the most important use of gliding: moving fast in subspace emissary
@AkashianRecordsАй бұрын
Nah, I just use Link, Ganondorf, and Ike to get there 12 hours later XD
@789TurquoiseHeartBoiАй бұрын
@@AkashianRecordsSpeaking of Ganon, I find it hilarious that he is one of the last characters you can play in Subspace and not compulsory to pick. It’s like Sakurai knew how terrible he was that he wanted us players to stay away from him. Hell, you even needed to save Zelda and Link first to trigger the cutscene. XD
@Despots_Blitz86Ай бұрын
"It's not flying, it's recovering-with style"!
@somekami3375Ай бұрын
This needs more likes
@insertnamehere139825 күн бұрын
I’m mad theese chars didn’t get it back in ultimate
@AvengerSpencerАй бұрын
They actually DID bring back gliding, in ultimate, and decided to give it to Steve…
@frozenover_exeАй бұрын
Albeit with a time limit this time. And a Very tight one at that
@Delta_064Ай бұрын
@@frozenover_exe Oh yeah, nerf a little bit one of the craziest movement mechanics but gives it to the character who has 10 different movement options, 20 recovery mixups and can alter the stage to his liking and build platforms to the point of being able to play indefinitely without floor What could go wrong? - Nintendo, moments before regreting not giving Steve a common Up B like Pit's
@Delta_064Ай бұрын
Well, I meant that they should give him a common one like the Ultimate Pit, NOT THAT THEY SHOULD GIVE HIM THE MOST BROKEN ONE OF THE BRAWL PIT OR BRAWL MK, SAKURAI WHAT WERE YOU THINKING WHEN YOU WERE CREATING IT???
@competitively3315Ай бұрын
It’s gliding in quotations really as it still sends you into free fall afterwards. He also doesn’t have an attack out of it
@frozenover_exeАй бұрын
@@Delta_064 “A little bit” (It lasts like two seconds and then sends you into freefall)
@MrMariouАй бұрын
Fun Fact: The string of code for Charizard's glide is still on Charizard even in his SmFoursh and Ultimate iterations. And that code is also present on Ridley, so we can tell Ridley used Zard as a basis
@dragnjames2190Ай бұрын
Is the string in there for Banjo as well? And Sora perhaps too? Or they probably don't count because they were built from the ground up. Unlike someone like MinMin who was built off of Falcon or Hero who was built from Link.
@thomasnguyen4427Ай бұрын
damn, what is that hideous portmanteau? How the fuck is anyone supposed to intuitively pronounce that monstrosity? “Sumah-F/four-ash?” literally? “SshmaFoursh?” jeezus fucking christ. I don’t know!
@Billyblue98Ай бұрын
@@dragnjames2190 Why would Banjo and Sora have it?
@IcomanSBАй бұрын
@@Billyblue98 Banjo cause of Kazooie on his back and Sora due to his gliding ability being prevalent in most games.
@dragnjames2190Ай бұрын
@@Billyblue98 Kazooie glides solo in Tooie and with Banjo when they idle while flying from a Flight Pad. Sora just because he floats around lol. I'm honestly not too sure, I've never played KH. But he looks like he'd be a floater with some kind of magic.
@NaloogiАй бұрын
Fun fact: Meta Knight's Shuttle Loop was carried over into the Kirby series starting with Return to Dream Land and to this day he is still able to glide after using it even if the mechanic was removed from Smash.
@QuicksilvirАй бұрын
Other fun fact: Shuttle Loop was inspired by the wing power-up's unique grab attack in Kirby Super Star. It didn't put you into glide in that game, but the loop and name are right there.
@Aernoth1Ай бұрын
You can absolutely see progress in HAL's game design bouncing back and forth between kirby and smash
@Delta_064Ай бұрын
@@Naloogi I mean, his Final Smash was canonized on Planet Robobot only for the next Smash to be changed to an "original" one (an Omnislash with a different skin)
@bungusbajablast2877Ай бұрын
@@Delta_064which is actually pretty similar to upper calibur from star allies
@TheIzzlzzyАй бұрын
Charizard is barely visible in the thumbnail, a great metaphor for how much use he has in Brawl.
@blademasterzeroАй бұрын
I straight up thought it was peach who was the third initially due to her prominence and was like “I don’t remember peach being able to glide in brawl?”
@Oh-BenАй бұрын
@@blademasterzero floating? gliding? Whats the difference?
@jestfullgremblim8002Ай бұрын
@@Oh-Ben lmao fr Now thenz taking you comment a bit more seriously, there's definitely a difference. Not just in-game but in real life
@Trija204Ай бұрын
2:17 they should’ve called that the ‘Glair’
@Rubberbandman1991Ай бұрын
Gliding is also activated by pressing left and right on the control stick quickly as well, which is probably how a lot of people that didn't know they had a glide accidentally glided.
@BarrelloFerminАй бұрын
I did it as a kid and thought you activated gliding by making three loops with the control stick as a kid after doing it accidentally, I guess that explains why it felt so inconsistent when I kept trying.
@RosiYYAPАй бұрын
WHAT, I JUST PULLED UP BRAWL TO TEST THIS AND THAT WORKS WHAT THE FUCK
@jestfullgremblim8002Ай бұрын
@@RosiYYAP😂😂😂
@grunkleg.2934Ай бұрын
I think my favorite niche mechanic in the series originates from Ultimate, that being hydrophobia (I don't think it was given an official name, hydrophobia is just the term for this mechanic I've heard thrown around). Whenever Charizard, Sonic, Inkling, or Incineroar go for a swim, they start rapidly taking damage and all have paniced looks on their faces. No other reason for this mechanic other than those characters being weak to water in their own games. It's charming
@ChibugaАй бұрын
You need to thank brawl for that, not ultimate. Brawl introduced swimming and damages those characters. Most mechanics come from brawl because it is the base of modern smash games.
@grunkleg.2934Ай бұрын
@@ChibugaBrawl introduced swimming, but it took until Ultimate to implement hydrophobia
@ronwapossiblyАй бұрын
why does sonic take damage? i get why he would immediately start drowning, but water doesn't hurt him he just cant swim
@eclipserepeater2466Ай бұрын
@@ronwapossibly Probably just because it would be way too big a difference from other characters if he just sinks like a rock as he does in his own games. Maybe they should give him a life vest which appears when he goes in the water like in his olympics games, haha.
@ChibugaАй бұрын
@@grunkleg.2934 maybe I'm just misremembering then. It is stupid mechanic and doesn't make any sense. Inklings is the only character who takes damage from touching water out of everyone you listed. Charizard has literally been underwater and came out fine. I swear Sakurai just makes stuff up that directly contradicts the lore of the games he claims he played especially with Pokémon. Mewtwo should be heavy weight, Lucario has the starter Pokémon abilities instead of super armor (his ability prevents flinching), the starter Pokémon are the ones who should have "aura" because they get stronger on low health (blaze, torrent, overgrowth) and plenty of other characters too. Like Steve placing blocks mid air with no foundation for example. Lol
@BushiiLIVEАй бұрын
grats on quitting Target bro!! Another one escapes the target trenches
@redwarrior4226Ай бұрын
It's always a good feeling when you find something better and promote yourself to guest!
@maneruloquenderoАй бұрын
Brawl is much more broken than we remember
@BrawlternativeАй бұрын
i am NEVER going to live down those shorts LMFAOOOO
@SonicTheCutehogАй бұрын
It's the most broken Smash game
@flaregamer64Ай бұрын
@@Brawlternative I actually liked them a bit, wish you made at least 3 more so the Shorts tab looks nice when displayed on most devices.
@samlarson9120Ай бұрын
I thought it was cool that they looped well. @@Brawlternative
@Mewdo45Ай бұрын
It almost takes melees cake
@marx8542Ай бұрын
good luck to you brawlternative, i hope your vids still succeed, you're literally the asumsaus of brawl for me
@TuesdayTasticАй бұрын
I love how unique Brawl's movement is! It really feels like different players would play the same character in vastly different ways which I think is really cool.
@crumpuscrumpАй бұрын
omg tuesday!!!
@varietychanАй бұрын
Too bad they had a lot of things to make the game slow
@dragnjames2190Ай бұрын
@@TuesdayTastic It always saddens me that the HD titles have watered down the cast and the mechanics to such a degree. Side note: I hope Smash 6 has a roster around Brawl's size and they're all unique again. I'll never understand the "port the newest game to next system" mindset, this kind of thing never happened during Brawl or Melee's heyday. Is it just a cultural thing? A demographic shift from the 2010s onward?
@dysrАй бұрын
@@dragnjames2190It was actually the plan for the Wii title if Sakurai didn’t want to work on it. He mentioned in the design video for Brawl on his channel that they were planning on just porting Melee with added wifi functionality if he said no.
@dragnjames2190Ай бұрын
@@dysr That's true. It would've been Melee with wifi. Which would've been redundant because Gamecube games are already playable on Wii lol. It'd be funny though because It'd probably be the PAL version of the game that they'd use because it's the most recent one. A bit of a Mario 64 Shindo in 3D All Stars situation.
@the_bookworm8281Ай бұрын
To me, gliding was cut in later Smash games cause the mechanic is fundamentally busted. Its travels very long distances at a base level and it provides near limitless mixups, disproportionally making the recoveries of characters blessed with the mechanic too strong. The only time the mechanic returned in any fashion is Steve's up special in Ultimate, and his version is a heavily watered down version of Brawl's gliding, where it is attached to an up special, has significantly more restrictions in travel distance, and cannot be acted out of with an attack (always puts him into freefall). Despite all of this, it is still considered to be one of the best recovery moves in the game because gliding provides too much mixups, which scares players from edgeguarding him. Additionally, because gliding is a physics-based mechanic, Steve players were able to eventually figure out how to extend its distance farther than it is likely intended (albeit still more limited than Brawl gliding). When the heavily toned down version of the mechanic is still considered a strong recovery tool, then that is the sign of a fundamentally broken mechanic. One last thing to note is that the mechanic still exists in the game files. In SSB4, Meta Knight, Pit, and Dark Pit has animation files for the ability to glide, Dark Pit having it being a carry-over from copying code from Pit. In Ultimate, those three characters, plus Charizard and Ridley also has animation files. Not sure why they took the Charizard animation files away in SSB4, only to give it back in Ultimate. Ridley having gliding animation files was also the cause of speculation at one point for gliding being planned to return at one point, but the more likely theory is that they simply used Charizard as the base to make Ridley.
@Delta_064Ай бұрын
It would have been great to have kept the mechanics but the less wild version of Steve, and they could have added it to more characters, like Dark Pit, Banjo or Sora And I still think that giving such an excessively broken mechanic to the mf STEVE was not the best plan with everything that is diluted
@AGZharkАй бұрын
Took the words right out of my mouth, sadly. At least use paragraphs.
@FuryJack07Ай бұрын
Actually, Ridely doesn't have animations, but he does have the code for gliding, however, it's inactive and never used
@natnew32Ай бұрын
Pit, Dark Pit, and Meta Knight (not Charizard, oddly) actually have glide animations in Smash 4 that went unused, so it was definitely considered for S4.
@LoraLoibuАй бұрын
It was probably just ported
@quinntessentialskill7414Ай бұрын
Same for Ridley, likely because Ridley's data might've been somewhat copied from Charizard. I am saying this from memory, so take it with a grain of salt. Always search for sources instead of trusting someone on the internet!
@BigPro1123Ай бұрын
@@quinntessentialskill7414he does have data similar to charizard. You are correct
@Delta_064Ай бұрын
@@quinntessentialskill7414 Or maybe they thought about reintroducing the mechanics like with the Directional Air Dodge and planned to give it to Ridley but changed their mind. ...And then they gave it to Steve
@natnew32Ай бұрын
@@quinntessentialskill7414 Ridley was not in Smash 4 to begin with, what are you talking about?
@zeckemyro7031Ай бұрын
Fun fact: Ridley in Ulimate has all of Charizard's gliding code since that was left in the 4 and Ult for some reason, and Ridley likely used Charizard as a base during development. Also did not expect the hitbox visuals I was finally able to make to end up here. I genuinely thought they'd remain on the wiki, undiscovered, hah!
@Evoflare133Ай бұрын
Did everyone forget that Steve can glide?
@user-be3qc7re9oАй бұрын
Did you not read the title?
@AshZucchini8168Ай бұрын
That’s gliding as a special, like Meta Knight’s shuttle loop. gliding as a jumping mechanic still hasn’t returned
@megapussiАй бұрын
@@user-be3qc7re9oDid you watch the video? "Gliding never quite made the return."
@AGZharkАй бұрын
Why is this ignorant comment getting likes?
@TheHeadinchargeАй бұрын
@@megapussiAnd it didn’t return as a jumping mechanic… many smash characters can “glide” in a general sense due to some move, but not in the way it is seen in these three characters.
@palpiblade1586Ай бұрын
Cant wait for a smash 4 channel to pop up out of nowhere like this
@ChoochincАй бұрын
I doubt it'll happen. Brawl and Melee and standouts in the series with how filled to the brim they are with tech and weirdness. Smash 4 was when they really started to rein it all in. Very little character specific tech, weak SDI, no sliding, unified knockback angles, comeback mechanics, etc. There's just not enough interesting things about it to make a whole channel about it.
@Zelda-db8zzАй бұрын
@@Choochinc ...there already were numerous channels like this for smash 4 lol, its just that now it is moved to ultimate. some of the things you mentioned are flat out irrelevant or would make for a good video by itself outright (absurdity of some moves when influenced by rage for example would be a fun watch) Also I have no clue what unified knockback even means. Set knockback? Knockback stacking? Never heard of unified knockback
@MarisquizoАй бұрын
@@Zelda-db8zzZoomers really think we didn’t do anything in the 4 years before Ultimate
@jerppursh7570Ай бұрын
I could use more people exploring customs more, tho I will say if someone DOES do that then they should hack stuff in cuz the grinding is ass
@FirstLastname604Ай бұрын
“Yes Brawlternative” we all say in unison
@thegigahxrtzАй бұрын
For the longest i thought Metaknight was the only one that could glide with upB until I accidentally triggered it with pit. Like bruh when tf does the game teach u this lol.
@tonberry2670Ай бұрын
Iirc, the physical copy of the game comes with a handbook that explains this to you
@Pan_ZАй бұрын
Older Smash games were full of unique and hidden mechanics. Was part of the charm that was watered down after Brawl.
@InsanityRebornАй бұрын
Missed opportunity to show Meta Knight doing the full 360 Temple loop, man. The only character *in the entire franchise* which can go from one end of the stage, under it, to the other, and then back again over the TOP of it, due to his two glides.
@crocworksАй бұрын
The part I remember about Gliding most was that on the Temple stage you could glide into the lower left part of the stage from the left side and glide indefinitely since the wall could keep you in place.
@crackracing7900Ай бұрын
Holy shit Skunch back at it again,my GOAT
@sliced8669Ай бұрын
Idk what diety Pokemon Trainer upset to have this many awful mechanics be essentially signature to them , but it’s really funny
@brohdan4161Ай бұрын
I hope trying to go full time with brawlternative works out for you, I've been enjoying the content a lot despite not playing brawl competitively ever
@Magic_IceАй бұрын
as a kid I knew this existed, but never knew how to activate it. so it would randomly happen and it would just end me.
@kupokraft3685Ай бұрын
I always thought you'd have to activate it by hitting back then forward really fast on the joystick... oops
@byrontheusurper6505Ай бұрын
5:43 what are we, some sort of bonus movement mechanic?
@HoshiArtАй бұрын
good luck with going fulltime!
@octo_gabАй бұрын
THE (kinda) PIT VIDEO IS HERE LETS FUCKING GO
@imESAMАй бұрын
6:53 THAT'S ME
@EichhirnchenАй бұрын
Yo esam whats up
@Kirbyfan86_27Ай бұрын
It sure is ESAM XD
@matthewmazzatto8003Ай бұрын
If Gliding came back on a timer like Peach's Float and/or tied to a Special move like how PM handled it, I think most people would welcome it. There are a lot more characters with wings in Ultimate than back in Brawl, so having someone like Sephiroth get access to gliding but just in Wing Form would be really neat.
@Delta_064Ай бұрын
Well, Steve HAS A GLIDE that is pretty similar in movement with a couple of limits, no glide attack and no ability to cancel it, and it has a timer too, they could have just given that version to the others, And add it to the new ones, like Dark Pit, Ridley ( Which at the time of creating it they copied huge parts of Charizard's code and never having removed that part, has Brawl's glide programmed, but it is disabled), Banjo or Sora
@terrortaste6389Ай бұрын
I love how this is the 1st time you mention meta knight in your series and it's for his gliding mechanic. Good luck with fulltime youtube though! This vid got recommended to me pretty fast so you might be in luck with it all
@GKplus8Ай бұрын
Technically, Meta knight has been mentioned in passing. (as one example: in the worst matchup video, MK:Ganon is mentioned as a likely first guess) But yeah, fun to mention MK in ways not directly related to "MK is overpowered. Like & subscribe" (sorry to 🤓)
@Driff97Ай бұрын
Astro Bot has only been out for a couple of weeks and you're already incorporating it's music into your videos. Further proof you have exquisite music tastes.
@DyxoXinoroАй бұрын
I legit didn't know glide attacks were a thing. As someone who likes to imagine how different characters might play in different games, I kinda want to experiment with the glide mechabic more now in a potential kit. Hell, I actually really wish it did come back, if for nothing else than so Ridley could have it and use his tail for a highly disjointed glide attack spike. Would do wonders for his kit by just existing.
@GammaFn.Ай бұрын
6:56 ESAM looking at the camera after the glide attack instant uptilt makes this seem staged purposefully for your video, which is really funny to me
@theyovilleshowsАй бұрын
love the space channel 5 background music :)
@hyperventalatedАй бұрын
You made me dust off a memory I had long forgotten by bringing up the wall cling. I specifically remembered Lucario could do it because I saw a video on youtube talking about it as a kid and then tried to get out of bounds in Subspace Emissary with it.
@HoshiArtАй бұрын
LETS GO NEW BRAWLTERNATIVE
@bowserfire39Ай бұрын
I am in the backround 0:50
@STRONTIumMuffinАй бұрын
I loved how they did the glides in project +, Might be a good video topic. Also the cut enemy in subspace emissary
@lesstime7835Ай бұрын
best of luck dude, your videos are so well crafted and always engaging
@poseidonpwnsallАй бұрын
looping around temple with metaknight was always fun
@maxiiMK8Ай бұрын
Awesome that you’re doing this full-time now! Really hope it works out - you truly deserve it for how much effort you put into the videos, from editing to a concise yet clear script!
@Toque92Ай бұрын
Subbed to your patreon. Love your content + editing. You'll go far mon ami!
@angrychicken7097Ай бұрын
This seems to be a common theme throughout Brawl. Sacrificing balanced and competitive playstyles for stuff that was just cool and fun. Probably why I love this game so much 😭
@betogarcia4183Ай бұрын
I miss the shorts, they were so amazing. Hopefully, you can make 1 more?
@GabrielAidleyАй бұрын
crazy how I was watching your videos this morning(I'm in california) and a new one gets uploaded today
@outofideasexeАй бұрын
I saw the title alone and just new it was about gliding without even the thumbnail, really good video hopefully this yt thing works for you
@quailron1581Ай бұрын
Man, I’m so glad you spotlighted this, I remember thinking how weird it was that it only showed up for one game!
@elijahkeay3906Ай бұрын
Having glides was more fun! As a kid I remember it seeming so cool that a few of the winged characters could actually like… fly - there’s something inherently cool about certain characters in a large roster having unique mechanics
@ironcicadamkw5241Ай бұрын
Your video making skills are really good. Good luck with future brawl videos.
@micboyyaboy2578Ай бұрын
Yooo, so glad to see that you're trying this out full-time! I'll be glad to see more vids from you!
@megapussiАй бұрын
its wild how much effort goes into these little details, and then when designing movesets theyre like "yeah the up b goes up, the down b is a counter, the neutral b is a 2 second startup meme move, and the side b goes to the side"
@elietheeeveeАй бұрын
brawl was my fisrts smash game and im so happy i was able to find you back when you had 3 videos and im so happy theres so much brawl facts i didn't know about thanks man
@the_cheese_cultistАй бұрын
fun fact: if you think about it, DACUS is actually an up smash canceled dash attack
@BandanaD3ssbАй бұрын
This game is so sick thank you for making me see the light
@eslamvszombies1713Ай бұрын
Let's go more videos of Brawlternative.
@ThePurpleCheeseManАй бұрын
Good luck going full time with content creation! It's fun to review the crazy aspects of this game!
@YanAdeАй бұрын
Looking forward to more content! I always get excited when you upload
@literallyflawlessАй бұрын
wishing you the best man! i love your videos and i always make time to watch them whenever i see the notif- lovely production as always
@creative_commander4973Ай бұрын
Did not expect to hear the Faux Phantom R song today. Thank you for that, bahaha
@theSatoАй бұрын
Another banger video, hope to see you talk more about Smash4, Ultimate or even 64 once the Brawl well starts running dry someyear!
@DriftingSandsАй бұрын
Gliding through the long subspace emissary levels was so awesome!
@Christopher-hi5ebАй бұрын
Love your videos! You are going places my man
@thomascarroll9707Ай бұрын
Best of luck on your youtube journey my dude! You do awesome work and i can't wait to watch your channel grow!
@ricardoludwig4787Ай бұрын
I was always confused about what specials exactly the gliding characters had, because I never knew you could glide out of a jump. Good to learn
@CapttainSparklezАй бұрын
I remember going to a party when smash 4 released and immediately locked in metaknight just to be devastated to find out he lost his glide (on top of being much slower all around).
@seldomseenkid_61Ай бұрын
Hey, best of luck on the full-time content creation! I love your content and have tons of nostalgia for brawl, so I hope you're able to keep at it for as long as you enjoy it
@jasomega2446Ай бұрын
This mechanic was so fun!
@cabexusАй бұрын
Damn, your videos are so good I wouldn't have minded this one having twenty more seconds for the midrolls. Keep up the good work.
@bucketspree4952Ай бұрын
Love the music, great video as usual Looking forward to what's next from you! Always look forward to your vids, great brawl content
@isaac11037Ай бұрын
Love the channel. It’d be so cool if you did a video on each characters best moves and why, talking about the hitboxes and frame data and whatever is broken about them. I’m an avid ult player but some of the older games have super broken moves that I didn’t know about when I was younger and wasn’t playing competitive yet. ❤❤ keep up the great work
@sparkxii.Ай бұрын
Good luck going all the way Mr. Brawlternative, the quality of your vids continues to rise!
@maxmaus4402Ай бұрын
As a kid I only used tap jump and couldn't understand how to glide with anyone but MK. As a teen playing Project M I instantly fell in love with the glides of both Pit and Zard. As an adult I continue to with for its return as a mechanic in mainline Smash games, even though I know that its chances to returning are lower than Samus getting to use her morph ball as a crawl in one. The glide is a perfect mechanic whose reputation was ruined by being tacked onto a busted character, but even there it's so cool
@EvoliEvolutionАй бұрын
Best of luck with going full time! I love everything you put out and would love if you could comfortably keep up this level of production :)
@jsw0rdАй бұрын
Another great vid, hope full time does well for you Some tournament clips with glide kills/combos woulda been cool to see
@goldenpsi8764Ай бұрын
Love the content so much, glad we’ll get more :)
@Legendary_HoneyАй бұрын
I was fully ready for you to drop this channel after a few months. It seemed like you originally made it to just be a side project where you could express yourself. It's awesome to hear that you're going full time with it. I hadn't subscribed yet, because I didn't think it mattered much, but I'm subscribed now. Best of luck!
@iframes7Ай бұрын
I've thought the glide input was back-forward for the longest time. I guess I never realized it was activated by holding jump, so perhaps I was doing so unintentionally. Either way, great video! Keep up the good work.
@21deciBelsАй бұрын
I never played any SMASH game in my life, but your vids are interesting and fun to listen too. Best of luck for that full time.
@Actode.2Ай бұрын
Really good stuff man. Keep up the great work and follow your dreams!
@skyguysZАй бұрын
2:06 Brawl Online taunt parties on this stage were something special
@Joe_YacketoriАй бұрын
Crazy how I definitely was aware that this existed but never noticed its absence.
@rancor76Ай бұрын
Hey man, solid stuff as always. Best of luck with the full time focus on the channel, it’s not an easy move, but I can see you going far with it. Your editing is superb and I’m taking some pointers in your videos for future projects myself. Keep up the great work!
@shironasama0445Ай бұрын
Meta Knight, Charizard and Pit: “Our time has come”
@Legendary_HoneyАй бұрын
And then Charizard got clowned on
@dracotheduck6782Ай бұрын
Love the work!
@LandmastersАй бұрын
Congrats on pursuing this full time, you love to see a creator hit that mark in life
@GameXpert64Ай бұрын
4:06 The defeat and frustration in his voice at having to talk about Meta Knight, lmao
@Kaaby_BluekirbyАй бұрын
Fr
@Bisalina5Ай бұрын
Meta Knights Glide lets you skip so many fights in Story Mode. It is unreal.
@GuyMan-yv3qqАй бұрын
This is my favorite channel at the moment it's so good and I love brawl
@goldgamer8687Ай бұрын
1:48 another way to do it is to keep rocking left and right. They’ll just start gliding for some reason
@Moss_DudeАй бұрын
6:13 hey he read my comment! Or someone else's, or Coney corrected him, idk. But he got it right now!
@lukesinfield8626Ай бұрын
Genuinely never knew about glide attacks, very cool
@GigaveldАй бұрын
great video, as usual :)
@fareezyАй бұрын
Good luck with the channel skunch! It’s always a treat whenever you upload, excited to see more! Please remember tho to not let any upload schedule get in the way of your physical/mental health (or the quality of the vids lol). Take care bro
@RadenovicАй бұрын
A fun tidbit about Meta Knight's glide attack is that it doesn't share his other attacks' usual property of being transcendent. This means you could actually clank with his glide attack, which isn't something that would work against any other of his aerials and sword-based ground moves.
@mizuthebunnyАй бұрын
Sorry if it's unrelated but i LOVED the use of Space Channel 5 music! The game's soundtracks are so groovy, and underrated! Use them more, if you want to!
@Jack_Horner_is_a_heroАй бұрын
"Gliding never returned" Steve would like to have a word with you.
@CdGrifterАй бұрын
That’s not nearly the same things as Pits or MK’s glide in Brawl.
@SuperDuperNickАй бұрын
If Dark Pit & Ridley were in Brawl, they would for sure have the glide mechanic
@CerialosАй бұрын
already a phenomenal channel backed by a guy with deep passion and anyone who quits their mundane job to pursue their passion has my respect