updated version of this video: kzbin.info/www/bejne/oomyZn2qbppqeKM
@alexraines7509Күн бұрын
This is the first tutorial I've seen that actually worked for me. Thank you so much.
@Than. Жыл бұрын
If you're on Godot 4+ File is now FileAccess
@raegohey1512 жыл бұрын
This could not have come at a better time. All of the tutorials I watched complicated it way to much, but this was so easy to understand. Thank you so much!
@dev-worm2 жыл бұрын
You're very welcome!
@drinkspartypack2 жыл бұрын
this was by far the hardest concept for me to learn but your video is the only the one that actually helped me grasp the concept
@dev-worm2 жыл бұрын
im so glad to hear that bro, sorry for the late reply
@joa5592 Жыл бұрын
Man thank you so much i used "res://..." instead of "user://..." and my exported games never worked but now everything works i was so close to switching to unity
@Corie32694 ай бұрын
Your video really made the concept of saving way more comprehensible. Thank you!
@dev-worm4 ай бұрын
Great to hear!! i’m so glad it was helpful!
@skott199 Жыл бұрын
Couldn't make it work at first but I found my solution just by testing and tweaking stuff in the code. Easiest tutorial to help me getting saving up running! Thanks!
@dev-worm Жыл бұрын
glad it worked
@seepsoda Жыл бұрын
please make an updated video about this in 4.0 im loosing my mind trying to find things on all these errors im getting because they updated a bunch of stuff
@dev-worm Жыл бұрын
working on one right now
@PleepusPlopus2 жыл бұрын
I just started a new project. This video came just in time!
@dev-worm2 жыл бұрын
Glad to hear that
@Denzoable Жыл бұрын
I have watch other video and still don't know the basic thing in save and load, how it work. But your video is so easy to understand and I'm ready to implement it in my project, thanks alot!
@dev-worm Жыл бұрын
Glad to hear that!
@Bouabdellah_Studio Жыл бұрын
Thanks a lot ! easy and straightforward tutorial and everything is clear
@PotatoTreeProducts Жыл бұрын
How would I add variables to the dictionary after the file has been created? Whenever I try to, I get an error saying that the variable doesn't exist because it never got set when the file is originaly created.
@patenshreve8796 Жыл бұрын
This isn't working for me. It gives me an "Invalid get index "level" (on base: Nil)" error whenever I try to use my "level" value in g_data for something.
@emirhancolakk Жыл бұрын
Thanks for simple explanation keep up the good work
@Blqckjack92 ай бұрын
Hi, thanks for all the info in the video. It's really informative👍 I wanted to ask tho, how would I go about using this same idea to save a JSON file?🤔
@slayer8485 Жыл бұрын
hello, how do you save an instance of object ? when i spawn something i cant save and load it. please
@Assem_DEV Жыл бұрын
Thanks for explaining brother ❤
@IronModeOfficial2 жыл бұрын
Dude thank you I definitely need this implementation later for the game that way you can have different playstyles Gonna be awesome to see what people play in my game lol
@dev-worm2 жыл бұрын
I would love to see your game when it’s done
@hessnin Жыл бұрын
Thanks very helpful
@gorisan27642 жыл бұрын
Thanks alot for teaching.
@dev-worm2 жыл бұрын
Glad it was helpful!
@Orygon80782 жыл бұрын
Just started Godot(beginner) happy with the save system. Btw can you make a video on pickable life time ability for platformer?
@foxyhxcmacfly2215 Жыл бұрын
Been working on a serious project lately and this is the key that was missing, thanks a ton! Great vid. Small question, is deleting a save file as simple as deleting the file?
@sykotes2 жыл бұрын
ty i had to do some experimenting to get this to work in godot 4 but it did!
@dev-worm2 жыл бұрын
glad you could get it to work
@disposablediscard Жыл бұрын
any chance you could let us know what you did to get it working?
@univ9882 Жыл бұрын
now how do you reset a save? like soneone want to make a new game while they already have a save
@Steve_The_Dev10 ай бұрын
i want to save player position and current scene in godot 3 please help and thank you
@arttriesgamedev67482 жыл бұрын
You always make the best godot content.
@dev-worm2 жыл бұрын
Thanks bro it fr means the world.
@aboood6422 жыл бұрын
@@dev-worm Possible explanation of saving player movement progress
@UloeDragonball Жыл бұрын
what if you just want to save all the progress on a single button instead of having multiple?
@dev-worm Жыл бұрын
then youd just make that button save all the variables in the function that is called when that button is pressed... instead of having 3 different buttons.
@sansman9510 Жыл бұрын
how do i use this for after completing a level?
@dev-worm Жыл бұрын
you would still have to save a var, just save the current level var and went you make it to x level then save that level as the current level var
@BrandonBrady97484 Жыл бұрын
Will this work with html5?
@fekhreddinebouziane7084 Жыл бұрын
nice tutrial thanks i got that error Invalid get index 'save1' (on base: 'Nil'). at save_file.save1i check all name everithing is good im using godot 3.5