The Sega Saturn vs. The Arcade

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Sega Lord X

Sega Lord X

Күн бұрын

We take a quick look at 8 games the Saturn pulled from the arcade.
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Opening "Sega" jingle is from Astal for the Sega Saturn.
Ending Music during the credits is from Batman for the Sega Genesis.
SLX Logo
By: Jan Neves
KZbin Page - / jan3d
Intro by Evan S.
portfolio.tsestudios.com/
Episode Notes:
1. Saturn footage captured on real hardware. Arcade footage from MAME and Nebula Model 2.
2. RayCrisis is the 3rd entry into the "Ray" series of shooters. Thought it was actually a prequel to the first.
3. Night Warriors is one of the few Capcom fighters that made its way west for the Saturn. It's sequel, Vampire Savior, did not.
4. Most of the games in this episode did not come out on the Saturn in the US and Europe.
5. Capturing footage for UMK3 was agonizing. I fought Shang Tsung half a dozen times before the asshole would finally morph. I also couldn't get off a damn fatality to save my life. I ended up using old footage for it in the end.
6. Chase HQ and SCI are both much harder on the Saturn than they are in the arcade. Even on easy, the car steering is less forgiving and it seems to take longer to bring down a bad guy.
7. Liquid Kids gets crazy hard in the upper levels. I tried to beat it a few years back and it really put me through my paces. It may look kiddy but it sure as hell is not.
8. Thunder Force AC was ported to the SNES as Thunder Spirits. It was an OK job, but I recommend the Switch Sega Ages release if you want a modern version of it.
9. I'm terrible at Battle Garegga. Always have been. The debris field left by dying enemies covers the bullets so well to my eyes. Half the time, I never see what kills me.
10. If you find the bouncing boobs in DOA too silly, there is an option to turn it off. There's actually a fair number of options to modify the game, as well as additional play modes beyond arcade.
11. Chase HQ obviously came out in 1988 and not 1998. A mistake I missed in editing.

Пікірлер: 402
@anikizero893
@anikizero893 2 жыл бұрын
What a gift after a 12 hour shift my beer in hand walking home watching this great video that just brings me back to my youth. As always thanks sega lord X
@AmbientMess
@AmbientMess 2 жыл бұрын
Damn bro! Hope your resting up OK. Been pulling 9-10 hour shifts myself trying not to drive myself crazy but I need the cash ;)
@n0isyturtle
@n0isyturtle 2 жыл бұрын
You are walking, drinking a beer, and watching this video at the same time?
@anikizero893
@anikizero893 2 жыл бұрын
@@AmbientMess i feel you bro but i walk home cause its a 20min walk to work lol
@anikizero893
@anikizero893 2 жыл бұрын
@@n0isyturtle yup legal too drink outside so one hand a beer and other hand my phone not many cars in the small streets so safeeee
@Zenzuu
@Zenzuu 2 жыл бұрын
Dam bro, what work do you do?
@SylveonTrapito
@SylveonTrapito 2 жыл бұрын
I remember seeing X-men vs Street Fighter in the Saturn and then.. we bought the PS1 version. We couldn´t believe how bad it was XD
@Neonmirrorblack
@Neonmirrorblack 2 жыл бұрын
I imported the Saturn version as soon as it was released, especially since it's what my friends and I were playing daily at the arcade at the time. Having to do the ram cart swap trick with the original one that came out sucked, but everything was great once some off brand ram carts were released that you could just leave in forever.
@maxxdahl6062
@maxxdahl6062 7 ай бұрын
@@NeonmirrorblackI never had a chance to import it for saturn but do remember all of my friends telling me for that game, be glad that I had a saturn because they butchered the PS1 version.
@Buapo
@Buapo 2 жыл бұрын
4:09 "Stuff blows up real good here" Haha, oh Sega Lord X, we love you.
@random_gamer_guy82
@random_gamer_guy82 2 жыл бұрын
To have this quality of content takes AGES
@Gatorade69
@Gatorade69 2 жыл бұрын
What do you mean ? I disagree. Quality like this takes passion and a love for the subject. There's plenty of KZbinrs who have been around for ages and they have only gotten worse and worse. Of course time and experience helps, especially with pacing, editing and the like.
@BlackMetalWar
@BlackMetalWar 2 жыл бұрын
@@Gatorade69 He could be talking about home port content.
@bonusmemez2739
@bonusmemez2739 2 жыл бұрын
More like Sega Ages >:D
@sungketpatel30
@sungketpatel30 2 жыл бұрын
@@Gatorade69 the op is referring to the SEGA UK marketing slogan - to be this good takes AGES
@BryanTruong
@BryanTruong 2 жыл бұрын
I'm all for getting a Part 2!
@thomaselers7416
@thomaselers7416 2 жыл бұрын
And part 3 & 4 😃
@GameSack
@GameSack 2 жыл бұрын
30K+ views in the first 24 hours I'd say you'll make another one of these. :) I hope you do anyway, I like this kind of stuff.
@EliteGamersUnited
@EliteGamersUnited 2 жыл бұрын
Joe The Red, do another left in Japan video, check out Wachenroeder on Saturn, Dragon Force 2, and Slayers Royal both Saturn also. I think youll find Wachenroeder is a dark depressing but phenominal SRPG
@agarza915
@agarza915 2 жыл бұрын
Please make an updated Saturn console video, Joe. The N64 got two videos and the N64 sucks.
@TheGirugamesh1000
@TheGirugamesh1000 2 жыл бұрын
@@agarza915 shiiiiet
@samghost13
@samghost13 2 жыл бұрын
Game Sack!!!
@oscarzxn4067
@oscarzxn4067 2 жыл бұрын
One interesting detail about the Saturn version of DOA 1 is that Tomonobu Itagaki, the game's main creator, said that it was better than the arcade and chose it for the Xbox re release on Dead or Alive Ultimate. Now I don't know in what way he he considers that, I guess the gameplay had some refinements here and there.
@tom11zz884
@tom11zz884 2 жыл бұрын
I think sometimes those creators say things like that to get a reaction. He knows full well that the arcade version is superior.
@HellTantrumbull
@HellTantrumbull 2 жыл бұрын
@@tom11zz884 I think he said whatever he said back then because the Saturn version is based on the Model 2 arcade.
@avalond1193
@avalond1193 2 жыл бұрын
@@tom11zz884 if the creator says the Saturn version is best ill go with the creator we all know darn well they know what they are talking about
@Tempora158
@Tempora158 2 жыл бұрын
From a technical standpoint, the Saturn version is inferior to the Model 2 arcade version. What made the Saturn version superior was that it had more content than the arcade game while retaining most of the technical aspects of the arcade's graphics. What made the PlayStation version inferior to the Saturn version is it has 2D backgrounds and simpler character models (but with better lighting), which is why Itagaki did not choose the PS1 version even though it has two additional characters, Ayane and Bass. He also didn't want to backport all the additional content and console modes to the Model 2 version, which would have made it beyond the scope of the project when the main point of the bundle is to remake Dead or Alive 2. The inclusion of the first game is for completion purpose only (so the Xbox would be the only console to have every DOA game available at that point).
@ArtofZenDigital
@ArtofZenDigital 2 жыл бұрын
I’ve done a lot of research on this, and when Itagaki had the option to choose the best console port of DOA1, he choose the Saturn version for the original X-Box DOA 2 Ultimate collection. Something that I wrote about DOA 1 made it to NeoGaf’s Saturn thread. Some of the information I found was partially misinterpreted. The reason, why the Saturn port was chosen, for DOA Ultimate over a port of the original arcade version is largely due to a lack of a proper model 2 emulator, with fully decrypted rom boards. At the time, model 2 games were largely rebuilt ports. The best example is Virtua Fighter 2 on PS2. It’s missing texture detail, and all of the assets in general, are lower quality. Here are some general facts, and something that constantly gets mentioned. On the Saturn, a single quadrilateral is interpreted as distorted sprite that’s seen as 1 polygon. DOA on the Saturn runs in HiRes mode 2, and it pushes 60,000-65,000 quadrilaterals per second. The PS1 version pushes close to its max, with AI and lighting, 115,000. The thing is, with model viewer on, for both ports, the PS1 has to render 1 more polygon to have a rectangle or a square shape. This is why the counts are actually higher. If you force the ps1 emulator to render quads, the polygon counts drop to Saturn levels. The Saturn is also doing a lot more with the backgrounds, displaying the overhead bridge on Hyabusa’s stage, as well as the animated danger zone, waterfall, and the lightning. The PS1 simply has a solid, low res bitmap stretched around the screen. Now, by comparison, the Sega Model 2 offered 2 different lighting modes, as well as the ability to display 300,000 polygons per second. This was more than any N64 game ever pushed, bad enough to have secs claim, and hold the graphics crown with every new version of Virtua Fighter until the 5th one, which brand it for 1 1/2 years. There’s a Yu Suzuki quote that’s also been taken out of context. It was from the Official US Sega Saturn Magazine. To paraphrase it, he generally said that the polygon counts are lower in Virtua Fighter 2 than Virtua Fighter 1… For many people, that’s how they choose to close off the comment. The rest of it is, “On the Saturn.” Virtua Fighter 1 in the arcades pushes 180,000 polygons per second, which is far more than the actual in game max of each 32bit console. Virtua Fighter 2 could pull this off due to clever texture mapping. Virtua Fighter 1 on Saturn is 90,000 quadrilaterals per second, running 90% of its code on Saturn’s VDP1. The rest is the low res backdrop, and the life bars, which run on the VDP2. Virtua Fighter 2 on the Saturn displays 60,000 texture mapped quads at 60fps with 1 lighting mode, all while running in the Saturn’s highest resolution mode, 704x512 interlaced in Pal regions, and 704x480 in the U.S. For anyone wondering what the basic lighting mode in the Saturn’s Virtua Fighter 2 port is, play the game on the Saturn emulator Kronos, then start the arcade mode, dumping the textures from Lau’s stage. This next step is important, hit Alt + Tab to go to whatever folder you have the Lau stage textures in, and name it Lau. This will keep you from overwriting player model textures, When you get to Sarah’s stage, which every character except Jacky, fight’s Sarah there, dump the textures when the lightening hits. When you get to Kage Maru’s stage, dump the textures there, then lastly, do the same thing for Dural’s underwater stage. Now, there should be a series of assets in individually named stages. In game you’ll see that when the lightening strikes in Sarah’s stage, the entire screen will be completely bright eight for under a second, but, when it strikes again, the background will flash white, and only your player model will be temporarily dark. This applies to Kage Maru’s stage where both players have darker tones for their player models. Looking at each folder, you’ll see that for every stage that has dark and light mode, the costumes are still always their bright and vibrant color tone. There are 2 different beta versions of Saturn’s Virtua Fighter 2 port that leaked recently. The less complete version is missing dark and light mode completely, and certain stages, such as Kage Maru’s, are still missing this effect in the much more complete beta. To close this extremely long response out, Zero Divide on the Saturn, which was basically coded by a small design team within a few short months, runs on the Saturn’s HiRes mode 2, and it features Gouraud shading, with certain stages displaying popup free, basic VDP1 quadrilateral backgrounds. The total polygons counts are 55,000-65,000, depending on the player models, and it doesn’t stutter, or drop frames at all. On the title HiRes Mode 1 title screen, near the logo it says “Featuring the SH2.” As strange as it sounds, they were literally advertising to players that it’s using both Saturn CPUs at the same time.
@brianbarnhart284
@brianbarnhart284 2 жыл бұрын
More Saturn goodness is always great. Would love a part 2.
@Neonmirrorblack
@Neonmirrorblack 2 жыл бұрын
The Saturn was by far the best console period if you enjoyed Capcom fighting games at the time. They were either arcade perfect (with the ram card) or close enough that you wouldn't notice the difference without being ridiculously familiar with the arcade version. Marvel Superheroes, Night Warriors, Street Fighter Alpha 1-3, X-Men vs Street Fighter, Marvel vs Street Fighter etc.
@asimian8500
@asimian8500 2 жыл бұрын
It was also the best console of that period for Shmups like Battle Garegga, Dodonpachi, Radiant Silvergun, Strikers, and many many others. An FPGA hardware Saturn is coming soon. I'm looking forward to replaying many games I've played on the Saturn.
@psyclonus
@psyclonus Жыл бұрын
FACTS
@masterfighter1618
@masterfighter1618 2 жыл бұрын
Great topic! Keep it up!
@biostemm
@biostemm 2 жыл бұрын
It still impresses me how much they were able to do with relatively limited hardware. I wonder how much of todays game's system requirements are due to wasteful or inefficient coding...
@HellTantrumbull
@HellTantrumbull 2 жыл бұрын
Way too many unfortunately.
@vitormlb
@vitormlb 2 жыл бұрын
Much since most have to rely on Unreal layer. But on the other hand I can't even imagine the learning curve to low level programing in last three gen machines
@riaz8783
@riaz8783 2 жыл бұрын
Something like Unreal Engine 4 does have large overheads, but it means it takes less time for your artists and devs to build a good looking game. Meanwhile, the Saturn was notoriously difficult to develop on, so good luck utilising the hardware well anyway!
@biostemm
@biostemm 2 жыл бұрын
@@riaz8783 No doubt, but if you look at some of the things that they were able to pull off on the Genesis/Megadrive, for instance, it's pretty remarkable.
@asimian8500
@asimian8500 2 жыл бұрын
Low level coding to the silicon is rarely used these days except in the rare case for speeding up some algorithms. Most coders aren't and don't have to be efficient coders along with the need to get games out on time (I know...they don't and still push buggy messes) means they're not rewarded for efficiency. They're using frameworks like Unreal Engine and slap their code on top.
@rancid_
@rancid_ 2 жыл бұрын
Great video! MK2 Saturn port hurt my soul as a kid. VC is near flawless I believe and deserves a worthy mention!
@shaggymcdaniel3216
@shaggymcdaniel3216 2 жыл бұрын
Battle Garegga. Such a masterpiece.
@robertwarf3316
@robertwarf3316 2 жыл бұрын
Part two! part two! Love your videos man. Said it before but I'll say it again, you've really helped me appreciate the Sega library of games from the 90s. I grew up with NES and Playstation so I missed most of these titles unless I was at a friend's house
@bdanka50
@bdanka50 2 жыл бұрын
One of your best vids! I didn't even know about a few of these. Another round please!
@orderofmagnitude-TPATP
@orderofmagnitude-TPATP 2 жыл бұрын
Perfect timing Mr X. (S.o.R pun intended. ) Seeing as you know I had to sell my collection...these days its just me, my phone, mame, and a 8bitdo mini hanging from my cars interior mirror. Thank you. Good topic choice.
@JamesChessman
@JamesChessman 2 жыл бұрын
Good morning SLX!! This channel is always fire, so your vid makes for a great wake-and-bake, so to speak!!
@noneed4me2n7
@noneed4me2n7 2 жыл бұрын
Missed this one but always admired Sega’s dedication to porting over their arcade hits as accurately as possible.
@KenMasters.
@KenMasters. 2 жыл бұрын
Even the Capcom Vs. series is better on the Dreamcast than on the PS2 and XBOX, because the sound qualities are muffled on the non-sega systems.
@socialistprofessor3206
@socialistprofessor3206 2 жыл бұрын
Just got up for work and this appeared. What a pleasant holiday gift from SLX.
@Michael59197
@Michael59197 2 жыл бұрын
You really bring me back to simpler times.
@irkalla100
@irkalla100 2 жыл бұрын
The realization Saturn games in my early teens are the reason I love homing lasers and why frame rate slowdowns don't bother me as much as most lol It's always so nice to hear someone else talk about games on this console. It was so special to me
@CiccioImberlicchio
@CiccioImberlicchio 2 жыл бұрын
Vampire Savior port is probably considered one of the best arcade ports ever, it has characters that not even the PS3/360 HD version have, because they actually used the Arcade ROM while the saturn port didn't
@Bloodreign1
@Bloodreign1 2 жыл бұрын
Only arcade ROM version that equals the Saturn in amount of characters in game for Savior are the emulations found on Darkstalkers Collection on the PS2. That collection even allows you to choose whether you can select the 2 bosses in the original Darkstalkers.
@CiccioImberlicchio
@CiccioImberlicchio 2 жыл бұрын
@@Bloodreign1 Yes, but the character present in Vsav on Saturn are Donovan and Phobos/Hutzil wich were completely Absent in the Arcade version, there's no sprite data or anything else from them in the arcade rom because they were scrapped in production phase due CPS2 limited memory. They were later added in Vampire Savior/Hunter 2 but 2 other chracters had to be removed for them to be included (Lilith and Bulleta/B-B. Hood in Hunter 2 and Sasquatch and Gallon/John Talbain in Savior 2). Those games, however was japan exclusive and they are SO bad. The boss characters in Darkstalkers/Vampire 1 in the Vampire collection are actually present in the original arcade rom, though phobos had an incomplete attack animation that was either finished or removed in the ps2 collection. Pyron even had his own ending in the original arcade release but was unfinished, i believe it was finished for the ps2 port.
@AceTrainerX3
@AceTrainerX3 2 жыл бұрын
@@CiccioImberlicchio Huitzil's alternate pallet in Darkstalkers 1 is also bugged in the original arcade release (even though you'd never legitimately see it). The PS2 collection version fixes this, and even adds in Dee as a new secret character in Vampire Savior/Hunter 2/Savior 2. Vampire Hunter/Night Warriors didn't see any major enhancements or tweaks, but that's fine by me as it's my favorite of the series (purely for the soundtrack alone, which I own on CD!)
@stevesteve0521
@stevesteve0521 2 жыл бұрын
Ps1 version was also impressive and had extra content as well included vampire savior 2 in the game. Dreamcast and psp versions are basically collections of the games into one game like how hyper street fighter 2 and hyper street fighter alpha was. All in all the Saturn port is the one I always go back to playing and I find it hilarious that you can unlock English support after beating the game without continuing.
@avalond1193
@avalond1193 2 жыл бұрын
Darkstalkers always felt like a sega franchise it was always better there
@jamesbarker5535
@jamesbarker5535 2 жыл бұрын
Bring on Part 2! This is great content. Keep up the good work SLX.
@royroy7814
@royroy7814 2 жыл бұрын
Great video as usual! I love the arcade / console comparisons, keep it coming!
@zachcouch8654
@zachcouch8654 2 жыл бұрын
Love watching your videos with my student to study English.
@JopieHaargel
@JopieHaargel 2 жыл бұрын
I love these videos! Thank you for making them.
@Champion2D
@Champion2D 2 жыл бұрын
Awesome video. I love your Saturn coverage. I just recently got into the Japanese Saturn so your videos have been a big help. 🙂👍
@marcjones3789
@marcjones3789 2 жыл бұрын
Part 2!!!!
@dogsauce19
@dogsauce19 2 жыл бұрын
Fantastic video. Hope to see more!
@beefquiche
@beefquiche 2 жыл бұрын
Love this channel
@Bloodreign1
@Bloodreign1 2 жыл бұрын
Liquid Kids, like Bubble Symphony, are basically arcade perfect, I can find no differences, even on real hardware for the Saturn versions, and the arcade versions on the PS2 Taito compilations.
@willrobinson7599
@willrobinson7599 2 жыл бұрын
Enjoyed the video as usual.cant wait for part 2. Keep them coming sega Lord x
@Rohaldos
@Rohaldos 2 жыл бұрын
Thank you for the fantastic video and Happy Xmas to you and family :)
@philmason9653
@philmason9653 2 жыл бұрын
A deep dive into Battle Garegga? Now we're getting into the truly fine Sega wine. AC is my favourite Thunder Force, too. It just nails it and the extra music channel makes a great difference. And Chase HQ has been a favourite since after school sessions at the entrance of a local department store. I was hoping Night Striker would make an appearance too, but I understand why it would have been redundant here.
@kickstartavalanche
@kickstartavalanche 2 жыл бұрын
Absolutely look into some more arcade releases on home hardware and your usual presentation 😎
@billbosconovitch752
@billbosconovitch752 2 жыл бұрын
i really wish switch gave us saturn games instead of genesis man
@DanoLefourbe
@DanoLefourbe 2 жыл бұрын
Why not both? Hell, also give us the SMS and the DC.
@JohnDoe-wq5eu
@JohnDoe-wq5eu 2 жыл бұрын
@@DanoLefourbe In general Sega does not seem to acknowledge anything outside of Genesis/Mega drive and occasional arcade games. The Saturn and DC just seem constantly MIA.
@DanoLefourbe
@DanoLefourbe 2 жыл бұрын
@@JohnDoe-wq5eu Yeah I can't remember ever seeing any re-release of anything else than MD/Genesis. Such a waste.
@AceTrainerX3
@AceTrainerX3 2 жыл бұрын
We already got that, with Cotton 2, Cotton Boomerang and Guardian Force. You can go and purchase it right now if you like.
@VOAN
@VOAN 2 жыл бұрын
Many Saturn IPs are on Switch: Panzer Dragoon, Street Fighter Alpha 2, Cotton, Guardian Force, even the soon to be release House of the Dead.
@mtshark7
@mtshark7 2 жыл бұрын
Awesome list of games man! Some I definitely need to track down.
@TravisStamper
@TravisStamper 2 жыл бұрын
Just subbed. Fellow Saturn lover here. Thanks for the video. I will take as much Saturn as you send out
@jankmedia1985
@jankmedia1985 2 жыл бұрын
Great video. I've been playing the Saturn a lot the last few days and it's such a fantastic system.
@wills.364
@wills.364 2 жыл бұрын
I still have my Saturn! Love Dragon Force and Astal
@DreamcastQ
@DreamcastQ 2 жыл бұрын
Great video as usual!
@neozeed1984
@neozeed1984 2 жыл бұрын
I love how you started this with Strider on the genny. I bought that on release in japan and was blown away by it. Seeing it on my humble little genny was insane and it was so much fun! Prolly second to Revenge in making the Genesis' the ultimate 16 bit beast.
@k1lldash9
@k1lldash9 2 жыл бұрын
You have by far the best intro on KZbin!
@michaelanderson9792
@michaelanderson9792 2 жыл бұрын
I do so miss the arcades those where great times to be found
@Gotchub
@Gotchub 2 жыл бұрын
Another great vid! Love the content. Please do a series on Shining Force III - all scenarios. Feel you are one of the few channels to do it justice and may be able to reinvigorate the push to get a remake made. Thanks for all that you do!
@rodrigomarcondes5857
@rodrigomarcondes5857 2 жыл бұрын
14:55 what if Lando and Han were on a buddy cop movie lol
@jasonz7788
@jasonz7788 2 жыл бұрын
Great work segalordx thank you
@FrederickW
@FrederickW 2 жыл бұрын
You got me with Dimitri in the thumb nail! Also the darkstalkers segment was a nice touch 👍
@filippoBTV
@filippoBTV 2 жыл бұрын
I really liked the video. Looking forward to the second one
@sdgsdgsdg54
@sdgsdgsdg54 2 жыл бұрын
i live in Moscow, Russia. i so envy you Western guys - you could play arcade games in your childhood. In Moscow there were very few places during 90s with modern arcade machines. In 97 my parents took me for a vacation to Italy - there were three arcade halls near our hotel and while my parents had afternoon nap - i spent these 2 hours in those halls watching others playing. Every day my parents gave me 3 coins so there was no hope to beat House of the Dead or something like that so once when a rich guy came with loads of coins and beat HotD - i was super happy. Sega lord thank you for bringing back arcade memories I never had.
@Gatorade69
@Gatorade69 2 жыл бұрын
I would always try to pay for a second person if I had enough change. Some arcade games wete much more fun with two players, especially lightgun games. I would save up all my change (and even take some of my parents change as they didn't care) and go to the arcade with a sock filled with quarters.
@NeoTurboManiac78
@NeoTurboManiac78 2 жыл бұрын
Another great video. One of the challenges I noticed during that era was handling vertically oriented games on a horizontal monitor. Either the graphical details were compressed, in order to fit everything on screen, or they kept the details, but portions of the upper and lower part of the screen were cut off, giving you less time to react to oncoming enemies.
@AceTrainerX3
@AceTrainerX3 2 жыл бұрын
Or you'd get the occasional TATE/YOKO modes with many vertical Shmup's and the like. Always fun to see which ports included a true vertical orientation mode, like Battle Garegga on Saturn or The Raiden Project on PS1.
@NeoTurboManiac78
@NeoTurboManiac78 2 жыл бұрын
@@AceTrainerX3 PS1 shooters like Strikers 1945 (optional) and Mobile Light Force (default) had the scrolling feature where the action moves forward or backwards, when moving up or down.
@thetechn1que518
@thetechn1que518 2 жыл бұрын
Lots of Taito love in this video! My favorite Taito arcade port on the Saturn is Elevator Action II - another perfect port! Great video, the Sega Saturn is home to the best arcade ports.
@vallaurianv6024
@vallaurianv6024 2 жыл бұрын
Amazing video segalord x. Love the Saturn for its arcade ports. Lucky enough to pick up Liquid Kids recently. Love it. There are other greats to consider like all the RAM Capcom fighters as well as Elevator Action Returns. Such a brilliant system. Please do some follow ups!
@oldskoolpaul77
@oldskoolpaul77 2 жыл бұрын
Awesome stuff!
@CapcommunicationsHQ
@CapcommunicationsHQ 2 жыл бұрын
Thanks to you and after watching many of your videos about Sega Saturn I finally decided and bought a Saturn model 1, one of the best purchases ever!
@david_cabrera
@david_cabrera 2 жыл бұрын
Awesome as always, looking forward to part two. Hopefully we’ll see Darius Gaiden in the next video.
@joesshows6793
@joesshows6793 2 жыл бұрын
Fantastic upload as usual good sir!
@SpecterVideoGamer
@SpecterVideoGamer 2 жыл бұрын
Awesome video, ur vids always make wanna play my saturn, but sadly I only got a few games
@YuuMatsura1
@YuuMatsura1 2 жыл бұрын
Great vídeo!!
@entertainmentwizard2703
@entertainmentwizard2703 2 жыл бұрын
Great video!
@RalonsoF1
@RalonsoF1 2 жыл бұрын
Awesome comparison! I'm so happy to still own my original Saturn since it's release!! (have to get back to it playing again with it soon 😉).
@pixelcave2551
@pixelcave2551 2 жыл бұрын
Great episode :)
@Gaming_since_the_eighties
@Gaming_since_the_eighties 2 жыл бұрын
A very interesting episode, normally you see videos who shows the difference betwwen consoles, i also like the fact that you mentioned some things i didn´t know before. I´m all for The Sega Saturn vs. The Arcade part 2.
@CrystlRain27
@CrystlRain27 2 жыл бұрын
Can you produce a part two? Street Fighter Alpha 2 on the Saturn was damn near perfect. I enjoyed the art section Capcom added to the home release.
@stevesteve0521
@stevesteve0521 2 жыл бұрын
All the alpha games on Saturn were fantastic.
@yanceyboyz
@yanceyboyz 2 жыл бұрын
Saturn zero 3 is actually even better than the Dreamcast version too. Bigger sprites.
@Redfoot138
@Redfoot138 2 жыл бұрын
Love the AquaJack shout-out. Always wanted a home port of that game.
@miketate3445
@miketate3445 2 жыл бұрын
It's odd that sprite scalers haven't been represented in any modern games that use retro styles. I'd love to see a revival.
@akatsukione2377
@akatsukione2377 2 жыл бұрын
In fact, there's one racing game with such style, that being Victory Heat Rally
@juststatedtheobvious9633
@juststatedtheobvious9633 2 жыл бұрын
More than one. Check out 80's Overdrive and the racing stage in 198x.
@mr.y.mysterious.video1
@mr.y.mysterious.video1 2 жыл бұрын
The coffee machine at work uses scaling effects on coffee cups that would have been to die for in the 16 bit days
@imnotgivingmy_name_toamach7491
@imnotgivingmy_name_toamach7491 2 жыл бұрын
It has to be done in software these days. There's no modern hardware that has 2D acceleration.
@3dmarth
@3dmarth 2 жыл бұрын
Slipstream (2018) is based on scaling sprites, and it plays like OutRun. Definitely worth a try.
@swooperd
@swooperd 2 жыл бұрын
Loving the selection here, roll on oart 2!
@RoyAlWhicheez
@RoyAlWhicheez 2 жыл бұрын
Merry Christmas homie
@PrinceRawD
@PrinceRawD 2 жыл бұрын
Can't wait for part 2
@NewportBox100s
@NewportBox100s 2 жыл бұрын
Looking forward to Part 2! 🥶🥶🥶
@sergiocecilio5938
@sergiocecilio5938 2 жыл бұрын
Sega Lord X video about the Saturn = Auto like!
@davidrice2111
@davidrice2111 2 жыл бұрын
I love these System vs Arcade videos. I always wonder how the 32x would have faired with some of these arcade ports. I know some of the colors wouldn’t be as good but I feel as though games like Dalkstalkers and MK3 would have been awesome on the 32x
@davidtran9444
@davidtran9444 2 жыл бұрын
would have been a pricey cart. 32x carts were generally 20megs.
@roywilson4514
@roywilson4514 2 жыл бұрын
Chase HQ was badass!
@Eltro920
@Eltro920 2 жыл бұрын
The first thing I find noticeable about CPS2 arcade ports is the cropped resolution from 384x224 to 320x224. Since most of the graphics haven't been rescaled, this means there's less screen space to move around and the visuals look stretched.
@AvengerII
@AvengerII 2 жыл бұрын
The Model 2 Sega games still look pretty good to this day. Of course, a few of the Model 1 games like Virtua Racing still play well, too. IT's a shame they kind of faded into semi-obscurity and basically only got re-released (in a few cases) on PS2 in the 2000's. I'm glad they brought back what they did on PS3 and Xbox Live (VF2, Fighting Vipers, Daytona, etc.) but it would have been nice if more had been ported.
@kubev
@kubev 2 жыл бұрын
Does the cropping on the Saturn version of Battle Garegga not significantly affect game play at all?
@Estorium
@Estorium 2 жыл бұрын
I was wondering the same thing.
@liambyrne3488
@liambyrne3488 2 жыл бұрын
You can play it in Tate more in the options if you are ok with putting your tv on its side. That's what I used to do it makes a huge difference to the visuals.
@jasonburt5404
@jasonburt5404 2 жыл бұрын
Radiant Silvergun was a great arcade port to the Saturn as well.
@oldatarigamer
@oldatarigamer 2 жыл бұрын
The 2D games looked and played like the arcade versions. While some of the 3D games may have fell short visually, they felt like the arcade and that's the important part. Going all the way back to Atari - its more important to feel and play like the arcade than look like the arcade.
@billcook4768
@billcook4768 2 жыл бұрын
Part 2? Yes please. Also, nice to see coverage of Liquid Kids, also available on the PS2’s Tahiti Legends 2 disc.
@popeyedoyle6360
@popeyedoyle6360 2 жыл бұрын
Ah, Tahiti Legends one of my favs
@pascalswartjes1878
@pascalswartjes1878 2 жыл бұрын
very good conversions
@michaelp6786
@michaelp6786 2 жыл бұрын
The Layer Section games are among my favorite shooters. LS1 has some incredible backgrounds.
@LittleBigKid707b
@LittleBigKid707b 2 жыл бұрын
Love me some Gallatic Attack. Cleared it last year with 3 credits on Saturn.
@The90sGamingGuy
@The90sGamingGuy 2 жыл бұрын
I remember when MK3 and UMK3 came out on disc based home consoles had great times playing those games then. Yes please do a part two to this video.
@STAR_WESTSIDE
@STAR_WESTSIDE 2 жыл бұрын
GREAT GREAT VIDEO!! 10 outta 10!
@Zahir658
@Zahir658 2 жыл бұрын
Those were really cool conversion ports they did :)
@smog-097
@smog-097 2 жыл бұрын
Great reminder as to why I loved the Saturn so much.
@dad7275
@dad7275 2 жыл бұрын
Yes definitely do a 2nd, and 3rd part.
@justlordtheclassicgamer2865
@justlordtheclassicgamer2865 2 жыл бұрын
ALWAYS COOL TO SEE HOW CLOSE THE HOME CONSOLE CAME TO THE ARCADE THE SATURN WAS ALWAYS RIGHT THERE WITH THE 2D OFFERINGS
@AceTrainerX3
@AceTrainerX3 2 жыл бұрын
Glad I got a Fenrir, as well as the 1MB and 4MB ram carts, so I can basically check out any of these games (with the exceptions of The King of Fighters '95, and that one Ultraman game, due to their proprietary Rom carts). Good stuff all around on Sega's 32-bit wonder.
@rafaelraad555
@rafaelraad555 2 жыл бұрын
Sprite scaling technology is what I always wanted in a home console. It had a greater wow factor to my eyes back then when compared to polygonal 3D games, and to this day I am still disappointed at the fact that we don’t have new games with sprite scaling technology. Hopefully indie design can bring it back one day.
@sunderark
@sunderark 2 жыл бұрын
Man the sad part about Liquid Kids on the Saturn is that it's so much more expensive than the arcade pcb. I bought the arcade pcb sometime last year for 100 bucks, Id be lucky to get the CD for that much.
@joshoshea3194
@joshoshea3194 2 жыл бұрын
I know that before I even get properly into this video I'm gonna love it from the start 😀👍👌
@HappyCodingZX
@HappyCodingZX 2 жыл бұрын
great work! to be fair, during the Dreamcast era arcade ports were still a big deal, I guess because they were able to port games from the last great days of the arcade.
@WWammyy
@WWammyy 2 жыл бұрын
That era was special while I chose the Sega Saturn to be my Arcade at home system the PS1 also had some great Arcade to home ports Tekken games for example almost 1 to 1 with more fleshed out 1 player mode where each character had an ending FMV which certainly gave me motivation to keep playing.
@TwilightDeacon
@TwilightDeacon 2 жыл бұрын
I'm getting me Sega Saturn by the end of this year! I don't know how, but I'm getting one!
@Mouritogaia
@Mouritogaia 2 жыл бұрын
Fantastic 😉 👌
@davidwatkins6307
@davidwatkins6307 2 жыл бұрын
Plz, plz, plz, Mr x, do a part 2.i still play my Saturn with the 4in1 ram cart, and shit, I love your videos.
@EastyyBlogspot
@EastyyBlogspot 2 жыл бұрын
I remember House of the dead was a disappointment for me.....sure still played good but the blocky graphics still put a massive damper on my enthusiasm for the game
@parappatherapper4141
@parappatherapper4141 2 жыл бұрын
Still my favourite light gun game for the system. I know Virtua Cop 2 is superior in technical and visual terms, but HotD is nevertheless fun as hell, even with all its flaws.
@samghost13
@samghost13 2 жыл бұрын
Was that your Gameplay from Battle Garegga ??? When yes then i must say DUDE you RULE
@Clos93
@Clos93 2 жыл бұрын
Kid: Can you drop me off at the arcade? Me: But we have the arcade at home. Arcade at home: Dreamcast+Saturn
@jamesmoss3424
@jamesmoss3424 2 жыл бұрын
Night warrior: darkstalkers revenge is fantastic. 😀👍🎮
@xylsky1300
@xylsky1300 2 жыл бұрын
Hopefully there will be a video on games you played this year
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