The most overused game graphic you never noticed | Texture Archaeology

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Kid Leaves Stoop

Kid Leaves Stoop

Күн бұрын

The exact same brick texture is in dozens of Nintendo 64 and PlayStation games. From Super Mario 64, Banjo-Kazooie, and Final Fantasy 7, to Turok, Conker, and Mortal Kombat 3.
"cobble_stone" is the most overused game graphic you never noticed. Why were competing studios sharing the same graphics? 'Texture Archaeology' gives us the answer.
The cartoonish, magical imagery from your childhood is a lot more realistic than you once thought.
Patreon: / kidleavesstoop
Twitter: / kidleavesstoop
* * *
Render96 (SGI Project) Wiki: github.com/Render96/Render96W...
Fanamel: / fanamelt
Thanks for watching
Chapters:
Intro - 0:00
Texture Archaeology - 0:57
Japanese Texture CDs - 2:48
These darn bricks - 3:58
The discovery - 4:51
Miscellaneous Findings - 6:06
Outro - 7:35

Пікірлер: 3 500
@fanamel
@fanamel 3 жыл бұрын
I'm impressed by how accurately you cobbled together the timeline for this and the awesome editing done here, It's cool to see people having fun with the findings. Really appreciate the effort put into this, gonna be looking forward to future videos from the channel
@lunk2569
@lunk2569 3 жыл бұрын
Haha cobbled
@leepickek7923
@leepickek7923 3 жыл бұрын
Haha cobbled
@NariGenghis
@NariGenghis 3 жыл бұрын
Cobbled... Get it?!
@YesItsbee
@YesItsbee 3 жыл бұрын
Haha cobbled(3).png
@PigDoggo
@PigDoggo 3 жыл бұрын
cobbled!
@justmyopinion7233
@justmyopinion7233 3 жыл бұрын
It felt like I walked in the wrong classroom but I stayed.
@Polska_Edits
@Polska_Edits 3 жыл бұрын
Same
@destroyanad8651
@destroyanad8651 2 жыл бұрын
Same, I couldnt give a crap about old video game textures but this was actually entertaining.
@Sauhuaa
@Sauhuaa 2 жыл бұрын
You're god damn right!
@R.K_Chalkboard
@R.K_Chalkboard 2 жыл бұрын
Yeah, it's like if you walk into the wrong classroom, but the teacher is nice, understanding, and interesting.
@Magikal10
@Magikal10 2 жыл бұрын
Lol same
@seancompton4721
@seancompton4721 3 жыл бұрын
gonna need a Minecraft texture pack with that cobblestone now
@hellomine2849
@hellomine2849 3 жыл бұрын
Realistic texture pacc
@aerospherology2001
@aerospherology2001 3 жыл бұрын
HD 5th generation games texture pack
@DiamondPanda207
@DiamondPanda207 3 жыл бұрын
i guarantee it already exists... i swear ive seen it with my own eyes too
@donavonlist3121
@donavonlist3121 3 жыл бұрын
Nick Brown if İ can’t find it İ will make it, this is too good of an idea
@gcook725
@gcook725 3 жыл бұрын
Not just that cobblestone, but all textures derived from those cds
@fayescarlet
@fayescarlet 2 жыл бұрын
All these years... I'm turning 32 this year, and I'm just blown away that Metal Mario was actually a garden this whole time. Amazing.
@Americanflynn06
@Americanflynn06 10 ай бұрын
happy birthday (if you are 33 today i guess i dont even know your birthday but ok)
@DeletedDevilDeletedAngel
@DeletedDevilDeletedAngel 25 күн бұрын
@@Americanflynn06 now hes 34 ish
@RogueAstro85
@RogueAstro85 2 жыл бұрын
This is like hearing a certain synth sound in a bunch of 80's songs because it was a preset for a popular synth
@BuruKyu
@BuruKyu Жыл бұрын
This is like hearing zunpets
@oglost9824
@oglost9824 Жыл бұрын
cobble_stone is the amen break of video games lol
@inthefade
@inthefade Жыл бұрын
DX7 presets because no one wanted to learn how to program it. Fairlight workstations too (that orchestra stab got a lot of mileage).
@RogueAstro85
@RogueAstro85 Жыл бұрын
@@inthefade I'm convinced Trent Reznor was the only one who knew how to program one for decades only because he had smashed enough of them to know how they work
@AutPen38
@AutPen38 4 ай бұрын
The Mario bricks, the Fairlight orch stab, and the Willhelm scream are distant cousins of each other.
@splatkunt
@splatkunt 3 жыл бұрын
"Every once in a while, remember to stop and smell the roses. Because sometimes, those roses might just be real" or they could also be sh*t apparently
@botwfan1175
@botwfan1175 2 жыл бұрын
i hat ethe channel crack back
@doondonbigbong5479
@doondonbigbong5479 2 жыл бұрын
me hate da channel shid bot 420 >:(
@botwfan1175
@botwfan1175 2 жыл бұрын
@@doondonbigbong5479 why
@TomoLamp
@TomoLamp 2 жыл бұрын
@@botwfan1175 same
@chainsawplayin
@chainsawplayin Жыл бұрын
Everything can be a rose if you're brave enough
@zk0rned
@zk0rned 3 жыл бұрын
I can imagine Nerrel spending YEARS making high res textures for Majora's mask and suddenly we find out the source textures for it and he'd be punching the air
@GlamourSwinexXx
@GlamourSwinexXx 3 жыл бұрын
Yeah but his project is a labor of love, redrawing the textures has a certain charm to it as opposed to just hi-res textures. I think there are already multiple hi-res packs for MM, but Nerrel's is just on another level in my opinion
@JamesFLivingstone
@JamesFLivingstone 3 жыл бұрын
Nerrels art is soo good tho, besides that sort of dark ironic twist would be befitting someone so charmingly sarcastic
@JamesFLivingstone
@JamesFLivingstone 3 жыл бұрын
Also need more channels as good as nerrel, gimme some
@KanjoosLahookvinhaakvinhookvin
@KanjoosLahookvinhaakvinhookvin 3 жыл бұрын
Probably still worthwhile, his textures are a straight up improvement on and remix of the original.
@ledusko
@ledusko 3 жыл бұрын
So glad I found this channel and Nerrel’s one. His video on why majoras mask 3D is a bad remake make me realised that the art of the game is in the gameplay. Now when I see people screaming for « hd remakes » for zelda’s 35th birthday is no sens, the gameplay will change! So after that I can just agree on what Nintendo made for the mario 3d collection why mario 64 just in high res. Nerrel’s work on re texturing majora’s mask is insane
@yesbabyyes3627
@yesbabyyes3627 2 жыл бұрын
I was hoping that at the end he'd say "Never forget to stop and smell the roses, because sometimes those roses might be re-coloured shit."
@Tsubakiihime
@Tsubakiihime Жыл бұрын
OutKast would be proud
@GoodBloodGames
@GoodBloodGames 2 жыл бұрын
Man I'm loving these little mini docs you're making! Great research and clear communication. Love it.
@DerAykac
@DerAykac 2 жыл бұрын
Dude, wtf? Stop watching vids about textures and bless us with another upload ;D
@unbleed1337
@unbleed1337 2 жыл бұрын
e
@eyeyamstewwpeed
@eyeyamstewwpeed Ай бұрын
@@DerAykac wake up, he uploaded
@StarPortable
@StarPortable 3 жыл бұрын
I will never get over the sheer amount of content the human race has managed to produce out of Mario64
@ikagura
@ikagura 3 жыл бұрын
Because it's the best thing to happen to humanity
@corncobjohnsonreal
@corncobjohnsonreal 3 жыл бұрын
Mario 64 and new Vegas just seem infinitely huge, the deeper you go the more little wet spiter web silk their way upon each branching path
@amethyst4578
@amethyst4578 3 жыл бұрын
You mean Luigi 64?
@lyndsay369
@lyndsay369 3 жыл бұрын
LMFAOOOO
@ohnoitschris
@ohnoitschris 3 жыл бұрын
@@corncobjohnsonreal Earthbound, too
@insertgamertag5369
@insertgamertag5369 Жыл бұрын
Just a random thought, these textures from these CDs being open for the public to use can actually be useful for any game developers who want to make a game in the style of some older games to give it that feel.
@jokerofspades-xt3bs
@jokerofspades-xt3bs 26 күн бұрын
I was actually planning on doing that lol
@jessicalee333
@jessicalee333 2 жыл бұрын
Having grown up in the infancy of video games, it's amazing to see games treated as important media and culture with historians and cultural analysts like any other art form. It's been a long time coming.
@moosesues8887
@moosesues8887 Жыл бұрын
Cool pfp where it from
@TheOneAndOnlyZelenkaGuru
@TheOneAndOnlyZelenkaGuru Жыл бұрын
Ahhh, a fellow geek of culture *tips fedora*
@chaosquidquicklimeboi8437
@chaosquidquicklimeboi8437 3 жыл бұрын
i was s o hoping the end would say "because sometimes, those roses might just be feces."
@DesolateLavender
@DesolateLavender 3 жыл бұрын
My question is why they used that, and how they came to the conclusion that they needed that specifically.
@Smileyreal
@Smileyreal 3 жыл бұрын
@@DesolateLavender texture artist probably did it as a joke
@aidankeeley1011
@aidankeeley1011 3 жыл бұрын
@@Smileyreal Art Director: No, that texture looks like shit! Texture Artist: I'll show him, the smug prick...
@gretarreynisson3280
@gretarreynisson3280 3 жыл бұрын
I knew Outkast were onto something
@biobagholder8081
@biobagholder8081 3 жыл бұрын
i know you like to thank your shit don't stank
@Vailskibum
@Vailskibum 3 жыл бұрын
I never expected to watch a video about a brick texture, but that was impressive
@devv1010
@devv1010 3 жыл бұрын
DINO LIHARI Dude you fricking destroyed him
@devv1010
@devv1010 3 жыл бұрын
I just looked at ur vids after like 2 years and dude what happened to playing games
@hyperzl
@hyperzl 3 жыл бұрын
@DINO LIHARI make*
@simulping4371
@simulping4371 2 жыл бұрын
HALF AS INTERESTING CONFIRMED??? 😳 😳 😳
@marinadela1361
@marinadela1361 2 жыл бұрын
omg yass the icon of Club Penguin is here
@CadillacticBean
@CadillacticBean 2 жыл бұрын
When I was a kid playing my PS2 games I would stop and notice that these textures were real life photos, but the one real -life photo texture(s) that really stopped me mid action and behold it with this deep uncanny feeling were the storefront textures. At the time, for minutes and minutes, I used to wonder where that storefront might be 'right now,' who's was walking in and out of it that very moment as I was only looking at it a thousand miles away in a video game and i'd just study the smallest details only to wonder who might've actually bought that pixelated box that looked like cheez-its or who mightve drank that pixelated bottle on the shelf and thrown it away not knowing some kid (me) at some point would be wondering about them with that bottle. idk why the storefront texture made feel that way at the time but it just did.
@BalancedEarth
@BalancedEarth 2 жыл бұрын
There's a certain magic to seeing how the textures are presented in a game. Now that I've learned that the most overused graphic I never noticed is literally a bundled image in a software. It makes me feel like I've been playing a game made in Paint using the Shapes tool to have been made their graphics. I fucking love that! I've been scared to develop my own games. Seeing how in my mind the games I played had that magic. But seeing how these textures and designs back then were handled with such care to the best of their ability. Games I enjoyed for my childhood. Now that just gives me inspiration! Thank you for posting this video essay! Now I'll go about and ignore my own realization and subscribe to remember it and regret it every day :)
@dibkle
@dibkle Жыл бұрын
I'm just here to remind you of your inspiration
@icedlava7063
@icedlava7063 23 күн бұрын
​@@dibkle im here to remind you
@marisanya
@marisanya 3 жыл бұрын
"Texture archaeology" just sounds amazing on its own
@mitchellarcher5083
@mitchellarcher5083 3 жыл бұрын
And gathering and collecting it for everyone is an amazing task.
@kakyoindonut3213
@kakyoindonut3213 3 жыл бұрын
yeah I think that sounds so cool
@xXbrokenvoidXx
@xXbrokenvoidXx 3 жыл бұрын
Makes me wanna do texture archaeology for the Touhou games. It sounds fun.
@josephg9249
@josephg9249 3 жыл бұрын
What is the end goal of it? Obviously to match a texture to its source, but why? What gain is there from this?
@the_most_ever_company
@the_most_ever_company 3 жыл бұрын
And here I always assumed video game texture graphics were all drawn and built by pixel artists or something.... The lesson here I guess is that everyone is lazy and it's ok to steal verything
@elnicomir6582
@elnicomir6582 3 жыл бұрын
Did I need the know this? No. Am I glad I did? Hell yeah!
@SomeoneIDKK
@SomeoneIDKK 3 жыл бұрын
So you’re glad that the palm texture in BFBB is literal shit?
@theextremeanimator4721
@theextremeanimator4721 3 жыл бұрын
@Cookie Addict Same here!
@theextremeanimator4721
@theextremeanimator4721 3 жыл бұрын
@@SomeoneIDKK ...WHAT!?
@SomeoneIDKK
@SomeoneIDKK 3 жыл бұрын
@@theextremeanimator4721 6:46
@izuki8233
@izuki8233 3 жыл бұрын
@@SomeoneIDKK Now THAT'S what i didn't want to know.
@WorldNews92
@WorldNews92 Жыл бұрын
1:11 "Kind of like learning the Paramount logo exists in real life..." Wait until you find out about the Universal logo!
@matteobiasi8540
@matteobiasi8540 2 жыл бұрын
Love the spyro background music, brings back so many memories!
@frogfox4287
@frogfox4287 3 жыл бұрын
7:15 That gooey substance is no gooey substance It's a painted wall. A type of wall, probably used outside. It has a rough texture that is meant to prevent people climbing by being painful to put any weight on the surface. Edit. These walls are. apparently called popcorn walls and are meant for sound suppression, the pain they cause is only as side affect.
@fieratheproud
@fieratheproud 3 жыл бұрын
Ah, a pain wall?
@frogfox4287
@frogfox4287 3 жыл бұрын
@@fieratheproud Basically.
@Greennoob2
@Greennoob2 3 жыл бұрын
don't they call it popcorn wall? it's not made of aspestos though like popcorn ceilings.
@frogfox4287
@frogfox4287 3 жыл бұрын
@@Greennoob2 Yeah. I think you're right.
@Dramgon_
@Dramgon_ 3 жыл бұрын
So THATS why they used that wall back in my school at the playground backyard, i almost ran head first into one of those, but i protected myself by shielding my head with my whole right arm and my elbow took all of the damage.
@SpinningTurtle66
@SpinningTurtle66 3 жыл бұрын
Imagine playing Mario 64 as a child, just to find out that the bushes from the game are textured from your own garden
@leo-zx6xl
@leo-zx6xl 3 жыл бұрын
...no?
@forgottenfauna7075
@forgottenfauna7075 3 жыл бұрын
@@leo-zx6xl , imagine yourself as a better person, then come back to reality and weep.
@doodleboy6252
@doodleboy6252 3 жыл бұрын
@@leo-zx6xl I think you missed something here bro
@leo-zx6xl
@leo-zx6xl 3 жыл бұрын
@@forgottenfauna7075 lmao.. i just said no?
@pedinhuh16
@pedinhuh16 3 жыл бұрын
@@leo-zx6xl You should have said nothing at all.
@HZVideosOfficial
@HZVideosOfficial 2 жыл бұрын
That Cobblestone image is like the Wilhelm scream for textures
@TrevorNWhite
@TrevorNWhite 2 жыл бұрын
I could never imagine being able to trace one texture to an IRL source, let alone dozens on end. Impressive work from these folks!
@tilted6368
@tilted6368 3 жыл бұрын
7:18 That “unknown gooey substance” is just a brown stucco wall. I literally searched “brown stucco wall” and it was the 3rd image on google lmao
@ysnsmth
@ysnsmth 2 жыл бұрын
im just commenting for this to be better seen
@ToyotaTacomaOfficial
@ToyotaTacomaOfficial 2 жыл бұрын
Y
@shrimpycorn
@shrimpycorn 2 жыл бұрын
im also here to heat up the comment algorithm
@ToyotaTacomaOfficial
@ToyotaTacomaOfficial 2 жыл бұрын
@@shrimpycorn HEAT IT UP!!! 🔥🔥🔥🔥
@maximilliannilar755
@maximilliannilar755 2 жыл бұрын
@@ToyotaTacomaOfficial Y
@whatsupmanbearpig
@whatsupmanbearpig 3 жыл бұрын
When I was in college for game art design, when I started doing texture work for my scenes I used a lot of textures sourced from various places. I finally found the perfect wall texture for my factory scene and I edited the crap out of it, so I got to know that texture really well. Very soon after I did this project, I started seeing the texture EVERYWHERE. In Bioshock, CoD Black Ops, and a bunch of others I have since forgotten. The texture had a lot of stuff in it that I was taking out of the image; and those blemishes and things I erased were the bits that suck out like a sore thumb on the textures, and how I was able to immediately identify them. Lots, lots, lots, TONS of stuff is recycled and repurposed in every form of media.
@KawaiiCat2
@KawaiiCat2 Жыл бұрын
For sure. When I was studying vfx in college we used a lot of these random textures.
@goomymaster6417
@goomymaster6417 11 ай бұрын
@@KawaiiCat2 Another great example is that one bear roar and wolf howl you hear in like every video game
@tamorcetold
@tamorcetold Жыл бұрын
The sheer amount of nostalgia that hit me as soon as that Spyro music started playing is indescribable.
@TheSonicfanx1
@TheSonicfanx1 2 жыл бұрын
As someone who’s learning 3D Art for video games (modeling, texturing, etc), I feel this video on an emotional level. I scramble to find textures on google (real photographs some times) and use put them through photoshop and try to make things work. Although we’re using PBR (physically based rendering) rendering now, a lot of textures still have roots in real world photos.
@boscorner
@boscorner 3 жыл бұрын
It's like when many movies Nx commercials use the same scream or children laughing sound effects
@uhrguhrguhrg
@uhrguhrguhrg 3 жыл бұрын
There is this one stock sound effect I hear everywhere, but cannot find. It's this kind of of mechanical rumbling with the high pitched air escaping sound at the end. I've heard it anime, videogames, tv shows. Commonly used for mechanical doors, rotating platforms, cannons aiming.
@victfv
@victfv 3 жыл бұрын
@@uhrguhrguhrg You mean the Doom door opening sound? It came from Sound Ideas.
@uhrguhrguhrg
@uhrguhrguhrg 3 жыл бұрын
@@victfv no, not the doom one. Doom one is squeaky throughout
@IsomerMashups
@IsomerMashups 3 жыл бұрын
Children yelling, "Yaaaaaay." You know exactly what sound that is.
@WereWhusky
@WereWhusky 3 жыл бұрын
@@IsomerMashups grunt bday party?
@tonypatino1765
@tonypatino1765 3 жыл бұрын
I'm now really interested in Texture Archeology.
@Mikelica69
@Mikelica69 3 жыл бұрын
Same lol
@tonypatino1765
@tonypatino1765 3 жыл бұрын
@@Mikelica69 lol
@daveroll6463
@daveroll6463 3 жыл бұрын
this texture archaeology stuff has the same vibe as searching for the minecraft seed of a low-res picture
@tonypatino1765
@tonypatino1765 3 жыл бұрын
@@daveroll6463 yeah
@SummonerArthur
@SummonerArthur 3 жыл бұрын
Same
@eugenet453
@eugenet453 2 жыл бұрын
4:46 That "crack" sound definitely rings the bell
@faselblaDer3te
@faselblaDer3te Жыл бұрын
On the DVD of Pirates of the Caribbean 2, a member of the VFX team tells the story how a used and thrown away coffee cup ended up being used as a texture for Davy Jones' face. With text to image AI speech models around, I think now it's a lot easier to have unique textures generated for your games and movies.
@Jeebus86
@Jeebus86 3 жыл бұрын
"y0u WoN't bE aBLe tO cOpY pAStE aT yOuR fUtUre jOb" well well well every high school teacher.
@ther6sshieldmain937
@ther6sshieldmain937 3 жыл бұрын
Damn bro, got that CTRL + V
@luismarioguerrerosanchez4747
@luismarioguerrerosanchez4747 3 жыл бұрын
@garbageeater66 But it's true. Most teachers are more concerned at how (copy paste) and where (Wikipedia) you get the information than if whethever you read it and comprehended it.
@theweirdwolf1877
@theweirdwolf1877 3 жыл бұрын
@@luismarioguerrerosanchez4747 I mean, I would definitely have no need to use the knowledge I gained from studying political formations in the 18th century
@ilikespaghetti2170
@ilikespaghetti2170 3 жыл бұрын
also the famous "calculator isn't always in you pocket"
@GerardMenvussa
@GerardMenvussa 3 жыл бұрын
There's a lot more to this job than copy pasting. I hope you understand that.
@ArachenoxTheLynx
@ArachenoxTheLynx 3 жыл бұрын
The fact that people managed to track down old CDs from the early 90s is amazing to me. I love this kinda stuff, I do hunt for obscure stuff myself sometimes (usually non gaming related), finding what you've been searching for the whole time is a great feeling.
@Abigart69
@Abigart69 3 жыл бұрын
you CANT leave it there. what have you found!!!
@houstonhelicoptertours1006
@houstonhelicoptertours1006 3 жыл бұрын
Some of us bought them when they were new. They were advertised in graphics/designer magazines or at trade shows. I still have hundreds.
@ArachenoxTheLynx
@ArachenoxTheLynx 3 жыл бұрын
@@houstonhelicoptertours1006 The concept of texture CDs or audio library CDs always seemed strange to me, especially the audio side of things. I'm always wondering how they made some of these sounds in the first place.
@Eilavamp
@Eilavamp 3 жыл бұрын
For sure! I have a story that might interest you, and others who also enjoy these sorts of videos. It's a long story but it starts like this: I used to watch this one VHS as a kid - the last time I watched it, I couldn't have been older than 6 or 7 years old. My mum sold it as I grew older, or gave it away, and claimed to have no memory at all of the video. But I clearly, clearly remembered parts of it - a 2d animation, sort of grey-looking with muted colours, and no dialogue, of a boy with a kite who looks after an injured white bird, and a live-action short film of a bear that gets trapped in a wooden cage in the woods and mice that rescue him, with character voiceovers of the animals. I thought I would never, ever find the videos I remembered, but I googled it over the years now and again and eventually, FINALLY, after over 20 years of searching, I finally found what I had been looking for! The VHS - and I grew up in the UK so I have no idea how we came by this - was a collection of short films by The Film Boards of Canada, a sort of government-run short film production company, from what I understand. You might also have heard of the band Boards of Canada, who I was a fan of and it was googling them that took me to the Film Boards website, since they take their name from the Canadian company. After searching the film boards archives, I finally found the two short films I remembered from my earliest years. I found the bear video first, and that is what confirmed for me that I was on the right path to find the animated video as well. But even knowing this, it took me a long, long time to find, because I wasn't sure, I didn't have the search terms I needed (like the title) and there were so many videos on the website that I would give up and come back to it every couple of years. I was probably around 21 years old when I found the bear video, but I didn't find the animation of the boy and the kite until I was around 28 years old! I was overjoyed! And when I linked it to my mum she was shocked that I even remembered it, let alone had managed to find it. But she remembered it too, once she saw it again, though she had not thought about it since I was very young. It's incredible what we can remember and what the internet can preserve and help us find. One of the biggest mysteries of my childhood was answered that day, and it had taken me well over 20 years to find it! But as long as websites continue to preserve as much as they can, I'm sure many people all over the world can reconnect with these half-remembered parts of their childhood, which can only be a great thing.
@jamieyakimets839
@jamieyakimets839 3 жыл бұрын
@@Eilavamp you should drop a link to those if you still remember where you found them.
@IxCxFxTxP
@IxCxFxTxP 2 жыл бұрын
As a 3D modeler, this video was so exciting!!! Thank you so much for the wonderful video ❤️
@slinky6481
@slinky6481 2 жыл бұрын
Thanks to the many hours spent playing my favorite childhood game, I was never not gonna notice the Spyro 2 skyboxes and soundtrack used in the background! You've hit me right in the feels!
@balover2010
@balover2010 Жыл бұрын
Dude, I know I'm a year late, but I love your avatar - legit thought it was a pale face with dark lips and eyes and 80s huge goth hair - I'm so here for it!
@sanikku7359
@sanikku7359 3 жыл бұрын
I've actually noticed this but i've never realized that they're actually the exact same, only thought they were similar. This makes me wonder if the same has been done with other textures before. Pretty sure theres a wooden plank texture that's gone trough the same use.
@GoddessOfThree
@GoddessOfThree 3 жыл бұрын
This video is proof that literally anything can hold someone's attention if you make it sound dramatic enough
@ducko5404
@ducko5404 2 жыл бұрын
Perhaps but many of us genuinely love this era of gaming and want to learn more
@thecianinator
@thecianinator 2 жыл бұрын
It's not about making it sound dramatic, it's about knowing how to say why it's actually interesting
@txrizzy3014
@txrizzy3014 2 жыл бұрын
in the end, its all a matter of one thing: presentation.
@ambrose3560
@ambrose3560 2 жыл бұрын
I once watched a half-hour video on boxes. It was fantastic
@Aster_Risk
@Aster_Risk 2 жыл бұрын
The subject was interesting.
@ReverendBen
@ReverendBen 2 жыл бұрын
Please do more of these, this was absolutely fascinating!
@BonnieBuggie
@BonnieBuggie Жыл бұрын
my dad worked at alias (it’s pronounced ay-lee-us, or at least thats how he says it) during the late 90s!! he was part of their IT help desk, he fielded calls from companies like disney all the time. he’s also the reason veggietales don’t have arms - the guy making them called bc his computer’s ram was undersold (or something like that) and so he ran out of vertices to do the hands and arms. my dad joked “they’re vegetables - do they really NEED arms?” and the rest is history lmao
@AutPen38
@AutPen38 4 ай бұрын
Your dad pronounces "alias" the same way as most humans.
@FrankInAShed
@FrankInAShed 3 жыл бұрын
When i used to mod Renderware-based GTA games, we (gtaforums members) would do stuff like this with III/VC/SA textures. Very cool to see it in other games.
@petergriffen6443
@petergriffen6443 3 жыл бұрын
I had a lot of stuff on gta garage! shout out to those days
@marianhak
@marianhak 3 жыл бұрын
In times when I got no internet, I repainted and replaced all gta 3 textures with ms paint. It was, um, coroful.
@JuniorDjjrMixMods
@JuniorDjjrMixMods 3 жыл бұрын
We are still doing it for RoSA Project Reborn, there is a texture hunt channel on our Discord.
@dionyzus2909
@dionyzus2909 3 жыл бұрын
yeah I am now learning graphics programming and I thought I'd have to learn how to make textures (because I dont want to buy pre-made ones and I also don't intend to pay for artists at this moment). Although I want to learn texture making, it's not my goal now, so it was pretty cool to see that professionals in the area just used actual photos, now I'm thinking of doing something like that.
@Aerafae
@Aerafae 3 жыл бұрын
@@dionyzus2909 Have you heard of cc0textures? I don't know what I'd do without it ahah
@applejambers7674
@applejambers7674 3 жыл бұрын
The internet has grown so big that we are excavating shit from 30 years ago like it was from -200 years ago Edit: shit forgot to say I edited the comment the year values e was originally 50 now it’s 30
@jonny6702
@jonny6702 3 жыл бұрын
50 years ago the internet didn't exist - that would've been the 1970s. 1983 is when TCP was created, the internet protocol you're using right now to see these comments. There still wasn't a widespread infrastructure across the world. It was really just laboratories and universities & other gov. orgs with private LAN networks so that the local machines could communicate. 1993 is the generally accepted date that the internet became popular, although some people argue it was even later in the 90s. It was about 25 years ago that the internet became what we know it as today - give or take a couple years.
@applejambers7674
@applejambers7674 3 жыл бұрын
@Qimodis yeah ur right and so is the other guy sorry ‘bout that
@applejambers7674
@applejambers7674 3 жыл бұрын
@@jonny6702 yeh I made a mistake sorry bout it
@becauseimapotato7599
@becauseimapotato7599 3 жыл бұрын
@@applejambers7674 Ok here I go calling people names again. You are a...unbraining person!
@xxportalxx.
@xxportalxx. 3 жыл бұрын
I think it's perfectly reasonable to round up to 30 tbh, especially given it doesn't even matter in the context of the op
@robertbrookes2000
@robertbrookes2000 Жыл бұрын
So glad I found your channel just a day or two ago, fascinating stuff. I had a similar detail that's cropped in two places, not a visual one though. There's a piece of music used in Spongebob that I recognised from the audio-tapes for a 1980s book series called Storyteller 2, specifically a story called 'A Song for Slug'. Managed to find it just now, it's called Lonely Hearts Club by David Bell, apparently comes from 1974. Amazing how it was used in Spongebob so long after its creation, I wonder where else it's been used in media.
@neohedron5126
@neohedron5126 2 жыл бұрын
How interesting! We use Autocad 2007 at our office, and a version of this texture (a hatch, or series of lines creating a repeating pattern of vertices and polygons) is still in use today. I recently wondered if someone drew it or if it was generated somehow, and I guess we have our answer. It’s definitely the same, looking at them side by side. They’ve been in the system for over 15 years, so it’s very probable they came packaged from Autodesk. Funny how things turn out.
@nicolasroy8481
@nicolasroy8481 8 ай бұрын
Why are you still using 2007? Damn
@ayo.2022
@ayo.2022 3 жыл бұрын
In 30 years from now the house you're in right now could be the background of a boss level and you would never know
@dreska255
@dreska255 3 жыл бұрын
This kinda already happens, in fact it has a page on TVTropes called "Real Place Background." My favourite must be GTA V because a lot of the houses are replicas of real houses and there are people trying to find the buildings on GTA Forums
@markwatson3248
@markwatson3248 3 жыл бұрын
Im writing this one down in my "dumb but amazing game design ideas" notebook
@ToyotaTacomaOfficial
@ToyotaTacomaOfficial 2 жыл бұрын
Or eight now if you are a game developer
@ToyotaTacomaOfficial
@ToyotaTacomaOfficial 2 жыл бұрын
*right
@sulphurous2656
@sulphurous2656 3 жыл бұрын
Seeing the original photographs used for the Half-Life textures is something I've looked forward to for many years and this has completely gone under my radar. I wonder if they still have the source photographs used for the Half-Life 2 and Counter-Strike textures laying around somewhere.
@warlord4thewitness
@warlord4thewitness 3 жыл бұрын
I've always wanted the non compressed voice lines. Especially the scientist screams and HECU words.
@CubicApocalypse128
@CubicApocalypse128 3 жыл бұрын
@Merraine Half-Life 2 takes basically all of the Citadel ambience from Zero-G's *Altered States* library... citadel_drone_loop3.wav, citadel_drone_loop4.wav - Overwhelming Feeling citadel_drone_loop5.wav - Leaving the Gas On citadel_drone_loop6 - Winter Bus Shelter, 45% slower field_loop2 - B-Movie Drug Head citadel_ambient_voices1.wav - One Too Many at the Fete, 40% slower citadel_ambient_scream_loop1.wav - Insect Infestation citadel_hit1_adpcm - Physco Train (sic?) 45% slower Basically all of the citadel_strange_talk sounds are short clips from Winter or Space Mission. Even the AR2 alt-fire sound is from this! Specifically Computachat 2, about 3 seconds in.
@Artersa
@Artersa 3 жыл бұрын
Metroid Prime music is completely, or nearly completely, stock and pre-set sounds. It’s all about what you do with the tools, eh.
@leandrodfcorreia2
@leandrodfcorreia2 Жыл бұрын
There's an explosion animation that I've seen being used in MANY games (the shape of the explosion reminds me of the map of Australia). The first game that uses it and I can remember is Eliminator for PS1.
@roovahlees5585
@roovahlees5585 Жыл бұрын
Was it this one? kzbin.info/www/bejne/bHa2pGBtj7mEd9E
@theopenrift
@theopenrift Жыл бұрын
There was always a thing about N64 generation Mario games that had a rather uncanny feel about them that no other games in the series had before or since. I think the use of photorealistic textures definitely contributes to that aesthetic.
@stonexl
@stonexl 3 жыл бұрын
I always knew game studios often used super high quality assets as a base for their own work, but this is something else. Our childhoods are made up of blurry, edited photos.
@mooniejohnson
@mooniejohnson 2 жыл бұрын
And I wouldn't have it any other way.
@yisussb
@yisussb 2 жыл бұрын
@@mooniejohnson Indeed. There is something extra charming on that fact, like it seemed a lot more organic now
@Buccarado
@Buccarado 2 жыл бұрын
@@yisussb exactly
@RAndrewNeal
@RAndrewNeal Жыл бұрын
Almost makes me wonder if Minecraft, a game made up of low resolution textures, has any of these downscaled stock images as a base for a texture. I kinda doubt it because they don't really look it, but I do wonder now.
@chainsawplayin
@chainsawplayin Жыл бұрын
@@RAndrewNeal Nah, not even the Indev version had any textures that looked like they were ripped from somewhere. And now all the textures have been remade from scratch by Mojang.
@Insert.Oregano
@Insert.Oregano 3 жыл бұрын
Imagine if cobble_stone became the new loss, just some shapes that a lot of people have seen before
@Fatchick2316
@Fatchick2316 3 жыл бұрын
wdym
@albingrahn5576
@albingrahn5576 3 жыл бұрын
i hope it becomes the texture version of the wilhelm scream
@thatoneguy9582
@thatoneguy9582 3 жыл бұрын
it's fucking amogus again
@lodeddipergaming
@lodeddipergaming 3 жыл бұрын
Illuminati
@Insert.Oregano
@Insert.Oregano 3 жыл бұрын
@@albingrahn5576 that's a better comparison
@Stumpyboi
@Stumpyboi 2 жыл бұрын
Let me just say your videos are extremely well put together, enjoyable Spyro background music, very informative information with a grasping voice. I'm learning new things please post more often
@haqeeqee
@haqeeqee Жыл бұрын
Now I'm curious about the original cobblestones that were photographed. Have they found the real life cobblestones yet?
@LouSassoleSledgecock
@LouSassoleSledgecock 4 ай бұрын
Who cares
@bokunogentoo4420
@bokunogentoo4420 3 жыл бұрын
this is going to become the Wilhelm scream of video games, isn't it
@SommerSen
@SommerSen 3 жыл бұрын
it already became it
@ther6sshieldmain937
@ther6sshieldmain937 3 жыл бұрын
@@SommerSen except it’s less audio, more..texture.
@Kodeb8
@Kodeb8 3 жыл бұрын
Agiri best girl.
@greyjund7782
@greyjund7782 3 жыл бұрын
the Wilhelm scream of videogames is the squeaky door sound effect from Far Cry 3, pay close enough attention and youll start hearing it in every game/scene with a heavy/rusted/squeaky door
@yourfriendlyneighborhoodcl4824
@yourfriendlyneighborhoodcl4824 3 жыл бұрын
@@ther6sshieldmain937 no audio*
@ozvoid1245
@ozvoid1245 3 жыл бұрын
Imagine, you took two texture CDs, and then did a minecraft texture pack with them.
@jolszi8322
@jolszi8322 3 жыл бұрын
@I'm Self Aware please lmk if you find one! :D
@entitledapple1619
@entitledapple1619 3 жыл бұрын
@@jolszi8322 yes pls do
@Yombai
@Yombai 3 жыл бұрын
. dotting if you find any
@veggiet2009
@veggiet2009 3 жыл бұрын
That would be awesome
@entitledapple1619
@entitledapple1619 3 жыл бұрын
@@veggiet2009 e
@RamRam-wm5sd
@RamRam-wm5sd 2 жыл бұрын
I really like the Spyro Soundtrack, Its also one of my favorite games.
@mem7562
@mem7562 2 жыл бұрын
I love the magic crafters at the beginning! I love you use the Spyro OST alot!
@dasdestomic1636
@dasdestomic1636 3 жыл бұрын
When I was a kid I picked up on this extremely quickly. My friends and brother used to call me a weirdo for pointing it out, but I guess I wasn't the only one.
@undersc0r
@undersc0r 3 жыл бұрын
Yeah that happened.
@KYoshiVids
@KYoshiVids 3 жыл бұрын
I don't get this video acting like nobody fucking realized. It was blatantly obvious when I was 5. It all added to the uncanny feeling.
@numburger
@numburger 2 жыл бұрын
Kids will always find it weird when other kids are really "observant", even though it's really obvious thing like a commonly used cobblestone texture. I know this from first hand experience
@tekayo63
@tekayo63 2 жыл бұрын
@@undersc0r Nothing ever happens 🙄
@Assimandeli
@Assimandeli 2 жыл бұрын
I never thought twice about the game textures, but I did notice sound effects. When I realized that Duke Nukem Zero Hour's spider enemies (if I remember correctly) used the same sound that Turok 2 used for smaller dinosaurs, I figured out that game developers don't make new sounds for every single game they make.
@funwithoutpants
@funwithoutpants 3 жыл бұрын
This is just like the Daffy Duck you see by turning the Dodge Viper logo upside down. I'm never going to be able to unsee this. I'm going to always remember this. Great work, man. This is important to gaming history.
@AltimaNEO
@AltimaNEO Жыл бұрын
Having made some textures for my own artwork, its fascinating that people were able to find the sources. More impressive is how little editing work was put into those older games textures.
@ArichDKC
@ArichDKC 2 ай бұрын
Going back to one of my favorite videos on the platform. Thanks, Kid Leaves Stoop. Sometimes things define a certain era for me, weird to say. This defines mid-late 2021 for me. I saw this video a lot. My life's changed tremendously since then, but this video and the time period will always be tied to each other in my memory.
@bugjams
@bugjams 3 жыл бұрын
Oh yeah. This is the in-depth, super-obscure video game knowledge I *crave.*
@Boooo
@Boooo 3 жыл бұрын
now I feel the need to change the cobblestone texture in minecraft to this
@pokechamp3987
@pokechamp3987 Жыл бұрын
It's kinda confusing to me why and how games like mario 64, ocarina of time and banjo-kazooie used these pretty mundane looking "realistic" textures to make vibrant worlds. Was it to strike a balance against the low poly models?
@gunkwizardry
@gunkwizardry Жыл бұрын
I love this sort of media archival!! Im rly interested in the audio side of things bc ive noticed a lot of the same patterns and im sure its just readily available sound effects but it'd be interesting to know who made them and how
@balover2010
@balover2010 Жыл бұрын
YES!!! Start a new field: Synth Sound Archeology
@brwnsara10
@brwnsara10 3 жыл бұрын
I was actually at a subway yesterday and I was thinking about video games and I looked around the room and I saw a lot of things would be really cool textures and then at 7:00 a.m. this popped into my recommended weird...
@PabbyPabbles
@PabbyPabbles 3 жыл бұрын
Synchronicities. You were tapping into the collective consciousness or something
@brwnsara10
@brwnsara10 3 жыл бұрын
I have no idea what you just said but true
@IAm-zo1bo
@IAm-zo1bo 3 жыл бұрын
Google knows what you look at
@Hewesesm
@Hewesesm 3 жыл бұрын
I know for certain that google is listening to what you say, given the ads that pop up when browsing our phones with the conversation subject me friends just had sometimes and we've never looked it up before
@IAm-zo1bo
@IAm-zo1bo 3 жыл бұрын
@@Hewesesm i think they just use voice assistant or something not like a real person actually listens to you but a bot listens
@SleepyAdam
@SleepyAdam 3 жыл бұрын
7:00 What the heck we literally used that exact image of mountains in my Photoshop class.
@HMN134
@HMN134 3 жыл бұрын
That's cool and all but photoshop classes EXIST?
@bilalthefighter829
@bilalthefighter829 3 жыл бұрын
@@HMN134 i did it for one year in highschool
@s0uls4nd
@s0uls4nd 3 жыл бұрын
@@HMN134 sex ed exist so why not
@manuelweiss4327
@manuelweiss4327 3 жыл бұрын
@@s0uls4nd Sex ed at least is helpful. Noone should use Adobe products on their own free will :D
@tausiftaha12
@tausiftaha12 Жыл бұрын
@@manuelweiss4327 I hate to say it but, there really isn't any better alternative currently for Premiere and certain Photoshop features.
@PROFY_
@PROFY_ 2 жыл бұрын
these are one of my favorite type of videos, someone talking about a subjet that they’re passionate about that I’ve never heard of. There’s just something special about a video that is clearly made with passion on an underrated subject rather than just making a video about something popular just for views.
@michigo_
@michigo_ 2 жыл бұрын
This channels gonna blow up and I’m so excited to find a new favorite youtuber c:
@MetalPotato
@MetalPotato 3 жыл бұрын
i have seen this cobble stone texture in *Medal Of Honor: Allied Assualt*
@46896936
@46896936 3 жыл бұрын
I played a lot of allied assault and didnt found any of those .-.
@rembramlastname3631
@rembramlastname3631 2 жыл бұрын
@@46896936 Then you obviously never played it. - No you didn't. - Shut it. - Reported
@awikkawok3316
@awikkawok3316 2 жыл бұрын
@@rembramlastname3631 damn bro
@MilkIsTheOne
@MilkIsTheOne 2 жыл бұрын
@@rembramlastname3631 You butthurt?
@rembramlastname3631
@rembramlastname3631 2 жыл бұрын
@@MilkIsTheOne Are you intending to intrude into my privacy?
@mypkamax
@mypkamax 3 жыл бұрын
The 1990s were a time where every game wanted to look realistic...
@jimmybean420
@jimmybean420 3 жыл бұрын
it's literally still like that though
@ValcomDrifty
@ValcomDrifty 3 жыл бұрын
@@jimmybean420 except now it looks more real then real life
@Exeros
@Exeros 3 жыл бұрын
@@ValcomDrifty That's what they said at the time as well.
@ValcomDrifty
@ValcomDrifty 3 жыл бұрын
Yes but this time it’s true
@Qenwolf
@Qenwolf 3 жыл бұрын
@@jimmybean420 ah yes, mario games today are really realistic
@JohnGabrielUk
@JohnGabrielUk 2 жыл бұрын
This was fascinating! And looking at the Render96 page, it looks like they're doing the same thing for sound effects, too.
@roneythehedgehog
@roneythehedgehog 2 жыл бұрын
Those texture research made me learn a lot, i even started reverse searching the acceleracera series of movie origin of textures, to discover that were allmade by hand, only maybe the skyboxes are from a texture source.
@Wishes_for_Fishes
@Wishes_for_Fishes 3 жыл бұрын
I've been doing small things for the render 96 team for a while now (not related to the topic of this video necessarily) and I was constantly stunned at how much they were discovering and uncovering every day. Its amazing to see it happen in real time and read everyone's reactions!
@Solesteam
@Solesteam 3 жыл бұрын
The legendary cobble_stone... A texture old as time...
@guhrizzlybaire
@guhrizzlybaire 2 жыл бұрын
This is SO interesting, exactly the kind of stuff I love to learn about. Thank you.
@wagiqwq
@wagiqwq Жыл бұрын
Nope
@saa5816
@saa5816 Жыл бұрын
@@wagiqwq yes
@bluspringtrap9396
@bluspringtrap9396 7 ай бұрын
Oh dang, i actually found the origin of the Metal Mario flower reflection! The picture was taken by the same guy who took the famous "cafe reflection map" from SSB Melee; that guy is Paul Haeberli. I found this on Paul Debevec's personal page
@theworldborder
@theworldborder 3 жыл бұрын
Man would it be both funny and frustrating when you realize one of the textures you’re searching for is actually just taken from a personal photo by some unknown developer
@comet.x
@comet.x 3 жыл бұрын
I've always felt creeped by old textures. I guess this is why
@marrcxrp6866
@marrcxrp6866 2 жыл бұрын
I fell like this is the beginning of a very successful channel. Nice editing and narration. Looking forward to more.
@clevertitle3767
@clevertitle3767 2 жыл бұрын
you've got an awesome voice for this kinda stuff. Super interesting stuff!
@Razor9mm
@Razor9mm 3 жыл бұрын
This channel is going places.
@hi-float
@hi-float 3 жыл бұрын
yeah
@bbbbbbb51
@bbbbbbb51 3 жыл бұрын
With some speech therapy, sure
@ikagura
@ikagura 3 жыл бұрын
@@bbbbbbb51 What
@CoTeCiOtm
@CoTeCiOtm 3 жыл бұрын
This reminds me of how the textures in Doom came out to be. I'm pretty sure that while many of the textures did come from stock images, a lot of them were made from scratch by the team by merging together pictures of computer cards and other things. It's fascinating how creative people were back then to create the environments for their games! One game that has always interested me in their texture work is Descent, for some reason.
@WTFBOOMDOOM
@WTFBOOMDOOM Жыл бұрын
And some of the monster sounds are camel calls slowed down 🤣
@MyNameIs8Ball
@MyNameIs8Ball Жыл бұрын
one of the flesh wall textures is straight up a devs forearm
@DogsRNice
@DogsRNice Жыл бұрын
@@MyNameIs8Ball not as bad as a picture of actual poop being used as a texture in one of the spongebob games
@DogsRNice
@DogsRNice Жыл бұрын
EDIT: this is why you don't comment before finishing the video (though I'm pretty sure I watched this before a while ago so I may have been remembering it *from this video* lol) The original half life textures are interesting as almost all were sourced from pictures that one of the developers took around the area of valves offices They recently got either leaked or shared and they're all psds from 1996 (dont know if the file creation dates are accurate though)
@schwiftynintendonerd
@schwiftynintendonerd 2 жыл бұрын
I have just discovered your videos and I Loooove your content. Very exited for more .. subscribed!
@EmmaMtH
@EmmaMtH 3 жыл бұрын
Thanks for the vid, it rules! I run the Sonic Adventure Textures wiki. There's actually a bunch of findings I've yet to add to the site (it's a bit of a chore). If I'd have to describe my favourite moment doing this stuff, it'd have to be this: While looking for CDs, I noticed a water texture used in the title screen/promotional material for Sonic Adventure, on the back of a CD called Back no Oni Blue. So we went out and ordered the entire CD, and went looking for the texture... and it wasn't there! Turns out it was only used in the UI for the bundled image browser software. I felt so ripped off! In addition, a lot of the other images on this "Blue"-themed CD were just yellow/orange things with the colours inverted. Luckily we did later find the texture in another CD from the same series, so it's not like the lead was pointless... just a bit surprising.
@nobody-tj1mv
@nobody-tj1mv 3 жыл бұрын
Reminded me of that Resident Evil 4 HD Project, where a fan took new HD pictures of the same places those same textures where taken from. It's pretty cool.
@justanotheryoutubechannel
@justanotheryoutubechannel Жыл бұрын
This is such a fascinating story, if I knew what I was doing I’d do some research into Perfect Dark, that game holds up great I feel in HD resolutions with the original nostalgic models, but the actual textures can look very fuzzy and low res, but since the textures also likely came from Alias or a texture CD, you could probably download them and release a HD texture pack for an N64 emulator. I know a few already exist, but I’ve never successful got one to work, and they rarely change the environment textures.
@pawcoffin5790
@pawcoffin5790 2 жыл бұрын
loved the spyro background music for the second half of the vid, vry nice nostalgic vibes !
@LyRaLex
@LyRaLex 3 жыл бұрын
Same thing for SFX (i.e. sound effect) libraries. That iconic UUUAAAOOO scream is in endless games of the 90's; too many to count/mention them all - but the ones I played were MDK, Outcast, Crazy Taxi, Drakan etc.
@carlosemilio5180
@carlosemilio5180 3 жыл бұрын
wilhelm scream?
@LyRaLex
@LyRaLex 3 жыл бұрын
@@carlosemilio5180 Nope, that's not the Wilhelm scream. Quite different in tone i.e. not as high pitched, quite a deep male voice.
@XT_RTS
@XT_RTS 3 жыл бұрын
1:15 id never guess that petscop would have textures being found, especially since the only footage of the game has a strong ntsc filter but here we are now
@aydennguyen2802
@aydennguyen2802 Жыл бұрын
Thank you so much! I can not wait to start setuping. I want to create original soft for comrcials and shows alongside my many other
@MsUltrafox
@MsUltrafox 2 жыл бұрын
Door sounds are everywhere too. I first heard them in Return to Castle Wolfenstein back in 2001 that you still hear every other day in series, movies, and other games.
@jgcodes2020
@jgcodes2020 3 жыл бұрын
fun fact: The Hazy Maze Cave painting and the Metal Cap stage entrance also use the flower garden texture
@DavidFowlerMusic
@DavidFowlerMusic 3 жыл бұрын
yo - saw your first video when it circulated on Reddit and now got served this one in my YT recommendations. I feel like I'm here for the birth of an amazing new channel. Keep it up!!!
@ArneChristianRosenfeldt
@ArneChristianRosenfeldt Жыл бұрын
Back in the day when photos were taken on expensive film. With large ( expensive ) optics. Scanned with a rare ( expensive ) flatbed scanner. Cleaned up in a computer which could display true color at a time where everybody wanted 256 colors ( for CAD?). Then selected and pressed on CD ready before the masses got powerful computers.
@jx995
@jx995 2 жыл бұрын
Always a treat to find a new channel like this
@JettJamesGD
@JettJamesGD 3 жыл бұрын
This... was really interesting. This type of stuff is really mind-blowing to me. Seeing some of the source textures of old games feels like I just cleaned off my glasses, put them back on and thought “wow! I put up with vision that blurry?!” You, my friend, deserve more subscribers. Keep doing what you’ve already started. Also, SPYRO OST OH MY GOOOOOOD NOSTALGIA
@bmba
@bmba 3 жыл бұрын
Not a 1:1 comparison, but this is why it’s important to document or comment your work, especially as a programmer lol
@sketchur
@sketchur 3 жыл бұрын
Even as a graphic designer, I cite my sources. I mean, put the URL and original image inside the project file. It's so weird to me that this is almost unheard of in visual arts. Always keep your source files!
@thecianinator
@thecianinator 2 жыл бұрын
@@sketchur in video production, retaining your source files is hammered into every student.
@sketchur
@sketchur 2 жыл бұрын
@@thecianinator True! Because of that, it feels odd to me when others save their sources to their desktop or downloads folders.... or just not at all...
@Slurkz
@Slurkz Жыл бұрын
Incredible mini documentary. Thank you! 💜
@redbandjack
@redbandjack Жыл бұрын
Well done! This was genuinely interesting. The best thing about this video is that it isn't hyper-emotional and 40 minutes long
@SkeletonBill
@SkeletonBill 3 жыл бұрын
your're going places, man
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