become spiderman, use grapple after going into the air with her E2 and most of Crownless attacks can't even hit you because you're so high up but your attack can still hit them...but you're right, they really need to reduce the visual clutter
@echo35682 ай бұрын
Nah cause that’s what I was thinking till I got her recently 💀
@Geminosity2 ай бұрын
The short term solution is to use the grappling hook after you go into floating stance... then it doesn't matter that you can't see because the enemy can't reach you while you rain death down on them :D
@memelover1903 ай бұрын
Yeah i agreed it'll be nice if we had opacity sliders fr
@jmv2513 ай бұрын
skill issue
@GutoChurrasPlays3 ай бұрын
Agreed, I am a Jiyan main (He is my only dragon, I loose the 50/50 on Jinhsi 😥) and the problem is that the dragon is in all my screen and I can't see the enemy attacks, I don't have this problem with Calcharo / Yinlin btw because Yinlin can have her animations canceled, the only opening I have is her skill animation, but is nothing compared to the time of blindness that Jiyan and Jinhsi suffer.
@angelesmiguelt.49922 ай бұрын
Honestly.... I just got used to dodging/parrying blind against crownless and instead relied on sound ques which most of his attacks surprisingly have, that combined with the grapple to float
@twitzmixx83743 ай бұрын
I'll submit it as a suggestion in feedback domain. Y'all can do it too. I also think there's another solution. Make the lowest toggle for the visual effects in settings more translucent or just less effects. PGR never had any transparency slider, but their lowest visual effect toggle definitely makes a difference. Anyways, I encourage y'all to send it too.
@Godcatcat2 ай бұрын
Isn't only about the skill issues. For sure the animation is great but those skill are really disturbing in co-op mode. It would bring you more difficulties to recognize the pattern of the enemy incoming attack because your screen is covered by the dynamic movement of majestic dragon, especially when you fight red mists together 😂
@HshaGsgs-y1q3 ай бұрын
Beo jiyan has it worse since he's a close melee. And his constant dragon animation in his ult lol. I wish opacity implemented in the future
@buttxploder97363 ай бұрын
Might as well put some cloth opacity slider too. 😏
@AqFX-dl8zo2 ай бұрын
I have good eyes I couldn't care less but it does render my vision to see attacks and it's harder to dodge but so far I just dodge and nuke enemie's 4SS
@AliceMaxStudios3 ай бұрын
not gonna lie, I haven't had any issues with her animations and dodging with crownless- git gud. :P (I can see how some people would have issues, I'm just not one of those people haha)
@GelatinGhost3 ай бұрын
I also wish they would make the parry circle bolder and a different color like neon purple or something to stand out more, because that's the easiest thing to lose track of with the clutter.
@LufasuYT3 ай бұрын
absolutely agree with you there
@daviduser7793 ай бұрын
Animation is pain but for big nuke ita worth it.. changli's animations are also big tbh
@macanii3 ай бұрын
Yeah 100% agree. She's a nightmare to use against those red glowing lvl 120 enemies because of it lmao
@martinespinosa68072 ай бұрын
Skill issue fr
@tonyvn1102 ай бұрын
Skill issues
@hijodelsoldeoriente3 ай бұрын
I agree. In PGR, they also add a red blink for every attack but only on some enemies. It does help a lot for timed dodges.
@Synocra3 ай бұрын
I AGREE
@TsuneAi3 ай бұрын
yeeep exactly my issue
@insomi03 ай бұрын
also having this problem with jiyan, my brain goes ooga booga and only see dragons
@shunnlischina58403 ай бұрын
IMO just make every boss attack have indicator or more visible. like a red hue...
@ultraslayer36233 ай бұрын
Agree
@lunaethr3 ай бұрын
I agreeeeee!!
@theskywalker84162 ай бұрын
She has too much animations and they are quite long which make her clunky imo. Also she is spectro which make it even harder to spot the parry circle