologist 11 ай бұрын
But that game sucks
@andrewwolfe5479
@andrewwolfe5479 11 ай бұрын
@@Sam_Hyde_Apologist and?
@Sam_Hyde_Apologist
@Sam_Hyde_Apologist 11 ай бұрын
@@andrewwolfe5479 bad things don't deserve good things.
@andrewwolfe5479
@andrewwolfe5479 11 ай бұрын
@@Sam_Hyde_Apologist the guns aren't bad
@Sam_Hyde_Apologist
@Sam_Hyde_Apologist 11 ай бұрын
@@andrewwolfe5479 Eh I like the ravager cinder shot and heatwave, mangler is alright. I don't care much for the other new weapons.
@jeff3221
@jeff3221 Жыл бұрын
Great video! CE is my comfort game but even I learnt lots from this! As an aside, I think something underappreciated about CE is the Chain Reaction mechanic. It adds an extra level of engagement to firefights, especially in enclosed spaces like the tight corridors of The Autumn. You're tearing through a covenant position and then you see a grunt pull out a sticky nade, you headshot him before he throws it but now you're diving for cover because there are nades all over the floor. It goes off and BOOOOOM, everything but you is dead hahahaha. So many memories
@ShankMods
@ShankMods Жыл бұрын
I enjoyed this video a lot. I learned quite a bit about how damaging mechanics in halo actually work. I also never expected the difference between campaign and multiplayer to be that huge. I'd love to see breakdowns for other halo games with the same level of breakdown on damage calculations
@wiquid
@wiquid 3 ай бұрын
I… *still* haven’t beaten CE, but I also found all of this really interesting.
@JayDude003
@JayDude003 Жыл бұрын
The list for campaign was honestly pretty much objective truth. I pretty much forgo picking up the rocket launcher at all except on the library and maybe TB where it’s nice to have a third “grenade”.
@roddydykes7053
@roddydykes7053 9 ай бұрын
This is by far the most in depth and useful Halo weapon guide I’ve ever seen. Wish I saw it 24 years ago lol
@MasonAveKid437
@MasonAveKid437 Жыл бұрын
The tier list video is S+…nicely done. Huge Halo CE fan and I’m excited to go back and play again. Side Note: I agree on needler usefulness wise but satisfaction wise it’s S+. Isn’t this the only Halo where you can multiple supercombine the same enemy? And the chain reaction plasma grenade detonations are so awesome…when they don’t kill you haha.
@HNfilms
@HNfilms Жыл бұрын
Finally a Halo tier list video that isn't incredibly annoying. Excellent vid.
@chipsdubbo5.56
@chipsdubbo5.56 Жыл бұрын
I love your videos man! This one should be entertaining. I like that you have separate rankings for campaign and multiplayer
@ChristopherCoxFilm
@ChristopherCoxFilm 11 ай бұрын
Just found your channel through this video. Loved it! Hope you do more Halo weapons tier lists! Or even enemy or level tier lists! Your purely analytical style is much preferred to common bias on KZbin. I love learning about the exact damage each weapon does and the buffs or nerfs they receive for certain enemies.
@Vuthakral
@Vuthakral Жыл бұрын
@ 11:15 "While there's a 70% damage penalty to their shields--" I thought this 0.7 was a multiplier of damage done to the surface type, meaning it's only 30% damage reduction? Please correct me if I'm wrong
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
That’s correct, I dun goofed :(
@Vuthakral
@Vuthakral Жыл бұрын
@@TheVengefulVadam oof
@danbanasik2212
@danbanasik2212 Жыл бұрын
Welp… he was right for .5 😊
@Jjaro7515
@Jjaro7515 Жыл бұрын
@@danbanasik2212 hahaha
@Xyos212
@Xyos212 Жыл бұрын
Great detailed video! Halo CE's balance and sandbox was my favorite. I loved all the roles and utility every weapon had, and how you spawned with a great jack of all trades gun. At the time it was very refreshing compared to games like Unreal or Quake where you had a pea shooter and were useless on spawn. I enjoy Halo Infinite but out of all the Halos, Halo CE is the one I always jump back into from time to time, its just such satisfying gameplay. Just to gush a little more, I just love the feeling of the magnum and how you lead shots, its just a great feeling weapon. I love the power and intensity of explosions in CE, no other Halo had that down. CE explosions sounded amazing, shook the screen. Love the physics stuff you can do, it was just dialed in perfectly compared to the other Halos, the tricks with nades and getting power weapons, that was such cool tech. Rocket Launcher felt the most satisfying and powerful here with a fast projectile and great explosion. Its not just nostalgia the game still holds up, and has such a high rewarding skill ceiling. Love it!
@harbingerdawn
@harbingerdawn Жыл бұрын
The rocket projectile in Halo 1 is really quite slow, the later games improved on that. But I agree, best game in the series as far as I'm concerned.
@shaunjimbangan1166
@shaunjimbangan1166 8 ай бұрын
Ironic how future halo would take the exact opposite approach and just make you useless on spawn.
@aprinnyonbreak1290
@aprinnyonbreak1290 Жыл бұрын
I think the Sniper is a tiny bit lower. Probably top of B. The Sniper's versatility issues really bite it. The ammo is just rare enough that you really don't want to kill Grunts or even Jackals with it outside of Truth and Reconciliation, and using it in closer quarters is usually going to waste shots. It's also really, really rough how poorly it does in the second half of the game. It's very similar to the Rocket Launcher to me. It's good in some specific scenarios, and unweildly anywhere else. Better than the rocket launcher, because it's slightly more versatile, and has better sections where it's good, but fundamentally similar to it.
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
That’s a fair assessment, although on the missions you find the weapon, I feel there’s plenty enough ammo to go around to kill most enemies, especially on Halo where all 3 life pods that you find have a lot of sniper ammo available. I like to use it vs Elites and Jackals most of the time considering how tricky it can be to kill the latter at times.
@coltforceplayer
@coltforceplayer 9 ай бұрын
The Sniper Rifle should be kept at A because of its stealth mechanic where even if u shoot and kill an enemy, the nearby enemies won’t react to the source of the gunshot but their fallen ally instead, letting you snipe away as long as they don’t see you or survive the mag
@tarikja
@tarikja Жыл бұрын
The flamethrower also allows for area denial to prevent the enemy from directly aiming at you and gives a chance to quickly advance, get away or protect an objective. Similar to a smoke grenade or flashbang. The player at 36:24 successfully uses it to get away quickly.
@jenkinsuu
@jenkinsuu Жыл бұрын
Halo 2 tier list would be amazing next, this was an extremely well edited and put together tier list, I love how you go in depth about every weapon and mechanic and explain everything for people who aren't super knowledgeable about all the ins and outs of Halo, I've beat the campaign no less than 6 times and I never knew you could reload cancel and double melee
@IronBladee
@IronBladee Жыл бұрын
I'm afraid that one day a remake of this game will be made but all these beautiful sandbox features will be lost.
@shyland2022BC
@shyland2022BC Жыл бұрын
A remake should honor and expand on these features rather than just mindlessly plopping modern and expected ones on.
@fearlesswee5036
@fearlesswee5036 Жыл бұрын
I feel like this is precisely why they made the decision to make CE:A as basically a new renderer layer laid ontop the original game; so that none of the minor little sandbox features that'd might've been lost in translation to a full-blown remake in a more updated version of the Halo engine (particularly if the engine no longer supported it outright) would've been left behind or glossed over.
@liaogregor4047
@liaogregor4047 Жыл бұрын
​@seanhyland2022 isn't that what spv3 does? I have played it for weeks and I'm pretty sure it has this standard
@IronBladee
@IronBladee Жыл бұрын
@@liaogregor4047 Weapons like the Brute Plasma pistol are easily replaceable and already have weapons that did the same or similar job in the sandbox
@liaogregor4047
@liaogregor4047 Жыл бұрын
@@IronBladee which I think is pretty match to this idea. I don't like to have a overpowered weapon either, so adding more choices is always better. also, I think dmr in spv3 is what sniper rifle and magnum combined, pretty fun and not easy to use
@T4xEvader
@T4xEvader 9 ай бұрын
This video was SO damn good I have to watch it a second time as you inspired me to actually attempt CE on legendary for the first time.
@NYG5
@NYG5 Жыл бұрын
The AR has an extra effect where it has penetration that works against unshielded covenant and flood. It actually works better over time as a corridor sweeper for crowd control, compared to the shotgun or pistol whose projectiles have the explosive effect. With it also being a hitscan weapon and good at suppressing sidestepping elites, it's probably my favorite gun in the game. Paired with the plasma pistol with my last legendary playthrough to try something besides the typical stale pistol/shotgun combo, PP excels at killing anything, especially at midrange with its perfect accuracy and rapid fire. It tends to hitsun all enemies quickly too with its moderate damage, especially blowing off flood limbs
@lPHOTONl
@lPHOTONl Жыл бұрын
Excellent work! Very exhaustive clip gathering to keep up with the narrations. Definitely a definitive analysis of the armory.
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
Oh, you have no idea lmao. Most of the time spent on this project was highly-specific clip-gathering. I can imagine my sanity leaving the building for the next weapons tier list for h2 lol. Thank you!
@lPHOTONl
@lPHOTONl Жыл бұрын
Glad to see you working so hard on such great games my dude@@TheVengefulVadam
@MASTAChumlee
@MASTAChumlee 9 ай бұрын
This was a delightful watch in the background as I started a new CE campaign. I learned a fair amount, thanks!
@darkduds38
@darkduds38 10 ай бұрын
Rapid firing the energy pistol is the only way to consistently survive legendary
@Bunny_Boi.
@Bunny_Boi. 7 ай бұрын
Why you speaking facts tho? 🔥
@QuintessentialWalrus
@QuintessentialWalrus 6 ай бұрын
Especially when you're playing one of the levels that doesn't have any magnum spawns... sheesh!
@TheJayson8899
@TheJayson8899 6 ай бұрын
@@QuintessentialWalrusI think that’s only Truth and Reconciliation. The shotgun replaces it otherwise.
@olympian3
@olympian3 25 күн бұрын
For sure plasma pistol in the first half, shotgun in the second half. The magnum as a whole is pretty overrated for single player.
@stickfig77
@stickfig77 Жыл бұрын
I would absolutely love to see you do a tier list like this for the other games man, great work on this one. Its backed up by actual data and not just gut feelings and you clearly put more effort into this than is typical for this format. Well done, i enjoyed the watch a lot more than i expected.
@ASapphicKitsune
@ASapphicKitsune Жыл бұрын
Amazing video, learned so much (the plasma rifle nerfing as it loses battery is insane)
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
I used the wrong stats for the Campaign -> Multiplayer plasma rifle spreads. It should be 0.25 degrees min, 2.5 degrees max for campaign, and 0.5 degrees min, 5 degrees max for multiplayer. I ended up remembering the pistol’s changed stats between the two modes and used those by mistake lol I also made a mistake at 11:15 where I said the Assault Rifle had a “70% damage penalty to shields” when I should have said it only has 70% effectiveness, or a 30% damage penalty, as pointed out by Vuthakraal earlier. Also at 35:39 I should have said 40% debuff, not 60%.
@flats7
@flats7 Жыл бұрын
should probably pin this lmao
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
@@flats7just did lol
@racer927
@racer927 11 ай бұрын
16:11 Oddly reverse of what you're used to in the Marathon trilogy as the Zeus-class Fusion Pistol (the Plasma Pistol's equivalent) was the most ideal for taking down Hunters as not only did it do bonus damage but it also caused them to explode which could take down nearby enemies as well.
@kabob0077
@kabob0077 Жыл бұрын
10:20 Can I just say I miss how we could carry LUDICROUS amounts of ammo? Because I swear we've been getting less and less for maximum ammo as the games went on. 4 has arguably the lowest max capacity in the whole series.
@217adaptiveperspective
@217adaptiveperspective Жыл бұрын
The consequence of Chief not keeping his belt from CE
@clonecommandermike332
@clonecommandermike332 Жыл бұрын
That's why I always use it, it's so fun to blast away
@fytra2025
@fytra2025 Жыл бұрын
Hey man, I love your tier list, one of the most extensive and non boring ones I’ve seen, hoping you make ones on the other games too. Hope you find success here
@randomstuff508
@randomstuff508 11 ай бұрын
I particularly love the plasma rifle. It feels like an actual rifle with RANGE as opposed to the more SMG-like plasma rifles in the later games.
@emperorfridgethedude
@emperorfridgethedude Жыл бұрын
I loved this so much! Kudos for putting it out while working on Halo 2 Uncut! Would love to see a weapon tier list for the other Halos as well!
@jacobwhelan45
@jacobwhelan45 Жыл бұрын
This was outstanding and I learned more than I thought I would! Please do halo 2, it’s such a unique fps both in campaign and multiplayer
@jonvp9038
@jonvp9038 Жыл бұрын
This was an incredible video. I absolutely adore the passion you seem to have for this game. Never seen or heard of this channel but I'm glad KZbin blessed me with it. You earned a sub and I'd love to see one for halo 2 and 3
@dunngunkadoid
@dunngunkadoid 6 ай бұрын
Absolutely love the video! I'm an OG CE player and this was great. Only thing I've got to say is that you missed one of the best features of the CE plasma pistol! It is the only plasma pistol that does not drain battery while you're holding an overcharged shot.
@BrandonFlint-ro2ns
@BrandonFlint-ro2ns 6 ай бұрын
The Halo 2 variant doesn't do that either. You can hold it infinitely in that game as well.
@dunngunkadoid
@dunngunkadoid 6 ай бұрын
@@BrandonFlint-ro2ns OMG you're totally right, nice catch! Looks like I gotta spend more time in Halo 2. Ohhhh daaaaarn 😂
@SockEater4293
@SockEater4293 Жыл бұрын
I would have to agree on you there for the Sniper Rifle in Multiplayer. I had thought for a long time that the Sniper was overpowered, as in maps like Sidewinder, there would always be a guy camping on the opposing side with the Sniper Rifle, and It was almost impossible to get past him.
@arforafro5523
@arforafro5523 Жыл бұрын
This was really enjoyable, through analysis and clear explanation on why you put everything where it is and your enjoyment of Halo was showing every minute. CE is my favorite Halo and its nice to see more content about it.
@spaceangelmewtwo9074
@spaceangelmewtwo9074 4 ай бұрын
I wish the Needler at least did bonus melee damage in this game since you smack enemies with the needles sticking out the top, but alas.
@KinfolkGaming
@KinfolkGaming 8 ай бұрын
its easy to tell how much knowledge you have about Halo and it was well translated in the video! 10/10 makes me want to get back into halo 1 multiplayer, such a classic
@ericktroyo6733
@ericktroyo6733 10 ай бұрын
Very nice and extensive tierlist man ! Didn't even know the weapons performed differently from campaign to multiplayer
@okinweginwhable
@okinweginwhable 3 ай бұрын
"Just remember, you matter more than you think you do." Thank you, I needed that. Insta-subbed.
@tallynnyntyg6008
@tallynnyntyg6008 Жыл бұрын
0:50 Fun fact I learned while playing on Legendary: You can melee as soon as the tubes exit the screen, shaving off more time from your reload.
@austinpursley5247
@austinpursley5247 11 ай бұрын
Such a good video. Not even a huge Halo fan but I ended up watching the whole thing, your presentation of in-depth mechanics and how that translated to high-level gameplay/strategy was easy to follow and fascinating.
@kabob0077
@kabob0077 Жыл бұрын
19:12 My time playing through CE on Heroic with Catch (and Boom and Sputnik) on had me recoiling at this moment. Because on POA and the interior portion of Truth and Rec and Keyes are where I died the most all because of how often the enemies threw grenades right before they died. It's like if every enemy had Martyrdom equipped like it was the good old days of Modern Warfare.
@cosmictreason2242
@cosmictreason2242 Жыл бұрын
Boom plus grunt funeral is a completely different game
@kabob0077
@kabob0077 Жыл бұрын
@@cosmictreason2242 I'm glad I _didn't_ have that Skull on for my Heroic playthrough... I completely forgot that one existed. Welp, time to contemplate a Challenge Playthrough with all those Skulls on.
@l9m241
@l9m241 Жыл бұрын
I'd say that the Needler really got it's shine in Halo 3, holy crap that weapon is cracked, I personally love H2's needler with it's duel weilding, I feel as though itn't as viable an option, but H3's it really got it's shine. Also needler rifle is a fun one too from Reach.
@junioraltamontent.7582
@junioraltamontent.7582 Жыл бұрын
It's a shame the later iterations don't really treat the super combine like an explosion like CE did. Detonating nades and blasting all sorts of things every which way.
@l9m241
@l9m241 Жыл бұрын
@@junioraltamontent.7582 It's a shame, I think H2's Needler got it worse off, especially since I think it was pretty cracked in the development builds of H2 and in retail it was nerfed into the ground. I'd say the H3 one is where it shines best, while it did lose the explosion ability, the tracking on it can be insane at times lmao. I find it useful to go to on close range/mid range maps. Also Halo Reach has a fairly decent needler, but I'd say it's far lower compared to the needle rifle.
@junioraltamontent.7582
@junioraltamontent.7582 Жыл бұрын
@@l9m241 Most def. I "rush needler" on Pit and usually can get one or two free kills on people trapped in the rocket hallway. Hell yeah bro #needlergang
@kingdomkey2262
@kingdomkey2262 10 ай бұрын
In the campaign the needler is actually insane in H2 if you tap fire the trigger instead of holding it, makes it fire twice as fast and causes supercombines almost instantly.
@Rullisi
@Rullisi Жыл бұрын
I'm enjoying videos like these. I would watch all of these if you make more, no matter how long they end up being. Just listening to this on my second monitor for hours is so chill.
@FlameBurger
@FlameBurger Жыл бұрын
Incredible video. You explain your rationale very well and it's hard to argue with your reasoning. Good stuff
@MajoraZ
@MajoraZ Жыл бұрын
This is extremely in depth: you mention multiple quirks/gameplay tech and misconceptions I wasn't aware of being a thing before! As far as the rankings, I don't really disagree with them within the criteria you set up too much, but i'm not sure I agree with all of those criteria: I feel like Heroic should be the standard campaign weapons are ranked against rather then Legendary; and I think factoring in ammo availability sort of undermines the point of comparing things: If you run out of ammo with a gun you just... switch or pick up another weapon, so it's not an actual downside or detriment to the gun itself, since there's almost never a time where there's not another gun on the ground to switch it out with to actually leave you stuck with an empty gun. With that in mind, I feel like the AR should be lower in both campaign and MP, both without the ammo availability point in it's favor, and because I think the camo melee combo with it is overstated as a point in it's favor given it's relatively niche utility (At least when your team doesn't plan around it). The Plasma pistol is also lower in campaign due to the ammo availability thing, but it's an amazing weapon, and the only other thing i'd hold against it is frankly, how tedious it is to spam the trigger with your finger, which is quite literally a skill issue. I'd also put frags lower, in part because of the availability thing, and in part just due to my experiences with them, but the thought of shooting an enemy to stun/aggro them to keep them closer to where it landed never occured to me before, so that might impact my opinion. I'd also bump the Needler (and sniper) up in the campaign, both due to the ammo availability thing, and something sort of related: It being relatively bad or not-worth-it against non elites (or the flood/sentinels for the sniper) isn't exactly a big deal to me when you can just... switch it out to something better in an instant, since there will almost assuredly be a Plasma pistol or something else on the ground nearby. And of course, I'd put rockets much higher due to the ammo thing, though I think the ammo point has more validity against it then other weapons since "saving" rockets is actually a thing I'd do, depriving me of another slot. Also, in general, in addition to what I said there, i'd also bump everything down a tier or so proportionally to each other, just because I view C as "average" or meh as a starting place (wheras you seem to use that for B?), and I wouldn't have a split up S tier, but that's less a difference in relative placements and more just us using a different scale. So my campaign ranking would be: S: Shotgun, Sniper, Rockets, Plasma A: Plasma Pistol, Magnum, Frag B: Plasma Rifle C: Assault Rifle, Needler And our MP lists are mostly identical, other then the AR being much lower (In an unorganized team, you aren't going to be getting camo/using it with the AR much, though I also admit to not remembering double melee is a thing quite often. More then that, though, I just find the DPS wholly insufficient in practice: Even point blank I feel like I get pistol'd to death before I even break the enemies shields), and the fuel rod being up in S. Maybe also the Plasma rifle lower, but I've yet to really had the chance to mess around with Plasma stun due to only having played on Gearbox and pre-latest update MCC Lastly, I do agree with you that CE's sandbox is more more niche based then other games in the series, with the only thing really approaching it is Infinite with maybe reach way out if you look with binoculars. I'd argue it doesn't even really have "power weapons", in that the while the Shotgun, Sniper, and Rockets are capable of instant killing players, they aren't wholly above the other guns and are as much defined by their niches and utilities as the other guns... I just don't feel the AR and to a lesser extent the Plasma Rifle really have a distinct role going for them, but I freeily admit this could just be due to my lack of opporunity to mess with the stun, and lack of experimentation with the AR's melee and camo tech.
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
Allow me to explain why I value ammo availability as much as I do for the campaign, especially for weapons like the sniper rifle and rocket launcher. This circles back to the 3 rules I set for the list, with one of those being playing through the campaign “as efficiently as possible”. I’d rather use weapons that have more readily-available ammo than those that aren’t as much. Most of the time, I’m not going to want to waste time trying to either find ammo or search for another weapon that offers what I need for a given encounter. I’d rather just continue on with the mission. This is why I heavily value the Plasma Pistol as a top 2 gun. It’s incredibly powerful in CE, has a highly-efficient battery, and is the most common gun in the game. I don’t have to think when using it. I just kill things, then hold the action button if I’m at like 10% or less, which can take a while to get to. As for the Sniper Rifle during the second half of the game, let me explain why I don’t value this weapon as much, and would rather use something more versatile. Say I’m holding a Pistol and a Sniper Rifle on Keyes. My Pistol has to reload, so I backpack reload and switch to my sniper rifle. Thing is, every enemy around me is Flood. Unless I have nades, I’m sitting there twiddling my thumbs waiting for the Pistol to reload in the back. I’d rather use two weapons that are not only good vs Flood, but can also fight Elites when I run into them. That’s why I prefer Plasma Pistol + Shotgun, with the Pistol sometimes replacing the Plasma Pistol, on these later missions. Their combined might, along with both grenade types, take on pretty much everything the rest of the game throws at you. The Sniper Rifle cannot share this distinction since it’s deadweight vs Flood, Sentinels, and Banshees. As I said in my video, the fact the Grenades are so powerful in this game is also why I don’t value the rocket launcher that much, either, outside of very niche situations. Plasma Grenades are better squad wipers thanks to their EMP side effect, and frags are more numerous than rockets while offering similar explosive power. Both of these don’t take a weapon slot and like you said, most of the time you have a rocket launcher, you’re not using it because you’re saving it for specific encounters. That’s not versatile at all and is why it’s low on my list. As for some of the MP points, I’d highly consider watching some competitive 2v2 matches on maps that feature camo. Quick camo is a highly crucial strategy that lets the user get to full camo faster. It’s not a situational thing. This happens everytime Camo spawns, whether it’s every minute or every two minutes depending on the map. The fact the AR is a spawn weapon that gives you this ability is why I value it so much, that as well as it having the best melee attack in the game. Its damage output absolutely shreds people up close. If you’re accurate enough, you can kill someone in exactly one second, only needing 15 bullets. You don’t even really need to coordinate with someone to use quick Camo itself. It can be done in any mode, 4v4s or BTB. It’s especially scary on BTB when someone’s quick camoing and is using a Sniper Rifle. They’re practically untouchable. Learn to use Halo 1’s plasma rifle. It’s obscenely powerful now on MCC. Some people have it as an S tier MP weapon now and I don’t really disagree with them. Its stun is strong and is one of the best overshield strippers around. And yes, Halo 1’s power weapons are monsters in multiplayer. This game absolutely has power weapons. The sniper rifle is bordering on OP on MCC, and the Rocket wins games for those who control it the most, especially when backed by a quick Camo AR.
@sickbiel9449
@sickbiel9449 10 ай бұрын
Very informative video. I just started my first legendary CE campaign and this should help me a lot. I never imagined that the plasma pistol is that good in CE.
@ethanhayes7038
@ethanhayes7038 7 ай бұрын
As someone whose multiplayer shooter experience mostly comes from TF2, there's some solace in knowing we're not alone in our struggle with overpowered sniper rifles.
@XhoiZhuleku
@XhoiZhuleku 4 ай бұрын
it's op because it wasn't designed for pc😅
@CoachChungus
@CoachChungus Жыл бұрын
Gave me some pointers for my next Legendary run, great video dude!!
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
Anytime, brother ❤️
@QuintessentialWalrus
@QuintessentialWalrus 6 ай бұрын
48:45 I'm surprised you didn't mention the number one reason the sniper rifle is much worse on Xbox: the controller! Popping headshots in MCC with a mouse feels like cheating compared to how much more finicky it can be with a right analog stick. No scope headshots are almost impossible with a controller, but even a scrub like me can pull them off with a mouse :P
@LeRoiDuFresne
@LeRoiDuFresne Жыл бұрын
This was awesome, incredible breakdown
@HunteronaBudget
@HunteronaBudget Жыл бұрын
This was very well done. Definitely would love to see more for each Halo game, especially Halo 2 and 3
@Co27Enigma
@Co27Enigma Жыл бұрын
This video makes me want to play Halo CE again.
@andrewadcock6435
@andrewadcock6435 Жыл бұрын
I used to not really care much for CEs plasma pistol until I did my first legendary deathless run on the library and I will never diss it again.
@justyouraveragem4a136
@justyouraveragem4a136 Жыл бұрын
Halo CE had such a well balanced sandbox where practically everything was useful in a specific situation, which I feel Halo Infinite is kind of crawling back to rather than earlier games which had a hard precision weapon meta that punished using anything else
@justarandomperson3700
@justarandomperson3700 Жыл бұрын
Halo infinite is a VERY close second when it comes to sandbox for me. Honestly might be right next to CE instead of behind it. 343 did a fantastic job with each of the weapons and their gameplay mechanics. Only thing I don't like is the bloom on the commando and sidekick, but the positives greatly outweigh the negatives.
@justyouraveragem4a136
@justyouraveragem4a136 Жыл бұрын
@@justarandomperson3700 Bloom on the Sidekick is probably the thing keeping it pretty balanced, as currently it's a rapid fire mean machine on PC, Commando feels like the bloom is excessive though
@justarandomperson3700
@justarandomperson3700 Жыл бұрын
@@justyouraveragem4a136 They can get rid of bloom while replacing it with something more skilful. Bloom can randomly reward players for spamming shots which is the problem. Replacing bloom with predictable recoil patterns similar to CSGO/2 for example would make gunfights less rng based. Slowing down projectile speeds would also help instead of the hitscan we have now.
@justyouraveragem4a136
@justyouraveragem4a136 Жыл бұрын
​@@justarandomperson3700 true true, that would be beneficial, and would also make the BR less of a point and click gun, allow more diversity with other guns like the AR, Commando, and DMR (I refuse to call it bandit) etc.
@protonjones54
@protonjones54 6 ай бұрын
44:35 what map is this? I've never played on this map before for CE?
@TheVengefulVadam
@TheVengefulVadam 6 ай бұрын
Gephyrophobia, a map from the Gearbox port.
@thomaselvidge
@thomaselvidge Жыл бұрын
For future tier lists, I recommend ranking them AFTER talking bout their pros and cons. Keeps the suspense going and makes the viewers guessing. Great video though!
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
I'll keep that in mind!
@Hasuku
@Hasuku Жыл бұрын
Dude, as much as the flamethrower is kind of a meme, it SHREDS overshield up close. Its quite insane actually.
@TheVengefulVadam
@TheVengefulVadam Жыл бұрын
Absolutely. They just get incinerated in about a second, sometimes less.
@nicolae-alexandruluca7853
@nicolae-alexandruluca7853 2 ай бұрын
12:45 no damage in their armor? Only the shield uses hunter shield, the hunter armor is made of Hunter armor which takes half the damage of the weapon, in other words the ar does the exact same damage in their armor as in their skin
@oscarMIMA
@oscarMIMA Жыл бұрын
Well, after watching this, I need halo 2 weapon tier list more than I need breathing Awesome video!!!
@Viperspider1
@Viperspider1 Жыл бұрын
Can't argue with the campaign rankings at all and haven't played the multiplayer since I was a child so no comment there. Great stuff! More please :)
@logansharp6039
@logansharp6039 Жыл бұрын
Grunts and Jackals, FOOD. That cracked me up so much. Such a great video 👍🏻👍🏻👍🏻
@lelanddyer9461
@lelanddyer9461 10 ай бұрын
Without thinking about it, I subconsciously agree with everything you said from just plain experience from every weapon over the years. Same conclusions. Awesome.
@protocetid
@protocetid Жыл бұрын
Bro I just want you to keep pumping out interesting Halo content, tier lists would suffice.
@AkaJ8
@AkaJ8 5 ай бұрын
I just beat all campaigns on legendary excited to watch your tier lists!
@Malpaise_Legate
@Malpaise_Legate Жыл бұрын
I gave this video a Like, not because I enjoyed it, but because even after all these years of playing MCC and the originals back in the day, I learned a number of things new to me.
@Determ1nat1on
@Determ1nat1on Жыл бұрын
This was a great & fair assessment of CE's magnificent sandbox! I would love to see you tier list all the weapon sandboxes of all Halo games & in the end, also do a tier list of sandboxes as a whole.
@opschief1879
@opschief1879 Жыл бұрын
Remember, not sure if you mentioned this, it's important to click once for each shot when firing the pistol to maintain accuracy. When you hold down the fire button, it's spread is a lot wider. Great video.
@xboxgamer474246
@xboxgamer474246 Жыл бұрын
Very good video! Loved to hear about the sandbox balancing as a regular Infinite player
@chipsdubbo5.56
@chipsdubbo5.56 Жыл бұрын
9:55 I love the CE assault rifle! They did it dirty in Halo 3😢 At least it's viable again in Halo Infinite. I just wish it sounded cool like it did in the first game...
@thefallen2220
@thefallen2220 Жыл бұрын
Oh it's very viable in Halo 3's campaign, you can tap RT and shoot for a far away distance while it's efficency is still good i use it even in legendary
@chipsdubbo5.56
@chipsdubbo5.56 Жыл бұрын
@@thefallen2220 yeah you are absolutely right, the first bullet is always accurate. But I mean in terms of looks, sound, mag capacity, fire rate (and of course DPS) I think CE version is better imo I also wish we had a Halo 2 version of the assault rifle, I really miss it in H2
@thefallen2220
@thefallen2220 Жыл бұрын
@@chipsdubbo5.56The perfect AR would be H3 design, H2A functionality IMO that's the most useful AR in the series
@thefallen2220
@thefallen2220 Жыл бұрын
@@chipsdubbo5.56 I wish the brutes weren't so spongy to AR shots
@chipsdubbo5.56
@chipsdubbo5.56 Жыл бұрын
@@thefallen2220 absolutely!!
@LL-kv1jk
@LL-kv1jk Жыл бұрын
Not bad, very good and thorough analysis, love that the stats were included. I'd love to see more for the other games. Especially since I'd been looking for the weapon and enemy stats of the games for a long time and coming up dry. Hopefully the videos will help with that.
@RednekGamurz
@RednekGamurz Жыл бұрын
This was awesome, and I'd love seeing this done for the other Halo games. I think the only ranking I disagree with is the Plasma Rifle for campaign. I'd probably at least move it up a full tier. It's easier to use than the Plasma Pistol, it takes forever to run out of ammo with it, and most of the elites in the campaign use it, so even on the rare chance that you're running low on ammo for it, you can find a new rifle pretty easily. My go-to in the campaign is usually the Plasma Rifle and the Magnum, unless it's a Flood mission, then it's Plasma Rifle and Shotgun. Otherwise, I can't say I disagree with anything else here.
@kabob0077
@kabob0077 Жыл бұрын
21:35 They also have a very short fuse on them, fast ball one of these into an unsuspecting crowd and you have a multikill that's super satisfying.
@TheElderScrollsFan88
@TheElderScrollsFan88 10 ай бұрын
Cool tier list. Its also like a guide basically. I cant say I am the biggest HALO fan out there but I enjoyed playing it. Its nice to learn some of this meta, so maybe when I decide to replay it I may play more efficiently. I mean, I knew the basic like the best combo for most missions is Plasma Pistol + Magnum Pistol, shot gun for flood combat forms, AR for infection swarms. But I never knew melee damage depended on the weapon or that different types of enemies have all kinds of resists to certain damage types. The game kinda never explains that to you. However, it shows that this game was even more complex for its time than I originally knew. the multiplayer tier list was very interesting as well.
@yeoremuthare677
@yeoremuthare677 Жыл бұрын
You really consider every aspect of every weapon, this is so well considered and thought out. I'd love to hear your thoughts about the ambitious sandbox of Halo 2!
@xon0930
@xon0930 Жыл бұрын
Lots of interesting points and info that I didn't know about the stats of the weapons and individual match ups vs certain enemies. Would you be interested in doing a tier list for Ruby's Rebalanced Halo CE? (obviously for campaign only) Would be cool seeing your thoughts on the weapon balance changes from that mod, since they really refreshed the weapon sandbox in Halo CE for me.
@lucassmith3790
@lucassmith3790 9 ай бұрын
This is one of the most based and logical tier lists I've ever seen. No bias here. I really wish you would do a list on every game, even if Halo CE is your favorite.
@roddydykes7053
@roddydykes7053 9 ай бұрын
42:28 almost a quarter century of playing this game and I have never seen an active camo bounce around like that
@BroeyBroe
@BroeyBroe Жыл бұрын
Would love to see this for all the other halos, this was great man.
@jod1653
@jod1653 Жыл бұрын
Thank you for the video. Perfect timing I just started playing Halo:CE for the first time never played any of the halo games.
@ethanknapp27
@ethanknapp27 Жыл бұрын
I rolled my eyes when I saw the video length but clicked anyway… was not disappointed :D
@kabob0077
@kabob0077 Жыл бұрын
17:09 Which, aside from overheating, is practically _uncapped._
@cosmictreason2242
@cosmictreason2242 Жыл бұрын
30:46 "knowing when to fire them is key" (on the library). The broken door, and the final area. Save them all for that
@beam5655
@beam5655 Жыл бұрын
Great list. Personally for Campaign I'd bump snipe up to S and swap the plasma pistol with the magnum. Sniper + magnum is the best combo for the first half IMO. Totally agree about the shotgun though, it's absolutely insane. For multiplayer rankings it really depends on whether you are playing btb or 2v2/4v4. In btb I'd put snipe in it's own tier lol, but for 2s/4s I'd swap it with rockets, which are usually the most important weapon on the map. I'd rate pickups as camo > rockets > OS > snipe. It's awesome to see a video that doesn't treat CE's multiplayer as a joke.
@emilylefebvre646
@emilylefebvre646 11 ай бұрын
Leave it to Vengeful Vadam to not only consider multiplayer but ALSO the single player campaign! As someone who cares far more about the single player, I'm really happy to see this :)
@bl4ckw1ngz64
@bl4ckw1ngz64 Жыл бұрын
27:57, 28:52 - There was a time on Two Betrayals where I spent time creating ammo caches and I think it helped me all throughout Final Run
@Pfhunkie
@Pfhunkie 3 ай бұрын
I agree with everything said here Also, I don't blame you for playing that Blood Gulch snipe tac twice. That was sick af
@_IndigoBlue_
@_IndigoBlue_ 9 ай бұрын
Awesome Video 💙💙💙 Halo 2 Weapons Tier List would be SICK!!! That game was the GOAT of online multiplayers, lots of weapons/ weapon combos.
@kristiankoski3908
@kristiankoski3908 Жыл бұрын
I knew it was coming but "The Needler is a map call-out, nothing more" still got me XD I'd add it's a HUGE flex to get a kill with it lol. Maybe you can use it if enemy is running towards you in a hallway or something. PP is only good to take down enemys OS or as a quick camo weapon if you can't get a PR, AR or shotgun. I'd put PR to S tier though.
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