The problem is that there are not enough of them Come on Miyazaki, it's been 3 months, i need more!
@himanshumaurya42820 сағат бұрын
Sekiro 2 plzzzzz
@whipwalka20 сағат бұрын
@@himanshumaurya428idk about sekiro 2, but not getting any dlc for sekiro is criminal
@Slara23619 сағат бұрын
Thank you! I need ds4, ER 2, BB 2 and 3. Also, why is fromsoft not making Dinosaur games. psh
@IRON_KING_KNIGHT19 сағат бұрын
@@whipwalkademon souls: am i a joke to you?
@guardianvalor96217 сағат бұрын
Lies of P scratched a very similar itch.
@marvinmetellus7919Күн бұрын
Genuinely cought of guard by a video talking about the souls series problem not mention dificulty or anything subjective but a genuine problem
@shawklan27Күн бұрын
Yessir
@Magnificent-S21 сағат бұрын
Most of the problems with these games are small quality of life issues that eventually add up into a bigger issue there’s also the fact that they don’t really take other mechanics from their older games and incorporate them into their newer games and kind of just abandoned them
@Knirrax21 сағат бұрын
Difficulty is only a problem in elden ring because this humble timed dodge system had been pushed to its utmost limit by now 😂
@Im-crazyfrogbro21 сағат бұрын
Anyone who complain about souls game difficulty is doing something wrong
@Knirrax21 сағат бұрын
@@Im-crazyfrogbro you beat pre patch consort radahn no summons without the fingerprint sheild?
@JoseViktor4099Күн бұрын
And this is what critiques should be like. Because this gives genuely very helpful feedback on what Fromsoft should improve, and very few people would disagree with unless very weird people that genuely things that the game essence relies on this kind of things. That, and things that could be improved, like items descriptions that tells us their exact stats, the lack of a pause button, the minor input delay on rolling, the sometimes unexplicative tutorials, between other things. If they removed an staple of old Souls like Runbacks because they were more annoying than interesting for the most part, I don't see why they wouldn't improve over this as well.
@lonelyshpee787320 сағат бұрын
Runbacks made sense in older games where the difficulty was mostly in the levels. Starting from DS3, they started focusing much more heavily on the bosses, so it stopped making sense.
@JoseViktor409920 сағат бұрын
@@lonelyshpee7873 Even back then , they were runbacks that just were plain annoying with little to no substance like DS1 and DS2 final bosses, BoC, Kalameeth, Queelag, between others. And sometimes we got completely overwhelming runbacks like Smelter Demon Duo, Lud and Zallen or Sir Alonne. It was a very mixed bag.
Souls games have never had a pause button ever bro, that’s what gives it that edge of your seat and in world experience. If you could back away from it at any point then the immersion is gone if you know you can pause it at any point. Item descriptions and stats are fine, you just gotta actually look at them and your player status sometimes as well. The delay might just even be your controller or whatever you’re using fault on that end. Tutorials? Which tutorials? Idk any of the games that had a tutorial that breaks in outta nowhere like Doom Eternal in the middle of your playthrough. Hence why you can turn them off. There’s an options menu you know.
@JoseViktor409919 сағат бұрын
@@maxingout6124 Nothing is more unimmersive that being forced to loose just because you have a call to attend and cant even pause the game. At least for me. Item descriptions are very vague as well. Is not the same the "Two handling weapon gives a 20% power increase" than "Enhances attacks with two-handed weapons." Sometimes I feel forced to look up a wiki. The roll delay is a genuine problem. In fact, is proved that is about 166 ms delay. Maybe you dont feel it, I didn´t felt it until my RL1 run when that could me somewhat annoying. Someting like Doom Eternal maybe not, but I can´t see why doing something such as Armored Core 6 that is clean, optional and nont very intrusive. Thats my opinion.
@BaBaNaNaBaКүн бұрын
not a GPU issues. more like a bottleneck in CPU parallism and thread optimization issues. the most common thing that kills fromsoft engine performance are bullet arts. That's why scrubs on PC crash your game with bullet art spam. So it's an engine physics and pipeline issue 🙄
@Pwnners16 сағат бұрын
Actually may be. I get the same stutters in maximal settings/minimal settings. None of the settings except SSAO and Raytracing has real impact on the performance. (Disabling e-cores in the bios helps with the frequency of the stutters, but doesnt get rid of them.. theres no real workaround, even in offline mode without the steam EAC shovelware running in the background its not a steady 60..)
@kimlee664311 сағат бұрын
So few people seem to grasp this. You can boot up ER on PC right now and cast night maiden's mist anywhere you want, at any resolution, and the game will show extreme difficulty maintaining 60fps across hardware ranges, while still maintaining better performance on PS5 - this should raise a lot of eyebrows. This is clearly CPU shenanigans of some kind.
@Haydentrudyjones19 сағат бұрын
I thought you were about to mention how every theme/silhouette/level design and character archetypes are recycled in every from soft game. Even reused assets. It can either serve to give a comfy familiarity (like the American horror story anthology) or serve to be redundant and seem lackluster in imagination. But seeing carian manor look alikes used in every from soft game, seeing characters with the same armor silhouettes, and the reused enemy models with slight variation…. It gets a little eye-roll inducing.
@muramasa87047 минут бұрын
They did very heavy dark souls 3 assest reuse in elden ring bruh😢
@tardistrailers14 сағат бұрын
The technical side in general is the biggest problem with their games. From the performance issues, huge loading times (especially in DeS and BB), the awful PC port of DS 1, almost no proper anti-cheat until Elden Ring, to the messy netcode, which even allowed remote code execution for years.
@thesavagegummybear7341Күн бұрын
As someone who had the horror of witnessing sote launch promised consort, that second phase was just abysmal, I could hardly avoid any of his attacks because the frames slowed just enough to completely fuck over my roll timing
@JoaoPedro-sb5sqСағат бұрын
I haven’t preordered anything since Watchdogs 1 and Destiny 1. Those two were mostly game-based in that I didn’t enjoy them. Nowadays I could either pay full price to be a beta tester, or wait and pay 40% off for a patched game. For as much as I love Elden Ring, it is no exception. I still haven’t played SOTE, no thanks to my lost vanilla save, but also because I expected some bs was gonna get patched. So I took a break until the product is finished.
@purehollowКүн бұрын
Most of the engine issue are cpu related, just like dragons dogma the cpu optimization is terrible and unlike gpu bottleneck this can't be fixed by reducing graphics, it needs either an overhaul to the way the engine works or deleting assets from the game that causes the issue and both are more difficult to fix than gpu issues and unlikely to implement Cpu problems seems to be a common thing with Japanese games especially large open world
@yewtewbstew54719 сағат бұрын
Yep 100%. It's maybe a hot take, but I think minimizing these CPU bound assets in areas where they cause problems is probably the main way forward. imo a good example of this was the monkey swarm in Sekiro. That would have probably crashed a PS4 if they tried to do it the normal way. Instead what they did was just make the AI and animations of those specific monkey enemies in that one spot only update at 15fps lol. So it looked a bit crap, it was visibly choppy, but the upside was the framerate of the game itself remained more consistent. Instead of getting a sudden and massive inputy delay spike combined with choppiness spanning the entire image, only the enemies themselves looked choppy whilst everything else ran at normal speed. Adapting the engine to make it more performant in those scenes is also worth doing (and I'm sure they have been doing that with every game), but I'm not sure how far they can go with that. I definitely don't think moving to another engine entirely is likely to be the right call, because I really can't think of a single example off the top of my head where that has even been done let alone worked. Not to mention most third party engines have their own issues.
@SlotterYT20 сағат бұрын
I remember hearing from someone (I think it was jacksepticeye) about running the PS4 version on the PS5, but never really understood why, until this video. Tbh I was guessing that this video was going to be about the difficulty or something, because I’ve seen that song and dance before with similar titled videos, but now having seen this in full, this is a problem that should be addressed, because we’ve seen that same problem and how far it can go with Bethesda. I would hate to see Fromsoft be limited by their engine, and would be happy to see them take a good 3-5 years transferring their assets to an updated engine. Elden Ring has become one of my favorite games, and I have Fromsoft to thank for that, I don’t want to see this be their peak.
@JuliusKingsleyXIIIКүн бұрын
People really do give Fromsoft too much of a pass on the performance of their games. Their is geuinely no excuse for such consistently poor optimisation from such a successful studio. Every review and every player needs to call them out on this constantly, whether they buy or like the games or not. Good games and good performance are not mutually exclusive.
@HaffDeadFredКүн бұрын
I’m pretty sure just about every big “souls KZbinr “ has mentioned the poor performance at one point or another …
@AtomicZamurai22 сағат бұрын
Almost all their games work perfectly fine with a device without an external gpu. Hell I just need an integrated graphic card to run it just fine
@jeniks1_21 сағат бұрын
i get what you mean, but the reason me and a lot of others dont call it out is simply bc we dont have the issues. the only time i ever experienced performance issues in a souls game (ive played them all except sekiro) was when fighting consort radahn, and they fixed that with the latest patch
@Saffreuge21 сағат бұрын
@@jeniks1_ You can't just gaslight people into saying the issues do not exist. They definitively, objectively do. On the other hand, not being bothered with it and being okay with it is a perfectly acceptable opinion.
@jeniks1_21 сағат бұрын
@@Saffreuge when and where did i gaslight ppl into saying the issues didnt exist? im saying the reason more people dont talk about it me included is because we dont have those issues, that as well is objective
@acedout223Күн бұрын
There really are not many. The games are as close to perfect which is why they are so popular.
@WyrdistКүн бұрын
I love them all but no they aren’t
@andrewramirez399822 сағат бұрын
They are popular because they are fun, they are not perfect
@edgeceooffujin307420 сағат бұрын
i truly agree with you bro they are 🤏 this close they just got stomp on the bubbles in the rug you know
@joaobatistadasnevesneto17518 сағат бұрын
@@andrewramirez3998he said close to perfection and not that the games are perfect
@buttbuttwhat111 сағат бұрын
@@andrewramirez3998 Andrew l2read pls
@JuliusKingsleyXIIIКүн бұрын
Gotta tell you, Im absolutely tired of people talking about Fromsoft titles with all the revent ER discord. But I know I can expect something worthwhile here.
@joshuacuevas649Күн бұрын
I like the educated critique. True journalist mentality and im about it. Huge souls fan but i can totally understand where people talk about performance. I personally enjoy the gameplay loop of souls games. Thats what keeps me coming back at the end of the day, while there are games that definitely look better, i think nothing plays better than a souls game.Fromsoft could literally do it in a game with stick figure characters and id still pay the 70 bucks 😂
@JoshBurcham10420 сағат бұрын
I guess I just don't mind the tech and performance stuff so much. The art direction is what I'm there for
@greekcomenterperson44615 сағат бұрын
Ahh yes, the super mario mountains and the beaches with cliffs on the end really immerse me in the atmosphere because the sky is red
@JoshBurcham10414 сағат бұрын
@@greekcomenterperson446 ???
@purehollowКүн бұрын
The engine is definitely an issue but changing it most likely won't fix the problem, it's fromsoftware inability to optimize their games that is the biggest issue, as you mentioned the radahn had terrible fps drop and fromsoftware finally fixed it except it took nearly 3 months after release to do that which makes no sense, it's either they didn't even know that the issue exist or they didn't know how to fix it until recently and I think it's the latter, There are examples of very old engines that are super advanced, Rockstar rage engine is the best example, I think it deputed back in 2006, it Had terrible performance issues especially with gta 4 and yet Rockstar managed to improve it to the point most new games can't compete with rdr2 a 6 year old game or even gta 5 a 11 year old game So it's 80% fromsoftware fault, in a way they are just like Bethesda
@jaymurray491014 сағат бұрын
A real criticism of the souls genre which isn’t entirely subjective
@deliriushunter21 сағат бұрын
This is not only the best critique of a souls game I have seen, it's also very important and true! Awesome job!
@major_trenton14 сағат бұрын
Thank you! I am glad you enjoyed it.
@daviddrake599114 сағат бұрын
Bethesda Game Studios has similar issues. Mainly bugs and glitches. Fallout and Elder Scrolls (single player games) use the same engine.
@NotSsteVven82820 сағат бұрын
Holy god, 8 mins video about how the game is not very well optimized. A little to the party 😂
@WillterfellКүн бұрын
Great content, man! I'm looking forward to seeing your channel growing. Keep the essence... It has lots of potential. Cheers!
@major_trentonКүн бұрын
Thanks so much! I appreciate you watching!
@MikeTheGreek23 сағат бұрын
It's ok when Bloodborne remaster comes on PS5 it would have locked 60fps
@zaboono20 сағат бұрын
Sony when they fumble every possible opportunity to bring back a fan favorite IP:
@mirayoquese860823 сағат бұрын
The engine problem is one that affected me on a subjective level while playing Elden Ring: same old reused animations for almost anything, leading to a character playing character moving at dark souls speed while the enemies play at bloodborne/Sekiro speed. It was specially annoying while reposting and healing. Great vid!
@Re-Bourne20 сағат бұрын
Not a problem get good and find the timing this is not a real problem your just not that good because good players don't complain about such a thing.
@RowsieFox20 сағат бұрын
@@Re-Bourne good players DO complain about that actually. The only ones who dont are fanboys who think fromsoft can do no wrong. Elden ring bosses are mostly still really really good, especially when it starts to click, but if fromsoft pushes the speed of bosses any further they'll be bad. Most bosses are at the LIMIT of what the standard moveset can even handle (aka, bosses track so heavily and attack for so long, that any longer and we would start seeing more and more "frame trap" attacks). Elden ring needs to be the final crescendo, if it gets any faster in their next soulslike without any major reworking of player movement, it wont be fun and challenging anymore, itll just be absurd and frustrating. The cracks are showing, and THATS what people are pointing out.
@mirayoquese860820 сағат бұрын
@@RowsieFox don't bother, he's just trolling.
@JoseViktor409920 сағат бұрын
I would say that this is a very subjective matter with shit coming from both sides; Rather you are a casual not wanting to learn, or a fanboy that wont listen to criticism. Personally is a take I like it, because ER have an insane combat expression that allows these bosses to the beaten on multiple ways without feeling too underwhelming. The main point I see isn´t about speed more that is about variety, and the sheer amount options, even by base moveset standarts you can do to deal against the bosses. In fact, is when these bosses removes this combat expression when they get bad (PCR Pre-Nerf) . But I can see the flipside on bosses that gets extremely underwhelming because they just can´t defend well , despite considering a "DS Boss" (Midra). Personally overall, these bosses are my favorite on a mechanic standpoint, and my criticism goes to more QoL take on some stuff. I didn´t felt that bosses that has Sekiro moveset because I seen and fought Sekiro bosses via mods, and trust me, the experience there is nothing like an ER boss.
@yewtewbstew54719 сағат бұрын
Elden Ring doesn't use the same player animations as DS3, if that's what you mean. They're completely redone, and indeed slightly faster. If you go back to DS3 you'll immediately feel the difference, it feels like you're moving through mud compared to Elden Ring.
@OtakuBenny221021 сағат бұрын
They should use the demon souls remake engine that game runs beautiful
@WarrenValion17 сағат бұрын
You can tell who watched the video before commenting
@JoshBurcham10420 сағат бұрын
Really hope From was working on other things concurrent with AC6 and SotE, and that whatever it is gets announced at the game awards
@maxingout612419 сағат бұрын
The next game was apparently leaked and supposedly will be called Spellbound. Magic game, so we’ll see how that goes
@JoshBurcham10419 сағат бұрын
@@maxingout6124 there's definitely potential especially if it's more in line with sekiro with the movement, structure, and storyline
@minerman6010115 сағат бұрын
@@maxingout6124 that leak turned out to be fake
@TechJacket-rz6il11 сағат бұрын
@@maxingout6124 That sounds super lame for a Fromsoft game
@maxingout612410 сағат бұрын
@@TechJacket-rz6il Yeah, I’m more of a melee type of Souls player, never really cared for using magic tbh
@greekcomenterperson44615 сағат бұрын
Miyazaki on his way to add another attack to the 16 hit combo string sub vatiaton c instead of fixing the engine after a decade of complaints
@martymcintosh502615 сағат бұрын
Miyazaki is loyal to his old programmers, he doesn't want to replace them with better ones.
@heyguyslolGAMING22 сағат бұрын
DS3 has a memory leak on PC that was never fixed which is one of the main causes for the fps studders. Not sure how smooth the console version runs. ER runs perfect on my pc as I've never had any issues but I know a lot of ppl did have studder and freeze issues. Fightincowyboy's walk thru of ER DLC you can see just how bad the performance was and from my research it was tied to a core scheduling issue in windows for ppl on AMD cpu's. Not taking shots at AMD as I honestly believe based on the research it's Microsoft's lack of proper optimization for AMD chips which is another reason I've chosen to stick w/ Intel. Microsoft even to this day is still screwing AMD users w/ the lack of proper optimizations.
@Dasqal21 сағат бұрын
Yeah for ER to not stutter I have to disable core 0, and of course it won't let me do that without turning off EAC, so no online for me. 😅
@Guanjyn3 сағат бұрын
Nothing more frustrating than dying during boss fights to framedrop.
@perpul_gaj733318 сағат бұрын
i really hope they will fix this in next game
@numbersbubble15 сағат бұрын
going to turn into Bethesda
@wiliex06878 сағат бұрын
Sekiro combat is the most perfect out there and it works so well with the souls mechanics
@theanimerapper6351Күн бұрын
Hope this video blows up. Not because from will change anything but because I'm tired of people complaining about stupid stuff when it comes to from games. Let's start talking about the actual problems like mentioned in this video please
@major_trenton21 сағат бұрын
Thank you!
@themaverick189816 сағат бұрын
Yea the Mona Lisa could be a better shade of color
@Mojaveknight17Күн бұрын
Bloodborne is Perfect 👌
@jimbizze_Күн бұрын
still waiting on that PC port tho smh -_-
@Mojaveknight17Күн бұрын
@@jimbizze_ yeap
@shawklan27Күн бұрын
Preach it's definitely the best one of the bunch
@purehollowКүн бұрын
Sony doesn't agree with you
@JoshC-dh8oq23 сағат бұрын
Sekiro is my first Frommsoft game and honestly I think it’s the best game I’ve ever played. I tried Bloodborne and I didn’t have the patience to even make it out of the graveyard. Once I’m done with Elden Ring I’ll give Demon Souls another try because I definitely wasn’t enjoying myself the first time and I’m hoping the skill translates
@anaverageinternetuser77053 сағат бұрын
1. The zoom out lack in big boss fights
@ibrahimismail562516 сағат бұрын
THE PROBLEM WITH ELDEN RING IS NOT HAVING A GRACE NEXT TO THE BOSS ROOM I HTAE IT
@aabb-tk4jd18 сағат бұрын
nah the problem is that their games are super overrated
@yewtewbstew54719 сағат бұрын
One point I would make on the engine side of things is that it appears to be more of a CPU optimization issue, rather than GPU, so the game's graphical fidelity and resolution is often less relevant that it might seem. You can see this with hardware monitoring software on PC by turning on the stats for every CPU thread. You have to turn all of them on, i.e. CPU 0, CPU 1, CPU 2 , CPU 3 etc. etc. When a lot of people do this they're often only displaying the total usage, which will pretty much always show a low usage % outside of loading screens in Elden Ring and the other Souls games, leading people to believe that it must be a GPU bottleneck instead. This is usually exacerbated by the fact that they're not correctly tracking their GPU usage either, but I digress lol. The total usage stat is just an average of the individual thread usage, so it's not a very useful CPU stat to track in most cases. What these games are doing, in the more CPU intensive scenes (e.g. dragon breath attacks and cannon mausoleum in Elden Ring), is placing the bulk of the work on only one or two CPU threads. So you might have a 16 thread CPU showing < 30% total usage, but what's actually happening is the game is completely maxing out a single thread (it will probably only show 80-95% on the software), and that is what is tanking your frame rate. I'm certainly no expert on game engines, but I assume it probably is a mixture of "bad engine" and optimization. For whatever reason, a lot of visual effects in these games that seem like they would be more GPU related are actually being processed by the CPU. I haven't tested the old version of that Radahn fight from the DLC, but I would not be surprised at all if it's the same deal there. And obviously the developers are not doing this frivolously, there will be a legitimate reason they're doing it this way. Personally though I find myself in the "they should just stick with this engine and work around the limitations" boat. Because I'm not sure there even are better alternatives. If they did what most other devs are doing nowadays, and switched to Unreal for their next game, likely all that would happen is the GPU requirements would double and the game would still stutter anyway.
@major_trenton15 сағат бұрын
Thank you for the explanation!
@thmistrapillay181112 сағат бұрын
The problem is the community. Games themselves are great
@koheletcalaforexclan650816 сағат бұрын
I returned Sekiro recently, no reason, just I bought it at full price at a time I didn’t have a lot of money and I always wanted to start with Dark Souls anyway… then Black Myth Wukong appeared
@rcsverige21 сағат бұрын
Wait what? Im on PC and I have never experienced any performance issues at all. Constant 60fps.... I dont know if it is "just" the engine. I think that is an oversimplification of a problem that can be multifauceted.
@maxingout612419 сағат бұрын
It’s not a problem in all honesty. I played DS3 on my old ahh PC that was shambled together by my mom’s friend back when I was like 14 and it ran fine, was even using a 1080 and it worked fine. Played Elden Ring on that as well, still ran fine. Then moved to play Elden Ring on my PS5, ran fine. Honestly think it’s just people that have too much stuff on their PC or don’t know how to upkeep it or there actually is an issue with PC but I never experienced the problem tbh.
@rakhoo523614 сағат бұрын
@@maxingout6124dark souls 3 came out in 2016 and gtx 1080 was a top tier card in 2017… of course it ran well.
@igiornogiovannahaveadream64914 сағат бұрын
@@maxingout6124elden ring is stuttery no matter where i tried it, especially after the dlc came out.ps5, rx 6800 pc, rtx 4070 ti super pc,all stuttery
@maxingout612410 сағат бұрын
@@igiornogiovannahaveadream649 hmmm, sounds like something else maybe. It might be your game though
@maxingout612410 сағат бұрын
@@rakhoo5236 it’s considered an older model but still works fantastically. I honestly don’t see how the game could be stuttering or anything is what I’m trying to get at
@Tackitt13 сағат бұрын
FF 7 Rebirth, FF 16, Dragons Dogma 2, etc. Seems Japanese devs in general are struggling hard with optimization.
@kimlee664311 сағат бұрын
This didn't even factor in the multiplayer. You wanna see how ugly ER can be then you can play it on PC with random people (from other countries) over a few hours. It can get comically bad, including crashing. That said, I don't think much will change because these games are just too good to risk any structural change - for now. We need to see if ACVI is gonna have DLC and then we can get an idea where they're heading.
@botarc6 сағат бұрын
To be honest, I am done with soulsbourne/likes. AC6 scratch an itch that I've never had before and I needed more. Since AC6 release, I've played their older title in the series and become addicted with the gameplay and the customization options.
@Oddgamer091723 сағат бұрын
Good vid. This is a huge problem with them but it never gets the proper spotlight because people would rather talk about difficulty then the actual issues. AC6 is genuinely unplayable for a lot of people because of how dogshit the performance is. No matter which resolution I had set it to, which graphics settings I set it to, it just was not playable. Lowering the resolution or the graphics didn’t make the fps go any higher which makes no goddamn sense. My computer ran elden ring and the dlc very smoothly most of the time (usually between 60 to 30 fps and even going upto 100 on the less demanding areas) and only really struggled during the fortissax fight. My computer also runs cyberpunk 2077 very smoothly and had very minimal stuttering. AC6 is not a graphically intensive game and my specs were well above the minimum requirements. There is no excuse for the games performance to be this bad that it’s unplayable on the lowest settings.
@fouadladib776612 сағат бұрын
What are you talking about? Armored Core has the best performance of their games so far
@Oddgamer09177 сағат бұрын
@@fouadladib7766 in my experience and in a lot of other people’s experience, that is simply not the case. The elden ring dlc runs very smoothly on my computer but AC6 is straight up unplayable. It stutters heavily and goes well below 30 fps no matter how low or high the graphics settings are. The only way some people can even play the game is by disabling easy anti cheat and disabling core 0.
@AustinAcGuy10 сағат бұрын
I fear they will pull a Bethesda and stick with the same engine forever
@Dragsio418 сағат бұрын
If you want stable 60 fps in Elden Ring on the PS5 you need to play the PS4 version (the PS5 version doesn't have compiler optimization unlike the PS4 version). FYI when you close the PC version it crashes that's why it takes so long to close (I think they fixed it in the last patch, but it still took them 2 years).
@Starman.295720 сағат бұрын
I want a different and very intricate combat system inspired by chivalry 2
@Виктор-ч7х1щ19 сағат бұрын
Seeing servers for pvp players would be nice too but it is what it is
@LooneyFarmGuyКүн бұрын
Game engines seem to be front of mind for a lot of gamers lately . They all have their weakness and strengths . Switching to a different engine is rarely the solution as for reasons you stated . Players are looking for better value for the 80 plus dollars we spend on a game 🤔Even the best game makers need to work on improving 😉
@user-pn4px5lr8wКүн бұрын
Seeing this was such a curveball given what is talked about when I see video titles like this. But yeah, technical issues are something they need to work on. The grandfathered camera is pretty bad, and can be janky at times(I work around it, but a better camera is something I'd rather have). Input delay, and dropped inputs have been more egregious in ER in my experience, compared to before, which is also frustrating. Aimpunch is also an obnoxious issue, and has gotten me killed on bosses when I avoid a projectile, then fling my own and get slapped by a stray, instead of getting my punish window that I successfully earned.
@artifyk20 сағат бұрын
the problem is that they are 60$ after years of being out
@sublimechimp20 сағат бұрын
Never had a performance issue with these games idk what you’re talking about
@doctordice2doctordice210Сағат бұрын
2:59 ummmm no? Blood born is a drop dead gorgeous nightmare with a brush-stroke look that feels like they took mossacannibalism’s art and translated into some of the most visually striking designs in the entire industry Literally every game featured after 3:01 are just ugly realistic, stiff slop
@Legion84938 минут бұрын
That's called an art style the actual graphics don't look good. Art style and graphics are not the same thing
@doctordice2doctordice21021 минут бұрын
@@Legion849 no the game itself from my eyes , look good, the others with “muh advanced graphics” (the ones listed, I actually really like P.T’s realism) don’t, simple as
@stourn239921 сағат бұрын
my problem with them is that they take the enjoyment of other games. yeah, they are that good
@maxingout612420 сағат бұрын
The problem with (x) is (y) kind of video. They’ve always been like this, Elden Ring even brought in perfect parries from Sekiro and multiple other things from their older games. Hell, there’s even a shield that calls back to Anor Londo next to a merchant shack. You’ll have to farm it for a while but it’s a dope add in. What you think they’re going to update their older games to include something from a different game? There’s no quality of life updates, I truly don’t think there ever has been in a Souls game. If you don’t like it that’s on you, there’s not a need to talk about it because it’s not gonna happen Chief. It’s like asking for Bloodborne for PC. However I will agree with Promised Consort though, I beat him before patch and that was hell, however I like having a hard boss bc it’s even better after beating him but some of his moves were absolutely devastating if you don’t roll in time just once your entire fight is over.
@MiniBinguss16 сағат бұрын
when playing i personally really dont mind trading lower resolution for stable 60 fps and all other graphics settings at max. 4k is overrated in my opinion
@masterofsorrow269920 минут бұрын
FromSoft just aren't very good game developers. They have great artistic vision, which keeps drawing in the gaming audience. And they were innovative 20 years ago, but haven't really improved since.
@Assterrickss21 сағат бұрын
From one of the biggest FromSoft shills on the planet, this is a fantastic video
@major_trenton14 сағат бұрын
Thank you so much!
@Technique293721 сағат бұрын
I wonder what is your opinion on the performance of Armored core 6 ?
@major_trenton14 сағат бұрын
I have not personally played that yet, but from what I've heard the performance was generally better than other games.
@PiethagorasTearem16 сағат бұрын
No idea what youre playing. Fromsoft games run like butter on my pc, might even be the best in the entire industry imo. Never got a single lag spike or glitch during my fromsoft journey. Things just work.
@gustavomatos733810 сағат бұрын
I love From, their games are among my favorite, but their tech is really outdated. Performance, netcode, they have the same issues since Demon Souls
@gowgox936216 сағат бұрын
Elden ring overrated imo Yea the games are great but ppl treat it like it’s flawless game with nothing to critique and that it’s the best game of all time
@AY-bm3gu19 сағат бұрын
they shld allow unlocked fps cuz my pc is always consistently at 60 with max settings
@Toastboy77622 сағат бұрын
Elden ring made most games feel mid to me
@poffor122 сағат бұрын
no ?
@blackestyang752822 сағат бұрын
git gud skill issue gg no re shake my hand♥️
@Typheriaa12 сағат бұрын
particles. This game has HEAVY particles. you should see the mods on pc that change some of the spells and stuff. if done right you can have multiple spells going...I had the bottom of my screen depixelate! tbh i dunno how else to explain but like..the bottom part of my monitor looked like a black shadow ate the bottom pixels for a second.
@matthewyeomans710619 сағат бұрын
Perfectly fair points, I have the same issues with Nintendo titles. Both are looked to as almost auteurs in video games and neither seem to prioritize performance terribly. 30 FPS is looked at as the minimum whereas it should really be locked to 60
@louisferreira101216 сағат бұрын
I wish they just didnt try improving gfx. I dont play games to look at pretty pictures.
@Guillaume_039816 сағат бұрын
amazing video, thank you my brother!
@major_trenton15 сағат бұрын
Thank you! Glad you liked it.
@rakhoo523614 сағат бұрын
Yup, totally agree. But I just hope they don’t switch to UE5 that’d be even worse to me tbh because I like it when there is variety to game engines. ID tech engine is really good, can’t wait to see their new improved version in Doom The Dark Ages. Though new engine is a really hard thing to do I think since devs will need to learn it from the scratch. Not a dev so idk.
@Legion84939 минут бұрын
Unreal Engine is the industry standard. If they did switch to it, development would become easier everyone knows how to use it. Fromsoft can't optimize their games so the switch to UE will do nothing.
@ricardobernardo30958 сағат бұрын
Tge problem with souls games is that i really need a new one every year...and tehy take longer to come out
@INeedBloodborne2Күн бұрын
Is bloodborne 2 here?
@AmericanTragedy15 сағат бұрын
the conclusion of the video is just the last gen consoles are a bad piece of hardware lol the reason why fromsoft can get away with this is just, generally speaking people who buy consoles are not exactly demanding in terms of performance sorry but anyone who tells me that 30fps with 33ms frame times is playable is straight up delusional and doesn't know what they are talking about. the basic ps4 is just not made for modern games, ps4 pro is a lot better but still trash for AAA gaming past 2018 fromsoft just doesn't give a shit about console optimization because they still sell their games for them in crazy amounts on the other hand ds3 can run 100% fine with a gtx 750 ti 2gb and i3-5th gen so that's literally a console only problem
@YureiOniКүн бұрын
Interesting.. I have ER on both my PS5 and Xbox series X and I have to say I only play the Xbox version because it runs much smoother than the PS5. The PS5 version stutters like a bitch.
@MomentumSonicКүн бұрын
It is still wild the best way to play elden ring on consoles is by not buying the current gen version like how does that happen Tho now that does make me wonder if the ps5 pro will fix any of the unoptimizations with elden ring's ps5 version
@purehollowКүн бұрын
I am not gonna bet on it personally, the ps5 pro doesn't seem to improve anything when it comes to cpu which means games that are cpu bottlenecked won't see any improvement, elden ring is one of them
@MomentumSonic20 сағат бұрын
@@purehollowyeah unfortunately that cpu bottleneck ain't gonna fix a lot of the framerates of open world games in particular since they demand a lot of cpu usage
@richardbotek656115 сағат бұрын
Just wanna say I don't like to play souls games cause yeah I'm noob and this game are hard as duck but Bloodborne..... Well Bloodborne is horror... Like the horror at least for me and gonna play it again and i don't actually know why but there is really something about Bloodborne.
@animemaleseditsКүн бұрын
my gtx970 can run all fromsoft games on 1080p 60fps tho
@Synchro-tq1mo18 сағат бұрын
Does Ds2 have the same engine??
@seisokaiki18 сағат бұрын
Same engine. I believe what happened is they experimented too much with the engine in DS2 and found they couldn't continue working on it, so for DS3 they went back to the DS1 version and reimplemented the changes they liked from DS2 along with new changes for DS3.
@fbiguy526915 сағат бұрын
@@seisokaikiThought it was a different engines because ds2 feels so different. Even the basic things like walking or fighting.
@blackvalio406021 сағат бұрын
The problem is that they too good
@Canqwertz116 сағат бұрын
There is no problem in souls games. Just stop playing them too much, and stop crying
@Terminated_Account23 сағат бұрын
The problem? their horrible pc ports with shiat optimization.
@Re-Bourne20 сағат бұрын
Elden ring fos is probably due to it being a massive game its not a flaw your forgetting games have limitations
@greekcomenterperson44615 сағат бұрын
What if being a massive game is the flaw
@Re-Bourne8 сағат бұрын
@@greekcomenterperson446 it's not a flaw the boss copies are I can agree with that but not everyone has a problem with the massive open world hell a lot of people love that with elden Ring. What I'm trying to say is that just because you prefer a linear souls game doesn't mean the massive world is a flaw. That's like saying I prefer zombie games with no guns so having guns be the main point in a zombie game is a flaw when that is just a stupid thing to say do you get what I'm trying to say?
@Shmeky.20 сағат бұрын
The multiplayer sucks since 2011, and it hasnt gotten better since elden ring due to many game design aspects like 4 player limit and open world aswell as taunters tongue and many weapon arts having more priority than normal attacks
@JDoggPokepixels7 сағат бұрын
And the pop in is terrible on both console
@hbw810515 сағат бұрын
Not relevant for us PCMR.
@10hawell21 сағат бұрын
I'm getting bored with their formula, combat is great, over time lore got derivative of derived, NPCs are cardboard cutouts until you fight them, worlds feel dead (even if lore doesn't support that, Witcher 3's Velen is war torn too but doesn't feel dead), main and side quests are boring only saved by lore. It was good in the past games but those are out and had good justification, now it's contrived just to not invest resources into upgrades outside combat, we need some freshness, we need more alive, more interactive more immersive outside combat worlds. If Elden Ring had as good quest design as Witcher while keeping its lote and combat it would've been GOAT, we finally got out off the honeymoon and cope phase and can critique ER and FromSlop.
@train123z20 сағат бұрын
Fromsoft method of storytelling only worked in their linear games like dark souls, NOT in the sprawling open world of elden ring
@greekcomenterperson44614 сағат бұрын
@@train123zthe structure isnt the problem, its that everything in it is a variation on elements weve seen before
@train123z14 сағат бұрын
@@greekcomenterperson446 I guess, it has gotten a bit samey, but at the same time i dont know. I think that it could potentially work if they gave atleast a little bit more guidance, like a quest log. I do think you dont need to "read between the lines" as much with Elden Ring in comparison to souls which is nice.
@train123z14 сағат бұрын
@@greekcomenterperson446 I also think Sekiro did it really well where there was some deeper lore, but the main story was very overtly told to you.
@IRON_KING_KNIGHT19 сағат бұрын
Imagine spending 1500 dollars too build the best PC possible and ready to beat all souls games with that PC only to end up getting outperformed by 300 dollar console.
@MahmoudAhmed-bu4id18 сағат бұрын
Fromsoftware engine need to getgud
@dirt_dert_durt15 сағат бұрын
*sees video title * Git gud
@Dr.Balaclava17 сағат бұрын
Delayed attacks
@olivpizza15 сағат бұрын
you failed as a KZbinr, you should have used totally subjunctive opinions and not facts when it comes to talking about fromsoft
@grayestrat22 сағат бұрын
Nice video. Its sad i almost didnt click this because I thought it would be another braindead difficulty video (this is a me problem)