Strange how Louie and company have no idea the impact yugioh had on tcgs
@crazysquriel7 ай бұрын
Seriously. YGO was bigger than MTG in several of my LGS for the better part of a decade.
@Lifelurker7 ай бұрын
@@crazysquriel Forreal. Most of my locals were yugioh focused and then it was mtg and Pokemon etc
@something123443213 ай бұрын
Yugioh is goated status
@infiniterer2873 ай бұрын
@@something12344321Yu-Gi-Oh is literally a cheap knockoff of MTG, they just made it big because they had a TV series and Manga..
@nicknapier43637 ай бұрын
Sorcery artwork is very beautiful. If i was going to try another game other than mtg then that would be the one.
@NateBullock-ow6on7 ай бұрын
Kryptic art I pretty cool
@WeebInvestments697 ай бұрын
I don't think Magics main problem is the commander focus. Many people are unhappy with the product flood of wotc and their collaborations with other IPs and if you ever tried playing other TCGs you have to admit that gameplay mechanically there a lot of games that make fun besides Magics not drawing a land for 3 turns and loosing 🙃
@Hapkins-le6xf7 ай бұрын
12 commander decks a year would be a lot better than 24. Right now commander is the only format that is easy to start playing. Walk into a store as a newbie, you can buy a commander deck or nothing. I don't think every format needs precons, but if you have 12 commander precons a year and 2-4 standard precons with standard set releases, the game would likely be better off. This would also lower the cost of entry into standard which is currently sky high.
@t.yop97 ай бұрын
@@Hapkins-le6xf Or just release 3-4 sets a year and 4 commander decks. I can't keep up with more than 3-4 sets a year even as a hardcore player.
@chromejailer67997 ай бұрын
@@Hapkins-le6xf It's actually insane that 24 commander decks a year is the actual number of commander decks being released and not an exaggerated example. Yes, there's a lor of product for everything, but commander has been getting even more product releases, and has become the main format being pushed. Commander is great for a casual side format with very few releases while the focus is on standard, but if it's the main focus and pushed as much as it is now, it's bad.
@diabeticmonkey7 ай бұрын
Commander IS the issue for me. The game was better and healthier when they weren’t pumping up a casual format into a competitive shitshow. We need standard and modern back at stores. 75 card competitive is a much better format to bring into stores.
@steelzepplin20125 ай бұрын
@@diabeticmonkeyStandard used to be my favorite to play at the lgs back in the day, then as I got older I really enjoyed modern and legacy. Some great memories that I will always embrace happened playing magic.
@Dstinct7 ай бұрын
The biggest issue with most of these games is distribution. I've played a ton of ccgs over the last 30 years. Magic is the only one that was easily availble in various locations. Now we see FaB a decent amount. Lorcana is easy to find as well right now. LCGs were easy enough to preorder, but for me that was just easier to get when preordering everything. SW is doing okay, but its a pain to get in stock. Sorcery is dead outside of Toronto here because nobody could get any stock. I just ended up printing it up bootlegged via a card printer and making cubes to play.
@zonimi7 ай бұрын
It's amazing to me how many "old school" Magic players picked up Sorcery. (and for those that really loved that "old" Magic feeling, start playing Sorcery)
@forsakenbacon32087 ай бұрын
this guy gets it
@sergioperez27717 ай бұрын
I live in a TCG Mecca, with daily locals for many games across well over a dozen stores. You can play locals for One Piece, Lorcana, Star Wars, and a couple other games literally every single day (i.e. I can play a One Piece event 7 days/week). You can find local events weekly for even many obscure games like Final Fantasy, Wixoss, Weiss, and Force of Will. Magic is mostly Commander (a format I hate) but a couple stores do revolving Legacy/Modern events, and one that tries Standard often fails to fire. There's not a single Sorcery event in the entire area though, unfortunately. I think stores are not likely to run events for a product they can't sell to their customers. If you have a group of friends to play the game with, I'm sure it's fun, but otherwise it seems like a game for collectors, although I've heard of a few regions in the country where it picked up a little bit.
@mickeybeavison10537 ай бұрын
Nah, sorry little bro I will play oldschool magic, which has the "old" magic feeling x100 times better.
@zonimi7 ай бұрын
@@mickeybeavison1053 Ok - bro... I'm speaking as a current Old School (93/94) Magic player and somebody who started playing in 1995. Have you even played Sorcery? And I'm not speaking here in wishful thinking... after Alpha shipped out I was shocked by how many people in my Old School group, independently, picked up Sorcery and were playing the game.
@nelsikegaming7 ай бұрын
@@mickeybeavison1053agreed
@coredoughboy7 ай бұрын
Always good to get your take. I saw the Professor on whatnot today talking positively about sorcery and he mentioned wanting to do a video on it.
@piano85567 ай бұрын
I love SWU. It eliminated all the aspects i dont like about Magic. Manafloading, Mana screwed, dead cards etc. Its not as complex as swccg (i love swccg btw) but has a decent depth while beeing learned very quickly. The Games are short and actionpacked.
@xaxscratchxax9267 ай бұрын
I'm not a fan of most of the art on these cards. Coincidentally, the art I do like are all the alt art cards that are selling for multiple hundreds a piece. No thanks.
@thefallenmonk6057 ай бұрын
as a long time magic player i fell in love with Lorcana its even better when the wife is getting into it to
@brandonjansen83827 ай бұрын
Feel the same man. Bought some starter decks and a box of the third set and the wife and I have had a blast. I have always been very competitive in magic but it was nice to see my wife fall in love with a tcg. Safe to say we will be playing Lorcana going forward while there are players to play with.
@MTGUnpacked7 ай бұрын
Awesome that all these new TCGs are bringing new players and lapsed MTG players back into the TCG hobby! I hope a good portion of the new TCGs stick around for years to come👍
@tthien937 ай бұрын
Wizards: guts competitive play, releases a slew of nonstop product, raises prices constantly and a whole other bevy of shitty practices (M30, Pinkertons, etc) "It's because of commander players that 1v1 is dying" 😂
@Xoulrath_7 ай бұрын
He didn't say that it was the Commander players fault. He said that it was Commanders fault. That is very much a WotC thing. Look at the product being made; it's clearly Commander focused at EVERY level. For fuck's sake, they made Commander decks for MH3, which is supposed to be a set that focuses on Modern. I can't find even casual 1v1 for Magic, which used to be a thing. You could walk into any LGS and find at least one person ready to play a pick up game, and they usually had decks for multiple formats. Competitive events or tournaments could be found at most LGSs at least one, if not two or more, days a week. It was pretty damn easy to find consistent Modern and Standard tourneys in paper. There were even Legacy events and plenty of Pauper for those interested since the format is extremely cheap to get into. Today it's JUST Commander. Again, that is WotC's fault for pushing Commander over anything else.
@Cy8erTron1x7 ай бұрын
I just feel like that people like playing MTG in a group of friends or friendly strangers rather than a competitive 1v1 game for many various reasons.
@Xoulrath_7 ай бұрын
@@Cy8erTron1x because WotC pushed it since it was obvious that it could be a cash cow.
@Dimitar_Tsanev7 ай бұрын
@@Xoulrath_ 100%. I've known about commander for many years and it used to be just this other way of playing Magic. However, once it started gaining popularity, content creators started talking about it more, Wizards started printing products specifically for it and overall it became more and more artificially pushed. To the point where nowadays, new players have no idea that there are other ways of playing Magic casually and it feels parasitic towards the very aspect of Magic that gave birth to it. Variety. There's no variety nowadays. It's either competitive play or commander. Also I don't know how commander keeps being pushed as a casual format when it forces players to play a certain way but that's just my opinion.
@jaredevers64594 ай бұрын
It seriously is a slew of non stop product releases this year.
@Simson6167 ай бұрын
I mean yeah, it could be the lack of competitive 1v1 in magic - but what really stopped me from investing further into booster packs was the decisions the hasbro leader board made in the past. Haven't bought a single product from them this year and they're making it easy.
@diabeticmonkey7 ай бұрын
Completely agree.
@Epyon12017 ай бұрын
Industry has changed to everyone chasing the fomo dragon looking for the the next "alpha/beta" TCG's are doing what MMO's did in the early 2010's. THere will be a bunch of early adopters, but they will all run to whatever the next new thing is leaving a bunch of TCG's dead in their wake.
@khadorstrong7 ай бұрын
you're young, that's why you have the perspective you do, imo. As a person 10 years-ish older than you, you weren't really around gaming in the early 2000s. We ALL had second and third games. We are seeing a second super popular wave of TCGs, and that's awesome. BUT Back in the day, I played Magic as my main game, Legend of the Five Rings(old school) as my second game, and Star Wars Decipher as my third game. Plenty of people did similar things. It's just that from the late 2000s a lot of these games died, especailly when Hasbro really changed Magic a lot. We're now seeing a similar thing as that late 90s/early 2000s time IMO You should look at some of the Gen Con and other big gaming event numbers back in those days, pre-internet, we had 300+ at events for L5R/Star Wars, while Magic was putting on 500-600 person events
@BlackOcean837 ай бұрын
I think you got about 50% of the answer on Magic. The other 50% is mostly covered by its online interfaces. The game is cannibalizing itself, which does leave more room to the other TCGs.
@darktemplars83147 ай бұрын
I feel that the CCG/TCG market is going through what the miniature game market has gone through. It's gone from the one massive game/company to multiple successful games with people playing multiple systems.
@markusbetts7 ай бұрын
Which is a healthy thing for any market, competition is good for consumers.
@MattJarjoura5 ай бұрын
Arena is replacing 1v1 in paper. Those other games would face the same problem if they were playable on mobile.
@alternativereality-e6i7 ай бұрын
Star Wars had a TCG it was called Young Jedi. It was cool to play with MTG, then it failed. Star Trek had a TCG. It was cool to play with MTG, then it failed. Legend of then Five Rings etc etc. The more things change the more they stay the same. -40 year old card player out😅
@MrRayRockstar7 ай бұрын
We know the history. We know what happens. Tcg's come and go, but magic is forever.
@NikRsmn7 ай бұрын
I think that the internet is honestly the biggest change in this. Not just it's existence but the ability for smaller projects to get off the ground and have support. Forums for discussion, networks to find live play, tournament support on 3rd party sites, all of these are SO much easier now than even in the 00s. in the 10s we had a lot of flare ups, game of thrones was a hit, older star wars games saw powerful short runs, i think Naruto had a good IP for a minute. The other big impact on players is just how popular card games are with video games. marvel snap, hearthstone, all the gatcha games that are kinda cardgame like, slay the spire. When I was in HS it was a bizzare thing for some of my friends to get into, now they are hosting commander nights. It's a shifting landscape and I dont think we can really blame WotC totally. they coulda done better for sure, but no way have they ever, or will they ever be the only game in town
@KitchenTableTCG7 ай бұрын
Internet is a great take. I agree this helps a ton. This was also pushed super far by the pandemic
@crazysquriel7 ай бұрын
That last sentence was exactly my take when I heard this. We've had so many games pop off harder than MTG. Naruto was a huge one and I feel it only died because it literally died company side with licensing issues. The players all wanted to keep playing and got shafted. The game kept being played for a year or two even after the last set was printed.
@nadarstormdragon55187 ай бұрын
for me, sitting down to 1v1 is no fun. because so many are so competitive i have almost no chance of winning unless i spend a arm and leg. sitting down for commander. everyone is watching eachother so i have a higher chance of winning, and of having more fun with what happens during the game.
@hamsandwich66857 ай бұрын
How do you feel about 1v1 when you both play sealed preconstructed decks balanced to battle each other?
@Dogma77 ай бұрын
I've been in super competitive pods 20000 dollar decks, Dual lands, fast mana, free counter spells, 2 turn insta win combos. It can also get pretty bad
@nadarstormdragon55187 ай бұрын
@hamsandwich6685 once in a while that would be fun. But also like having some theme to a deck.
@nadarstormdragon55187 ай бұрын
@@Dogma7 ok? Another point to what is killing magic. Deeper pockets = better cards.
@audrisampson7 ай бұрын
I'm not sure if this is a change. In the late 90s early 2000s I had 10 different tcgs in my deck bag and played at least a tournament a month at my lgs for like 6 of the games. I think the issue now is that mtg players aren't just sticking their nose up at other games. That is making the grind to start new games way easier. Personally I'm still worried about the risk of SW unlimited. I bought SW Destiny and FFGs L5R. It's great to hear your stretching out your games.
@CrosswaIk7 ай бұрын
Yeah same here. 20 years ago you would be ready to play a half dozen different games every weekend
@AntonioFuego7 ай бұрын
OMG that guy trying to buy out all your star wars was at my LGS. a lot of stores around here, North east Ohio refuse to sell him anymore. guy has bought probably 30 cases.
@mircokaiser8917 ай бұрын
We are currently in a junk wax Era of TCGs again. There are too many competitors in a tight market. So that being said in which part of the junk wax era are we and will MtG die off? The answer is no one actually knows and everyone who claims the opposite is trying to sell you stuff.
@thevalexe59347 ай бұрын
I actually just started magic, my whole group has, we have been enjoying it.
@TheTacticalBat7 ай бұрын
Magic has pushed players out, which other games are capitalizing on. Dropping pro-tour and neglecting standard pushes out the competitive event grinders. Releasing sets every 6 weeks pushes out people who don't want to be required to constantly keep up with the new OP cards. Jacking up prices on packs and hiding all the big hits behind $30+ collector packs keeps people with limited income and more importantly prevents kids who want to spend their allowance on packs from getting into the game. WotC has made their bed, now they have to deal with better games creeping into the market.
@keatonlandenberger20434 ай бұрын
This exactly! Neglecting pro tour players brought those grinders to Flesh and Blood, which copied the old pro tour format. Lorcana is Disney, and gives our generous collectable prizing. One piece captured it's IP very well. Yu-Gi-Oh has been destroying itself by poor prizing and changing rarity just for the TCG from the earlier releases in the Japanese markets. The older games aren't capturing the competitive spirit anymore, and they don't have a strong brand to expand beyond their lane. They can't sell merch as well, make movies, etc. Hasbro is exploiting the one lane MTG has, and they are paying heavily for it.
@sergioperez27717 ай бұрын
I wish I enjoyed Commander. It's obviously the most popular Magic format, and quite a lot of people enjoy it very much, but I just can't stand it. Magic already suffers from some archaic game mechanics, and it seems fairly clear that the game at its inception wasn't really intended for a multiplayer format. Making more and more products conform to the Commander format helped improve it for certain, but it's still a clunky mess of a game that often just drags on too long unless you're that guy who gets eliminated early and stands around for an hour while everyone else finishes the game, not that games ending abruptly via an infinite combo that goes off just a few turns into the game is any more enjoyable. In any case, I don't begrudge anyone for their enjoyment of the format. In fact, I envy them. As popular as it is, I really, really wish I enjoyed it. The only Magic I enjoy though I basically have to play online because locals for 1v1 competitive formats just don't exist around here. A new multiplayer format I did have a good bit of fun with recently though is Twin Suns for SW:U. While I still greatly prefer the game 1v1, the Twin Suns format was a really refreshing take on a multiplayer rule set. Player engagement is a lot better with the one action per player turns moving the game along at a fairly brisk place, and the game ending at the end of the round in which a player has been eliminated is a much better mechanic to resolve the game finale. I was quite surprised at how well the game flows for a multiplayer format.
@steelzepplin20125 ай бұрын
I remember the Rage werewolf card game, that was pretty cool, and Vampire: The Eternal Struggle ccg. I started with magic and tried these 2 early games but ultimately played magic from 1994-2019, sold my collection for well over 6 figures. I miss the cardboard crack so much though.....Nowadays I play MTG Online & MTG Arena, but I do miss the smell of vintage cards, I miss my 27 completely foiled out modern decks, and I really miss my vintage deck. Never owned a black lotus, but i did have 2 time walks, a mox jet, over 50 mox diamonds, plenty of duals, many summer magic cards, and a playset of beta lightning bolts signed by the late legendary Christopher Rush.
@ericv54353 ай бұрын
My local game store that I go to primarily focuses on pokemon product and one piece product/tournaments. They don't carry any magic and carry very little yugioh, some grand archive, some lorcana, and some star wars. The locals are mainly for one piece on mondays and fridays with prereleases on saturdays when a new set comes out. They seem to be doing fine. They took the risk for dragon ball fusion world and battle spirits saga but those died very fast.
@jessyjava7 ай бұрын
It’s weird to see other card games outperform magic on Friday nights. Went to a draft a couple months ago at a bigger local store and there were more people playing digimon and Pokémon than magic. It really scared me to see that, I remember the room being full of mtg players and seeing a couple smaller groups for the other games. I hope what I saw was a fluke
@learningmtg19517 ай бұрын
People are playing Magic on MTGO or Arena....
@JackTalksMTG7 ай бұрын
Very interesting video. Looking forward to jumping into some of these new games myself soon
@pastimegamin7 ай бұрын
What I'm curious about is the player base attrition rate. If the average age of an MTG or most TCGs players is around 30ish absent of kids or marriage what does this hobby look like 10 years from now. My 15 year old plays video games, is into medieval Game of Thronesy fantasy lure, anime and all the rest but has 0 interest in my cardboard hobby nor do any of his friends lol in schools there are chess teams. Chess has survived through the ages. Pokémon in my opinion is the only TCG that stays young without losing its original base to other similar TCGs. RIP metazoo lol its a bearish outlook of the future and I haven't always felt that way
@NerdAndProudOfIt7 ай бұрын
i think you make a great point there and that things have changed to lean more into the direction you are describing 😁👊🏻!
@van_aguilar7 ай бұрын
i havent even heard of Star wars unlimited in any of my LGS. i had to ask and its seems to be dead over here in California.
@trentsims4 ай бұрын
I feel like Magic has certainly changed direction, not everybody is happy with the loss of blocks, power creep, the edition of so much outside media, and with how many different versions of a single card can exist in a single set, but generally people still love playing it causally. Which is why commander is still thriving. I recently opened a shop with a few buddies, and we have noticed similar trends. It is hard to fire off an FNM, but we constantly have people inside playing commander, and other card games such as One Piece, Sorcery, and Lorcana. Though in our store in particular we have a decent number of competitive players so we do see a lot of people causally playing Modern, Pioneer, and CEDH. Though, I think this has a lot to do with the fact that Proxies are not considered a faux pas in these play groups. I think another big part in this is other people just getting better at designing card games. One Piece is just Dragon Ball Super with some minor changes, its success likely has a lot to do with lessons learned from DBS. Meanwhile Lorcana is almost identical to Magic, but it addresses one of its biggest problems, that being the inconsistency of the land based mana system. We also see this in the digital space with Hearthstone, World of Warcraft had a TCG before that, and it did have a few similar mechanics but it didn't end up being successful, but they really refined them for Hearthstone. If a game is going to attract players to it, it can't just be mechanical. It needs to be mechanically interesting and allow for creativity and flavor in deck design. One of my favorite card games of all time was the Naruto TCG that got discontinued back in 2013 despite it doing super well state side. That game nailed its themes and mechanics and they were distinctly different than just about anything else on the market, both at the time and now. The cards are still super collectable with some going for over $200.
@Infinidisc7 ай бұрын
I think after the TCG boom, and the effects after it have made people realize that the TCG space is not just limited to the big 3. I think the collecting side of card games plays more of an impact than some people realize. People want to buy things that are going to retain value. Good games coming out, with the combination of them holding their value have made people realize that the possibilities for so many more great games are massive.
@NachozMan7 ай бұрын
There is just too much shit in MTG now, a million art variants, a million different sets, tons of Fortnite/Brawl garbage infecting the game with all these "Universes beyond", everything has become special so now nothing is. I've been slowly selling everything in my collection and just keeping my decks/reserve list cards. I started playing Yugioh Goat/Edison and it's so much more chill than current magic, and somehow the new special treatments and variations exist less and easier to keep up with.
@press-startgames7 ай бұрын
We run a store in the Netherlands and Star Wars has been on fire here as well, totally agree with your analysis!
@Beckola447 ай бұрын
My oldest son and I started playing Magic back in 1994. Both of my sons and friends I still have drafts and also play Commander. We buy some sealed boxes when they are on sale and have drafts and buy Commander decks. My oldest son is also playing Sorcery and Lorcana. Our group is also playing D&D on Sunday, Monday, & Wednesday nights. The problem with WOTC is that there are too many products and the price increases are getting ridiculous. The card quality now is not good and most of the time you do not get enough value out of a sealed box. Magic is still a great game but the prices of cards go down with so many reprints. We wait a few months to buy some singles. Thank you for the video.
@wolframflorian7 ай бұрын
I think the demand for all those new card games will slow down. Just look at Flesh and Blood. Everyone wants to invest in that new "first edition", hoping it will become the next Magic's Alpha Edition, where a Display will be worth serious money in 20 to 30 years...
@theprophet257 ай бұрын
I don’t think it will slow down. Times have changed and card games as a whole are popular again. And this will continue.
@Dimitar_Tsanev7 ай бұрын
Why do people equate 'one-on-one' with 'competive'? I've never played anything but casual games of Magic and it's always been one-on-one. I have zero interest in commander because to me it feels restrictive compared to the really casual ways of playing the game I think this is why me and many other people look at other games for what we used to find in Magic. Wizards is willing to bet all their chips on one version of the game inatead of supporting what made Magic so great in the firat place-the inherent variety of ways to play it, allowing people to play it however they like. It was precisely this freedom that gave birth to commander in the first place. I'm not against commander or the people playing it but I can't help but feel left out when all everyone wants to play these days is either commander or competitive games and I don't want to play either. It's great that games like Grand Archive or Digimon exist. Yeah-many people play them competitively but you can play casually if you want and you don't have to adhere to ridiculous deck building rules or ban lists, and you're not forced into multiplayer.
@arongoldstein7 ай бұрын
Buried the lead. MTGArena is cannibalizing 1v1 paper magic. Love playing on MTGA but wish there were more opportunities to play paper locally.
@leecollins91857 ай бұрын
Have these guys never heard of Yugioh? Most of my peers growing up were heavily into yugioh and casually into Pokémon and no one that I knew played Magic. Different generations I guess
@CardGameCrypt7 ай бұрын
Really, pretty weird that only 1 of the big 3 was mentioned as a playable game. In my city you can find people playing any of the big 3 (MtG, Yugioh, Pokemon) although I think magic is mostly commander. We also have stores that run Lorcana, SWU, Digimon, One Piece, DBS, and Vanguard.
@CrosswaIk7 ай бұрын
In the early 2000's it was really common for people in my region to play a half dozen different games on weekends. Friday was always for Magic and Sunday was for Pokemon in a lot of stores around but other than that we were willing to play anything. I'm not sure the industry has changed or we're reliving a similar time where these new games are just around until they're not. I'm not sure I see more than 2 new companies (at most) being around in 3-5 years. If you're a fan of card games, you're having a good time right now so enjoy it while your can
@cobaltplasma7 ай бұрын
One thing that also might be at play is that the community that grew up playing Magic in the 90s are now grown up and affluent enough to dive into other card games, enough to the point where those games can be supported far more than they could've been in the 90s and early 00s. When Magic came out you had to choose between spending your $20 that month on the one card game that every single one of your friends was playing, or be one of two people getting into Middle Earth from ICE hehe. But those kids grew up and have disposable income, if Magic doesn't offer what they want, well, those folks can drop $300 on Star Wars or Sorcery instead.
@alexcrowther43397 ай бұрын
I love the content you put out, but your utter lack of awareness of past TCG's is staggering. You open the video saying there were no successful TCG's other than Magic and Pokemon pre-2020. They were the most successful, but YuGiOh has always had a strong following. WoW TCG, L5R, Vs System, Final Fantasy TCG, Duel Masters, DBZ TCG, Force of Will, and Various Fantasy Flight CCGs all had their time in the sun where you could attend tournaments and find games locally. And those are just the ones I'm familiar with. It's always been common for players to have a main game they invest energy into, and side-games they play when they can. All that's changing is Magic losing it's foothold as the premium game for competitive play. Past TCG's struggled to attract the Spikes because the PT, GP, and PTQ system provided everything a Spike needed. Competitors were forced to offer excessive prize purses to get attention, and couldn't sustain interest. WotC pioneered player engagement through the LGS (and local groups outside of the LGS) with things like FNM and the Arena program before it. Now that WotC has turned away from competitive players, some are looking for the competitive experience elsewhere. New Spikes have no reason to even look at Magic in 2024 when FNM doesn't fire but newer games do. I hope you continue to stay open minded to new games because the big lesson of TCG history is that even popular games eventually come to an end, waiting to be replaced by the next fun experience.
@Cowardlydabbling7 ай бұрын
Is Beavis hosting the video today? “Fire” “fire” “firing”
@George-mm8cr7 ай бұрын
honestly this is why I love canlander. 100 cards, singleton, its like commander but more fluid, more aggressive (and more expensive unfortunately..) and just lets you build more fun stuff. Wish it would take off harder. The canlander community likes to forget you don't NEED 10 points in every deck, thus saving costs, but no color identities so you can realistically run whatever tf you want if you keep it consistent/competitive. Its like a whole new world of mtg, and its 1v1! 1v1 canlander made me realize how surprisingly strong or weak my regular commander decks were when I simply shuffled my commander with the 99. like fae dominion, an ok precon, but absolutely DESTROYS when its 1v1. one could argue because a lot of edh decks have the commander as the wincon/strategy, but even so, its just a new world, I suggest trying it before hopping off to another cardgame!
@stormycat09057 ай бұрын
Nailed it with the Commander. Wizards has been chasing short-term gains catering to the commander format at the cost of stability of eternal formats and 1v1 play. We'll see if it is worth it in the long term.
@TheHobbyistT5 ай бұрын
I kinda like it though, I’ve been designing a card game for a few years and am finally rounding the corner on getting it published!
@CaiusGnome7 ай бұрын
During the pandemic mtg players came back to find mtg no longer what it was in the 1990s - they still want to play cards but not mtg anymore. They took their wallets to play newer games like FAB, Sorcery, etc., and not going back to mtg. Store owners already know this and are moving to follow soon.
@MrRayRockstar7 ай бұрын
Lol
@ETCS4236 ай бұрын
I feel like once we can figure out a way to monetize commander or in a way provide a product or services around commander then we will be to the moon. We just gotta turn that next corner for LGSs. Where there’s a will there’s a way.
@bryanrasmussen7 ай бұрын
Louie, I love that I discovered your channel organically through my trail of MTG Video recommendations. Do you ship to Las Vegas??
@KitchenTableTCG7 ай бұрын
Sure do! Also thanks for finding the channel. Hope you’re enjoying it!
@xternalpunk7 ай бұрын
Magic screws themselves by making every product focus on commander as the main priority. I'm so happy with the play boosters so I no longer get commander cards in it. Commander started out by just using the cards available they didn't need a specific card made for them. Why wizards started doing that and making everything legendary is just ridiculous
@madscientist26215 ай бұрын
Im a long time Magic player, 20 + years. I still love the game and enjoy commander. I tried out Flesh and Blood and really enjoyed it. But im going to stick with Magic because I just cant afford two games.
@christopherfernandez81537 ай бұрын
If wotc were to go back and only print cards in retro frames and add some cards to the reserved list to create value again, then the game would make a comeback. And return to the old style of artwork too. Make the game great again.
@mickeybeavison10537 ай бұрын
Your video is pretty deceiving. You playing before the strore perhaps wasnt that long ago? I can name endless games that had tournaments, more demand than Sorcery or Loranca, and a larger player base from various years ago - going all the way back to 1994 (and thats not including Pokemon). From a real MTG OG: This is nothing new, its just history repeating itself.
@ansongrigg34577 ай бұрын
I started Lorcana because Magic drafts never fired off. I actually have people to play with now.
@morgussa7 ай бұрын
I have been playing TCG's for a lot less time than maybe some of the people here, I started around New Challengers in Yu-Gi-Oh and Khans block in MTG. However I got out of Magic around War of the Spark and card games in general. Recently in the last few months I have been wanting to start playing Magic again. My perspective as someone returning to the game and wanting to play magic again is that a lot of the game just feels worse to play. I was going to pick up a standard deck and play FNM locally, but then I found out the local store I played at does Modern FNMs instead which I didn't know was an option now, and Modern is too expensive to play, so I looked up the latest RCQ thinking I could just play that, but it's a Pioneer format event, which is fine because I'd be okay with playing Pioneer, but the fact that Standard as a format feels entirely dead at least in my area is bizarre to me given that it is literally Standard. The actual game feels extremely split which it didn't when I started playing. You had Standard which was the normal format, Eternal players who played both standard and Eternal usually, and the fringe commander players that were mostly just casual players, but now the tournament scene which is what interested me seems to be very split and the products are pretty confusing. Why is LotR modern legal, but Fallout isn't? How would I even know that. It genuinely almost feels easier to start over in a new card game than it does to pick magic back up having been out of the game for a while. Maybe I'm just confused and don't understand it as well as I thought I did, but I've played a lot of tournaments and travelled a lot and Magic in particular just feels so different.
@odman79457 ай бұрын
I have this exact problem with starting in Arena. I mean its like an hours battle to get your deck standard legal.
@johnbarrientes48077 ай бұрын
You lost me at two years ago and no other card game lol. yugioh is a horrible game but still very very popular.
@giantdinoboy82647 ай бұрын
Not going to like, I got beat by an Emrakul deck and now I only play Pauper. I think that strong mtg decks have just gotten too expensive so people pick up a more volatile format like Commander where their tier-3 deck might win against a tier-1 deck occasionally.
@brandonjansen83827 ай бұрын
I agree with much of what you say. I would say the Bandai games can be very profitable having made really good profit margins off of yugioh especially. Vanguard was good at the time as well. Where I agree with you most is magic had gotten away from the competitive play resulting in less deep of game and has cast a wider web appealing to a more casual format that is easy and welcoming to get into. The deeper rooted magic player are looking for a good competitive environment and few games have been able to appeal to that. I am open to Lorcana and I want to love Star Wars but I just can’t support fantasy flight based on previous results with multiple games. Flesh and blood is great but very depth and daunting for a newer tcg player. Love the content keep it up.
@QuezPlays887 ай бұрын
star wars ultimate is taking off like crazy at my lgs prices are up and to the right feels good.
@hughmyers85837 ай бұрын
Magic is dead. The investors don't realize it yet, but the players have moved on.
@shawnpanzegraf56427 ай бұрын
I disagree. 60 card 1 on 1 MtG is all but dead, (In paper) but I see the #’s on Friday Commander nights still increasing. I can’t even count all the people I hear the same thing from. They’re back for EDH. Don’t mistake the surge of purchasing by speculators always wanting to hedge their bets on a hot new thing for a genuine phenomena. Until I see Lorcana running the LGS out of play space every Wednesday like EDH does each Friday and the Saturday both locals to me recently started due to popular demand, Will I believe in all the Lorcana hype. As for Sorcery, it has the Florida/Georgia penetration of, say, Jihad back in the day.
@TwelveTables7 ай бұрын
What's up with Cole's and SWU? My local shops judge is Cole. My friends shop in another state has a Cole that's the judge as well.
@Reddresspress7 ай бұрын
Hey, a fellow West Virginian! I'll have to give you a subscribe.
@TheDude6737 ай бұрын
Do you have a crimson Vow 12 pocket binder lefT?
@1337Pookie4 ай бұрын
I've played tcgs for over 25 years and never played magic. I always found it annoying when I would go to an lgs and all they cared about was magic.
@CartridgesandCoffee3 ай бұрын
Disney kills everything it touches. Lorcana and Star Wars will be a distant memory in a year or two.
@channelsofash7 ай бұрын
For me it was the game resource mechanics. Magic can leave you turn after turn of not being able to do anything because of bad luck drawing lands. When you get to certain resource threshold land cards in hand get worthless. The new games use a better system of turning regular cards into the resources you need to play other cards. It feels like I can do something each turn playing Lorcana while Magic Commander has left me frustrated way too many times and pulling all the fun out of playing.
@larryohh69747 ай бұрын
i dont want to be rude, but that seems like a deckbuilding Issue to me. Run more card draw, the right amount of nontapped Lands, and you will feel the machine humming more and more.
@channelsofash7 ай бұрын
@@larryohh6974 it's not like I haven't tried builds but it just seems to be a flawed mechanic of you can only enjoy the game if you have both the perfect land ratio and the perfect shuffle. I've packed extra lands into pre-made Commander decks only to still have turn after turn without a land draw.
@crazysquriel7 ай бұрын
Honestly have to agree with you. I loved playing MTG and it really is a fun game, but the fact you can literally lose (or even win) due to luck so much more easily in that game makes it a not nearly as enjoyable experience. I've played MTG competitively and no matter how good the deck is constructed there WILL be games you lose and win because either you or your opponent got land screwed or flooded. There have been several games now that have expanded on that weakness to create much more competitive games that rely less on luck. Luck will always be a factor in TCGs, but the more you can mitigate it and make it skill based the better the game will be. That's why Naruto, Force of Will, and now Lorcana and One Piece have performed so well. I mean, Force of Will was literally Magic, but the "lands" were in a separate deck and you had a "commander" that you had to chose between getting your land drop or playing it and it only lived once rather than forever like in commander. Force of Will was literally less luck, more skill, better Magic.
@hillsonn7 ай бұрын
Damn didn't realize my dude was a fellow Mountaineer
@IneptCardCollector7 ай бұрын
Magic is just too slow and complex for me. I'm pretty new to TCG's, and I went to three "How to play Magic" events because I learn by repetition, and I don't get to play much because of work. I picked up several other TCG's the first time playing them. Not to the point where I was good, but I at least understood what was happening on the board and what I needed to do.
@diabeticmonkey7 ай бұрын
As someone who has played EDH since 2010, it really hurts to see the format being pushed so hard that it’s warped the game itself. Everything was better for the game when EDH was a casual format for cards that were useless in 1v1 matches.
@stuvius7 ай бұрын
Would love to try Sorcery as an ex-Magic player. Can't get any product though
@TachibanaTengoku7 ай бұрын
I think you are making a very critical mistake in your logic. Magic has not taken market share from anyone at all, they've probably lost significant % of market share. They do however probably have significantly more players, due to the amount of tcg players expanding tremendously in the last 3-5 years. Like random numbers, imagine they had 40% of the market of 10 million TCG Players world wide, now it might be 30% of 30 million.
@jaredevers64594 ай бұрын
I feel like Star Wars is so niche cause nobody’s playing it in mid MO. At least it’s not popular out here
@jeremy31697 ай бұрын
besides commander magic lacks stuff like challenger and starter decks and really suffers from it
@Shishkebarbarian7 ай бұрын
Well said!
@EducatedGuppyLive7 ай бұрын
No investment in any new product besides a single booster case until they have a proven 10 year of steady sales
@Bighamy7 ай бұрын
Lorcana is here to stay I have never seen a card game bring in so many non tcg players
@upStomp7 ай бұрын
I've decided to stick with independent TCG's. Small groups of passionate developers create great games. Boardrooms create commodities.
@myc0synth7 ай бұрын
I wish your store was my LGS
@handfulloftrash4 ай бұрын
Kind of a bummer that your store is like that. I don’t really like commander.
@colinleung61506 ай бұрын
Shout out to sorcery!
@markusbetts7 ай бұрын
Thankfully one store in West Virginia is actually not a big enough sample size to determine player trends. If you only listened to Louie you would think Modern was actually dead lol
@haruzero7 ай бұрын
Grand Archive TCG!!
@Just.Arguing7 ай бұрын
Magic players stay acting like Yugioh isn't 50 times bigger lmao
@KCEBGaming7 ай бұрын
It really depends on location. Yu-Gi-Oh is more successful in some places whereas Magic is more successful than YGO
@KCEBGaming7 ай бұрын
My LGS has 20-30 dedicated Yu-Gi-Oh players. We also have 10 dedicated Digimon players, about 20 for Flesh and Blood, about 35 for MtG Commander and about 40 split between Draft and Standard for Friday Night Magic
@Just.Arguing7 ай бұрын
@@KCEBGaming Worldwide speaking Yu-Gi-Oh is in the top 25 of highest grossing media franchises of all time, magic definitely has better card sales but if we're talking about worldwide phenomenon then Yu-Gi-Oh absolutely stole that thunder from Magic
@bobito3booby3754 ай бұрын
@@Just.Arguingbecause yugioh has a popular anime bro
@Just.Arguing4 ай бұрын
@@bobito3booby375 yes
@crazysquriel7 ай бұрын
Bro, I think you're a decade late to the party. I have played multiple TCGs for my entire life almost. I started playing Yugioh as a child when it first released in the US and I have played somewhere around 10-15 different games, MTG included. They have all had scenes and communities playing local tournaments. At one of my local game stores there have been multiple times where a game we were playing was out performing Magic in terms of sales and tournament participates on a weekly basis. Yugioh for a number of years, Naruto tcg for it's entire run time until it stopped being printed due to licensing issues with Bandai and Bandai US, Force of Will for an admittedly short number of years, and now Lorcana and One Piece. Magic has always been there and always consistent in producing numbers and players, but it hasn't been the only game on the block for 10-15 years.
@superretrogamerbros.84927 ай бұрын
Commander ruined MTG.
@KCEBGaming7 ай бұрын
I doubt it, EDH/Commander has been around since Legends (ever wonder why lethal Commander damage is 21? It’s because OG Nicol Bolas could do 7 damage a turn) Commander has been around in an unofficial capacity since 1994. What has caused Magic to suffer was the pandemic. It killed all of the 1v1 formats so they moved everything online and WotC has only just started trying to revitalize 1v1 tournaments in the past year. It’s perfectly easy to ignore Commander and play another format
@Raindown157 ай бұрын
dude they killed standard. when they make standard good again ill be back. but even now its boring, dull, and not supported enough by Wizards. I get nothing for playing standard now.
@Mokmanrs7 ай бұрын
I was heavy into Magic from about 1994 to 2002 then lost interest. During that time we also heavily played Decipher LOTR and Star Wars. I tried to get back into Magic as a collector last year with their LOTR release but the box opening experience/collecting left me wanting something more. Because of the KZbin algorithm some video I had watched on Magic LOTR brought up a Sorcery video for me and I happily fell down that rabbit hole instead and Magic disappeared for me again.
@skyhigh3887 ай бұрын
Magic sucks and they've opened the door for all these card games to take the market! I think the truth is that Magic has purposely alienated their traditional "classic" playerbase and these former players who love classic fantasy, etc. have now turned to other games like Sorcery, etc. to fill that void that MTG used to fill. Modern MTG and WOTC simply does not care about the players that built up MTG to its high original heights. This DOES open the door for games like FAB, Sorcery, etc. to be more successful. Hand in hand with this, MTG faces more and better (i.e. more competent) competition these days than it did in the past. These are the two main factors as to why when you go into an LGS you will see a wide variety of TCGs as opposed to the old days when MTG was pretty much it. I don't like to be too negative, but to me MTG as I knew it is long gone. Current MTG just isn't for me, I think Sorcery captures what MTG used to represent. Hope Sorcery sticks to their vision going forward.
@markusbetts7 ай бұрын
For every old timer clamoring for traditional fantasy tropes like you there are people who think the game will die and not attract new players without changing what “fantasy” means. I wonder what the average age of Sorcery players is lol
@skyhigh3887 ай бұрын
@@markusbetts You say tropes like its a bad thing (a very overused term among the Mtg crowd btw), but fantasy is a popular established genre for a reason. I do think its good that interpretations of fantasy can adapt and change over time, but it should make sense in the established MTG lore and universe. MTG has changed drastically to appeal to the twitter/reddit crowd. That's fine, that's their choice and they decided on their new main demographic now lol. That is why we now have Fortnite, Transformers and Dr. Who MTG cards. And cowboy Kellen and Oko. UGH. Bloomburrow looks promising, if WOTC doesn't F it up lol. Like the video said, Mtg is getting wider not deeper.
@theshaun0017 ай бұрын
Magic doesn't suck. The current business model sucks. The game is soooo awesome but it is really hard to keep up with the product releases.
@Crown.A7 ай бұрын
Sorcery was so much fun to open. I just love everything about the product and art.
@skyhigh3887 ай бұрын
@@theshaun001 Refer to 1:23 of video for why I said that haha - Anyway, happy for you if you are enjoying the game, buy and play what you like for sure! I agree the business model is terrible. MTG is a great game at its core, I just think the wrong people are currently managing the franchise.
@Big_Dai7 ай бұрын
Magic being "bad" aside.. it is an OLD game and it feels it's age. Problem is, there hasn't been a designer to elevate TCGs to make the contrast noticeable.
@KuganeGaming7 ай бұрын
Yugioh: Am I a joke to you?
@shermhart76177 ай бұрын
No one plays anymore, just investment and flipping. No one cares anymore, let's flip and collect a few.
@MrRayRockstar7 ай бұрын
MTG will outlive Sorcery, Grand Archive, Star Wars, and Lorcana, just like MetaZoo. Change my mind
@BigBootyJudy40ozBounce7 ай бұрын
Even people that play mtg agree it's a total dumpster fire.
@MrRayRockstar7 ай бұрын
@@BigBootyJudy40ozBounce at least people play mtg. Can't say the same for these other tcg's
@ryanoliveira97837 ай бұрын
@@MrRayRockstar I would rather do something compleatly different if the only option to play tgcs would be sitting at a commander table waiting for player 3 to finish tutoring after watching player 2 resolve triggers for 10min while hopeing to be struck by lightnig just to feel something again because I have been dead inside since turn 2 where player 4 ramped into a vorinclex .
@MrRayRockstar7 ай бұрын
@@ryanoliveira9783 sounds like a personal problem
@MrRayRockstar7 ай бұрын
@@ryanoliveira9783 sounds like a personal problem
@Merrick-sm9ld7 ай бұрын
what a clown that doesnt realize yu-gi-oh was/is the biggest tcg for like a decade