The HARDEST Kill Combo in Smash Bros. Ultimate

  Рет қаралды 79,603

ESAM

ESAM

Күн бұрын

Pikachu's Up-Throw Thunder in Smash Ultimate is the most difficult kill confirm in the game. It's still worth learning, but damn why they gotta do my character like that?
U-throw Thunder Percentage Chart: imgur.com/a/g6POuW5
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Пікірлер: 268
@blitzzx2349
@blitzzx2349 5 жыл бұрын
Me: can land this combo semi-consistently Also me: drops down throw combos with Ganondorf
@Jason_Ultimate
@Jason_Ultimate 5 жыл бұрын
Same man, same... And I'm a 'Dorf main, too...
@TheLiquidQ
@TheLiquidQ 5 жыл бұрын
Fucking same it's crazy
@blitzzx2349
@blitzzx2349 5 жыл бұрын
Jason Ultimate I don’t main Dorf lol, I secondary him. I main Ridley
@Jason_Ultimate
@Jason_Ultimate 5 жыл бұрын
@@blitzzx2349 I meant like it's even more ridiculous because I main Ganondorf.
@jr_1742
@jr_1742 5 жыл бұрын
TRUST MEEEE! I genuinely can’t do the loops to save my life
@justintolley9403
@justintolley9403 5 жыл бұрын
Luckily The people I play with don’t realize they can move to away from the thunder so it’s really consistent for me
@jannicwestrich1290
@jannicwestrich1290 5 жыл бұрын
Justin Tolley tue best time to Play smash
@mukbonkers7428
@mukbonkers7428 5 жыл бұрын
this is so trueee
@Enso.
@Enso. 5 жыл бұрын
Wow. This is the kind of stuff that you see pros in tournament do like “he upthrew thunder I could practice enough and do that” but it’s actually a precise frame perfect multi input combo that happens in 1/3 of a second
@emsharingan8639
@emsharingan8639 5 жыл бұрын
Air fang and Monado Cyclone: 𝘈𝘮 𝘐 𝘢 𝘫𝘰𝘬𝘦 𝘵𝘰 𝘺𝘰𝘶?
@liamconnor9235
@liamconnor9235 5 жыл бұрын
Pichu lightning loops: yes
@MailmanSSB
@MailmanSSB 5 жыл бұрын
EMS Sharingan What’s air fang?
@weirdo1343
@weirdo1343 5 жыл бұрын
​@@MailmanSSB Speed art landing Nair running short hop dial storage smash air slash. The running short hop dial storage is a lot harder than it seems.
@davidkim301
@davidkim301 5 жыл бұрын
Liam Connor lightning loops isn’t even hard lol
@hatoumanabu9532
@hatoumanabu9532 5 жыл бұрын
Air Fang isn't nearly as hard as this, but I somewhat agree on Cyclone. Reacting to DI isn't nearly as hard as with uthrow thunder, but you have to confirm it from a landing uair instead of a grab, and it's also frame perfect. In my opinion, it's hard enough that it's honestly just better to treat it as a 50/50 (or you know, not do it at all. It's not very viable.)
@jeffthibodeaux6137
@jeffthibodeaux6137 5 жыл бұрын
I felt cheated because you didnt say "buh buh byeeee"
@saiucrozier
@saiucrozier 5 жыл бұрын
I was so sad
@bmsoundtrack
@bmsoundtrack 5 жыл бұрын
Love the upload, your content for this game is awesome so far!! Please keep up the great work :) Even for those of us who don't play Pikachu, these guides are helpful because it tells us what options we have in these situations. The counterplay in Ultimate is actually turning out to be insane. It's gonna take a while to really figure out good ways to mixup my DI after Pika up throw, but now I know what my option select should look like. I only WISH there was a PT player uploading videos on up-throw / down-throw mixups with Squirtle, or even covering something simpler like down-throw Vine Whip DI. It really is super helpful to the Pikachu meta for a top player to be churning out valuable content like this.
@RhythmKing8641
@RhythmKing8641 5 жыл бұрын
I really appreciate this type of content, especially when the people who play best at this character shows people how to use different and unique combos, thanks ESAM!
@itscoolmaybe4583
@itscoolmaybe4583 5 жыл бұрын
Esam, as a pikachu main, you making these kinds of vids really help😂
@drasticallycourageous3894
@drasticallycourageous3894 5 жыл бұрын
Luigi has a frame one invincible down B throughout the first three or so frames, so Luigi technically doesn't work. But it can be baited...
@cheeseschnitzel7307
@cheeseschnitzel7307 5 жыл бұрын
Isn't that only on the ground?
@christopherseitz4994
@christopherseitz4994 5 жыл бұрын
Drastically Courageous Its invincible frames 1-7 in the air, but I believe Thunder's spike hitbox can outlast it which is why he is still marked as able to be hit by the combo. Same thing with Puff, where she is invulnerable frame 1, but can get hit after the intangibility ends. I'm not certain, as I don't play Pikachu, but I wouldn't be surprised if someone already considered the invincible options to escape the combo
@drasticallycourageous3894
@drasticallycourageous3894 5 жыл бұрын
@@christopherseitz4994 I don't think the "spike lasts seven frames, though. He said it comes out at frame 13 I believe. He would still be hit by thunder but not killed by it I believe. You make a good case though
@zecular3677
@zecular3677 5 жыл бұрын
Christopher Seitz I frames 1-8 in air 1-7 ground
@Pro-kesh
@Pro-kesh 3 жыл бұрын
this got patched right
@8kudos8
@8kudos8 5 жыл бұрын
Hey Esam love your videos I picked up pickachu because of you 👊
@antoniobueno3667
@antoniobueno3667 5 жыл бұрын
Great content! This is my first smash game and I've played pika since I got the game. Your content is great and your guides are uber helpful! Thanks!
@x_Xith_x
@x_Xith_x 5 жыл бұрын
I dont main pika but he is soo fun too play that i play him here and there and you guides really help me improve with him. Keep up the great work
@Pikatrainer2
@Pikatrainer2 5 жыл бұрын
Pikachu mains rejoice! I know you said on stream that uploading these is hard because only pika mains really care but as a pika main this is great information I definitely wouldn't figure out by myself so thank you for uploading anyway. Playing in friendlies I've gotten one up-throw thunder because the person wasn't ready and didn't DI at all to avoid it
@alephbunchofnumbers
@alephbunchofnumbers 5 жыл бұрын
Ngl, those first few seconds had me thinking 'oh great, another typical online match'
@McC0n0r
@McC0n0r 5 жыл бұрын
I thought the video’s title was sarcasm and I was just bad at the combo. Lol.
@matthewclark5158
@matthewclark5158 5 жыл бұрын
esam: why my character have hard kill confirms me: can't do basic kill confirms
@patrickburton1401
@patrickburton1401 5 жыл бұрын
Pikachu and Pro controllers go well together. I have 1 of my 4 shoulder buttons set to special and it allows me to do upthrow thunder better. I’ve been looking forward to this tutorial to allow me to understand it better. Thanks Esam!
@jden_224
@jden_224 5 жыл бұрын
Patrick Burton hard disagree because the L stick has no grooves. That hurts a lot for up B
@patrickburton1401
@patrickburton1401 5 жыл бұрын
jden_224 I can up b perfectly fine
@rumple7473
@rumple7473 5 жыл бұрын
Ok but can we talk about how the video ended so abruptly when we were all waiting for the "bu-bu-baaaiiii"
@nothsaog1163
@nothsaog1163 5 жыл бұрын
Better be careful, Void is taking notes
@quietexplosion5539
@quietexplosion5539 5 жыл бұрын
great vid, keep up the good content :)
@andybfmv96
@andybfmv96 5 жыл бұрын
Thanks for the great video!
@anthonyboy
@anthonyboy 5 жыл бұрын
Sheesh. That boy ESAM is Godlike for being able to pull this shit off lol
@Kallen_ZSS
@Kallen_ZSS 5 жыл бұрын
For anyone wandering making a shoulder button either special or jump makes this a lot easier
@yoshistar8985
@yoshistar8985 5 жыл бұрын
How are you getting the cpu to di?
@imoutofwater
@imoutofwater 5 жыл бұрын
Ike's Nair to Up Air would like to have a word with you
@sleeve.3995
@sleeve.3995 5 жыл бұрын
I cant tell if u accidentally commented this twice or if u did that to try and have some attempt for more people to see this decent comment
@imoutofwater
@imoutofwater 5 жыл бұрын
@@sleeve.3995 so I was trying to get first comment. But my phone wasn't loading my comment so I thought that it didn't actually get commented so I typed it again lol
@sleeve.3995
@sleeve.3995 5 жыл бұрын
@@imoutofwater oh lol
@enpera8592
@enpera8592 5 жыл бұрын
How do you buffer a dash?
@MOSTL314
@MOSTL314 5 жыл бұрын
Can you do a video on recovery specifically using thunder as a recovery
@Seth-lr1ll
@Seth-lr1ll 5 жыл бұрын
You can't use thunder to recover?
@bluchicken_995
@bluchicken_995 4 жыл бұрын
@@Seth-lr1ll You can stall with it under the stage
@pbz7572
@pbz7572 4 жыл бұрын
@Carrfam when you hit yourself with thunder off stage you move upward
@ribjoh98
@ribjoh98 4 жыл бұрын
Does anyone know if pichus up throw thunder is also frame perfect? I heard pichus thunder comes out slightly faster
@DennisLottig
@DennisLottig 4 жыл бұрын
how do you make the cpu DI in front of pikachu
@mustard8148
@mustard8148 4 жыл бұрын
So basicly a more complicated version of up throw (over percentage range), airdodge read, run (if needed), grounded thunder. But its frame perfect. Got it
@Sam_P29
@Sam_P29 3 жыл бұрын
I did what you said ESAM. I learned as much of the other pikachu tech as I could before coming back to this. All so I can destroy my friends... I don’t even play locals
@TheLiquidQ
@TheLiquidQ 5 жыл бұрын
I was wondering why this stuff was so familiar to me I watched the smash 4 video on it last week
@jacobjackson7225
@jacobjackson7225 4 жыл бұрын
Do you have someone controlling the training room computer? Mine doesn’t attempt di in either direction even w shuffling
@dorfelo5105
@dorfelo5105 5 жыл бұрын
Another w for the top 5 character greninja
@dinnerking1998
@dinnerking1998 5 жыл бұрын
Ice climbers: are we a joke to you?
@808pascal2
@808pascal2 5 жыл бұрын
I've practiced both ice climbers combos and pika confirms and pikachu's confirm is more difficult. I spent much more time practicing pikas combo than I did ice climbers combos. The tricky thing about ice climbers combos is the setup in an actual match, because you have to get a grab off with nana right next to you in order for it to work properly
@esqimo6647
@esqimo6647 3 жыл бұрын
Icies kill confirms are easy lol
@mayisthebestfr
@mayisthebestfr 3 жыл бұрын
@@esqimo6647 utilt uair moment
@jaysh0on
@jaysh0on 4 жыл бұрын
Is this combo still worth it since we have the down throw to upair, thunder now?
@pbz7572
@pbz7572 4 жыл бұрын
what jump button does Esam use to land this confirm?
@auroricaura
@auroricaura 5 жыл бұрын
Ugh, I miss this in 4, always got it
@novabunny007
@novabunny007 5 жыл бұрын
During the training room portion of the video, I noticed that your test dummy would airdodge away from the thunder. Wouldn't airdodge in be better since airdodge slingshots you, meaning that on frame 2, before the dummy is invincible, they would have moved to the right (away from the thunder) instead of moving left (towards the thunder). I was wondering if that change of defensive option made any difference in the combo hitting or not.
@novabunny007
@novabunny007 5 жыл бұрын
Oh yeah also great video, I don't ever see much frame-by-frame inputs but those are really helpful in learning these types of combos (and in methodology).
@ByoKora775
@ByoKora775 5 жыл бұрын
I think a beginner with pikachu should learn how to recover with agility and mixing up your recovery cuz of how agility works and which matchups you can use skull skullbash to recover with cuz honestly that would be any without a counter or a good spike
@proballa27
@proballa27 5 жыл бұрын
I'm still waiting for the day ESAM nair loop+upair loop 0-deaths someone or nair loop fair loop upthrow thunder 0-deaths someone.
@tile-maker4962
@tile-maker4962 3 жыл бұрын
Up air bridges are hard to do but you know *get good*
@ishaaqk8947
@ishaaqk8947 5 жыл бұрын
Lightning loops: Am I a joke to you?
@paulboulet9073
@paulboulet9073 5 жыл бұрын
Awesome video as always ESAM :D! Really good to finally hear the explanation of what happened to the up throw thunder combo for this game. Just curious, but what specific frame data change made this only a 50-50 this game vs. a guarantee upon reaction like it was last game? Also, does the "NEW SHIT" depend on DI, or can you potentially always confirm into thunder from an upair at certain percents on certain characters? Edit: haha nvm. Looked at the video again and found the backwards dash part.
@imESAM
@imESAM 5 жыл бұрын
I literally mention the backwards dash stuff in the video
@paulboulet9073
@paulboulet9073 5 жыл бұрын
@@imESAM oooohhhh haha sorry. I totally forgot about that lol thanks XD.
@-ikarus-4846
@-ikarus-4846 5 жыл бұрын
This is one of the reasons I kinda dislike balloon knockback. It limits many high percent kill confirms (but if you were to buff moves to work in spite of it, then they would be too good at low percents).
@missingnumbergallade4319
@missingnumbergallade4319 5 жыл бұрын
So you can do down-throw > thunder if they DI in, but what's the input? Jump and thunder, or slightly jump backward to thunder?
@jacksontutt3439
@jacksontutt3439 5 жыл бұрын
Depends on the percent. Usually either jump thunder or just normal thunder. Don't normally need to jump back
@patrickburton1401
@patrickburton1401 5 жыл бұрын
Down throw does not lead to thunder
@jw-piano2663
@jw-piano2663 5 жыл бұрын
@@patrickburton1401 it does. just at really high percents (like 120 usually) but only on DI in or no DI
@ADayInTheLab
@ADayInTheLab 5 жыл бұрын
This had me thinking about Boo-Yah. You get 23 frames of advantage and the double jump up air takes 21 frames to do. Combos in this game can be pretty hard to do, but practice makes perfect I guess!
@zecular3677
@zecular3677 5 жыл бұрын
What is that
@etjam9074
@etjam9074 5 жыл бұрын
How do you control CPU DI and airdodge in training mode?
@hugonamy7504
@hugonamy7504 3 жыл бұрын
Did you find the answer to your question ? Because I don't know me neither
@etjam9074
@etjam9074 2 жыл бұрын
@@hugonamy7504 you need to download a training mode mod which is a stretch
@hugonamy7504
@hugonamy7504 2 жыл бұрын
@@etjam9074 thanks you
@also_a_puny
@also_a_puny 5 жыл бұрын
Thought it was a joke title bc it looks like such a simple combo
@Blockyboxguy
@Blockyboxguy 5 жыл бұрын
Is rage typically used in tournament rulesets? I’ve been playing with rage turned off since release, I thought pretty much everyone played that way
@angelr-t7608
@angelr-t7608 5 жыл бұрын
Rage is different than underdog boost
@Blockyboxguy
@Blockyboxguy 5 жыл бұрын
Angel Ramirez-Tellez Is it really??? I always assumed they were the same. Every day’s a school day, I guess
@angelr-t7608
@angelr-t7608 5 жыл бұрын
@@Blockyboxguy also rage starts at 35% and caps out at 150%
@Zioxiis
@Zioxiis 5 жыл бұрын
So is it the same with pichu?
@NeatoBurrito05
@NeatoBurrito05 5 жыл бұрын
Pichu can just up throw thunder.
@fredhuang6436
@fredhuang6436 5 жыл бұрын
Can you do the offstage up air thunder next?
@jden_224
@jden_224 5 жыл бұрын
Fred Huang Pretty much never true. A lot more useable for Pichu.
@pillowcrate2308
@pillowcrate2308 2 жыл бұрын
In mid 2022 is this still a viable option?
@Dr3am9553
@Dr3am9553 5 жыл бұрын
I wonder if you can wavebounce thunder to get it to work before frame 7 of dashing
@imESAM
@imESAM 5 жыл бұрын
Nope! You'll just miss yourself the other way
@Dr3am9553
@Dr3am9553 5 жыл бұрын
@@imESAM well that's unfortunate.....go to sleep :D
@pbz7572
@pbz7572 5 жыл бұрын
Can Sakurai please buff start up and cool down on thunder?
@christianruffin1342
@christianruffin1342 4 жыл бұрын
I learned this move by complete accident and it made my brother so mad.
@yoshistar8985
@yoshistar8985 5 жыл бұрын
This hurt my soul I thought it was always true 😢
@tac__9036
@tac__9036 5 жыл бұрын
Finally
@quirkle7538
@quirkle7538 5 жыл бұрын
Remember when up throw thunder used to be simpler?
@jorgelopezguzman8224
@jorgelopezguzman8224 5 жыл бұрын
I would like to see the ice climbers
@eaqs26
@eaqs26 2 жыл бұрын
With slingshot this become easier?
@lucarioshows
@lucarioshows 2 жыл бұрын
We've been doing slingshots since 2019 lmfao
@CocytusCrowley
@CocytusCrowley 5 жыл бұрын
If Void is here, I just gonna say I like your pichu more.
@frankunodostres473
@frankunodostres473 5 жыл бұрын
why do you turn around before thundering? also you should put in the video title that this is part of a pika guide (kinda)
@JulesTheChaos
@JulesTheChaos 5 жыл бұрын
Because if you don't turn around you keep your momentum from the dash and don't hit yourself with thunder.
@Sleeper47
@Sleeper47 5 жыл бұрын
hardest combo > no combo at all rip mac
@davidarruda8400
@davidarruda8400 3 жыл бұрын
Jab 1 into jab 2
@dreadedcorsair3388
@dreadedcorsair3388 5 жыл бұрын
Set a shoulder button to jump.
@nnoxx1935
@nnoxx1935 5 жыл бұрын
Every time I do up throw thunder they never move to the left or right so I can just thunder at 70 percent without moving
@patrickburton1401
@patrickburton1401 5 жыл бұрын
NoahBoat06 that’s because they didn’t DI the upthrow. Some characters are so large you can just upthrow to thunder but someone who is aware of the kill set up usually will properly DI which is why you have to do the dash turn around thunder
@nickbotful
@nickbotful 5 жыл бұрын
Shiek: Am I a joke to you?
@30g92
@30g92 4 жыл бұрын
I thought thunder came out like frame 2? Which is why esam spams it when he’s getting hit with combos. Am I just totally wrong?
@pikachuisbusted5268
@pikachuisbusted5268 2 жыл бұрын
He can summon the bolt on frame 1 but it actually starts doing damage on frame 13 and onward
@Amaling
@Amaling 5 жыл бұрын
"Which is the most difficult kill confirm in the game" Icies say hi. Even then, there's characters like Ken, Pac-Man, and even Pika itself has a harder confirm with upair into thunder spike offstage
@imESAM
@imESAM 5 жыл бұрын
Uair thunder is way easier than uthrow thunder
@Amaling
@Amaling 5 жыл бұрын
@@imESAM alright, fair enough. Hardest combo for pika is a more sensible title, but hey I respect the clickbait hustle
@zecular3677
@zecular3677 5 жыл бұрын
Little Mac doesn’t die to upthrow thunder? We top tier now
@jden_224
@jden_224 5 жыл бұрын
Little Mac doesn’t even die to Pikachu’s jab. OP.
@notpuffermcsparkleface
@notpuffermcsparkleface 5 жыл бұрын
Why do you have to turn the thunder around?
@jacobjackson7225
@jacobjackson7225 4 жыл бұрын
Daniel Gutierrez to halt pikachus momentum making sure that the bolt hits it instead of landing behind it
@keylarous467
@keylarous467 4 жыл бұрын
You know if your opponent is between 75%-85% just up throw and down special no jumps only dash when they di
@albertocody1566
@albertocody1566 5 жыл бұрын
Can you people help me I have been playing pikachu and am trying to not spam smash attacks so can you please tell me non smash attack kill confirms
@Josh_ua
@Josh_ua 5 жыл бұрын
Dair them into oblivion off stage.
@Josh_ua
@Josh_ua 5 жыл бұрын
But for real pikachu has a great recovery and you should get used to killing off stage with your aerials.
@gaslightgatekeepgaleboss
@gaslightgatekeepgaleboss 5 жыл бұрын
Drag down nair into up Smash, dash attack, up throw thunder, up throw at high percent, down throw thunder.
@paulboulet9073
@paulboulet9073 5 жыл бұрын
Sure! So, outside of just spamming smash attacks Pikachu has a few options. 1. Falling Nair + Upsmash: Start by hitting the opponent with only the first 2-3 hits of the 4 hit Nair as you are falling. Then once you reach the ground, Upsmash. However, only use Upsmash when your opponent is in front of you, or you will get the weak hit of upsmash, which won't kill. *Kills at around 120% for midweight characters* 2. Falling Nair + Downsmash: Do the same thing as you would do for Nair + Upsmash. Use this instead of Upsmash when you're not facing your opponent after Nairing, or you don't think Upsmash will kill. This keeps upsmash from becoming stale and will give you positional advantage over your opponent. At the ledge, it might even kill. *Kills at around 130% for midweight characters* 3. Dash-attack: Actually just a really good fast kill option. At around 140% you can often use thunder jolt and it will confirm into dash attack. *Kills at around 140% for midweight characters when Pikachu has a little rage* 4. EDGE GUARD!!!! Pikachu is one of THE BEST edgeguarding characters. Practice going out deep off the stage and recovering. You will be rewarded heavily with low percent kills a lot of times. In my opinion, quick attack is the most crucial tool to learn for Pikachu. You should prioritize it. 5. Fair at the ledge: Works around 130% at the ledge with light to mid weight characters. 6. D-tilt + jab lock: D-tilt around 80% and it will send your opponent into a tech situation. If they don't tech, you can jab lock them and get a free smash attack on them. F-smash is often the best one to do unless you know it won't kill them. 7. Up-throw: This should only be used as a last ditch effort. This is because up-throw kills at around 180% (earlier with rage). 8. Throw out F-smash LOL XD. To be honest, F-smash is such a strong, safe smash attack that throwing it out occasionally, as long as you space it, can often result in kills. Just don't overuse it. Welp, that's what I've got haha XD. Hope that helps and sorry for the lengthy comment! I've definitely struggled killing with Pika in the past, so I'm glad to talk about all the kill options I know. If there are any I missed feel free to let me know!
@jw-piano2663
@jw-piano2663 5 жыл бұрын
nair leads into all your grounded moves,dragdown fair to dash attack,dragdown fair to d tilt tech chase,dragdown fair to f tilt (angled up kills earliest), f smash at ledge or fair since they both have lingering hitboxes but ye you wanna mostly edgeguard pika can struggle to kill if you dont
@GriffPrice35
@GriffPrice35 5 жыл бұрын
If they don’t DI at all, can you just jump and thunder?
@etjam9074
@etjam9074 5 жыл бұрын
Griffin Price yes
@barrymcguinness8511
@barrymcguinness8511 5 жыл бұрын
Luigi dthrow to upb up there.
@ericlehman6194
@ericlehman6194 5 жыл бұрын
Idk if im wrong bc the people play against me arnet pro but for most medium weights 70% is instant kill as far as i know they cant di out
@patrickburton1401
@patrickburton1401 5 жыл бұрын
Shaco Bunny they can the Upthrow is just so fast they just don’t properly DI in time and upthrow thunder at 70 is consistent ish against big bodies
@ericlehman6194
@ericlehman6194 5 жыл бұрын
@@patrickburton1401 ok cool thanks i was jsut confused
@patrickburton1401
@patrickburton1401 5 жыл бұрын
Shaco Bunny when playing against characters that are easy to combo (Lucina for example) I like to punish stuff at 70-85% with a fast fall nair>grab>instant Upthrow to thunder as fast as I can and it more often than not can lead to a kill
@pizzashark7067
@pizzashark7067 5 жыл бұрын
Frankly, this is a confirm Pikachu shouldn't even have. Grabbing midweights at 90% and killing them is some Smash 4 Bowser nonsense. Fortunately, you can just DI behind, as discussed.
@patrickburton1401
@patrickburton1401 5 жыл бұрын
Pizza Shark I was a bowser main in smash 4 I still use him in ultimate but pika upthrow confirms do not have nearly as large of a window and require the proper set up and inputs. Bowsers smash 4 koopa KO up throw was the EASIEST kill confirm of all time lol
@carehs12
@carehs12 5 жыл бұрын
Wait so I t-jolt and the... What?
@teresadavis8695
@teresadavis8695 5 жыл бұрын
Vsing you on stream was super fun, it was a shame it lagged but regardless it was still super cool to play vs a top player, hopefully if I vs you again we can you know, play the game xD.
@catti7708
@catti7708 5 жыл бұрын
Shotos can focus and has frame 1 armor, making this not true
@kemoka3357
@kemoka3357 5 жыл бұрын
It's still a true combo on most characters, some characters have frame 2 airdodges, switch pokemon has frame 1 invincibility, and like he said even if a combo isn't true you can still hit it, by punishing their options, if he knows you will use it, he can punish it, so it kind of turns into almost a 50/50 thing
@catti7708
@catti7708 5 жыл бұрын
@@kemoka3357 fadc and hold focus (and then fadc or attack) makes this harder than a simple 50/50
@kemoka3357
@kemoka3357 5 жыл бұрын
@@catti7708 yes but still doable and even if you get out it resets neutral
@staticchimera44
@staticchimera44 5 жыл бұрын
Come on Sma5h balancing crew... we need to give thunder at least 1 frame more lag!
@hoagieland3716
@hoagieland3716 5 жыл бұрын
Luigi d throw Cyclone is much harder and more inconsistent to land especially because everyone falls out of Cyclone
@808pascal2
@808pascal2 5 жыл бұрын
Good thing Luigi's down throw cyclone isnt frame perfect, doesnt require advanced inputs, and doesnt require much DI reading at all! Maybe practice your mashing so you can stay at the same height with cyclone and they won't fall out
@hoagieland3716
@hoagieland3716 5 жыл бұрын
Diamond D7 That’s not the issue. A good player can SDI out of Cyclone fairly consistently, and yes you do have to react to DI and attempt to cross up your opponent because if your opponent DI’s correctly, a fresh Cyclone won’t kill until like 130% or later. Not only that, but the percent window that it is actually a kill confirm is fairly small on most characters but larger on heavies and nearly impossible on light characters. Not only that, but since Luigi likes to use Cyclone as a landing option or a combo breaker, it will most likely be stale meaning it won’t kill until 150% or more. In addition to everything I just said, you also have to land a grab which is 17 frames for a standing grab and more for a dash or pivot grab making it hard to set up in the first place because Luigi’s grab is very slow and has significantly less range than other tether grabs with similar frame data. So don’t blame this on me “not being able to mash hard enough” And Luigi’s other kill confirm, d throw to up b also requires reaction to DI and borderline frame perfect on DI out
@808pascal2
@808pascal2 5 жыл бұрын
@@hoagieland3716 Hoagie Land Luigi has tons of shield pressure tools being in his fireball and zair, so he doesnt necessarily have an incredibly hard time getting grabs, and his down B hitbox is big enough to where you dont have to react to di as much as with pikachu. In not saying Luigis down throw down b is an easy kill confirm, I'm just saying it's not as difficult as pikachus frame perfect confirm, and most definitely not "much harder" than his kill confirm
@hoagieland3716
@hoagieland3716 5 жыл бұрын
Diamond D7 Just because Elegant makes Luigi look like a god doesn’t mean it’s easy. Trust me fireball and Zair aren’t really good for shield pressure, they’re more of spacing tools. And trying to fireball grab or zair grab is pretty predictable and easily punished out of shield. This is why although I’m a Luigi main, I don’t usually play him in tournament because his neutral is basically just grab or bait into grab. Pikachu on the other hand gets a free grab whenever t jolt lands on shield because of the shieldstun. Meaning even if his kill confirm is “much more difficult” he can set up for it much more easily. Also what’s the point of going for up throw thunder when nair d smash exists, is brain dead easy, and pika can edgeguard very well to convert it into a kill even if it doesn’t kill yet
@Squaw56
@Squaw56 5 жыл бұрын
Umm yeah that's a hard kill confirm and all... but have you tried to do the booya on fox??? That's what I thought.
@khybersnake6466
@khybersnake6466 5 жыл бұрын
Shulk isnt guaranteed
@dominicwallington9568
@dominicwallington9568 5 жыл бұрын
Pichu has it 10 times easier lol
@austincambria338
@austincambria338 5 жыл бұрын
Facts. Against most of the cast Pichu can just up throw double jump straight up into thunder (except like Inkling and the rats and some others I'm probs forgetting however down throw works just fine). Brain dead easy combo.
@imESAM
@imESAM 5 жыл бұрын
Stupid 9 frame thunder
@Daniel_95
@Daniel_95 5 жыл бұрын
Pichu dies at 50% lol
@dominicwallington9568
@dominicwallington9568 5 жыл бұрын
@@Daniel_95 that's not the point his thunder is way faster than pikas
@rece9151
@rece9151 5 жыл бұрын
At least you don’t extend your vids
@peterholmes7440
@peterholmes7440 5 жыл бұрын
At least, up trow -> down B works at 75% against most CPU whitout needing to move
@nacho6017
@nacho6017 5 жыл бұрын
There's a thing called di and mashing airdodge
@yoshistar8985
@yoshistar8985 4 жыл бұрын
TLDR just di bro
@Elias12791
@Elias12791 5 жыл бұрын
Can you make a video on your new shit?
@AverageHandle_
@AverageHandle_ 5 жыл бұрын
My brother can do this easy but as pichu
@adamice2526
@adamice2526 5 жыл бұрын
Why is this kill setup harder than it was in smash 4?
@pizzashark7067
@pizzashark7067 5 жыл бұрын
1.) Ultimate has slightly less hitstun in general. 2.) Increased knockback on upthrow means that the guaranteed window is now *much* smaller and occurs at lower percentages. On the other hand, uthrow is now a reliable kill throw. 3.) It's easier to buffer unintended buttons in Ultimate. 4.) You ran out of PP. Take your Pikachu to the nearest Pokemon Center
@Zaft9
@Zaft9 5 жыл бұрын
😂😂😭
@Zaft9
@Zaft9 5 жыл бұрын
😂😂😭
@monnellramsey
@monnellramsey 4 жыл бұрын
um i did this by mistake once
@bladewolfvii6383
@bladewolfvii6383 4 жыл бұрын
Hardest? Esam doesn't play lots of sheik, does he?
@imESAM
@imESAM 4 жыл бұрын
Did u watch the video
@mukbonkers7428
@mukbonkers7428 5 жыл бұрын
oof, I really want Smash Ultimate ...but first I need to get the Switch lol 😭
@chrisrico7716
@chrisrico7716 5 жыл бұрын
The hardest Kill setup in ultimate is 10x easier than drill waveshine upsmash lmao...
@Kallen_ZSS
@Kallen_ZSS 5 жыл бұрын
ChrisRico imagine thinking drill waveshine up smash is hard, I haven’t practiced melee in 2 years and could get it twice as consistent as you
@chrisrico7716
@chrisrico7716 5 жыл бұрын
drill waveshine upsmash isnt hard, this kill combo is just easy.... U missed the point completely.....
@Kallen_ZSS
@Kallen_ZSS 5 жыл бұрын
ChrisRico you mean the fact that it’s frame perfect and a 1 frame window? Yeah pretty easy chief
@chrisrico7716
@chrisrico7716 5 жыл бұрын
see, u get it lol
@imESAM
@imESAM 5 жыл бұрын
Huh
@GoonCommander
@GoonCommander 5 жыл бұрын
Doesn't rage start at 40%
@oracidrep
@oracidrep 5 жыл бұрын
It’s not true on yoshi, jump comes out 1 frame earlier out of hitstun and yosh jump is armored
@danielbenitez8616
@danielbenitez8616 5 жыл бұрын
why do u have to rar
@imESAM
@imESAM 5 жыл бұрын
You won't hit yourself
@danielbenitez8616
@danielbenitez8616 5 жыл бұрын
@@imESAM ok, ty exam
@danielbenitez8616
@danielbenitez8616 5 жыл бұрын
@@imESAM Lul keyboard missimput
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