Feel free to play around and add onto the project here! :D github.com/mustafakhafaji/mineblox
@PeterbiltPlays2 ай бұрын
WELCOME BACK!!! 🎉
@ConfusedAlt2 ай бұрын
Excited you’re back!
@communistparty-zs2ts2 ай бұрын
While your away bloxburg surged in popularity Roblox made every hat worth 105 robux and now You’re back to save us all
@Monkeymario.2 ай бұрын
RESLLY? ITZ FREE?
@GamezONJuiceАй бұрын
tbh, now you just made it look shit, A WHOLE YEAR WASTED
@frenchrxses2 ай бұрын
FINALLY!
@ConfusedAlt2 ай бұрын
I KNOW RIGHT
@froggytaylorsversion2 ай бұрын
Wait u watch his videos
@CutieLexiArt2 ай бұрын
just checked your channel, cough cough free clout? cough cough.
@saddelites2 ай бұрын
frenchrxses is one of 2nix’s friends yall!!
@casuallywinnin2 ай бұрын
Yhthg
@v-144152 ай бұрын
I really like those blurry, filtered textures, they remind me of that old Voxel Terrain ROBLOX used to have
@twonix2 ай бұрын
@@v-14415 Ahahaha true forgot about those
@FastDuckProgrammerАй бұрын
same
@Keith_idk2 ай бұрын
Its been a year daddy..
@sgtswagmason90132 ай бұрын
Daddy 💀
@Neokleoz2 ай бұрын
I really really miss you... (Do the chain)
@sgtswagmason90132 ай бұрын
@@Neokleoz ?
@YoutubeAichatbot2 ай бұрын
@@Neokleoz Mommy says you went to the store to get milk
@CrodoGaming2 ай бұрын
@@KZbinAichatbotin a beautiful place, called heaven
@darkfllame2 ай бұрын
for your terrain generation, you could do like minecraft: generate shape, water below y=62, then caves, ores, terrain (grass, sand) and decoration (trees, villages, structures etc). of course i miss some but you get it, there's some explaination vids out on yt about minecraft's worldgen. anyway good work man, hope they add texture scaling parameters (maybe soon since doing it in opengl is super easy, roblox uses opengl btw)
@explodinghammeronthe17thof3617 күн бұрын
Eh roblox uses mainly dirext11 or something it's like an automatic setting between direct10 direct11 opengl ans Vulkan but vulkan only works on like phones and 99% of the time direct(11 or 10) gets chosen, when opengl is then those like outlined parts that are filled eith transparency are dotted instead of actually veing Trans parent, models too close to the camara clip and be invisible half way through reaching the end of the screen and the performance is 10x worse
@HazmattyGamingYT26 күн бұрын
The fact that you made it open source is great. I remember when I first started scripting things like that genuinely helped me learn so much so fast, so it's great that you're doing that :D
@JssNinja2 ай бұрын
Holy fuck he uploaded😱 I thought I'd never see the day
@elektro8602 ай бұрын
If roblox adds shaders then your project could actually be publishable, but without them it will be very hard to add more block textures and everything related to rendering
@Usi.xl1Ай бұрын
you are completely wrong
@explodinghammeronthe17thof3617 күн бұрын
Dafzqcks does this mean
@elektro86016 күн бұрын
@@explodinghammeronthe17thof36 if Roblox adds support for writing code on the gpu
@thinkwave78012 ай бұрын
its 4:53am, damn you for uploading now i have to stay up until i finish watching this
@BryanNormal2 ай бұрын
This is looking amazing!! I'm really looking forward to seeing what this project will become in the future.
@Kylotroopertk4212 ай бұрын
There was game called voxels that was amazing. You can look up videos on it. But it was prob one of the best Minecraft inspired roblox games. They weren’t even going hard on copying Minecraft there was a lot of unique features. Sadly it got taken down.
@discussions.2 ай бұрын
should've played it when i had the chance
@ithoughtso.7016Ай бұрын
Didnt the guy who made this video make it?
@Kylotroopertk421Ай бұрын
@@ithoughtso.7016 no
@FastDuckProgrammerАй бұрын
I can finally see a real world example of multi threading, meshes and fractal perlin noise
@John_Broken-screen_Doe2 ай бұрын
Roblox does support nearest upscaling, look in the documentation for how to enable it
@MopBKАй бұрын
I can't find anything about it. Can you send a link?
@John_Broken-screen_DoeАй бұрын
@@MopBK I can't send a link because youtube will delete my comment but it is the property of ImageLabel called ResampleMode. The documentation for this reads: "By default, the image smooths out texture when displayed on the screen larger or smaller than its size in texture memory. When set to Enum.ResamplerMode.Pixelated, the image preserves the sharp edges of pixels." Additionally: Default 0 Bilinear filtering of the four near pixels in the image. Pixelated 1 Nearest neighbor filtering of the closest pixel in the image.
@John_Broken-screen_DoeАй бұрын
@@MopBK I can't but you can set the ImageLabel property called ResampleMode to Enum.ResamplerMode.Pixelated to change it to nearest upscaling
@John_Broken-screen_DoeАй бұрын
@@MopBK I can't but you can set the property called ResampleMode of an ImageLabel to Enum ResamplerMode Pixelated to use nearest upscaling
@John_Broken-screen_DoeАй бұрын
Also this is all in "Engine API Reference" in the docs
@FairlyAverageYTАй бұрын
Loved this project sm man, sad to see its slowly dying 💔
@realbefАй бұрын
yo uh, you know as a bandaid fix you can just upscale the texture to 1024x1024 per block (ik thats alot but like if roblox adds the nearest neighbour upscaling or whatever it would not be needed anymore) just for like a polishing up temporarily
@explodinghammeronthe17thof3617 күн бұрын
Erm wtf! He literally stated he used a atlas texture and that's already like 1024p
@realbef12 күн бұрын
@@explodinghammeronthe17thof36 i mean per block as in each block has 1024p
@chickenfordays4543Ай бұрын
Wow I can't believe this is open sourced
@Brambes052 ай бұрын
I absolutly love this project! I have been thinking on making something simular. i have a question though How exactly do you plan on storing the world so that you can rejoin the same world? will you just have the players join the same jobId or will you store all chunk data in datastores? i think both options are not ideal because having them join the same jobId would prevent you from updating the world to newer versions and storing the chunk data in datastores seems not feasable because it would be to much data. a simple world in Minecraft for example can take up megabytes.
@agentlua2 ай бұрын
This is pretty dope, I might convert my terrain generator to also use editable meshes
@twonix2 ай бұрын
@@agentlua I'd recommend it
@TheProgammerGamer2 ай бұрын
Bro thought he was Dani 😭
@willzsocial2 ай бұрын
me too bro 😭🙏
@aaravsethi60702 ай бұрын
he is as good as Dani
@Neio-142 ай бұрын
People seeing any programmer (its literally a reference to that youtuber who literally dissapeared for 2 years why do people still remember him)
@TheProgammerGamer2 ай бұрын
@@Neio-14 He was and still is the biggest indie developer, and his videos got millions of views, people still to this day try to inmate him as well
@Neio-142 ай бұрын
@@TheProgammerGamer i think the biggest indie developer is notch...
@throwawayname4202 ай бұрын
I'm not a programmer however I'll just give my thoughts on a few things, so make of them what you will. One of my concerns, seeing as the terrain has no collision, is that the camera can phase through it. Sure, around the player there are parts that have collision on, but what about a random nearby mountain? If I zoom out will it be able to enter it? Theoretically it should, so that's something that will need fixing if it works like I think it does. Another thing, again, not a programmer, but I believe you can upscale the texture map in Photoshop using the Nearest Pixel scaling mode and not have to wait for Roblox to add upscaling customizability. Last thing I want to mention is that the old, more bare bones, textures I feel fit Roblox better. Now, of course, this is a preference thing, but I figured I'd mention it either way. Anyway, congrats on what you've made so far and I wish you as little headaches as possible during whatever the next thing you'll start working on is!
@twonix2 ай бұрын
@@throwawayname420 1. The camera lacking collisions can be fixed with some code, but I didn't give it a second thought since I'd been viewing it as a first person game 2. Two issues with upscaling in photoshop, the max size Roblox accepts for EditableImage would be 1024x1024 (current atlas is 64x64) which wouldn't be enough. Secondly, The purpose of having a small EditableImage is strictly for performance. 3. The textures are temporary placeholders
@cdredstoneАй бұрын
You can actually change the image resample mode for the ImageLabel, the options being Default and Pixelated (pixelated is probably None)
@looper592 ай бұрын
I've been waiting so long for this..
@DangOldRegularOldАй бұрын
Crazy impressive!
@TheSkyGamez2 ай бұрын
1:10 you could get around the blurry textures issue by using multiple meshes per chunk and multiple atlases
@RuggedStone064Ай бұрын
Only real, and experienced programmers understand the excitement in 2nix' voice. Because the feeling of finally getting something right, and working after a LONG LONG LONG LONG time of working on it, is amazing.
@jeffbezos7976Ай бұрын
Bro doesn’t post in almost 2 years (on his main) decides to pull up with Roblox Minecraft content
@AAdielperetz2 ай бұрын
There is already game that called "miniblox" and it the best recreation of Minecraft without using the same code (like eaglercraft) so.. it would be better to change the name, so you don't run into any issues. But anyway the game works great 👍
@exolyne.2 ай бұрын
one optimization you can consider is greedy meshing, which is merging same blocks together in result for fewer polygon counts. it may not be worth it given its likely a minor optimization in your case, but it could probably allow for better performance with high chunk draw distances.
@twonix2 ай бұрын
@@exolyne. Greedy meshing is very good for performance, but wouldn't work with editable images
@exolyne.Ай бұрын
@@twonix couldn't you create a new editableimage for each block side? im not too familiar with how it works so i might have said nonsense
@Vextrove2 ай бұрын
I see you've probably watched Henrik Kniberg's videos on the new Minecraft terrain generation!
@twonix2 ай бұрын
@@Vextrove Yes!
@Ayyceyy2 ай бұрын
IM SO GLAD UR BACK I LOVE THESE VIDEOS THEY R SO ENTERTAINING PLEASE DO MORE EVEN IF ITS JUST YAPPING
@KloudWithGuides22 күн бұрын
I have some issues while making my minecraft clone “Cavegame” 1. Worlds are 864x864 (-432 to 432), Limited intentionally. 2. Loading And Unloading chunks in a limited world. (WHYS MY LIFE SO DIFFICULT) 3. Intentional Farlands. (REPLICATING BUGS IS PPPPAAAAAIIIINNNNNNN)
@ProfessionalAtBeingOkay19 күн бұрын
Sad you left, but follow your dreams and still I’ve your content ❤
@truleek23 күн бұрын
To fix the textures you can change the Resample mode from Default to Pixelated idk for sure but it might work
@GDT-Studio2 ай бұрын
HE CAME BACK WHEN WE NEEDED HIM THE MOST 😭😭😭
@RoboboiАй бұрын
any tips on making the textures + how would i go about it? i really want to make custom ones that do fit but i dont know how i would do it please help!!!
@ConfusedAlt2 ай бұрын
I really hope to see this game turn into something like Hytale, I really like their art style and it would be fun to see it on Roblox. It would be like a mix of Hytale and Islands. Glad to see you’re back!
@Monkeymario.2 ай бұрын
7:26 crazy i was also on vacation
@zoeythedoubletrouble-4254Ай бұрын
What is love⁉️ 😇 (yay he posted) This makes me want to make a game myself on Roblox especially with the newer features they put out
@CopperCogStudio2 ай бұрын
I am not sure if using editable meshes improves performance, since even though you removed those faces, roblox already has backface culling, so they are not even rendered anyways.
@twonix2 ай бұрын
It reduces instance count
@CopperCogStudio2 ай бұрын
@@twonix Are you using a single mesh for everything?, Also I am not sure about the collision system, since stuff moving at a high velocity might suffer from a thing called tunneling and clip through, before the collisions can be done.
@require._2 ай бұрын
This is really crazy cause i just started making my own recently because your old video and today ive been working on better generation with that 3d noise but i still dont understand how to squish the noise map
@opm_a-ngo29032 ай бұрын
OMG HE IS BACKKKK
@fire.maniac.2 ай бұрын
OMG YOU'RE BACK !!
@JappleyАй бұрын
bro can u pls make a tutorial series we will all like u a lot better
@PeterbiltPlays2 ай бұрын
WELCOME BACK!!! 🎉
@explodinghammeronthe17thof3617 күн бұрын
Maybe use multiple texture atlases so that they can be higher resolution?
@stickplayzz4896Ай бұрын
I am saving you some time by telling you this, But the values for minecraft's spline maps is unknown. Just make your own terrain generation
@lamy10572 ай бұрын
We need pointers in roblox so we can make normal data structures
@PrismFave2 ай бұрын
havent watched the full video but you can fix the blurry textures by (extremely shitty way) using surface guis then using image labels and settings their ResampleMode to pixelated. they really need to add this to textures
@pixelm4ster2 ай бұрын
bro the moment i saw the notification I clicked it instantly
@Wildbirdpo02 ай бұрын
Same
@jobertgutierrez57882 ай бұрын
But thats kinda worrying right? cuz Minecraft (the original game) might delete roblox because of this maybe, or maybe only the experience
@Seiklass.reremsch2 ай бұрын
No
@TheoLeCatt2 ай бұрын
omg thank u father
@Sam-rx8wdАй бұрын
The collisions are genius
@MrCuteFace2 ай бұрын
Omg i love it it was a long a go you started this series 😢
@CDragonGАй бұрын
v1.0 is spawns me into an empty space for some reason I think it broke.
@pmang082 ай бұрын
He’s returned!!!
@Wonderr2 ай бұрын
king has uploaded 👑 really tho your vids are amazing 🙏
@Tagban8787Ай бұрын
When is bro going to upload on he’s main
@tolu0001Ай бұрын
From a performance perspective do you think its realistic to make a FPS game with this system?
@KashTheKingYT2 ай бұрын
No way he's back 🤯
@sips38122 ай бұрын
this is awesome! I wish you well, 2nix!!!
@Its_Thomas_2 ай бұрын
Yessss finally, I have been waiting for this!!
@MrBrineplays_2 ай бұрын
You finally returned! Please don't disappear again!
@ZabberNow2 ай бұрын
I subbed to you a while ago and have been waiting for you to finally post again ooohoooh i havent started watching im already hyped I love your videos ahahahagaghha
@SiimplyBubliie2 ай бұрын
i have beef with u
@SiimplyBubliie2 ай бұрын
why didn’t u come vidcon 😢
@ConfusedAlt2 ай бұрын
@@SiimplyBubliieyou should’ve kidnapped him and brought him
@MrRhombus2 ай бұрын
In regards to the open sourcing of this: Just this version? Or every version?
@noahshynkevych2 ай бұрын
Hi Brother. Performance of new proto type is best, definitely the 9 monthes was worthwhile. Cant wait to see more your coming videos and projections, hoever I think you say that previously you will post coding tutorials and this was from really long time. Still Now waiting for some coding tutorial, so perhaps did you delete these prospect? Anyhow anything of your contents is super, just asking because I was wait this from you and I watch you from long time btw. I’m minor dev and I compose simple game only (sorry about poor english)
@LazyJxyden2 ай бұрын
Omg, I thought he just disappeared from the youtube world of posting 😭
@ZacharyRB22 ай бұрын
The GOAT IS BACK 🐐
@YSH0000-yq7wy2 ай бұрын
OMG AFTER WAITING FINALLY I NEVER FORGOT YOUR VIDEOS
@GamingPlaysss2 ай бұрын
YOUR BACK!
@ALIASRUSHIPAD2 ай бұрын
ITS BEEN A YEAR YEAAAAAA FINALLY
@CopperCrownDummyWhoMakesGames2 ай бұрын
He's really teaching us assembly in luau 💀
@moonxyy3902 ай бұрын
speedbuild pt 2?
@MrFoxANDnoobie2 ай бұрын
YAY ITS OPEN SORCE I CAN REMAKE MY OLD MINECRAFT
@user-hq4du3lb2t2 ай бұрын
I almost forgot about you. So glad you're back from the dead 😅
@toli_dev2 ай бұрын
I wish this man would unban me after i was banned for no reason from his discord server :heart:
@LoganLatios2 ай бұрын
bro you've been gone so long i forgot you existed 🙏
@ryzennav2 ай бұрын
I just started watching your videos a day before this upload. I saw that it was an entire year since you uploaded and people were saying u died. Thankfully not haha!
@Monkeymario.2 ай бұрын
5:07 its probably bilinear or i forgor the name
@UsaGideon2 ай бұрын
EARLY, UR BACK, I LOVE THIS CHANNEL PLEASE DONT LEAVE US AGAIN
@sugar2000galaxy2 ай бұрын
Are buffers and editable meshes/images out of beta already?
@Musiclolmusic2 ай бұрын
I FORGOT ABOUT YOU, YOU ACTUALLY UPLOADED😭🙏
@Vexiusssssss2 ай бұрын
YOOOOOO I'VE BEEN WAITING SO MUCCCCCCCCCCCCH
@jalen_key23 күн бұрын
i knew he would make a comeback
@saddelites2 ай бұрын
I DIDNT THINK THIS WAS POSSIBLE ⁉️
@Cooldudecrafter2 ай бұрын
i thought youd never upload again 😭🙏
@thecaptaincray37212 ай бұрын
hi
@mononezar2 ай бұрын
Great video , keep going
@timmyssommer5415.Ай бұрын
Is there fire cuz i can't light up the neather portal