AU 2024 is happening October 15-17! Free to attend online with 100s of classes. Visit autodesk.com/doodley3d to register and get inspired. Plus, Autodesk makes access to professional tools more affordable with Indie. See if you’re eligible for unbelievable prices on Maya and 3ds Max: www.autodesk.com/campaigns/me-indie
@Skivv54 ай бұрын
that's the exact same time as equip expo, which I am going to lol
@nickelp30324 ай бұрын
DOODLEY SPONSORED BY AUTODESK THEMSELVES 🗣️🔥🔥🔥
@guntherthequizmaster95154 ай бұрын
Is this program cost 💲 money 💰 or it’s for free 🆓❓
@santyproductions3594 күн бұрын
I NEED TO POINT ONE THING FROM YOUR VIDEO. MAYA WAS CREATED AS A PRECURSON OF ALIAS POWER ANIMATOR, AND ORIGINALLY MAYA WAS CALLED ALIAS/WAVEFRONT MAYA. LATER AUTODESK ADQUIERED, ALIAS WAVEFRONT. AND NOW THE REST IS HISTORY.
@camwing4 ай бұрын
turns out there is a correct answer to the question: "I want to learn 3D animation, where do I start?" and it is, in fact, NOT: "I dunno man, I just kinda move stuff around in blender until it looks alright, I guess"
@thatoneXman4 ай бұрын
You have no idea how happy I am for someone else to finally say this.
@VYPAP024 ай бұрын
Haha, that's basically what we all did 😂
@Trad0r4 ай бұрын
i feel called out
@alex.g73174 ай бұрын
bro has been a member for 8 months!?
@camwing4 ай бұрын
@@alex.g7317 you seem shocked
@ringkunmori4 ай бұрын
You can't fool me. This video is a blatant attempt at hypnotizing us by putting something in front of us swinging back and forth
@LlamasAreFluffy4 ай бұрын
all hail the magic conch, all hail the magic conch, all hail the magic conch, all hail the magi-
@mollypearson-odd1454 ай бұрын
*Loud audible gasp in absolute shock*
@FosyDev4 ай бұрын
Fish, fish, fish
@jakko_4 ай бұрын
You are getting veeeery sleeeepy....
@FireyDeath44 ай бұрын
What mental effects is it trying to inject
@dqflynn4 ай бұрын
The year is 2035. Doodley just released a new video to worldwide acclaim. It still relates back to Animating Arms.
@jayfoo4 ай бұрын
1:22 I’m only slightly disappointed this SFX isn’t 50dB louder and it doesn’t shatter my eardrums
@ChunkyKirby4 ай бұрын
That's what am saying!
@soaringsaberrr4 ай бұрын
the music drowns it out
@tinttiboi4 ай бұрын
hello music maker for the popular youtuber doodley, jayfoo
If doodley doodled dudes, how many dudes did doodley doodle?
@inkerJ4 ай бұрын
Apparently knowledge from messing around with keyframes in video editing software also applies to 3D animation, good to know.
@game4us_animator4 ай бұрын
But then you keep forgetting, i think if i would remember this and incorporate more of the Principles of Animation in my work, i could get way faster and better Results
@SirloinBurgers4 ай бұрын
Seeing how crucial the pendulum exercise is for 3D animation makes me wonder why I haven't seen any 2D exercises recommending the same thing. With all the focus those usually put on communicating mass and volume a pendulum would be really helpful to nail down before something like a walk cycle, just for the physics you have to understand to make it look good.
@NihongoWakannai4 ай бұрын
2D animation focuses on the bouncing ball first because maintaining volume is extremely important in 2D but the computer handles it for you in 3D. Going straight to a walk cycle is definitely too much. Students should be doing something similar to a pendulum for practicing arcs which is really important to know before walk/run cycles.
@Shining4Dawn4 ай бұрын
I can't imagine starting out learning 2D frame by frame animation with a pendulum. Even if you just draw a line - it would be a nightmare. The fact that it's computer animation changes everything about the work flow. If you follow the steps Doodley showed in this video, the first and last frames don't even look the same by the time you're done. That means you'd have to do the entire animation process in your head before even drawing the first and last frames of the loop if you tried doing it on paper.
@aeroplanCton3 ай бұрын
In my second semester at university, I took an animation fundamentals class which focused on traditional animation. We began with the bouncing ball, then we had to animate a pendulum attached to a ball that would speed up and then suddenly stop. In my opinion, it was a very good way of introducing the principles, since we had to figure out the acceleration of the ball, the follow through action of the pendulum slowly stopping and even add some slight squash and stretch to the ball. We then proceeded with a basic stick figure walk cycle and at the end of the semester we even animated a more elaborate scene, with the stickman lifting a dumbell
@Genixona4 ай бұрын
5:42 Realistic hand jumpscare
@susancubello13404 ай бұрын
Had me quaking in my boots
@animaticfanatic75164 ай бұрын
I'm starting a 3d animation and modeling class this week, this literally came at the perfect time! I didn't know just how different the approach to 3d animation would be. Thank you!
@Cartoonkal4 ай бұрын
2:42 mario 64 pause sound. Nice. 👌
@zaow4 ай бұрын
Wow, i really jumped on the notification. Now my phone is broken.
@arson_squid2784 ай бұрын
6:44 that was smart delaying the word delay :) nice touch
@DrawRed14 ай бұрын
I thought that the Blender donut was the 3D bouncing ball
@inkerJ4 ай бұрын
it's the 3D modeling bouncing ball tbh, more specific
@eveisunavailable4 ай бұрын
that would be modelling, not animation
@DivRaj_1204 ай бұрын
3d modelling, yes, that'd be it, Animation? No no no.
@RRamens4 ай бұрын
@@inkerJthe inkerj
@knucklepilled4 ай бұрын
not animation. that ones for the modelling part of 3d arts
@creativecreeper61474 ай бұрын
When i started doing animation in a free program called Mine-imator (a minecraft animation program), i had no knowledge other than what i've seen, and i've been teaching myself since then. Your videos have helped me out by teaching me things i wouldn't have been able to learn on my own, like easing an animation in and out to make it look more natural
@Shining4Dawn4 ай бұрын
Doodley, congratulations on getting sponsored by Autodesk! That's a big deal! Especially on a space like KZbin where most viewers will gravitate towards Blender.
@corpsimmons5754 ай бұрын
I swear, Doodley could explain to a bear how to change a lightbulb and it would be able to do it.
@cinnamoncat89504 ай бұрын
how many bears does it take to change a lightbulb? one after doodley teaches it how to
@youraveragechroma21394 ай бұрын
It’s all pendulums and bouncing balls huh?… it’s like the Golden Ratio but instead of it being used to fight the 23rd president, it’s used for good motion animation.
@MeloniestNeon4 ай бұрын
This video makes me want to pick up Blender and just play around with some cubes. I already downloaded it recently to try and change some models in .OBJs so I could import them into a game (Voices of the Void, which allows you to "3d print" foreign models and put them in the game as decorations), and this is pretty perfect timing now that I've taken the plunge and have it installed!
@LuigiXHero4 ай бұрын
Wait that's sick I gotta check that game out
@negativefg79224 ай бұрын
Votv mentioned, neuron activation
@baconwastaken3034 ай бұрын
2:42 "It'll work in pretty much any 3D program" My dumbass pulling up with a game engine for kids and a plugin:
@FinalyMoneyyАй бұрын
Roblox moment
@hilariousskullnamedcatzo6474 ай бұрын
My brain expanded exponentially after absorbing all of this new knowledge, thank you, dood man
@Someperson0istaken4 ай бұрын
I got hypnotized a couple times watching this
@navyshark22864 ай бұрын
8:44 I was super confused when I saw the arm because the elbow looks too thin but then I twisted mine and yup thin on one side how did I not know
@yassinloay75154 ай бұрын
Thank you doodly. I was going ro quit learning 3d animation but when you released this video, it inspired me to not give up and ceep learning. Thank you again and ceep up the good work❤
@bombkirby4 ай бұрын
Brought me back to my college animation class! I wish I kept working on this stuff as my career.
@Maciiuwu4 ай бұрын
Realising i basically did this as my first little animation without even knowing about it because i wanted to try animating a tail wagging to start with something simple
@THEStrawberrycakey4 ай бұрын
Tbh I want to get into 2D animation but watching theses videos can still be entertaining and fun to watch! I love the style of your videos and you inspire me every time I watch one of your videos! If I could I wish I could support your patron because you honestly deserve it so much!
@Anipalooza4 ай бұрын
Love this Doodley!! I just started teaching Spine in a course format and we literally just finished a ball bounce exercise last week. I already feel like the pendulum exercise would have been a much better place to start and this video solidifies that for me 🤪 100% agree about the excitement of watching people unlock information in real time when teaching. That's how I've been feeling with my students and I love it! Love seeing how far your channel has grown, hope you're doing well! ✨
@tophatgeo4 ай бұрын
Dude you're such a good teacher especially when it comes to explaining the importance of a lesson and the reasoning behind it. Might try using this to help learn about aftereffects/da Vinci curves
@blue-ie4 ай бұрын
9:48 - YES STARFRUIT
@delrodriguez94224 ай бұрын
Its a good day whenever Doodley posts and they teach me 2D and 3D animation with great art and music its so great 😊👍
@genefour15344 ай бұрын
You couldn't have timed this video perfectly for my 3D animation class because we just learned the bouncing ball! It was super frustrating and deceiving for me when I was adding the squash and stretch animation ( using Maya 2023 ). I never realized how easy it was that Maya decides to add the math for you when adding frames or even adding the motion etc. Super cool! ( I was ecstatic because I felt like I was really animating hehe ). We're just now starting to learn the pendulum arm swing and I think I'll recommend to start with this method for future classes! Thank you so much for this video!
@ElGamerDesafortunado4 ай бұрын
I really wish we had the pendulum as our first exercise three years ago, when I starting to learn animation in university. We had to do the bouncing ball first, THEN the pendulum, neither of them came out really well and I passed those two tasks by some miracle. Wish I could have seen this video back then! Thank you for teaching other animation students, Mr. Doodley!!
@night_theme4 ай бұрын
“Honey! The Canadian doodle man posted!”
@fadepanther62244 ай бұрын
I think one of the biggest things to take away from this is, "Basic to one person isn't basic to everyone" I've been through three animation courses so far, one went Eff the ball and straight up jumped into copying a running cycle of a provided rigged character. The other two start with a bouncing ball they rigged themselves. I... normally hate the "gotcha" moments of learning programs (Be it games, cartoons, or movies) that take the step back and show the things you were learning were the basics of how this more complex system works. But here, it didn't feel that way. Knowing it is how an FK arm rig works... didn't feel like a gotcha moment and more like... extra credit learning. Like, people can SEE where the bouncing ball can be used, as you showed in the video, but so to can people see blocks irl if they play minecraft for too long. They're not as one-to-one as people think, their not as basic as people think. But the pendulum is one-to-one. And, I'd argue that having the bouncing ball being the second practice is still a bit too soon, but everyone is different. My brain? It'd want to know if there is an IK version of the Pendulum. After all, IK is a godsend, for some cases but will make things harder over all if you soly use it. A bouncing ball is... something that can be highly complex if you put forth too much effort behind its construction. (In 3d animation) After all, how do you squish the ball? You can make the rig of the ball do it, deform the mesh, add some constraints (I know blender more than Maya) and a host of other ways to make the "simple" action far more complex. I feel the second biggest take away is having students build the things they'll end up using. The ball, the pendulum, and so forth. At least to a limit so they can start understanding how the elements of the rig, keyframes, and PC interpolation function. In any animation pipeline, the animator can't get hung up on a rig being weird, and if they can't tell the RIgger what is feeling weird about it, the rigger can't fix it. (I know that's far deeper than this lesson is trying to tackle but I feel it should be something fresh animators should start becoming aware of.) I love solving issues when it shows that I actually learned things. (A few courses had models and rigs that were... not right but I learned rigging before hand and understood what was going wrong and could fix it to match the lesson.) Um, oops. Sorry for the rant. I hope you all have a good day. Aloha!
@Hajile_Ibushi4 ай бұрын
This is interesting. I learned how to animate when i was a flash developer. So all the concepts like keyframes, hierarchies and tweens just got transferred over to 3D.
@doodley3d4 ай бұрын
Yup. They are mostly the same, just with an extra axis.
@kilojuliet43 ай бұрын
As someone who just started picking up 3d animation as one of my first ever visual art forms, I was wholly unprepared for the "We basically just made an arm" reveal. Thanks for the video! You've given me the confidence to actually go for this!
@CamTheCan4 ай бұрын
Excellent video!! The waving pendulum is definitely the greatest introduction to 3D animation, and it’s fun to mess around with! The knowledge can definitely be translated to a fun hand waving exercise :D It’s also nice to hear that you’ve been teaching. Given your content and work, it suits you well!
@tnturnip4 ай бұрын
Nively put, Doodley. As someone starting out on 3D animation after a few casual years of 2D under my belt, I think the one of the most important skills to master early in 3D is putting keyframes where it matters, while leaving the obvious movements up for the program's interpolation. You're basically telling a 5 year old how to do a cartwheel. Things like anticipation frames, accents, arcs, follow throughs, settles, need to be explicitly defined by the 3d artist, and with how complex a character rig can get, the amount of bones and controls can get overwhelming quickly. Something as simple as a head turn can quickly become a head _ache_ as soon as you try to make it follow an arc, especially through the graph editor. I was extremely intimidated by before even trying it, but hopefuly the swinging pendulum interests 2D animators to try 3D, as intimidating as a switch it may be. Great video as always Doodley!
@enderzhul_664 ай бұрын
These videos are so high quality I love them so much
@11ndecisive974 ай бұрын
Wow. Doodley comes out with a new video the day I decide to commit to learning 3D animation? must be my lucky day
@AnxiousFirebug4 ай бұрын
DUDE thank you so much! This genuinely unstumped me from my 3d Art Program confusion
@uniatq4 ай бұрын
I really look forward to these videos, I’m currently trying to get into the animation program at my university and it is daunting and difficult and I often feel like I have nowhere to go for help with simple stuff. These videos have really helped me learn fundamentals or at least encouraged me to look into them further and I would love to see more videos from you, so thank you!
@grummdoesstuff29834 ай бұрын
Funnily enough, in my 2D animation class, we did a pendulum as our second assignment
@Teamvoid66743 ай бұрын
Thanks bro im happy somone is able to explain this well
@FishDrinkLightGreen4 ай бұрын
I know it’s probably a common comment you get, but I have pretty much no interest in 3d animating myself, but I always watch your videos because of how engaging and informative it they are
@FluffyTanooki4 ай бұрын
Half a minute in & I’m already hooked
@Karonclip4 ай бұрын
Finally some honesty in this world I rather pay a 4 Year tuition than course
@andrewprahst4 ай бұрын
8:45 Liked for that music timing
@SaiKisaragi4 ай бұрын
I was more excited to watch the rest of this video than I was to be in college for these last 5 years. Thank you for reminding me that I'm not creatively dead inside too.
@IanOMega994 ай бұрын
Youuu yes youuuuuuu have to do the work. All the beginners: NO!!!!!!! Thanks doodles I already new all this stuff cause I do animated but it's always fun to watch.
@fellgeri7204 ай бұрын
Definitely going to try both excercises. Thank you for taking the time to make this!
@EnderBlake-vp5dp4 ай бұрын
*GASP * LIKE WALKING 9:04
@OozoTheClown4 ай бұрын
Not that I've done a lot of 3D animation, but every time I've ever had to use those easing curve spliney things, I've always just sort of used a "mess with it until it works" method. It was good to watch this video to be able to internalize the actual cause-and-effect.
@Idk._.anymorrr4 ай бұрын
Ive never considered pursuing 3d animation, but your videos are so compelling and just makes it seem so interesting i might try to
@isakohman51054 ай бұрын
My brain never put together that Maya and autoCad/fusion were made by the same company, but it makes sense
@mera4504 ай бұрын
I just started my forst year of Architecture college and ive gotten hooked on your channel. I may not use Maya in the future but its really cool to see Autodesk being talked about too.
@MationsDam4 ай бұрын
Thank you for making this video, this is literally how simple animation can be and its very informative, i'll send this video to anybody who asks me about animating, as always hope you are doing well 🙏
@404-UserNotFound4 ай бұрын
I thought I was missing out by finding the bouncing ball difficult, then I discover I've been animating tails like this this whole time! Makes me actually feel proud of myself cause that was something I figured out myself
@user-le2zv6go3v4 ай бұрын
so happy to have found you .. I know a lot about animation now I didn't know a few hours ago, love your avatar too :D
@chayadol4 ай бұрын
Amazing video as always Doodley! As 2D animator, who really want to know more about 3D animation, you really open my eyes and ears for this brand new world of 3D anime!!
@evankam284 ай бұрын
The other example of Pendulum Exercise we did in my Intro 3D Animation class was Ball with tail. Move a ball across the screen with acceleration and deceleration. Only this time, there was a tail we had to animate as well. The ball's movements could easily be auto-tweened and adjusted with curves, but we had to animate various key poses for the tail's movements to nail the follow-through in a 3D Space. Was tricky since it was animating two sets of objects with slightly different timings. (Made me realize what I preferred doing in 3D overall)
@ArtistChemist2 ай бұрын
This looks like esactly what i need. Tried to animate a bouncing cube yesterday and got precisely that problem. Thanks!
@sajjadabouei67214 ай бұрын
I really get how much effort and energy you put in this video makings Thank you man
@MINECRAFTIANGEL4 ай бұрын
I've been messing around with 3d animations for a bit and the pendulum was the first thing I dealt with even if it was at a more advanced level with a walk cycle. Now seeing this video, I'm happy to know some tricks to make it less JANK when dealing with it!
@SharowbladyeGaymerPorate4 ай бұрын
Legit this made me understand why we start with the bouncing ball in 2D Thank you for making my 2D learning easier
@JNSStudios24 ай бұрын
I actually remember the first ever animation I made was through an online course, and one of the things they had us animate was a character on a swing. Sorta like a pendulum, I suppose.
@JoyceW-Art4 ай бұрын
I have done 2d animation in my free time, but never 3d. It's really interesting to learn the difference in what you need to know for the basics!
@susancubello13404 ай бұрын
Who needs a degree in animation when doodley exists?
@daybetato4 ай бұрын
I'm actually in my 3D animation course this semester and currently doing a walk cycle. Your videos really helped me a lot! ❤
@tedioustotoro48854 ай бұрын
This is just reminding me how lacklustre the animation course I did was. We didn’t do the pendulum, we just went straight into bouncing ball and then a character throwing an object. Not to mention that it was mostly writing what we were going to and had animated and less actual animation, especially in the second year of that two year course (in which we were literally next door to the first years after us who did way more animation than we did). I think only like two or three of the fifteen or so people who did that course with me actually continued doing animation afterwards. I mean, I went onto a movie prop and set course (which was its own can of worms) and now I wanna be a writer/director instead.
@kaboomproduct4 ай бұрын
i think the reason that ppl think whats basic really isn't is bc its just things you don't think about anymore, like ain't no way your thinking of movement as a bouncing ball, your just - kinda just moving it
@izzyhope583 ай бұрын
I've been playing around with animation and 3D software for a long time, but I'm still going to try this exercise in the next few days to try and refresh my skills and get more serious about learning the actual animation principles. I will reply once I have done it to say how it went.
@TheRidiculousR4 ай бұрын
I am personally self taught and figured out these principles by trial and error instead of guides and exercises, but this was a very interesting watch none the less
@SchraderSpark4 ай бұрын
there are keyframes, rigging, and interpolation/tweening in adobe animate!
@Bobby-boy04 ай бұрын
I like the part where doodly’s hand turned real 5:45
@soncdbk29 күн бұрын
5:55 this part is very good ❤❤❤❤
@thepuzzlemaster644 ай бұрын
ngl, the keyframe-shifting kinda melted my brain a little as someone who mainly works with 2D animation. I kept expecting the segments to become out of sync, break-apart, or just flash in that keyframe. Then I realized that it wasn't breaking itself because it was parented to the other shape above it, and all the shape does it rotate itself, and not move to a specific location. Kinda felt dumb after I figured that out. Got a lot more to learn with 3D than I expected, but it's pretty cool I'll admit that.
@Danominator4 ай бұрын
I dont know about you guys but watching this line swinging is making me verrrry sleeeepyyyy....
@MrYellowAndYacello4 ай бұрын
Adding inertia just makes animations look so lively, and I like it.
@Mr.Munter4 ай бұрын
Your videos have been extremely helpful with my animation learning. I really appreciate it.
@khal98654 ай бұрын
I think this information helps a lot with 2d animation as well!
@themug92054 ай бұрын
I've somehow never seen a pendulum used for an animation exercise (let alone even know what a pendulum is) but I think this is really cool for new and learning animators such as myself, I don't use Maya or Blender, I use Roblox Studio to animate but you said that this works in pretty much any 3D program, and you're right. I really learned a few things from this video, thanks a lot.
@alatuberal-amin4 ай бұрын
Thank You Doodley, this is WAY more *basic-er* than my animation/art classes
@Justanotherdude-i3s3 ай бұрын
Thanks for helping us out now I’m able to animate face expressions cuz of you
@AWandaMain4 ай бұрын
6:51 In the age where people are praising AI so much, it's comforting to hear those words.
@coldReactive4 ай бұрын
This helps me with wing idles to be honest. Especially multi-layered ones where several wing... "fins" I guess I would call them, have to undulate. I do agree that pendulums are really good for a starting point.
@kilojuliet4Ай бұрын
Returning to this video 2 months later to say that I did, in fact, get into animations as a hobby. I made my first model (a robot that was honestly way too ambitious for my first project but it worked) and I just did my pendulum animation in preparation for starting to animate my awesome guy. Bouncing ball, here I come! Edit to add: What are some other kinds of exercises to hone my skills? I heard that walk cycles are hard, so I may need intermediary practice, and I'd like to learn more about the other principles of animation in a hands-on way.
@doodley3dАй бұрын
The exercise usually recommended after a bouncing ball is to animate a sack of flour with personality. It's a good way to learn a little character acting alongside squash & stretch and communicating weight. After that, you could tackle characters, but I'd maybe start with animating a character picking up and throwing something heavy -- the sack of flour teaches you a lot of what's needed for that. *Then* you can tackle walk cycles.
@jacsonf13414 ай бұрын
*I love learning animation 😊*
@ZornA.Mations4 ай бұрын
I always knew Doodley was the cool teacher that tells you that math is not important but teaches it to you anyway.
@kadavre4 ай бұрын
I'm in college for animation and I JUST had a class about this! You're on point!
@Johnnyb1674 ай бұрын
There has always been two things I've really wanted to do and it's make a game and do 3d animation, I always kept thinking about what I could make, but for a long while I've always had a hard time figuring out where to start or how to get to understand it. This video helps a lot when it comes to 3d animation thanks for the advice. :)
@BABYBORDOM4 ай бұрын
“WE LOVE YOU DOODLEY” we all say in unison
@zaidx2_13 ай бұрын
CONRGATS 600K!
@griffy77154 ай бұрын
Omg thank you so mutch i wanted to see a video like this from you but i never expected you to talk about something so basic ❤❤❤
@Sammysapphira4 ай бұрын
Thanks doodly, now i can easily animate floppy noodles which is very relevant to my career
@ruuse54212 күн бұрын
I am actually finishing my blender donut tutorial. This exercise will probably be my next thing
@Ber-tinbol2 ай бұрын
Thanks for the tips! Now i remember more of the basics of animation :] I really need to animate more so i dont forget the important stuff..
@AtomicBezerk4 ай бұрын
I’m probably never going to do Animation but these videos are still so fun to watch
@katyasmakingstuff4 ай бұрын
i was wondering why i didn't like animating in splines, it was cause i didn't have a basic understanding of it! thank you for making this video :))