Whenever faulty game mechanics are fixed, certain characters benefit more than others. Find out why Fox is the overall most nerfed character on 1.03! b0xx.com / ssbmhax
Пікірлер: 130
@Aefax2 жыл бұрын
buffing SDI across the board isn't only important for multi-hit moves. SDI is also insanely important for getting out of falco's upthrow followups and making it so shine or even uptilt don't hit/combo after dair before it knocks down. SDI has been crucial to upsetting falco's punish for years, and unlike fox, he doesn't really have an answer for it. this is also a falco nerf, and i'd argue it might be bigger than the fox nerf.
@samobrien8152 жыл бұрын
honestly buffing rtc and nerfing spacie (especially falco) combos sound like it could be making the game lamer buuuut removing what is basically RNG eating controller inputs makes the game less frustrating. idk how we could get the best of both hmmmmmmmm
@Aefax2 жыл бұрын
@@samobrien815 i think part of the problem is with trying to "buff" GCC sdi to match box controller SDI when that might not be the smartest thing to do considering how much that changes the balance of the game i sort of wonder if there was a 3rd party controller that let you hold an analog direction for guaranteed max SDI inputs on all frames, would we then try to buff every other controller to match that capability or would we okay with admitting that that is busted and it breaks the game?
@Gabriel-sd1oh2 жыл бұрын
how does mang0 combo wizzrobe then? if consistant sdi is soo bad for falco... upthrow was never used for true followups there is an answer for getting sdi'd out of pillar combos, with dash jc shine making hardware consistant through software is always good, and spacies can still push the meta anyway - sincerely, a falco player
@Aefax2 жыл бұрын
@@Gabriel-sd1oh "upthrow was never used for true followups" nobody cares if they're true or not, this is melee. without consistent SDI on upthrow it's a 50-50 to get a real followup and that's a big deal. you already don't sound like a falco player lol "how does mang0 combo wizzrobe then?" probably by being the greatest falco of all time and having to mix wizzrobe's DI up an insane amount while also having dropped sets to him...? i don't know why you thought this was a gotcha. sounding more like someone who switches to falco after getting bodied and laser spams before RQing - that's not a falco player "there is an answer for getting sdi'd out of pillar combos, with dash jc shine" doing this consistently on reaction to SDI is damn near impossible (requires reading SDI with human reaction time) and if you try to dash JC shine someone who didn't SDI the dair you'll probably miss. consistent SDI, ESPECIALLY with cardinal 1.0, will make pillars little better than a 50/50. if you don't understand this then you aren't playing anybody who knows how to SDI pillars "making hardware consistant through software is always good" consistent with what? that's the whole point, consistent with what? giving everyone 100/100 free 1.0 cardinal SDI is a drastic change, and it's what, all in the name of not needing to nerf the box? fuck that. adopting a significant change to the game and thereby game balance in order to catch up to a 3rd party controller that should never have been allowed in its current state... sounds like a great way to kill the game.
@KuhEssen2 жыл бұрын
How can this be a nerf for fox when the change helps him with his worst matchup (the ditto).
@rayzamarripajr.75712 жыл бұрын
words just cant describe the amount of appreciation i have for this man. thank you Hax$ for all of the time and dedication you've put into this game. 1.03 feels amazing and my combo game for every character i use almost never misses an input unless i mess it up. 1.03 needs to become standard
@OrezOP2 жыл бұрын
leffen is going to be pissed
@kroozctrl62842 жыл бұрын
thats what he gets for being the leader of the dark triad
@krowpan7992 жыл бұрын
He’s gonna power up the anti-haxxination movement
@lukethekuya2 жыл бұрын
It is always a good day when Leffen is mad. ;)
@christomanci2 жыл бұрын
Lol it doesn't matter since this mod wil never be relevant to the melee community as a whole.
@OrezOP2 жыл бұрын
@@christomanci how so?
@thefranChise12 жыл бұрын
Hax ALWAYS delivers
@herbmaaster2 жыл бұрын
communism is cringe
@verbosed2 жыл бұрын
You know, you’re not helping out hax by releasing your shitty videos.
@Skantaq2 жыл бұрын
looking forward to more development in the 1.03 submetas. This would likely nerf the jab reset as more people sdi (or roll). What would it do to Falco's lasers and, good lord, what would it do for Wizzrobe?
@rockstar57HD2 жыл бұрын
it wouldnt actually affect wizzy sdi at all cause wank di bypasses the normally faulty sdi mechanics
@Skantaq2 жыл бұрын
@@rockstar57HD ty!
@verbosed2 жыл бұрын
I think you should’ve been a little more thorough in the end, hax. It’s not like you’re deliberately nerfing fox, it’s just that faulty game mechanics that benefit fox are being taken away and made fair.
@tenslein89772 жыл бұрын
Hax is a scientist of the game. Not a politician.
@hounvs2 жыл бұрын
@@tenslein8977 but he didn't mention that he specifically made changes to help Fox do frame 6 ledge dash, a fix not targeting any other character. 1.03 has more fixes than just SDI and he knowingly omitted that as a misleading way to counter people mentioning Fox getting buffed.
@tenslein89772 жыл бұрын
@@hounvs So basically you think Hax should be more transparent about the buffs Fox receives, and the other guy thinks Hax should obfuscate the nerfs more.
@hounvs2 жыл бұрын
@@tenslein8977 right but his current behavior is much like a politician. He's deliberately putting this video out as propaganda. I'm all for 1.03 but this video just rubs me the wrong way. He also unfortunately doesn't seem to take any input from people with other mains. I recall seeing a top comment on one of his posts on /r/SSBM how Samus has a polling-based issue that makes her tech to get from ledge to stage RNG-based (I forget the name for it). It could be fixed with a similar fix but it doesn't seem like other characters were considered much. I believe ICs have some desync stuff that is polling-based as well.
@verbosed2 жыл бұрын
@@hounvs Firstly, the ledgedash thing you're talking about has nothing to do with 1.03 AT ALL. What you're talking about is a b0xx angle that lets you drop from ledge without fastfalling or holding back. He has made a video about it, he's not hiding it... Second, 1.03 controller fix is centered on universal issues. All of 1.03's fixes apply to all characters. Changing the way the game polls your controller based on what character you're playing is really fucking stupid.
@fakienightmareflip2 жыл бұрын
Nice thank you Hax$
@herbmaaster2 жыл бұрын
dont believe i dont got ya back even when i hit the grave
@jellybox96492 жыл бұрын
Very cool mr Hax$
@NormalPunch-2 жыл бұрын
looking at -Zelda -Mario/Doc -Samus -Peach no... no... it must be Fox who is nerfed the most, those others aren't even characters
@verbosed2 жыл бұрын
???
@_cynth_wave2 жыл бұрын
How does consistent sdi nerf these characters harder??
@HighDeafRadio2 жыл бұрын
I think Normal_Punch is trying to say these characters multihit moves are even more important to their kit than Fox's D-Air. Samus' Up-B, Peach's D-Air, Doc's D-Air & Up-B. Those will be nerfed as well and they're quintessential to the characters in way that Fox's D-Air isn't. I think... That's not what I'm saying, I just think that's what Normal_Punch is saying. I definitely agree for Doc and Samus tho.
@PoseidonGaming1002 жыл бұрын
@@HighDeafRadio Fox not dealing 18% and hitting as hard as Luigi aerial up b whenever he up airs is pretty big tho
@verbosed2 жыл бұрын
@@HighDeafRadio Zelda's moves are already very easy to SDI out of. Her upsmash and fsmash, I SDI out of those every time. Also, mario and doc definitely wouldn't be hurt much by this SDI fix. dair and up b? quintessential? wtf are you talking about? Peach's dair is also very easy to SDI. Also this idiot said "quintessential to the characters in [a] way that Fox's D-Air isn't" fox dair is SUPER ESSENTIAL to fox. So just overall a terrible comment, and your possible explanation is also bad.
@Nearnae2 жыл бұрын
Well Hax, it's time I have a good practice session. Fox up-air 2nd hit only, here I come!
@laffy7204 Жыл бұрын
I always wonder why Fox's D-air was so good
@tewr0242 жыл бұрын
concise and informative as always
@mattisandersson96612 жыл бұрын
Maybe you should look in to equalising the difference between the ports and remove port priority.
@cohenkarnell77992 жыл бұрын
Agreed. Having port priority situations be decided by RNG, or RNG the first time and then it just switches back and forth, or something similar, seems like it could be implemented and remove this annoying part of the game. The way port priority affects up throws could just straight up be patched out as far as I can reason (I don't understand why that one exists in the first place).
@mattisandersson96612 жыл бұрын
I would say. Same frame grabs should clank, ledge grab both should get thrown off with the ledge invincibility and the knock back stun should just not be any difference between the ports.
@cohenkarnell77992 жыл бұрын
@@mattisandersson9661 Can't say I 100% agree with those but we can definitely agree that port priority is nonsense lol
@RTU1302 жыл бұрын
Ye
@Valgyan2 жыл бұрын
Hax, have you ever considered that smash di being inconsistent was intentionally unfixed by sakurai? Making multi-hit moves more consistent through the actual game engine might have been thought about
@matthewthompson86252 жыл бұрын
There's no way in hell that polling is intentional
@sareaper692 жыл бұрын
@@matthewthompson8625 no correlation, brother.
@Valgyan2 жыл бұрын
@@matthewthompson8625 what i mean to say is that its something they noticed and decided to leave unchecked to help aid multihit moves. theres a lot of things developers do that they leave "unoptimized" because it solves issues they dont want to fix manually.
@isuckatnames60332 жыл бұрын
Iirc you couldn't SDI >1% hits in 1.0. So multi hit moves were deliberately NERFED by Sakurai
@mystery_11552 жыл бұрын
i hold opinions like this, but i've come to realize that the majority of the competitive melee community seems to be on a page where they can accept that the game was designed to be one way, but we the competitors would rather make it another way for the sake of our competition. it isn't the original game anymore, but we'll still call it melee. it's inevitable.
@rumfordc9 ай бұрын
the more fox dies, the more melee dies.
@sukidable2 жыл бұрын
Oooh ok I see. Someone at my locals was arguing that the smash di as it was originally was intentional and this seemed like a deliebrate nerf to Fox but now seeing it myself I don't think so.
@IAm-zo1bo2 жыл бұрын
I like the game to be as vanilla as possible, this could create a divide man.
@Wavedashnoir2 жыл бұрын
Eh so what
@IAm-zo1bo2 жыл бұрын
@@Wavedashnoir that means higher chance of the game dying, or dying faster. I dont want multiple different versions competing each other
@JustinL186 Жыл бұрын
Yup I agree
@redcat6082 жыл бұрын
Lower the price of gas
@leodexe2 жыл бұрын
no
@DrZaiusDrZaius-xp5fw2 жыл бұрын
does this make samus's up b even easier to di out of? lmfao crap
@LoJahn2 жыл бұрын
You da man Hax
@Micha-Hil2 жыл бұрын
take a shot every time you hear "B0XX" or "1.03"
@bailujen80522 жыл бұрын
Or even UCF
@christomanci2 жыл бұрын
Honestly think we whould make multi hits work like they did in earlier versions of melee. I thinkots fine to make sdi more consistent but we've already nerfed most multi hit moves so that they don't work like they're supposed to. Why make it worse?
@lapplandkun9273 Жыл бұрын
It's the reason why Zelda is even worse with the multihit changes to earlier versions of melee. Honestly this whole multihit nerf for fox does nothing because he can still shine out of shine and has other combos beyond drill and shine. It's not really a nerf at all
@E-Brightvoid2 жыл бұрын
Luigi is gonna be CRACKED
@bailujen80522 жыл бұрын
I wish if I done modding like a melee 1.04 it would have low tier buffs like Ganondorf has a sword, Mario plays like his SSBU counterpart etc
@leodexe2 жыл бұрын
@@bailujen8052 Just play Project+
@100mangroper2 жыл бұрын
anyone know when ranked slippi coming out
@ProcessHF2 жыл бұрын
At this rate, within 1-8 years
@chairwood2 жыл бұрын
bruv u already justified the box enough. u dont gotta justify fox now.
@Fain2552 жыл бұрын
Did they use 1.03 on Summit?
@equinox38612 жыл бұрын
yeah they did lmao
@cz198562 жыл бұрын
@@equinox3861 rly?
@lorenzoricci45512 жыл бұрын
@@equinox3861 what?
@equinox38612 жыл бұрын
@@cz19856 no. hence the lmao
@isuckatnames60332 жыл бұрын
Serious question: why not always single hit up air?
@gabrielcastejon79142 жыл бұрын
Hehe, because the timing and spacing is really hard
@mkultravictim39172 жыл бұрын
Not possible. Second hit is later than first so they can get out of combos.
@ToeNailFever2 жыл бұрын
@@mkultravictim3917 It's definitely possible to single hit up-air. It's just difficult to get consistently.
@sebastianlaudage72182 жыл бұрын
because first hit does not kill
@WungoBungo2 жыл бұрын
Timing it is not always possible, and spacing horizontally/vertically to hit it is very difficult. So if they’re mixing up their DI, the drift to hit it is always going to be slightly different, and you have to choose whether to dash into jump, short hop full drift, etc. and some of those option just won’t let you second hit.
@ZetTroxX2 жыл бұрын
lol the year is 20XX or whatever and the guy promoting this shit for years nerfs himself to ...?
@sneezelouise38152 жыл бұрын
First
@WhatAreColors2 жыл бұрын
Fox loses to himself by messing up his tech. It's all way too hard. Pretty good NERF already if you ask me. I don't care where other characters struggle, nothing ever comes close to what a Fox has to do on the controller. Hey it's easy you can do combos too. Just chaingrab Falco it can't be that hard right? Just powershied the lasers, easy. Just kinda manage to nail that stuff all the time and then you win. I'm really tired of this shit. Fox isn't S Tier and Fox doesn't win. Not in real life anway.
@lorenzoricci45512 жыл бұрын
I personally main Fox and I wouldn’t complain about any matchup, we have so much Fox privilege
@WhatAreColors2 жыл бұрын
@@lorenzoricci4551 and we have to practice 10 times as much
@lorenzoricci45512 жыл бұрын
@@WhatAreColors Yes, and we always choose to do it. Because we like the character and we love playing fast and agressive, that is what melee is to us. Others likes to play the game differently, and has to practice differently to get different things done. I don't feel like "we have to practice 10 times as much", within that practice there should always be the awareness that yes, we've to be cracked to press all that buttons so fast and precisely, but that can always be outplayed by a simple stomp knee, and from experience, if you focus your mindset to it so much like that, this (simple strat or approach like stomp knee) will happen to you more and you'll loose more to it.
@ssgsaxgamer49022 жыл бұрын
Out of curiosity, how long have you been playing the game? Fox is the most challenging at first because of the tech skill. But after you get over learning the tech and combos fox becomes one of the easier characters because of all the favorable MU''s. After you get used to the tech you'll become very consistent with it and it won't be that much of struggle anymore