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That's right folks, we're back with Spacing Part 2: THE SPACENING. If you thought the last one was way too much, you haven't seen nothin' yet. This video goes into the details of how relative scaling works, plus a peek into the formulas behind common use cases such as card padding, buttons, and list items.
This week, we dive headfirst into something I think about way too much: spacing. Spacing is what gives UI's that "oddly satisfying" feel when done right, and that "something's off" feeling when it's done poorly. How do you design spacing correctly? Should you use a framework? Let's find out!
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