The Smartest Creation! - Evolution - Evolving A Neural Brain! - Evolution Simulator

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Anthomnia

Anthomnia

6 жыл бұрын

The Smartest Creation! - Evolution - Evolving A Neural Brain! - Evolution Simulator
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Пікірлер: 465
@Anthomnia
@Anthomnia 6 жыл бұрын
WE MADE THE SMERTERST DENOSER!! this neural stuff is complicated and now my real brain hurts from making a fake brain. Please send help in the form of advice comments.
@primalrage3219
@primalrage3219 6 жыл бұрын
Anthomnia it evolved into the smartest reptile alive
@frostbitetheannunakiiceind6574
@frostbitetheannunakiiceind6574 6 жыл бұрын
Anthomnia I love watching you play this
@mouadzcarado2207
@mouadzcarado2207 6 жыл бұрын
is it difficult to play God life finds a way
@Michael-fd1gx
@Michael-fd1gx 6 жыл бұрын
Make a ring, next make feet along the outside of the ring, then add muscles to make the feat move, finally set it to run and watch.
@evilcanofdrpepper
@evilcanofdrpepper 6 жыл бұрын
One problem I see you making is that you are attaching too many muscles to places. if you attach one muscle to a joint or place that will pivot it will be able to either expand or contract. but if you attach 2 to it then you have 4 options for it to do and half of them make it not work. Either one muscle expands and the other contracts making the joint lock up, or you get them both to expand and contract at the same time making the joint actually work. The neural networks take time to figure out how to move muscles in unison so if you create a joint that needs multiple muscles to act together to function it will likely not get it to work. Look at how the bones are put together and think about what will pivot and make it so only one muscle controls each moving part. if you need one muscle to control 2 joints at once you can create a system to do that so that with how you place the muscle. Remember less is more with this kind of thing because it is easier to figure out how to control a simple system.
@etiennelamole9565
@etiennelamole9565 6 жыл бұрын
The neural network acts like this: - The more layers you have, the more the creature will be able to do complex thinkings - The more neurons/layer you have, the more situations the creature will be able to handle - BUT the more total neurons amount you have, the more it will take to train!
@skylahenry8552
@skylahenry8552 5 жыл бұрын
This is the best explanation I've seen, noice
@roybelovoskey5895
@roybelovoskey5895 5 жыл бұрын
Wow that's deep
@UsernameNotTaken2
@UsernameNotTaken2 5 жыл бұрын
I actually winced a little when the dude said he was going to explain it to his understanding after saying it was going to learn faster-
@samuelromero5786
@samuelromero5786 5 жыл бұрын
What do you mean by complex thinking?
@Megasterik
@Megasterik 5 жыл бұрын
@@samuelromero5786 The creature will have more options/layers to choose from.
@OneTooth-ks4kp
@OneTooth-ks4kp 5 жыл бұрын
I just clicked on this video randomly at 1 in the morning and the ad that played was The Lego Movie. The entire movie. Best 1 hour and 44 minute ad I've ever sat through at 1 in the morning the day after Thanksgiving. Thank you KZbin for finally getting ads right... ...for now.
@WorldLie
@WorldLie 5 жыл бұрын
OneTooth9272492 The whole movie, as an ad?
@calliwag
@calliwag 4 жыл бұрын
Hmmmm...
@noble430
@noble430 3 жыл бұрын
Whoever put that ad in is a legend
@Majora96
@Majora96 5 жыл бұрын
7:30 When the brain is so smart it hacks the game
@strangent404a7
@strangent404a7 5 жыл бұрын
Skynet
@wyvernfx
@wyvernfx 5 жыл бұрын
are you from the past and just stole my joke?
@brentporter4818
@brentporter4818 6 жыл бұрын
At 7:40 the mind has separated itself from the body, it is no longer part of this plane of existence. It has become one with everything and everything with one.
@nobodyaskedforthis1346
@nobodyaskedforthis1346 5 жыл бұрын
Yeah, I thought it was like some 3rd dimensional being trying to escape its 2d plane. 👌
@maxplaysgamez-sharesgaming1756
@maxplaysgamez-sharesgaming1756 5 жыл бұрын
+Brent Porter 😂 That Was So Good 👍
@ScoutMelon
@ScoutMelon 5 жыл бұрын
I clicked the timestamp and I got pushed into an ad
@jacobr7729
@jacobr7729 5 жыл бұрын
Me 2
@toMST3K
@toMST3K 5 жыл бұрын
That's deep
@bip901
@bip901 5 жыл бұрын
The way you explained it... That's not how a neural network works! It doesn't choose a single straight path from the input to the output. All nodes are involved in the calculation.
@aaronkersten5684
@aaronkersten5684 6 жыл бұрын
12:55 Neural networks are actually a lot more complex than that. If I understand the neural net from the game, each frame the network takes an input, does calculations on it (represented by the axons), then outputs a number which represents the strength of the muscle contraction. When you train the neural network, what is happening is that the network figures out how to do the calculations better.
@vallat9988
@vallat9988 6 жыл бұрын
He was just simplifying it
@3DPDK
@3DPDK 6 жыл бұрын
It's not really making better or more efficient calculations, it gives weight to the "decisions" or paths that produce better results towards the selected action; like jump, run, etc. If contracting muscle 1 and expanding muscle 2 makes the thing move backwards, the "brain" gives that path a negative weight. If doing that makes the thing move forward or towards the goal action, then that action path is given a positive weight. The next generation will ignore the negative paths and select the paths with the highest weights. The more often a path through the network produces a correct result, the more positive that path gets and the more often the brain selects that path.
@aaronkersten5684
@aaronkersten5684 6 жыл бұрын
3DPDK if each path is just a certain set of instructions for muscle contraction and expansion, then what is the difference between having one hidden layer with 100 neurons vs two hidden layers with 10 neurons each? Each have the same number of connections (or else am just bad at math).
@3DPDK
@3DPDK 6 жыл бұрын
Mozart 13, Your math is perfect, but a neural network works more like a statistical probability calculation. A single layer gives the brain 100 distinct choices, but what if none of those choices is completely adequate to accomplish the task. It chooses the one path that works the best, and then has no way to improve the final outcome after that. By having two layers of ten actions each, the brain selects the first best node and then combines it with the next ten actions, each in turn. It's also possible that a lower weighted first level choice might work better than the highest weighted choice with the best second layer node. That's where the "learning" comes in and why it takes many generations to build the weighted table. A 10 x 10 node matrix still results in 100 possible paths, but add another layer of ten nodes and the possible neural paths increase to 1000. It raises exponentially. This is a really good video that shows how a "neural network" learns and also how it's choices can evolve over time: kzbin.info/www/bejne/iGrGXpKkmsarm7c ... and this network uses match sticks to do it's calculations.
@bgc414
@bgc414 6 жыл бұрын
A true Mozart very complex
@davidknopp1365
@davidknopp1365 6 жыл бұрын
Imagine the pure, unbridled horror experienced by a human consciousness trapped in the body of a dysfunctional lump of sticks
@druffner
@druffner 6 жыл бұрын
David Knopp I have no mouth and I must scream
@Barrett49cal
@Barrett49cal 5 жыл бұрын
Devon Lock we call those vegetables
@rahbek100
@rahbek100 5 жыл бұрын
Sooooe? Stephen hawking?
@myak5754
@myak5754 2 жыл бұрын
@@Devonoton So middle school boys
@NotGrimman
@NotGrimman 6 жыл бұрын
I made a ball, it legitimately just rolls around
@greeneyes-_-
@greeneyes-_- 6 жыл бұрын
TheSpectreSoldier a youtuber tried too! They failed maybe you can tell him how, I forgot the name tho
@greeneyes-_-
@greeneyes-_- 6 жыл бұрын
Rccamo3 Maybe
@jakumbo6410
@jakumbo6410 6 жыл бұрын
Rccamo3 mattshea?
@christophersavignon4191
@christophersavignon4191 5 жыл бұрын
How did you configure the brain? How many generations did you need? No matter how I do it, my rollers always get stuck in a bouncing hobble or lock up in a spasm. It's quite frustrating...
@Lassie23
@Lassie23 5 жыл бұрын
Same
@KorilD
@KorilD 6 жыл бұрын
15:00 "Dinosaur" twitching in place. Me: You've ruined a perfectly good slug. Look at it, it has anxiety.
@SADGENT
@SADGENT 6 жыл бұрын
*kangaroo
@KorilD
@KorilD 6 жыл бұрын
SwaggyKawaiiPotato53 catzz: **SLUG. And I stand by that.
@babywolfietheloser.5603
@babywolfietheloser.5603 5 жыл бұрын
KorilD that's a roo
@sladechan368
@sladechan368 5 жыл бұрын
SLUG, i love slugs.
@rysloth79
@rysloth79 5 жыл бұрын
a
@wuznab5109
@wuznab5109 6 жыл бұрын
Step 1, make a worm. Step 2, put as many nodes as possible Step 3, watch it take over the world
@sinixsi1880
@sinixsi1880 5 жыл бұрын
Yessss
@nobodyaskedyou6703
@nobodyaskedyou6703 5 жыл бұрын
Yessss
@SophieNotSophie_
@SophieNotSophie_ 5 жыл бұрын
Yessss
@RMSLusitania
@RMSLusitania 5 жыл бұрын
Noooooooooo
@carlosvillagra6661
@carlosvillagra6661 4 жыл бұрын
Yessss
@puffingamer9870
@puffingamer9870 5 жыл бұрын
12:05 "Let me know your thots"
@gameridiotNOT
@gameridiotNOT 6 жыл бұрын
Now I want to see someone who understands neural networks real well play this, because I feel like there is more to the neural networks than have every layer have the same amount of inputs
@darianschnose6177
@darianschnose6177 6 жыл бұрын
gameridiotNOT me too. I've been trying to figure out neutral networks, but it's beyond me. I want to watch someone who knows how and explains it
@donnai.6812
@donnai.6812 6 жыл бұрын
I've seen Carykh make his own version of this game and play it years ago. He explained the mechanics of his really similar game really well and got me into programming somewhat. It seems like you guys are interested in that so look up his channel if you want :)
@revimfadli4666
@revimfadli4666 5 жыл бұрын
Look up The One and giant_neural_network, they even *made* their own takes on the concept
@garychap8384
@garychap8384 4 жыл бұрын
Unfortunately, the NN fails to learn effectively because changes to the motion alter the timings. You can't just kick blind, it needs sensors. I rewrote this in C and the NN had huge problems converging on a design - and really fit designs kept dying suddenly due to being unable to synchronise state in relation to the ground. Once I added two types of sensor the resultant designs were very stable and stronger lines didn't perish in a single generation. This system is pretty much catastrophic. It's simply too chaotic for the NN to converge on a strong design. My C version with the added sensors resulted in creatures with almost 20 times the top speeds I could get out of the same structures without sensor data, and evolution was a far more positive influence. Perhaps this isn't the best application of an NN/GA... you need to feed in data relevant to the task if you want it to converge sensibly. Currently my best design on the C version is a forward leaning "hopper" ... it developed "arms" and learned to manipulate these in the air to always land slightly forward-leaning for the next hop... it's amazing that it never falls over. Not sure why it's faster than the running designs... maybe just because it's a more efficient motion and so it just always outlearns the more complex models,
@lightswitch2622
@lightswitch2622 4 жыл бұрын
@@garychap8384 lmao wtf. There is no reason to flex that you know C
@noaha.b.8197
@noaha.b.8197 6 жыл бұрын
Jeez, now we know why the great flood happened. Anth took control of evolution.
@thezen9
@thezen9 6 жыл бұрын
you see Timmy's great grandfather once tipped forward and found out that this was a way to move a short distance at an extreme pace. so now Timmy is currently laying on his face trying to find a way to move using only his ears.
@ameliame338
@ameliame338 6 жыл бұрын
Oh boy here we go :)
@bortzoi
@bortzoi 5 жыл бұрын
8:00 Creation has left the game
@caffeinato
@caffeinato 5 жыл бұрын
Well at 5:30 ish, it's actually using the front leg for momentum (see how the body lifts slightly every fling, making it easier for the other leg to move the body), and the back leg is just jutting out as a counterweight, tilting the body up to the right, also helping the other leg move it.
@aryansingh2199
@aryansingh2199 6 жыл бұрын
You probably want to increase the number of layers based on how complex of an action you want. For example, han walking is very complex because it uses so many muscles at once. You probably want 6 layers for walking. For the number of nodes per layer, you want around 1 mode per muscle or something like 10(1.2)^x where x is the number of muscles. Don't quote me on that, it's just a guess based on my experience in game. However, be warned: more nodes = more time to evolve, because it needs to perfect more nodes.
@theend127
@theend127 6 жыл бұрын
Aryan Singh its our lord and savior
@wyvernfx
@wyvernfx 5 жыл бұрын
7:30 it crashed because the creature was so smart it has hacked his computer
@nexioseptimus5099
@nexioseptimus5099 5 жыл бұрын
When you started figuring out something about the neural network, you stumbled on a key weakness of the 'perceptron', the form of NN which has a bunch of inputs and a single output: there are many classes of problems it simply cannot solve. (It can't even act as an XOR: it can tell you if the A or B input is on, but can't tell you that one is on while the other is off.) This weakness, published in 1969, stalled NN research for years because people assumed it applied to multi-layer networks. Fortunately they were wrong. Small numbers of neurons in another layer add MUCH more functionality than adding large numbers of neurons in one layer. Neurons work best when they are able to both activate *and* suppress other neurons. Everything from our hearts beating to locomotion to vision relies on this principle.
@robotspartan9100
@robotspartan9100 6 жыл бұрын
Your explanation of how the neural net works (at 14 mins) is rough as hell, but not far off. I would suggest that for every muscle, you have the net be 1 extra wide and 1 extra deep. So for 10 muscles, 12 wide, 10 deep at each node. It's a massive over simplification (neural nets are a bitch) but i think it would be the best method
@teawrecks1243
@teawrecks1243 6 жыл бұрын
11:11 just picture a beetle gracefully galloping and leaping through the savannah
@garychap8384
@garychap8384 4 жыл бұрын
I wrote a version of this in C, and what I learned is that the NN really struggles without sensors as it cannot determine proper timing... structure alone just isn't enough. After adding two types of sensors (one for ground contact and one for orientation) it learned SO much faster. Without sensors it may find a very efficient design for speed but it still cannot coordinate and often ends up kicking up into the air and landing on its back, and so the genetic line dies. The sensors allow it to learn to wait till the optimum moment to push... and this results in some incredibly quick designs, with all designs re-stabilising very quickly after changes. So, that's the problem, and a bigger NN isn't likely to help much whilst it's always kicking blind and randomly getting lucky. The slightest change and the timing all goes out the window - then the fittest design just fails and stops propagating. I also find the mutations in this version are too strong and can swamp learned timing and kill lines fast... it's a bit too much luck involved in passing the fitness test. Without sensors it's has too big a random factor per run to evolve well. Still fun though, but it gets annoying once you realise the senseless (pun intended) brick walls it's hitting.
@EdenTheCreator366
@EdenTheCreator366 4 жыл бұрын
I dont read nothing
@Jack1rules
@Jack1rules 6 жыл бұрын
God isn’t lazy! He has a hard job too!
@DBWhale
@DBWhale 6 жыл бұрын
7:47 yeah, the brain is part of the neural system
@dandumb
@dandumb 6 жыл бұрын
You do not know how neural networks work
@bofinq4839
@bofinq4839 5 жыл бұрын
Dan Doom this game doesnt know how muscles work
@tenx4512
@tenx4512 5 жыл бұрын
Felix White you have a avatar so your opinion does not matter.
@noahcabral7585
@noahcabral7585 5 жыл бұрын
well I know, and he doesn't know
@zacctheracc5804
@zacctheracc5804 5 жыл бұрын
Tenx wha....
@tenx4512
@tenx4512 5 жыл бұрын
PurpleMania lol
@mazt3rst3w67
@mazt3rst3w67 4 жыл бұрын
I feel like the neural network works like this. The layers is how many variables you have which in this game is 2 for the most part, which muscle is moving, and then what the muscle is doing. So my theory is the first layer is the number of muscles you have and the second layer is how many options those muscles have which can be contract, expand, contract and expand repeatedly, etc. I believe that’s how it works.
@Architeq1
@Architeq1 6 жыл бұрын
trust me i'm an engineer ^^ i think you should have at least as many neurons on first layer as number of musculs or bones of the creature. my spider kind of crawled but more tests needed to be done :p every neuron on first layer is your brain input, and last layer is the output/reaction.
@Falacor8090
@Falacor8090 6 жыл бұрын
This game well I guess more of a simulator is pretty fun but a little more complex for me.
@wanderingsoul3082
@wanderingsoul3082 6 жыл бұрын
OMG YAY! It’s back! Last vid I was laughing so hard , I bet this one is going to be even funnier 🤩😂
@dailymemesofquality8518
@dailymemesofquality8518 4 жыл бұрын
ᗷᖇEᗪ- Cult Can I join your cult?
@Alice_Fumo
@Alice_Fumo 6 жыл бұрын
Did your creature just learn flight? Without there even being air resistance dynamics? Awesome.
@gamemight1028
@gamemight1028 6 жыл бұрын
This game is cute, I don’t know why but it just makes me so happy.
@MeShadow
@MeShadow 5 жыл бұрын
7:50 I got no strings to hold me down
@kobeverhavert5795
@kobeverhavert5795 5 жыл бұрын
7:40 this happens because there are two separate bone structures connected only by muscles, wich means the muscles have no limit and expand to infinite length
@sussurus
@sussurus 5 жыл бұрын
The best creature in the game is unironically just |~|
@commonsense660
@commonsense660 5 жыл бұрын
So the “brain” takes input, idk what the inputs are, but think of it is a number between 0 and 1, could be the hight of a joint or the angle between two bones or something a lot smarter, you can probably google it. All of these inputs (layer one) are connected to every point in the next one(layer two). How connected they are is randomized at first, but evolves. The connection is the function that takes a points value (for example 0,8) in the last layer and gives a value for a point in the next. Then all the points in layer two are connected to the ones in layer three, and the last layer is your output, values between 0 and 1 which is how strong each muscle contracts.
@schlopusmodangle
@schlopusmodangle 6 жыл бұрын
Fun Fact:If you put a muscle between two bones parallel to each other,you can get 100% fitness.
@bigmike4554
@bigmike4554 6 жыл бұрын
I feel like Anthomnia would be a good Red vs Blue character
@Calebanton
@Calebanton 6 жыл бұрын
His explanation of the neural network is really funny
@henriquealves3086
@henriquealves3086 3 жыл бұрын
Anthomia: (gives the creature an 9999 IQ brain) The Creature: (gets dumber)
@codyclaar3684
@codyclaar3684 5 жыл бұрын
Am I completely dumb or is it better (at least slightly) to put less outcomes with more inputs so it’ll compute the best outcomes with all possibilities. Or am I far off? I’m just thinking out loud.
@residentcuck9082
@residentcuck9082 6 жыл бұрын
10 layers, 8 layers of 100 about 802 neurons, the biggest brain we have mapped is the Caenorhabditis elegans with about 302 Neurons, the next step up is the common Jellyfish with about 5,600 Neurons, a human has about 86 Billion Neurons so.... not quite the human brain
@blakewright3700
@blakewright3700 6 жыл бұрын
Awesome anthomnia
@thedraconzia8620
@thedraconzia8620 6 жыл бұрын
If you wanna make a dinosaur you gotta add shoulder blades for the neck a front legs and a pelvis for the tail and back leg
@2DReanimation
@2DReanimation 5 жыл бұрын
1:40: *It learns slower!* though it will be able to refine its movement to a greater degree than a smaller network. Edit: Oh, 8 months ago... real useful advice, lol...
@sleepy6706
@sleepy6706 6 жыл бұрын
Look at that bouncy boy go
@jayking3063
@jayking3063 5 жыл бұрын
Give da kangaroo a tail!
@greatduck5297
@greatduck5297 5 жыл бұрын
What evolutionary algorithms are actually attempting to do in a nutshell is numerically optimize an algorithm by slow modifications. So when you see that something is twitching a leg and not using it like in the case of the spider, what happened is that it reached a local minimum. Suppose you graph distance it could travel as a function of all the combinations of neural networks it could have. You'd have a surface plot of some kind like a multivariate function returning a height by position. The danger with such optimization is that depending mathematically on how you attempt to find this minimum maximum you basically do the equivalent of rolling a ball and seeing it fall into a hole. Except that hole is on an outcrop of rock overlooking an entire canyon. Until the ball gets out of that hole it won't get the extreme benefit from going into that canyon. In other words, there's a large optimization that hasn't been done yet because small tweaks to that value that would get the large optimization make it look like to the algorithm that it's actually worsening the AI. Of course, that's from the standpoint that this thing can be looked at as some N dimensional function outputting a final distance where the function in this case is the creature you create and the parameters are the current state of the brain for the creature. It might not actually make much sense in practice to think of it as a bundle of numbers. Granted everything in a computer is a binary so in a weird way it works by default.
@shad303
@shad303 6 жыл бұрын
much wow!
@apiturescience5525
@apiturescience5525 5 жыл бұрын
making as many neurons work the best i should think lol
@littleceazarsalat5458
@littleceazarsalat5458 5 жыл бұрын
I don’t think i can sleep tonight now
@Michael-fd1gx
@Michael-fd1gx 6 жыл бұрын
No supports. No overlapping limbs. Can't comprehend that it is in 2D. Unless you are trying to be funny, you are failing. Make a ring, next make feet along the outside of the ring, then add muscles to make the feat move, finally set it to run and watch it go.
@renteryx2364
@renteryx2364 6 жыл бұрын
Michael MAnville Good points. Cant spell feet. Unless you are purposely mispelling it, which you have suceeded. Please its hurting me
@renteryx2364
@renteryx2364 6 жыл бұрын
Mr. Plague God what are we doing with our live's. Lmao.
@apollo4294
@apollo4294 6 жыл бұрын
Mr. Plague good advice. Unless you are misspelling “me” your succeeding. It’s hurting me
@brandondelinsky1830
@brandondelinsky1830 5 жыл бұрын
Joey Dragonz iz hurtin mehhhhh
@Caaro99
@Caaro99 5 жыл бұрын
Elian Dzemailov Good addition! You don’t know the difference between advise and advice Unless you are purposely making that mistake, which you have succeeded. It’s hurting too much!
@coding-sp
@coding-sp 2 жыл бұрын
A big 1 bug of this evolution simulator is that whenever we create a creature that just stretch the muscles it shows 100% fitness 💪, so don't go to gym, tie both hands with one car and legs with another and just strecth😎
@mintchocolate4793
@mintchocolate4793 4 жыл бұрын
*_YES, THIS IS BIG BRAIN TIME_*
@timfondiggle2582
@timfondiggle2582 5 жыл бұрын
A game like this, only in 3d, with combat being another goal for the creature. Like, still made of sticks and dots, but maybe with a model where you could place your creatures against other online like friends or just anybody. It would be I teresti g to say the least, like, have s function do exchange damage between creatures, and the ability to loose/kock off limbs from the creatures. Basically, this game but with combat involved, I can already think of all sorts of cool things to add for this, like claws and teeth all sorts of adaptations to make your creatures more deadly and tough enough to withstand damage. Even in 2d, this games would be awesome with combat. It's already loads of fun imo, I love the game. Just saying imagine evilving your creature to battle your friends creature they've been working on and evolving.
@sethtaros7757
@sethtaros7757 6 жыл бұрын
Add a tail to the roo. Real kangaroos have them for balance. It won't tip over with one that looks like a real roo's tail.
@DarkTrixEz
@DarkTrixEz 5 жыл бұрын
The brain was trying to leave the body lol
@Michael-fd1gx
@Michael-fd1gx 6 жыл бұрын
Make a ring, next make feet along the outside of the ring, then add muscles to make the feat move, finally set it to run and watch.
@HANGLOOSEITSZACH
@HANGLOOSEITSZACH 6 жыл бұрын
Michael MAnville please spell feet correctly
@kartblaster9987
@kartblaster9987 6 жыл бұрын
2:43 XDDDDDDDDDDDDD
@GnightOwl
@GnightOwl 3 жыл бұрын
This is interesting beyond a game way
@paintitblack4135
@paintitblack4135 6 жыл бұрын
I can't help but think "NUUUURRRRRDDD"
@tellmeninetails5819
@tellmeninetails5819 6 жыл бұрын
This is why a mutation rate is important.
@trevorthieme5157
@trevorthieme5157 5 жыл бұрын
10:00 Hopping spiders are bad enough! *NOW YOU WANT HOPPING SLUGS!*
@exoticperson2103
@exoticperson2103 5 жыл бұрын
Lol
@pumello
@pumello 6 жыл бұрын
The more complex the brain, the longer it takes it to learn, meaning you have to give it maybe 1000 generations to learn its full potential with about 15-20 seconds per generation. This is with the most complex brain you can make within the emulator.
@darianschnose6177
@darianschnose6177 6 жыл бұрын
Glacial Emperor it crashed for me at generation 206...
@dawnnightinger3025
@dawnnightinger3025 6 жыл бұрын
The program needs to be set up so the creature always trys to move farther than the previous generation, and if it keeps repeating, it tries something completely different until it starts continual motion. Than it works on going faster and faster.
@darianschnose6177
@darianschnose6177 6 жыл бұрын
You probably can do that, to some degree. The trouble is in using any number of different shapes for your creations. You can tell one creature to do it one way, but any other creature has to use a different method. Machine learning is so that we don't tell it how, we tell it how to learn how.
@seanhardy_
@seanhardy_ 6 жыл бұрын
The neural network works by converting the inputs through activation functions, the output of the neuron is then sent along the axon and the value is multipled by the weight of the connection, the network learns by altering the strength of each connection, eg if this happens then move your left foot a lot and your right foot a little bit. Its a lot more complicated than you are explaining! especially back propagation. To create an optimal network you need to have a small(ish) network maybe 2-5 layers with an increasing level of neurons in each level and then a decrease down to 1 output: eg. 1 - 10 - 20 - 10 - 1 this will feed the outputs to converge on a simplistic output whilst also including a large space for computation in the centre of the brain.
@dakotagipson6264
@dakotagipson6264 6 жыл бұрын
When the brain is for tech it will learn slower but when it does learn it will learn to run or doing something else very nicely
@kaja3932
@kaja3932 5 жыл бұрын
:looks at dinosaur at beginning of video: Man you're good at making those hoth vehicles
@amberblyledge7859
@amberblyledge7859 5 жыл бұрын
Grimlock doesn't like big science!
@Ftan2012
@Ftan2012 5 жыл бұрын
BILL NYE THE SCIENCE GUY!!!!!!!!
@nieneefa7089
@nieneefa7089 5 жыл бұрын
that is not how neural network act.. its is not like choosing path inside it... its is more like computing values. Every nodes get their value by multiply(or other computing action?) different weights(which should be learned) with values from the nodes that are connected with on the last layer. so on and on the final output gets its value from multiply different weights and values from the last Layer. And it will decide on now situation this muscle should stretch or shrink. P.S. sorry for my poor English if anyone feels hard of understanding the words or grammars...
@inkognito6475
@inkognito6475 5 жыл бұрын
Oh hey MARKAPLIER
@buddatobi
@buddatobi 6 жыл бұрын
Increase the number of creatures per generations with the bigger brain. That gives it a better chance to do it right
@johnphillips7444
@johnphillips7444 5 жыл бұрын
If you load a previous run, the brain will be the same as it was when it was saved. Only new evolves will use the new network.
@dominusgaming6550
@dominusgaming6550 5 жыл бұрын
if humans where added as a guy in the game it would have hundreds of those little lines for it's brain
@Tortellini_real
@Tortellini_real 6 жыл бұрын
Hi
@ahmarscott1706
@ahmarscott1706 6 жыл бұрын
Intersting i wonder how much NR. Layers of the actual human brain
@discam0
@discam0 5 жыл бұрын
Fibonacci that neural network. If it's good enough for nature to work maybe it will work here.
@unstableanimates8070
@unstableanimates8070 5 жыл бұрын
Alright.. so i just got a 30 min add.. it was a full lecture on AI. I listened to all of it and im very fascinated by all this.. this game is a very amazing concept.. i think im gonna read something about AI now
@muffin3040
@muffin3040 7 ай бұрын
bro came here for fun and left with a newly found career intrest
@rin_hat
@rin_hat 6 жыл бұрын
I don't think you should connect the muscles to every single bone tho
@bratty_cthulu
@bratty_cthulu 5 жыл бұрын
3:50 remembers me to pickle rick moving on the back of a dead coacroach
@luck4608
@luck4608 5 жыл бұрын
LAUNCH THE BOMBS!
@opalthediloalt9595
@opalthediloalt9595 6 жыл бұрын
That wasn’t even the brain of a snail, that was twice the brain of a earthworm, so, yeah, we are nowhere near the technology to use a human brain in a computer.
@margaritakouzi5630
@margaritakouzi5630 6 жыл бұрын
The brain tells the animal what of all the options, to choose, the more strings, the more options or opportunities to do something unique, like walk
@theamazinglucia5224
@theamazinglucia5224 5 жыл бұрын
I've once had a freak of nature achieve 100% and 0% in two runs
@umbuchscui
@umbuchscui 5 жыл бұрын
You sound like a scientist
@ftwgaming0
@ftwgaming0 5 жыл бұрын
You gave the thing a human brain, and it destroyed it self at half way through the video, but that was due to it realising it was in a game, the brain was after all a human one.
@galaxytsd
@galaxytsd 3 жыл бұрын
I made a box with legs, after Gen 6 it walked
@galaxytsd
@galaxytsd 3 жыл бұрын
... Kinda
@hunterscott188
@hunterscott188 5 жыл бұрын
6K viewer here
@Khanical
@Khanical 3 жыл бұрын
If you make it too smart, it’ll start doing glitches.
@MichaelNunya-iu6kw
@MichaelNunya-iu6kw 5 жыл бұрын
That kangaroo looks like a slug
@chronictoast4665
@chronictoast4665 5 жыл бұрын
Has anyone ever seen a game that involved giving a green core creature limbs using bones and muscles much like this, but instead of machine learning, you then proceeded to control the creature and attempt to navigate through obstacles?
@skimaskalx
@skimaskalx Жыл бұрын
spore?
@chronictoast4665
@chronictoast4665 Жыл бұрын
@@skimaskalx no no like, it was a 2d creature builder, I think at base the creature was just a green eye, then you could attach bones and join them up with muscles that you could expand and contract with keybinds? I think the story was that the creature was trying to find her sister or something?
@TonyskalYT
@TonyskalYT 6 жыл бұрын
Scrap man built the best climber I bet
@JayLV-qz8xo
@JayLV-qz8xo 6 жыл бұрын
Ant more gameplay
@arthurreed510
@arthurreed510 5 жыл бұрын
I can only describe your explanation of NN as painful.
@epixs_
@epixs_ 5 жыл бұрын
You have to have all the brain connections at 7200 to simulate the neuron connections in the homan brain and you need about 100 billion neutrons
@imrobbinganyonewhotalkstom4881
@imrobbinganyonewhotalkstom4881 5 жыл бұрын
Watch "how neural network works" it got 4 million views in it
@CrabOnABeach
@CrabOnABeach 5 жыл бұрын
You should connect two bones with only a muscle
@Maomod1394
@Maomod1394 5 жыл бұрын
4 then 2 then 1. It doesnt do much, but it gets more advanced. " This just in, Kangaroos have taken over the world with advanced standing!
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