Holy crap your covering this story but you left out the best part. Epilogue It is said there is a city lost in time, shrouded in darkness and mystery and secrets, where hidden are riches so vast the very word loses all meaning. It is also said that Greed itself walks through its desolated streets and watches over its empty vistas, knowing nothing but to hoard, wanting nothing but to want more. Then again, these are but tales, among many other tales, and one does not just take them up for what they say. Not even the tale of one rogue who thought he could have it all, that one industrious rogue...
@dannyleo57875 ай бұрын
This story of greed alone needs to be a dnd film. It’s terrifying on how all of them broke this world, Damaged celestia, drowned hell itself. Kidnapped a street kid for his dream of a golden fountain to become reality. All leading to god hood to erase this reality as a whole
@theofficerfactory26255 ай бұрын
So they were the end game bosses. They fulfilled the prophecy mentioned in part one. That was amazing.
@Fallout20085 ай бұрын
This is an amazing story of the origin of the god of greed.
@Metalisalearning775 ай бұрын
A true tale of Biggering with Hassan & his infinitely insatiable greed! But like many ambitious individuals; wanting more than what the world can give can lead to catastrophic consequences!
@Jebbtube5 ай бұрын
I'm making this Rogue a Dark Lord in my Ravenloft campaign.
@bartlester5915 ай бұрын
First rate adventure, great top-notch characters you should think about turning it into a movie or at least a book
@MC_KPK_13XIII_LEIGON5 ай бұрын
Wow. I wish I could ply a game like that
@sugartoothYT2 күн бұрын
The details might've simply been abridged for the sake of the momentum, but that part about adventurers coming after the party sounded quite plain. We know what adventurers can do, we play as them and they should be able to poke and prod much more intelligently at their enemy. Sounded like they just went through the main door one group at a time and died and didn't try something clever like sabotaging the numerous operations of the players, working in multiple fronts with multiple parties, weakening the players' influence, bribing people to work as spies etc., all to EVENTUALLY face the players. As a GM that's where I would've really started to mess with the players, to see how well their characters are able to deal with series of small, but focused attacks from several sources, to make them feel the frustration of BBEGs dealing with heroes. Maybe they could split and act as bosses against each respective party. What it sounded like it actually was like was very much lacking in imagination.
@darkmikasonfire5 ай бұрын
thank god this is over finally. This story has gone on entirely too long.
@egbert58714 ай бұрын
no one was making you watch it lol
@darkmikasonfire4 ай бұрын
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