Nah there will still be issues I imagine. But this is WAAYYYYY better holy crap
@tj986093 ай бұрын
Well, it seems ! I'm impatient to test it by myself !
@katerinakittycat38493 ай бұрын
@@RudiRennkamel id say so
@disneysydneyresortvirtual92643 ай бұрын
The new path and scenery system is revolutionary. Sticking scenery to rides,having paths in the blueprint,basically drawing outlines for big plazas. All amazing. This might be our dream game.
@thatoneguy64323 ай бұрын
"It's improved? Oh please, it can't be THAT advanced." Frontier: *draws path like it's nothing. Me: **Spits out water in pure shock*
@ErwinPPP3 ай бұрын
This made me LOL😂.
@CriticalJ3 ай бұрын
Reaction nailed LOL For real, the advancements in this game are insane. Groundbreaking features for creative games. It's like getting a whole new game, while looking to maintain the charm and draw of the originals.
@Junder3 ай бұрын
It's insane that we're really getting a Planet Coaster where we can draw our paths. A dream came true.
@kilianatra97723 ай бұрын
I never doubted frontier, I knew they would be the ones who would bring all our wishes of a good theme park builder to life. Since the very beginning competing with Roller Coaster Tycoon World and we only had trailers, I knew they would be the ones who would make it better. Now, after a few years, they have shown how the things are done in the videogame industry. Thank you Frontier.
@tvdg933 ай бұрын
Something I noticed at 4:50 A scenery brush. Which in my opinion might mean quickly placing nature elements like in Jurassic World evolution
@RudiRennkamel3 ай бұрын
OH MY GOD YOU ARE RIGHT?!?!
@bizarrealtispinax27473 ай бұрын
OH DEAR
@jpennin13 ай бұрын
Oh please let this be true! This is one of my biggest complaints in Planco 1 is having to place every single tree and bush and manually rotating them to make it look natural. I also hope there's proper ground cover objects now too, like grasses, flowers, etc. I'm pretty sure Planet Zoo has that - I don't own that game.
@alexaliss82333 ай бұрын
Wait this is HUGE
@voxel10703 ай бұрын
I don't know if it is so special, but at 4:52 you can see 3 icons above the "Line Builder" option. The right one seems to be a staff only path, which would make it quite convenient at some points.
@jpennin13 ай бұрын
Rudi's excitement for paths. I love it - like a little kid on Christmas. It just reinforces that the most vocal part of the Planco community is the creatives whom that kind of thing is important to. I like the creativity, but I prefer enjoying maximizing park operations (management.) I hope that this game will appeal to a wide audience. I just can't see myself explaining to my gamer friends why they should really get Planco 2 is because they can draw more precise paths. Just imagine most people's response to that. So far, all the new features are just for creative painting of a park - paths, decorating rides, etc. I'm really hoping there's some more meat to making your park work instead of just new categories that need to be plopped like lifeguards, power, and water filtration. We don't need more things to plop, we want management that has depth, trade-offs, and interesting consequences. For example, what's the point to the power mechanic? I mean, won't you just plop the appropriate number of power generators and be done? What does that add to the fun? I'm so excited for the game and not trying to be negative. I'm just passionate about what I'd love the game to be.
@RudiRennkamel3 ай бұрын
you are right - but I wand to reinforce, that the biggest complaint also of managament players was - that the path was so broken, they didnt enjoy the rest because of that. However i am also VERY curious for management stuff because the Time changed! its not full day based
@DaddelZeit3 ай бұрын
I expected the free form pathing tools, but the coloring options surprised me, too. Hope they also get rid of the ground texture limitations from PC1, so we can have all possible themes without faking ground with objekts.
@stuchris3 ай бұрын
i had guessed on silvarret's reaction video that the pathing might work something like the barriers in Planzoo and im honestly pleasantly surprised to find that i essentially nailed it. heres to planco 2!
@thatoneguy64323 ай бұрын
I think priority means what path goes on top. In the video, there was pathing on top of pathing ON TOP of pathing, so that must mean if it will go on top or not.
@RubenBML3 ай бұрын
Woow, I did not expect the pathing in blueprints feature. I really loved creating blueprints in the original planet coaster but not being able to add paths limits you so much. This in combination with the possibility to add scenery to rides gives us so many more options!
@taal2233 ай бұрын
I noticed rides no longer need dedicated queue paths, and the queues are now confirmed to not have bollards.
@jpennin13 ай бұрын
The main frustration of Planco 1 paths was the inability to have smooth slopes - you only had specific increments to make the slopes and then one set of stairs. I really hope this has changed.
@RudiRennkamel3 ай бұрын
i am very curious to learn more about raised path indeed
@JimmyRHigh3 ай бұрын
At 0:20 everyone is so focussed on paths, they missed the improved water vfx in the background. Looks like the rough water option from Zoo which is for sure an improvement on PC1
@gus24seven3 ай бұрын
Path building in Planet Coaster straight up sucks and that's being kind and generous. The Planet Coaster 2 pathing work that we witnessed today is freaking revolutionary.🎉🎉🎉
@crazybird1993 ай бұрын
Had to pick my jaw up from the floor a few times with these announcements Now I can build the poop river from Liberty Square at Disney World. This is groundbreaking.
@RudiRennkamel3 ай бұрын
its sooo nice all!
@mitchtellers25473 ай бұрын
Funfair builders are gonna have a field day plopping flat rides right on top of plazas!
@JSXSProductions3 ай бұрын
I also noticed they've got like 6,000 guests in this park and it doesn't look too laggy. Obviously it's a pretty empty park but 6k guests ain't bad.
@JSXSProductions3 ай бұрын
1:54 Square, Hexagon, Octagon, Pentagon 👍
@prototy3 ай бұрын
We finally have employee only paths!!!
@graiityou42703 ай бұрын
I spot something after your Stream. Every Toilet Sign we saw had only one gender on it, so maybe they delted the double gender signs completly.
@CoasterTrax3 ай бұрын
I hope not
@Anitube3 ай бұрын
I hope so; makes for more flexible designs.
@BramBergs3 ай бұрын
Isn't that the symbol for changing rooms for the pools? That seems to only have one type of figure on it.
@CoasterTrax3 ай бұрын
@@Anitube if we have both gender signs separated, then yes. I am more conserned about gender neutral stuff in the game
@Anitube3 ай бұрын
@@CoasterTrax I wish they would do that even more than separating them.
@JonnyHcutt3 ай бұрын
So far, you're my favorite channel for Planco 2 news. I got more excited to watch your recap than I did to watch the actual video. I knew there would be some things you could tell me that I may not have noticed. Bravo sir.
@RudiRennkamel3 ай бұрын
haha thats the idea :) Glad you enjoy it!
@monkeyd.luffy-taro36613 ай бұрын
Rct was my first game, i was so mesmerized by it since than … now its time to buy a new gaming pc - cant wait 🔥🔥🔥
@EvolutionSquare3 ай бұрын
oml praying for this in JWE3
@RudiRennkamel3 ай бұрын
that would be insane!
@whiteshark28383 ай бұрын
Didn’t expect you to be here lol
@thatoneguy64323 ай бұрын
YES!!!
@ferranGZ3 ай бұрын
There's another thing you might have missed too. There seems to be 3 different kind of paths: the general public, the queue lines, and a new one which I presume is restricted to park employee. You can see the 3 icons in the paths panel, just below the tabs, to the right.
@BramBergs3 ай бұрын
I have no words... This is what makes a great studio: listen to the community (not let them dictate it but just listen) and improve on it as well!
@FrankBemthuis2 ай бұрын
Talking about pathing, seamless transition between grounded and elevated paths would be welcome. Maybe even by making it possible to just take away the ground beneath it if wanted, which will add support automatically.
@christianwendt78523 ай бұрын
Rudi is so exited he forgets "hexagon" and "pentagon" at 1:55 😊
@RudiRennkamel3 ай бұрын
I forgot so much , almost to breathe :D
@karle73023 ай бұрын
Danke Schnelles Kamel The innovations are exactly what we as a community wanted, the new ways are great, now I'm so hyped
@RainbowDemon3 ай бұрын
1:22 ITS CALLED VECTOR! THEY HAVE VECTOR PATHING! ITS THE BEST THING EVER.
@JSXSProductions3 ай бұрын
I'm so hyped for that. Literally what i dreamed of. I didn't think they would do something as powerful as making paths essentially vectors. But here we are. I also never thought we'd be able to attach scenery to rides and coasters. I hoped for customizable paint jobs / liveries at best like what a lot of racing games have.
@RainbowDemon3 ай бұрын
@@JSXSProductionsright? Like I was hoping for improvement, I was NOT PREPARED FOR NEAR PERFECTION
@charlesjohnson8023 ай бұрын
I could cry. This was the best part of the whole stream! Nothing was more frustrating than pathing in these games. This is a literal game changer.
@zenomorph88063 ай бұрын
This is great! I’ve spent most of my time creating paths and being unsuccessful connecting things eventually giving up.
@coasterzigner3 ай бұрын
To think we're excited about paths. Like this is planet coaster not planet pathing.... but O. M. G.! Revolutionary is definitely the right statement. I love watching all these creator vids and learning and seeing more that I didn't see the first time! Keen observation ya'll!
@JAXXNCREATED3 ай бұрын
The path drawing tool was something I was pipe dreaming about being in the game for awhile, so glad its confirmed and I cant wait to see all the other crazy features we haven't seen yet The fact that they are waiting to show coaster builder makes me excited cause I think it'll way more in depth than before, they've said smoothing is way better now.
@RudiRennkamel3 ай бұрын
i have a video for that ready for today - you´ll see there are some little details :)
@karvids3 ай бұрын
This looks like an incredible upgrade. My only concern is how elevated paths will work. They looks really similar to PC1 in how fat and bulky they look. Hoping there’s still options to turn off curbs and maybe even make the elevated portions look flatter.
@michaelw62223 ай бұрын
I truly am shocked. MAJOR, mind blowing improvements. Kind of funny how the Frontier team just casually dropped bomb after bomb. When I saw that flat ride (and a pool!) plopped in the middle of a path/plaza, I actually squealed. However, due to the Cities Skylines 2 debacle, I am trying to curb my enthusiasm until we see actual game play and system requirements.
@RudiRennkamel3 ай бұрын
just insane, right?
@seriomarkj3 ай бұрын
The path on path looks incredible
@l.marleen.m3 ай бұрын
My jaw already dropped when they simply drew the plaza, and then it just got better and better!
@Holy.Deinocheirus3 ай бұрын
1:59 its called a hexagon, i dont know if anyone has said this before but hope it helps
@RudiRennkamel3 ай бұрын
yeah my brain was hype-dead
@Holy.Deinocheirus3 ай бұрын
@@RudiRennkamelHaha, Its fine😅 I completely understand the excitement
@Bowlasti3 ай бұрын
The only thing that is my problem with all of this is how are they going to teach the player about how shade works or power. I played a little bit of planet zoo but stopped because I was overwhelmed with all the systems the game has.
@sealink1293 ай бұрын
Yeah. I think that Planet Zoo’s (and Planet coaster to an extent) issue is that, at least personally to me, I felt like a lot of the game had an extreme learning curve where if you aren’t sure what to do for an issue or where to find the solution, it can be very difficult to work through the problem. For example, the park employees working their stations will randomly leave it unattended. And if you don’t know that you need to assign them and other workers to that specific shop or area, it becomes very frustrating to have random employees wandering around doing nothing. And it gets worse if you have tens of employees milling around and you have to actively search for them to reassign them. I’d like a streamlined page you can pull up of every employee, where they work (and maybe even nameable sections of the park to make it easier to sort through shops with the same name), and edit their job from that page.
@erichinkle78913 ай бұрын
Tfg I could almost cry, because the whole reason I gave up on planet coast was the pathing tool was to fickle, spent most my time just trying to make it work
@FishFlags17803 ай бұрын
It's been years since a a game surpassed my expectations Frontier developers listened and went far beyond
@drdoof183 ай бұрын
Was waiting for this since the beginning of Planet Coaster 1!
@RudiRennkamel3 ай бұрын
its gold!
@LogoDiego3 ай бұрын
12:00 can we talk about Staffpathing please 😂
@RudiRennkamel3 ай бұрын
Yeah I kinda thought it's a given anyway
@MsRedNebulaPlays3 ай бұрын
I'm really wondering how we choose what elements go in the blueprint. My assumption would be that we can do group selects that include paths... which opens the door for mass path deletion, recoloring, and all kinds of other fun stuff too. The updates they've made are marvelous already! I wonder what other improvements they're keeping quiet about that we get to learn over the next couple months?
@RudiRennkamel3 ай бұрын
yeah super curious too! wanna see it now!
@SPRidley3 ай бұрын
Its so funny to me we are all do hyped for this. Reminds me to the tables for thr guest during the frontier expo lol Though this is much MUCH bigger
@heartlesskitten883 ай бұрын
I'm so psyched for the new pathing and scenery, just this glimpse makes it hard to go back to PZ's finicky paths.
@stanthekeyboardman3 ай бұрын
It looks like peeps are not walking through objects on paths (like buildings) anymore (in planco 1 we got the special scenery for that). With this new path system I hope they improved that also. Would mak. e sense that path gets deleted whenever a scenery piece is placed on it, but not sure yet. Oh and I am curious about dark rides and darkness inside buildings.
@michaelc36563 ай бұрын
I'm keen for a new pathing system. It looks like Frontier have listened to the frustrations of gamers in their other games, and it looks like a significant improvement. Would love to see an update for Planet Zoo with this kind of pathing, but I doubt that'll happen. Makes me more keen for this game.
@poatowedges3 ай бұрын
I KNEW IT. I called that drawing would be an option oh my gosh I’m so excited
@DylReacts93 ай бұрын
first question with the drawing the plaza demo they did it didnt look like a perfect circle will there be an option as the other main plaza with the pools it looked perfect and second question you have the normal path the thin path but whats the path they used by the pools as they looked really good in width is that a path they used from the new system or did they custom make it thats what im confused about cause the thin path looks so ugly
@FishFlags17803 ай бұрын
The perfect circle probably is made from sizable circle stamps. The paths near pools probably are regular paths placed over the plaza painting. At first, Aye thought the painted path was fake width a reel path under it,But the guests walk over the paths to the plaza. The paths near the pools are just for design. Many parks have paths threw plaza, but it's hail too make inn planco 1
@hendrikwirtz84183 ай бұрын
The new pathing system looks like a 10/10 So easy, fast, versatile and intuitive
@hakrabr3 ай бұрын
THIS IS REALLY GAME CHANGING! IM SO HAPPY!! 😭😭😭😭😭
@ashley-xq2fy3 ай бұрын
lmao i literally was just saying that i wish the pathing could work like the adobe illustrator pen tool and THEY'VE DONE IT
@pariah8720 күн бұрын
There will be new pathing pains, but this definitely relieves a lot of stress and opens new ideas
@RGIU3 ай бұрын
They did not want to compromise and show the camera up close towards the entrance of the park. I have my doubts, but I keep asking and I hope I have a road and vehicle mod for clients to get to the park... something similar to pk update 11
@moosehunter19693 ай бұрын
Love how excited you sound. Must admit I share that excitement 😃
@dennista420693 ай бұрын
THey certainly didn't dissappoint. So hyped for that game
@katerinakittycat38493 ай бұрын
I saw all this and Its incredible
@RudiRennkamel3 ай бұрын
it is.
@kevind73213 ай бұрын
Sad part, Rollercoaster tycoon had this and could do this include paths. Good part. Planet coaster finally woke up and saw there is more to give and to get from a sequel game. Only hope they include the DLC from plc1 to plc2. And re sell it again to us that would just be stupid.
@uasakuraАй бұрын
Oh my, pathing has always been a major limitation for me, the grid is cool, but its very square like. And I spend so much time try to make round plazas.
@thecoasterdad98083 ай бұрын
This has me pumped to play now!! This is such a game changer!
@MrCow5793 ай бұрын
F YES! This will truly make pathing so, so much easier to do!
@RudiRennkamel3 ай бұрын
its insane!
@jdkr973 ай бұрын
What will happen with the queues for the attractions?
@Grasoso693 ай бұрын
Now I’m curious how they gonna put that thing on console edition.
@mattbell17893 ай бұрын
Wait, if the path stamp tool 7:50 can be on a grid and we have a hexagon path stamp then maybe we have a hexagon grid? What if this also is possible with buildings?!
@tillytony3 ай бұрын
I really hope we get the shop desks from planet zoo. I really dont like the holes in a wall from planco1. Did i hear that hotels wont be making a return? thats such a shame too!
@CoasterTrax3 ай бұрын
I hope so too. About hotels: they wont be in the basegame. They didnt say its never gonna be. So as in planco 1, i assume we get it either in a free Update or as a dlc
@tillytony3 ай бұрын
@@CoasterTrax I hope they do come. Planco2 looks to be an amazing resort builder. So would be a great shame not to have hotels again.
@sealink1293 ай бұрын
I agree, but I feel like hotels were arguably a little too over complicated in planco 1. It’s weird to have to place individual rooms rather than have a single (possibly upgradable) building where you can change the amount of rooms. That way, if your park has 6k people like this one, you could potentially house every single person from one building rather than hundreds
@tillytony3 ай бұрын
@@sealink129 I think they did the room box thing so you couldnt build tardis hotels and had to create a hotel roughlu the right size for the rooms is has.
@sealink1293 ай бұрын
@@tillytony maybe. And it could be that when developing the game, a feature like that would make the game lag really bad since the people are technically still in the park. But it’s still a little odd lol
@Mysticalfrog293 ай бұрын
It sounds so silly being this exited about path, but i am😂
@andylolol3 ай бұрын
Frontier has managed to do it again. Insane
@phone_gal3 ай бұрын
lets hope we get this in jwe3 right frontier? right?
@Kaneanite3 ай бұрын
The pathing changes are great, that's about all i have to say
@RGIU3 ай бұрын
At the moment I don't think they will add restaurants or boutiques like in Planet Zoo.
@TallAbeLincoln3 ай бұрын
Honestly the pathing is what stops me from playing more of the planet games, i love them so much but its so painfully hard to build even basic plazas or buildings because of the pathing.
@Rowgue513 ай бұрын
They need to patch planet coaster and planet zoo with this new pathing system. I absolutely hate that I bought both of those games and gave up on them after about an hour because doing something as basic as trying to lay path and get things to connect to it is such a chore.
@McSkellyHo3 ай бұрын
This may sound like an exaggeration but the pathing is what made me not play Planet Coaster anymore. It was too much of a hassle to the point it made the game too much of a pain to make anything in. Seeing this is extremely exciting! The tools are so much better and will finally allow me to make what I always wanted to make.
@zachwhite5953 ай бұрын
Finally. The pathing always annoyed me. Can’t wait to try this out
@ItsNoelMulkey3 ай бұрын
This changes everything!!!!🤩🤩
@KaiRubix3 ай бұрын
I like making patterns in my path, now its going to be a breeze to do so!
@Glau-T-9003 ай бұрын
Can’t wait for planet coaster 2
@NotfallsRene2 ай бұрын
Will we get One Ways? It's so annoying that people use themed exits to just explore the park
@Avyez3 ай бұрын
It's not a revolution, but rather a minor evolution. The pathing system is mostly still the same, aside from one addition with the drawtool. This change could (and probably should) have been an update. So far, I'd say that it's rather Planet Coaster 1.5 than 2.0. But hey, does it really matter? This community will happily swallow anything the developers of FD throw at them.
@RudiRennkamel3 ай бұрын
You clearly either haven't played the planet games or you wanna troll 🧌 Vector based, painting easily over each other, drag length, paint area, individual tile colours. It's redone from the ground. I can see there's A LOT that needs to be added, but calling this a minor evolution is ridiculous and criticism for the sake of criticism.
@paffin9173 ай бұрын
For the algorithm
@alvarodayne3 ай бұрын
Copy/paste this new pathing to PZ please!
@CoasterTrax3 ай бұрын
Thats probably not possible
@sandiego23803 ай бұрын
honestly I was more hoping we'd see some of that first person mode they talked about more than anything else. They claim we will be able to walk around our park in first person mode but I can't help but feel there's a catch. There's always a catch!
@GoatMilkCookie3 ай бұрын
wdym? planet zoo has first person mode, I don't at all see how there could be a catch.
@BajatheChickenMan3 ай бұрын
Why don't they just team up with Paradox/ Colossal and take a page from Cities Skylines for pathing/roadways?
@entewente2 ай бұрын
I wouldn't really call it a "revolution" when large parts of the new pathing features are just "things you could already do in Zoo Tycoon 2.
@frrrfrrr91773 ай бұрын
Switch tracks? Duel unload/load station?
@RudiRennkamel3 ай бұрын
the tiptoed around this!
@frrrfrrr91773 ай бұрын
@@RudiRennkamel I don’t think they have it in the game unfortunately
@Playsmike963 ай бұрын
@@frrrfrrr9177I think they do. They completely skipped the coaster builder, and integral part of the game, which I don’t think they’d skip unless they had something to hide. Perhaps it is those features.
@frrrfrrr91773 ай бұрын
@@Playsmike96 yeah but for the 7ish coasters they had in the park. Not one had it, yes they could be hiding it but again idk
@rapdominecraft21083 ай бұрын
Wooooow
@RudiRennkamel3 ай бұрын
it is sooo good!
@Abbittibbi3 ай бұрын
Same stalls, same stations, same ground tool, same UI, most likely built by the same engine. Instead of fixing PC, they will sell you PC2 for twice as much money and more DLC, and call it a day.
@Jack-nw8iv3 ай бұрын
i cant wait
@CaptainFeni3 ай бұрын
There Are Not Staff Paths…? Just why :/
@RudiRennkamel3 ай бұрын
there ARE top right corner in the UI you can see it. I even mentioned this :)
@CaptainFeni3 ай бұрын
@@RudiRennkamel oh. I‘m sry. I should repeat the Video… thanks
@majorw95263 ай бұрын
🤩
@bcjammer872 ай бұрын
Shouldn’t have been necessary at all. The way the pathing works in PC1 is a major fail.
@RudiRennkamel2 ай бұрын
Okay but it's great they fix it now haha
@ninatoawesome87403 ай бұрын
Put this in planet zoo wahh
@kirovr62663 ай бұрын
Sieht schon alles echt nett aus, was die Neuerungen betrifft. Das gesamte Ingame Menü dagegen wirkt total veraltet. Kaum ein Unterschied zu PC1.. wirkt älter als p.zoo und insgesamt fehlt die "shinyness" die sich im Wasser und am Plastik der Rutschen wiederspiegelt.
@RudiRennkamel3 ай бұрын
muss man mal abwarten, leider war auch der stream von der bitrate wieder nicht gut. Ich würds gerne mal in echt sehen bevor ich das bewerte
@kirovr62663 ай бұрын
@@RudiRennkamelAls ich das Menü gesehen hatte dachte ich direkt an die Stelle von eurem 3er Talk wo DeLady und Silvareth erstaunt über die Demo waren und meinten es sieht schon auch noch nach PC1 aus. Das ganze Drumherum sieht schon besser aus. Aber auch nicht soo viel besser, wie es der Trailer vermuten ließ. Die ganzen Wasseranimationen und Rutschen dagegen sahen schon sehr geil aus. Urlaubsfeeling pur. ^_^
@CaptainFeni3 ай бұрын
@@kirovr6266finde ich aber auch! Sieht aus wie ein Mobile Game von dem Menü her. Hoffe sie ändern es noch ein wenig, jedoch muss bedacht werden das es sich noch um ein DEV Tool hält, die sind doch bestimmt eher so gebastelt
@sebastianhoppe21183 ай бұрын
This is orgasmic
@BetonBrot3 ай бұрын
Bro is so exited about paths that his voice cracks like a grand dads knees when he gets up >_>
@RudiRennkamel3 ай бұрын
That's the perfect description for my hype level.
@luizarthurbrito3 ай бұрын
Pentagon hexagon octagon
@coasterscore30643 ай бұрын
The graphics looks a bit more cartoony or is it just me. I feel like pc 1 looks more realistic. I hope I am wrong
@CoasterTrax3 ай бұрын
Rather the opossite. But be patient, cause its Alpha (or not even alpha) footage
@jpennin13 ай бұрын
@@CoasterTrax Yeah, but it's late alpha. The art style isn't going to change before release. They may offer color profile options though that could change the look.
@CaptainFeni3 ай бұрын
Yea Planet Coaster Console Edition also Looks Like that.. i Hope also its Not be too cartoony..