This goes without saying, but this video is a fairly simple breakdown of the map-making process that is easily digestable for anyone who watches. Maybe I’d make a sequel to this video that goes into a lot more detail, I dunno.
@savageraccoon7872 жыл бұрын
I wish this was in more detail. still a good video though
@Mrballoon-h5g2 жыл бұрын
epic😀
@naxreus9592 жыл бұрын
How many building hours for 50 seconds of actual gameplay? I create maps as well but sadly this is the part where many people gave up, spending that many hours building something that is short feels wrong and at time disapointing, some people try to compensate that with artificial difficulty making the map harder forcing the player to spend more time on it but that also makes some players frustrated and may give up if its too hard leaving a bad rating.... Being a mapper is not an easy life, if the map gets famous and many people replay it then it can satisfting as you time spent there was sort of worth it but if it gets forgotten after a lot of effort then you may not want to map something anymore.
@blankfedora5833 Жыл бұрын
Its sad how complicated it is Next time try teleportal
@cyanidethefox2160 Жыл бұрын
i would love that! this video taught me how to start mapping.
@Wii22 жыл бұрын
One of the first things I do when setting up Hammer on a new system is setting the default entity type to prop_static instead of info_player_start, saves a lot of time in the long run.
@OssyFlawol2 жыл бұрын
ive tried this is just the faster workflow for me
@thennoth28602 жыл бұрын
@@OssyFlawol Do you use the green Gordon for scale?
@OssyFlawol2 жыл бұрын
@@thennoth2860 its the default entity, info_player_start, it just marks where the player starts in the level, i dont use it to measure scale since i can get a guess of the scale just from looking at the map
@thennoth28602 жыл бұрын
@@OssyFlawol ah, I was just asking about how you said it is a faster workflow for you. I personally also have Gordon as the default entity since for props I tend to just make one, then use shift and duplicate as needed to make more entities, and just change the entity type.
@DogsRNice2 жыл бұрын
I always just copy an existing prop_static lol So I only need to set up one
@DogsRNice2 жыл бұрын
For anyone wondering why it's not advised to export level editor puzzles to hammer it's because the entire map is made of tons instances (basically small maps that get loaded into one map, it was designed to allow multiple people to work on different sections of a map at once but it also was how the level editor works since every object is an instance You can combine them but you have to get the instances themselves because without them the map is just a box with tons of blank entities floating around
@DogsRNice2 жыл бұрын
Actually as I was writing this you can see them using instances for some of the details Some people do use them for stuff like that but personally I just find it to be distracting
@mercifulbutbroken66752 жыл бұрын
Ah yes, the screams of those using the source engine. Beautiful, isn't it? This was a great video Ossy, truly great!
@ultgamercw67592 жыл бұрын
This is a pretty interesting video but I was kind of hoping it would cover more of the level design tricks valve used to make portals levels. Like how they guide the player. I'm currently learning how to be a level designer so id love to hear what sorts of tricks they use in portal. I've already watched a bunch on half life but level design videos on portal seem rare.
@loggingout16322 жыл бұрын
Demon Arisen has videos on that.
@amasirat2 жыл бұрын
The developers have always talked about how important playtesting is for the portal games. I would even say portal 1 would never have been a success if the developers didn't playtest as often as they did. Which is why I feel pretty disapointed that process wasn't mentioned in the video. Anyways, I don't want to assume but if you haven't gone through the developer commentary mode of both Portal 1 and 2, you should do it. There is a lot of interesting tidbits there. There is also a GDC talk with Kim Swift and Eric Walpow. It is on youtube. Kim Swift spoke a lot about the process of designing Portal 1's levels there
@8is3 ай бұрын
You should watch Syy's video "Portal's Hidden Tutorial - Game Analysis". It's a classic.
@AshleyTogepi2 жыл бұрын
I was obsessed with building overgrown maps in hammer back in high school and this video is really close to making me wanna re-download all the portal 2 authoring tools and get back into it 🤩🤩🤩
@Portal2Player2 жыл бұрын
I always have a hard time creating chambers because I'm too busy thinking about what the aesthetic will, And most of the time I'm just lazy and pick clean.
@fochy4248 Жыл бұрын
even on clean you can do some nice detailing, such as some cutout tiles, some broken walls that shows some bts areas, some ceilings with that, or some bottomless pits instead of toxic goo.
@rattlingbones12932 жыл бұрын
Didn’t find your channel till recently but I love seeing high quality portal content and your chambers on the workshop are amazing you have got yourself a big fan 😎
@fatperson11522 жыл бұрын
i always appreciate videos with manual subtitles
@CAPTAIN_CLOCK2 жыл бұрын
All that for a simple ass test like that? Great job, my dude. The attention to detail is insane, this looks just like any old Valve map.
@nuclearshill2 жыл бұрын
I find it interesting how you place an info_player_start then change it to whatever entity you want instead of using the entity search bar in the right hand side
@OssyFlawol2 жыл бұрын
i have a different workflow, crazy aint it
@nuclearshill2 жыл бұрын
@@OssyFlawol jeez dude. No need to get so aggressive. I didn't even say anything was wrong with that
@UpsideDownCycle2 жыл бұрын
@@nuclearshill bruh that wasn’t aggressive at all, why are you getting so offended over something so minor…?
@nuclearshill2 жыл бұрын
@@UpsideDownCycle looks like Ossy edited the comment.
@UpsideDownCycle2 жыл бұрын
@@nuclearshill what did he say originally?
@LinkiePup2 жыл бұрын
I LOVE Hammer. Its buggy, and crashes a lot, but I love it. Hammer++ fixes a lot of that, but still. I still haven’t learned how to properly put voices into my map. But like.. I LOVE the rest of the map making process, no matter what!
@Gamer-ec8dv2 жыл бұрын
This was an amazing video! I would love a more in depth tutorial and explanation of what you are doing.
@MacheTheFerret2 жыл бұрын
nice! i think going into more detail and less timelapses would help for a sequel, if you make one a good start though! :3
@OssyFlawol2 жыл бұрын
I wanna reserve some of the detail stuff (entity I/O and map logic) for a follow-up, I think this is more digestable though for people to easily 'get' for now though!
@davidsmemebasement11622 жыл бұрын
Why did I never think of using the puzzle maker instead of paper 🤦♂️
@jackjohnson18862 жыл бұрын
I'm aware that this map building process can be easy to some but gosh it takes forever! I do wish it would be a little easyer and now I realise what the portal 2 desolation creators have to deal with as well as all the other mods before it and soon as well after
@1e10012 жыл бұрын
sad the video doesn't go into more detail on how the puzzles themselves are designed and instead is just "use peti to sketch a puzzle and build/detail it in hammer"
@DownDance2 жыл бұрын
When I completed this level (before seeing the video), the first thing I thought, was: "Who would waste such great detailing and texturing for such a simple puzzle, which you solve in under 3 minutes?" Now I know, who did this.
@staryoshi062 жыл бұрын
I mean, Valve did the same thing.
@vzxnilla.0nline Жыл бұрын
I don’t know if anyone wanted this or if anyone else has already done it, but the songs from the timelapse are Science is Fun and You Will be Perfect. Both are from the Portal 2 OST.
@DarkblooM_IO2 жыл бұрын
Another great tool to use is the BEE2 mod which lets you use a wide variety of new testing elements, but also lets you customize the aspect of your level, add voice lines, etc.
@itsgeegra2 жыл бұрын
Binged your vids - haven't played Portal in years but really appreciate the analysis etc, absolute gem
@un_pogaz2 жыл бұрын
0:00 Aah *jumpscared* A wild scaly appears.
@calebmezenberg1379 ай бұрын
It's both harder and simpler than I thought, maybe I'll try it someday, cool video though well done
@stacksmasherninja72662 жыл бұрын
Thanks a LOT for this video. I kinda always severely underestimated how much effort went into creating a hammer map. This just gave me even more appreciation for those hammerized puzzles in the community maps section. BTW how were those cinematic shots taken ?
@marving31492 жыл бұрын
Another good way of detailing your maps is by using displacements.
@devinex9149 Жыл бұрын
We need full video of mapping, it will really help
@Soda_Bobinski2 жыл бұрын
why is youtube recommended so desperstely trying to get me to make maps
@DrPeeper Жыл бұрын
Why are you placing player starts and then change their classname instead of just placing the class that's needed itself?
@54nnu2 жыл бұрын
Those weren't your neighbors birds in the background, they're the screams of the damned map developers trying to warn you of Hammer.
@picture_panic2 жыл бұрын
hell yeah
@ELazyPyro2 жыл бұрын
Meme : After Completing A Level You Are Speakless Sweating
@cyanidethefox2160 Жыл бұрын
this video helped me start making hammer maps so thanks for creating this. I don't advise to copy the map directly from the map editor. I preferer to use it as a rough outline then the finial geometry. try to make your maps less blocky.
@MrGermandeutsch2 жыл бұрын
This is perfect!
@wilsonez212 күн бұрын
this video pushed me to learn hammer (gmod version) then learn the portal 2 hammer, then how to export the puzzle creator maps, then to edit them and now im making my first fully custom maps, and its like hell but its relaxing overall, altho i dont think that spending 9 hours on the elevators is good
@TinyDeskEngineer2 жыл бұрын
I've never used both the Puzzlemaker and Hammer to make a Portal 2 map. It's always either been entirely Puzzlemaker or entirely Hammer. Unfortunately I've never figured out why I can't upload my Hammer maps to the Workshop even though I have the PTI entities in my map.
@kraig800i10 ай бұрын
I spent like waaaaay too much time trying to export the maps from the editor to hammer. . . . . I feel really dumb for not realising it would be better in every way possible to just proto type the idea and build from scratch. Although what I really wanted was the coding done for me. The modeling, texturing and lighting is the fun part, trying to remember how a button needs numerous logic nodes just to go up and down, thats the true nightmare.
@Arachnaphob2 жыл бұрын
VERY nice!
@frosti87872 жыл бұрын
no fucking way
@InsaneInVR Жыл бұрын
hay is there a way to export the models and textures of a portal 2 level editor map
@ElephantsDoingCrack2 жыл бұрын
Pretty cool
@karshupaz9 ай бұрын
Is anyone still play the game?
@walkaholicisdead Жыл бұрын
if you do a another one of these videos i recommend use beemod for the portal 2 editor bulit in
@FrenchFryCheese042 жыл бұрын
Make a overgrown portal 1 map next :D
@turbet5 Жыл бұрын
not sure but there was the .bsp decompiler for step 2, also the hammer++ could be useful
@aidanscharine3814 Жыл бұрын
couldn't you have just ran the map in the in-game editor and then used a program like bspsrc on the bsp that was saved to Portal 2\portal2\maps\puzzlemaker\76561198089139833 to decompile it into a vmf and then edit it from there in hammer? i tried it on one of my maps and it worked
@ELazyPyro2 жыл бұрын
Oh Wait ! I Saw Your Username In Portal 2 In A Level You Made In The Workshop Hold On Let Me See What It's Called ... It's Called "A Safe Landing!"
@mijaba Жыл бұрын
could you describe HOW to import a test chamber into hammer?
@craftablescience2 жыл бұрын
cool
@Alex-nm7qq Жыл бұрын
When I made my portal 2 map, I first runned it and encountered... no shadows, like no shadows at all. How to fix this? (note: i did export the map from PeTI)
@sablouie79552 жыл бұрын
So you were the guy who made this map!
@krystof01182 жыл бұрын
You can actually open Portal 2 map from editor in Hammer. I've done it many times. It saves a lot of time...
@OssyFlawol2 жыл бұрын
this is literally the worst piece of advice, it is “technically” faster but it is a WORSE workflow.
@krystof01182 жыл бұрын
@@OssyFlawol Works fine for me
@OssyFlawol2 жыл бұрын
@@krystof0118 No, it is a bad practice. You need to learn how to hammerise puzzles because it will help you in the long run. Trying to edit PETI maps is a bad move because PETI maps aren’t made to be edited in Hammer, the command only exists for debug purposes that got left in, due to all the brushes being split up into 128 unit blocks, the instances of gameplay elements used being the PETI versions, it creates a very confusing environment to modify. The PETI Instances for Cube Droppers and such are intended for the editor only and have every possible option embedded in them, even overcomplicate certain pieces of I/O that would be easier to do and understand if made from scratch. It is a *nightmare* to do, even if it supposedly works, it only handicaps you from unlocking your true potential as a mapper. I used to do exactly this when I was younger, but I stopped. Ever since I came back to mapping in 2018, I refused to ever use that command, and I’ve managed to do so much more than that by making everything from scratch, it literally helps to abandon this terrible handicap, please understand that.
@krystof01182 жыл бұрын
@@OssyFlawol Ok I will give it a try
@pinklion63Ай бұрын
can you port the map from the level editor staight to hammer?
@fiskalsproductions2 жыл бұрын
How to create a full portal mod with custome model of portal gun?
@Mr.Anthis2 жыл бұрын
I have a question, do you need to know how to code to create maps useing hammer?
@chexo3 Жыл бұрын
Why is it a bad idea to import the puzzle maker level directly into hammer? I’m guessing it’s because it doesn’t save a VMF and you’d have to decompile it?
@D4rkNFS Жыл бұрын
puzzle maker can save vmfs
@gameHeaven851 Жыл бұрын
Can you help me using flip panels bc idk how to use them
@joarsoderstrom82872 жыл бұрын
So cool. A furry making Portal videos. I can see my self watching this channel for a while. ^_^
@prahladboro6132 Жыл бұрын
The thing you missed is Rusty elevator
@CathodeRayKobold2 жыл бұрын
map-making kobold friend.
@youerror982 Жыл бұрын
floor turret
@Theinfectorss11 ай бұрын
When you watch a tutorial just to see a furry in it: "Why... why trick me into this???..."
@e_doors2 жыл бұрын
I think valve makes the level when you play test it
@An182 жыл бұрын
yo can you help me when i try to make a lvl in portal 2 and i press test map it just says Build error or smth idk if its a mac thing :(
@farmervillager13762 жыл бұрын
Where do I find the props for the holes in the ceiling that lead outside?
@OssyFlawol2 жыл бұрын
I typically utilise a mix of Squarebeams and destroyed wall props from the props_destruction folder. Also - Despite their naming, always use wall textures on ceilings, the provided ceiling textures can be a bit sucky (except in the case of white surfaces, but just use floor textures)
@spanpluto49602 жыл бұрын
i got the map!
@Pnezyx2056 Жыл бұрын
you make hammer look easy (i use bee2)
@zerotwo69032 жыл бұрын
how do i download hammer?
@zerotwo69032 жыл бұрын
@@M084MM3D lol
@jackjohnson18862 жыл бұрын
I just wish that it was a little easyer and that it wouldn't be too complex! :/
@Lou_Tube Жыл бұрын
I exported a map not using a command i just searched for the map lol
@CryoiX2 жыл бұрын
0:39 tehe found ur profile pic
@xDeeKayHD2 жыл бұрын
dwood r u a dwagon?
@ninanowak691310 ай бұрын
TUNNELER MUSIK
@justastranger101 Жыл бұрын
I hope source2 hammer is like untiy or blender. Easy to use, a bir complicated.
@game4us_Splatuber2 жыл бұрын
dumb question incoming! watching this video i thought to my self: ISNT HAMMER ACTUALLY EASY?! WA?!
@amasirat2 жыл бұрын
Yeah, timelapses do that to you a lot. You'll get over this illness once you sleep it off
@zzzmaui2 жыл бұрын
hammer is better then lego change my mind
@Dev_N Жыл бұрын
why is hammer so complicated 😭😭😭
@D4rkNFS Жыл бұрын
it was for me before, now it doesn't seem to be that complicated to me
@pseudo-octave6 ай бұрын
itll get easier the more you use it
@justfrankjustdank25382 жыл бұрын
gud vid :)
@Haaylo2 жыл бұрын
Instructions not clear, pissed myself.
@vx_roblox52442 жыл бұрын
my hammer is not work!
@ieatthighs2 жыл бұрын
and what should we do with this information?
@maxsims53792 жыл бұрын
i have played portal2
@apchistuz2 жыл бұрын
what does this information do anything with the video
@emdee87212 жыл бұрын
okay... congrats... i guess???
@Dr.Coffee-Cat2 жыл бұрын
Thank you for letting us know.
@Evanski2 жыл бұрын
I just use bee mod
@geraldov.valadares9101 Жыл бұрын
dose have on my xbox360
@person___9 Жыл бұрын
no
@stepanek740410 ай бұрын
no intro sign numbers or hazards? step up yer game bruh!