Was trying to just do a really simple stylized flame. Your bookmarks helped a ton and all my questions were answered in a short amount of time. Thank you!!!
@JonathanWinbush2 жыл бұрын
This tutorial is on 🔥🔥🔥🔥
@6zoin92 жыл бұрын
Oh you silver tongued devil.
@eyedesyn2 жыл бұрын
What up what up!!!!
@andersonaalmeida2 жыл бұрын
Haduken!!!! Ej is the best, thanks!!
@cemgulpunk2 жыл бұрын
25:25 thanks for this hidden gem. Great presentation of new pyro.
@schoolofmotion2 жыл бұрын
Glad you found it helpful!
@iamYork_ Жыл бұрын
Ive been pushing off Red Shift for years now and Pyro finally lured me in... Great video EJ...
@theeightytwentyrule5 ай бұрын
This was an amazing tutorial EJ, thanks for sharing.
@GamingSpaceboy Жыл бұрын
Great intro :) Thanks! Also, how amazing to finally be able to easily mesh a volume, was a hazzle with turbulenceFD.
@joshvanover Жыл бұрын
Im trying to select the Pryo volume material but there is no longer an option for a Redshift pryo volume material ? - is the standard Redshift now ??
@ghsnyc Жыл бұрын
Awesome stuff as always. Helped me get up to speed on a few things. Thanks
@volttema2 жыл бұрын
To get such results in Houdini you need like 15 nodes and some Vex coding, while here it's just one tag, crazy. Of course you can't get every imaginable setup with this but speed and efficiency of the system beats all the rest
@schoolofmotion2 жыл бұрын
I could only imagine! I'm happy that C4D added the pyro sim system and retained the 'easy to set up but also easy to get lost in settings' vibe!
@TheSummarizer2 жыл бұрын
Cant wait to watch this!
@eyedesyn2 жыл бұрын
hope you dig it!
@mphillipsphotography70132 жыл бұрын
Great tutorial! New to volumes, wanted to know every time you build a volume simulation do you keep the .vdb files you cached since they are so large or do you delete them? Just trying to get my head around workflow.
@selimsaidi378 Жыл бұрын
hello nice tutorial as usual !! can you cover how to render pyro buffer? thank you
@EverydayPancakes2 жыл бұрын
This is great! Looks easy enough get into even I'm not a fire man. Quick question does this advect cloth sims? Like using the smoke turbulence to shape the cloth?
@Havealot2 жыл бұрын
There is a parameter in the Pyro settings called "Fluid Force Factor". If you increase that, your XPBD simulations (cloth, rope, soft body) will react to the velocities produced by Pyro.
@EverydayPancakes2 жыл бұрын
@@Havealot Wow cool thanks!!
@sikliztailbunch2 жыл бұрын
I´d like to correct you on what channels are needed in order to render. Velocity is crucial for motion blurred pyro sim
@ricardosalazar20952 жыл бұрын
thank you! can i render pyro without a 3º party render engine?
@CGI_3D2 жыл бұрын
5:58 Hadouken. Best game ever!
@petrholusa58552 жыл бұрын
Wow, that's a huge step for maxon. Funny is I don't have smoke at default like here in video. :D
@Elysium.4D Жыл бұрын
Instead of Pyro option i get Pyro emitter, after i select it instead of having a pyro default tab in giver me a pyro output, could you make a new video as this one is out dated
@m4r_art2 жыл бұрын
I am so feeling the next HYDRO update. Might as well go full Genshin Impact and call the earthqake sims Geo and the Wind sims Anemo. In Genshin they are as follows: "There are seven elements in Teyvat, which are Pyro, Hydro, Anemo, Electro, Dendro, Cryo, and Geo."
@m4r_art2 жыл бұрын
Dendro aka. Maxon buys Forester and covers nature elements with it. Hydro aka Maxon buys Realflow
@eyedesyn2 жыл бұрын
Hydro! I like the sound of that. Electro I like the sound of even better!!!!
@m4r_art2 жыл бұрын
@Ale nah, Native is gold bruh xD
@polly_kole Жыл бұрын
thank you!!
@JoshPurple2 жыл бұрын
Excellent, Thank You 🏆 😁👍!
@johanvanheerden12 жыл бұрын
The pyro menu is not showing when I click on the presets button for the various channels. Definitely cached the temp and density and it's rendering nicely but can't change any channels.
@schoolofmotion2 жыл бұрын
When you cache it sort of overrides the channels, to be able to adjust which channels are being rendered/shown you need to disable cache
@m4r_art2 жыл бұрын
Moment of silence for Hadewken! (it's Hadouken! ha! doh! ken!) There is a tougher one though Ryu's rotating kick tornado is called the Tatsumeki senpukyaku!
@eyedesyn2 жыл бұрын
aw man totally missed out on the Yoga Flame reference!
@novaverse5432 жыл бұрын
Great, How could I export the animation to unreal engine?
@ellaamba4644 Жыл бұрын
got stuck trying to make it render on redshift.... D:
@YoWhat-hs6jf Жыл бұрын
How is your sim so fast?
@nickpalmen2 жыл бұрын
This is cool!
@eyedesyn2 жыл бұрын
🔥🔥🔥🔥🔥
@yinon_tal2 жыл бұрын
Great presentation!
@schoolofmotion2 жыл бұрын
Glad you liked it!
@mohammaddh86555 ай бұрын
bad ass intro
@Dynamic.322 жыл бұрын
Love the thumbnail 😂
@schoolofmotion2 жыл бұрын
EJ should have been a firefighter, looks good in the uniform lol
@sachinbs2 жыл бұрын
Thanks a lot for sharing powerful Pyro, EJ. May i know your awesome system config & Monitor as well : ) That would be really helpful. Thanks!
@schoolofmotion2 жыл бұрын
Sure thing! You can learn more about my setup here: www.schoolofmotion.com/blog/the-ultimate-cinema-4d-machine
@timaging2 жыл бұрын
I still get errors when I cache the sim. I have 2 NIVIDIA 3090 cards. Are there any other tips?
@SeraphsWitness2 жыл бұрын
Bigger voxels. Also it can't used multiple GPUs.
@m4r_art2 жыл бұрын
Hell yea! - for lack of a more fiery word pun! xD
@eyedesyn2 жыл бұрын
i got the terrible puns covered in the video! :)
@scientistpac2 жыл бұрын
Rip insidium.
@ShinobiProductionsVideo2 жыл бұрын
They should at least make it cheaper now, or give free updates at least for fixed licenses
@scientistpac2 жыл бұрын
@@ShinobiProductionsVideo didn't even wanted to give the update for the new c4d architecture even though i bought it 2 years before. So i can't use it anymore. It's scam for for me...
@ShinobiProductionsVideo2 жыл бұрын
@@scientistpac wait what?! X-particles doenst work from what version? (Im still using C4d R23)
@jaiceresoli5482 жыл бұрын
I find Insydium to be unethical and money grubbing. Their policies on updates, maintenance etc are absolutely ridiculous and expensive. Having a perpetual license means nothing. You still have to 'rent' the software at really costly rates just to be able to continue updating. And you only get a second seat on your license if you have active maintenance. If you're a hobbyist or only work on motion gfx as part of your larger job, it's completely unreasonable and unfeasible to buy into Insydium. I really dislike them as a company. Because none of this was obvious or disclosed when i bought a perpetual license last year. But they're not the only ones. Other gfx companies do similar things. I hate it.
@petrholusa58552 жыл бұрын
Dracarys! Haha poor Bob! :D
@BLSmithFilms9 ай бұрын
Has Pyro improved so it doesn't look like a cartoon?
@O3ZN2 жыл бұрын
I have already chosen the path to Blender 🙂
@schoolofmotion2 жыл бұрын
You know it's free!
@astridman112 жыл бұрын
Redshift integration not great 🤨
@schoolofmotion2 жыл бұрын
RS has a dedicated Pyro Volume Material, where do you see it lacking?
@astridman112 жыл бұрын
@@schoolofmotion too many interim steps getting the RS looking like viewport
@RaviTomar__2 жыл бұрын
U hv bin flawless like always dude!! But i genuinely feel cinema is the lagging far behind in terms of what it offers as against what blender does!! Particle sim natively needs a paradigm shift!! Blender offers great variety to its users and its all free!! Maybe sometime soon we see a great particle sim package like xparticles all inside of cinema itself
@michalsulicki51482 жыл бұрын
It not as fast on my machine ;)
@HassanGanari2 жыл бұрын
So long TurbulenceFD
@Vannellus2 жыл бұрын
Viewport looks better than the render...
@archy75172 жыл бұрын
hum ! ne pas oublier de dire que Pyro ne fonctionne qu'avec REDSHIFT pour le rendu .. INADMISSIBLE que ce ne soit pas précisé lors de l'achat !!! GRRR 🤬
@SeraphsWitness2 жыл бұрын
merci pour cette information. j'apprends le français depuis un an