Welcome Back to THE FINALS! The light class is the most agile, but most fragile. Just as my company in basic said "strike first strike hard" This class is more mindset than anything.
Пікірлер: 5
@MrFiveHimself6 ай бұрын
i usually play as light and you're definitely right. Its really not great for helping the team. I think where the light shines is as a mobile intelligent trap. With the XP-54, you can hard punish a player for using a jump pad, zipline, or finding themself in the open. The shotgun helps more for close range traps such as a hidden cashout protector, door camping, or window camping. Now invisibility is a nice extension which allows a player to easily sneak up on someone and get a free easy kill OR get away from the rest of a teams sight, but dash and sword can also be a good alternative for getting close to and circling around a slower enemy. Light is definitely based around being skilled in unconventional fighting tactics
@sushidonut12336 ай бұрын
hey bro great video, but you sometimes stutter in your speech. are you able to cut out some of these stutters, rerecord and then splice them together in editing? No shade at all as nobody speaks clearly all the time, but it would improve the flow of the video. other than that, it was really informative and until i looked at your subs i would've guessed you had many more. Keep creating :)
@EP_Vega6 ай бұрын
You should check out my heavy build, def was more organized Than this one. Thanks so much dude!
@Aghomyy6 ай бұрын
good video brodie
@An00bisY00tubis6 ай бұрын
I didn’t really have an issue with the narration of this video, a few minor voiceover re-records wouldn’t have hurt but overall was a really good video. Keep up the good work! Also worth noting I think the light serves a purpose in team environment due to the chaotic nature of their fight style, it can be quite distracting and elusive, while also high damage dealing.