Dev here! Thanks so much for this showcase! As it says in the description on the mod page, I'm looking to make the Meteorite into a fully realized class of his own when the tools to do so are available. I'll need help with pretty much all of the aesthetic aspects though (model, animations, etc.), so I'm currently looking for (paid!) codevelopers for that purpose. Also Refract shouldn't be doing that much Blight on the Onus path without an upgrade. Whoops! That error must've happened when I changed how that skill was coded so the Blight effect wouldn't apply on miss, and I never spotted the typo. I've now uploaded a fix! To anyone curious, I've written a document with full commentary on all of the Meteorite's skills and other aspects. (This includes balance decisions, like how the huge Crit rate on Refract+ isn't as strong when you consider that it doesn't improve the Blight effect since it's on a different enemy.) This is linked in the description on the mod page.
@level100derp7Ай бұрын
Great work! Looks like a ton of fun!
@edgard142ndofwelshdale7Ай бұрын
This mod looks super cool, I like it a lot! Do you have any lore for them, or any idea what they would look like?
@GameTrekkerАй бұрын
Thanks you two! A short summary of his backstory is on the mod page, and there's a visual description in the commentary document linked right below that. An EXTRA short summary is that he has a meteorite lodged in his head (because of the Protegé). He has plenty of lore, though very little of it can be seen yet in-game. What CAN be seen is the full suite of barks that's already implemented in the mod.
@edgard142ndofwelshdale7Ай бұрын
@@GameTrekker oh that’s awesome! I did barks for my first character, the Devotee, but stopped after her bc it’s a lot of work.
@andregarcia2095Ай бұрын
Nice work, i love it! Im curious tho, where do the skills symbols come from? You invented?
@vogunBurgundyАй бұрын
At 25:55 , I might actually assume that is intentional? Refract+ has 2 Blight on the main target rather than 1, where the other DoTs didn't receive that upgrade. Otherwise, seems like a weird typo to make twice...
@atticus725Ай бұрын
This mod looks awesome! I’m reminded why I have so many hours in DD1 - these mods make the game endlessly replayable!
@caleb1Ай бұрын
This is awesome. Really cool ideas in here and super impressive work!
@GameTrekkerАй бұрын
Hey thanks!
@edgard142ndofwelshdale7Ай бұрын
This mod looks really cool! Hopefully we can see some gameplay videos with them.
@seanaykayАй бұрын
His canonical name is Owen but the skills point to his name being Rod.
@maxzachry9277Ай бұрын
I haven't watched the video yet and an occultist rework sounds cool, but I just clicked the steam workshop link and it said I didn't have access to the mod
@ShuffleFMАй бұрын
Fixing! I published the vid before the mod went live lol. It's coming out in a few minutes hopefully
@maxzachry9277Ай бұрын
@@ShuffleFMliterally immediately after I commented that (which was also a minute after you uploaded) I could see it lol. You guys work fast
@bjoernpagaming2485Ай бұрын
This modder did what red hook wasn't able(or willing?) to do! They told us when something wasn't resistable
@asrieldreemurr1918Ай бұрын
Oh the hallow path mod for flag is really fun to try it out
@blitzboy2934Ай бұрын
I’ve been using Alhazred a lot, so I’ll have to look at this when I get home
@yourboi5492Ай бұрын
I was trying to figure out what 10r2 meant on cataclysm and it just hit me that it says one or two.