The ULTIMATE Guide to Sheltered Beds in Fallout 4

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CryingCube

CryingCube

Күн бұрын

Пікірлер: 143
@keithsavagelives
@keithsavagelives 3 күн бұрын
Superb overview of the subject! You even told me something new- the concrete beam/mesh combo roof IS sheltered, I had assumed it wasn't and never used it for a roof as a result. Thanks for doing the work to confirm this!
@cryingcube2
@cryingcube2 3 күн бұрын
Thank you! I assumed the same for the concrete mesh beam roof and never really used it either. Now it has new possibilities! Glad the video is helpful.
@stormcry8202
@stormcry8202 22 сағат бұрын
This was an interesting video. Thank you for teaching me something new. With over 6000 hours in Fallout 4, I had no idea that the glass roofs were unprotected, nor did I realize that so many flooring pieces counted as "roofing material". I'm now curious about things like the scaffolding boards/wooden ramps with another thought about the ( 2 x 2 ) set of wooden platform stairs from the wood flooring tab. One thing that is fun that the KZbinr SarDeliac showed us that I love using is that the ( 1 deep x 2 wide ) walls from the wood tab with roofs, count as covered when you plop a sleeping bag under them. You can even use a ( 1 x1 )corner piece with a bit of roof on it as cover for a sleeping bag. He used that for a nearby guard since they actually never sleep, and it is just needed for the happiness tally. You can also offset a happiness hit with bars and weight benches and pommel horses. Then things like arcade games and Vault 88's experimental devices came out to help with happiness. So slap a bunch of those around the place and feel free to have Marcy Long sleep in the rain with 100% happiness :)
@cryingcube2
@cryingcube2 14 сағат бұрын
Thank you! Congrats on over 6000 hours of FO4 - impressive!! I haven't tested the scaffolding yet - but will give that a try. Thanks for the ideas from SarDeliac builds. I have used a few of his ideas for guard stations and like the idea of having a cot or sleeping bag to have the appearance that guard might need to rest (even if that never happens in the game) It's good to know that the shack walls (with the small roofs) count as covered. The slot machines (from the vaultec workshop dlc) that provide happiness are one of my favorites to use but you have to be careful because they cost caps to build. LOL on Marcy Long - couldn't agree more!
@stormcry8202
@stormcry8202 13 сағат бұрын
@@cryingcube2 I used to make the slot machines that robbed my settlers and gave me a steady flow of caps. But I found that if I take scrounger (even with a low luck ) I had tons of bullets to use for trading caps off from the vendors. Then with the proceeds of my arms sales I can pay for the 500 cap super happy settler slot machines. I found that going into each settlement and having every place constantly complaining about losing or being called a degenerate. If people are happy when I arrive, it really elevates the mood of the places that I am building at. I have a few radio station mods installed and it is very fun to blaze up and build on my settlements while Atomic radio or Galaxy News is playing away. I also like to do that while wearing all my +Luck gear to "Fish" for Perfectly Preserved Pies :)
@cryingcube2
@cryingcube2 6 сағат бұрын
@stormcry8202 In 4500 hours of playing, I've never been able to get a piece of Perfectly Preserved Pie except for the guaranteed piece in the Nuka-World junkyard Port-a-Diner. I think even with high luck there is less than a 5% chance of getting a delicious slice of pie and I never have my luck up high enough to make it worth the time. Maybe my character's New Year's resolution will be to get finally get a slice of perfectly preserved pie!
@palaver40
@palaver40 18 сағат бұрын
Appreciate your time and thought that went in to this. I often wondered about it but never took the time to understand it. Subscribed!
@cryingcube2
@cryingcube2 13 сағат бұрын
Thank you and welcome! I'm glad it is helpful!
@xlerb2286
@xlerb2286 7 сағат бұрын
Nicely done, thank you. And the info on the getav command was appreciated as well. It's been ages since I played but I'd noticed that if rain comes through the roof the bed always seemed to not count as sheltered, which was how I figured out whether a block worked for a roof. also was quite disappointed that the glass roofs don't work for shelter. I wonder if anyone's made a mod, it could be just a simple tweak to some property on those blocks.
@amishsegway391
@amishsegway391 3 күн бұрын
Fastest way to get that 100 happiness achievement is to keep it small and stay in the settlement. I used Red Rocket with three settlers. One on food, one on the haircut chair that provided happiness & one on any of the tier one shops that provide happiness. I used a bar. Then just sit in the settlement & wait or sleep. It seems you get positive hits when your character is in the settlement.
@cryingcube2
@cryingcube2 3 күн бұрын
That is very good advice! I learned that lesson the hard way by trying to get a large settlement to reach 100 happiness. Since the total happiness score is divided by the total number of settlers, it is easier to reach 100% with very few settlers ☺️
@cyh6092
@cyh6092 2 күн бұрын
I did it with one bartender. Put food in the settlement stash and build until you're near max size. Check on food as it goes down. Takes a while. I'm not smart, it was from a video.
@cryingcube2
@cryingcube2 2 күн бұрын
@cyh6092 If I remember correctly, the large bar is worth the most happiness points. A bar or two would be a good strategy to get a small settlement to get up to 100%. There might be a cap on how much the happiness can increase per in-game day (but I don't know for sure) but it does seem to take a long time for the happiness to increase.
@Steve-bq4pq
@Steve-bq4pq 3 күн бұрын
Thank you so much, for taking the time to look in to this. I found it very interesting, and I was surprised with the glass roofing. Now I´ll have some changes to make, which I always find quite fun. I love the building part of this game, thanks.🤠👍
@cryingcube2
@cryingcube2 2 күн бұрын
You're welcome! Glad it is helpful. I love the building part too - it's what has kept my interest for all of these years.
@b1orogue
@b1orogue Күн бұрын
I get the testing and appreciate it. Nice to know which floors / rooves work, but the easiest way to get Benevolent Leader is to have a settlement at the Red Rocket down the road from Sanctuary. You only need 1 bed, 1 settler, 1 turret and 1 level 2 bar and 1 chair. Put enough food and purified water in the workshop to last 10 days. Alternate sleeping and waiting and in 10 in game days the happiness should be 100. I did this years ago to get the platinum and this method is reported to still be working.
@cryingcube2
@cryingcube2 Күн бұрын
I agree - that is the easiest way to get to 100 happiness. I think that the mistake that I made when I first started playing the game was to try with my already overpopulated settlements - I really didn't know the math behind the happiness formula.
@vegastrina
@vegastrina 5 сағат бұрын
This was super helpful. I heard rumors that none of the concrete anything worked as shelter, glad to see that mystery put to rest.
@jodiepalmer2404
@jodiepalmer2404 3 күн бұрын
That explains a lot about why my happiness was low. Now to fix the roofs on some buildings.
@cryingcube2
@cryingcube2 3 күн бұрын
LOL! I understand - I have some fixing to do too!
@christopherjoachimwallat1429
@christopherjoachimwallat1429 3 күн бұрын
Thanks for doing the tests, really useful reference for settlement building!
@cryingcube2
@cryingcube2 3 күн бұрын
You're welcome! Glad that it is helpful to you.
@UnkieNic
@UnkieNic Күн бұрын
love the analytical approach, great work!
@cryingcube2
@cryingcube2 Күн бұрын
Thank you! I appreciate the feedback!
@alexrook5604
@alexrook5604 3 күн бұрын
I love that you're methodical about this. Well done.
@cryingcube2
@cryingcube2 2 күн бұрын
Thank you! I appreciate the feedback!
@Chef42
@Chef42 Күн бұрын
Thanks for this. I am curious what the game uses to determine coverage. At first i assumed it was a keyword, untill you showed the roofs with the large holes. Thanks again!
@cryingcube2
@cryingcube2 14 сағат бұрын
You're welcome! Yeah - I don't know the answer to that either!
@Mr._Anderpson
@Mr._Anderpson Күн бұрын
The glass roof bits for the greenhouses is surprising and helpful. I kept wondering why I seemed to wake up sick more often at certain settlements. Its a shame, because I had a decent skyscraper built at Taffington Boathouse.
@cryingcube2
@cryingcube2 Күн бұрын
I know! It seems that everyone is as disappointed about the glass roofs as I am! I am either going to move the beds or change the roofs in some of my settlements.
@Mr._Anderpson
@Mr._Anderpson Күн бұрын
@@cryingcube2 It tells me not to put a bed on the top floor if I have a glass roof. Glad you looked into this. The concrete floor with the grating was also surprising.
@cryingcube2
@cryingcube2 Күн бұрын
@Mr._Anderpson Exactly! Both defy logic - that's Bethesda for you!
@Mr._Anderpson
@Mr._Anderpson Күн бұрын
@@cryingcube2 Thanks. I didn't want to say it & risk being deemed a negative hater. We complain about their track record with these things because we've dropped a lot of time in them. So we see more of the flaws than someone who picked up the game, ran the main quest, & was done.
@cryingcube2
@cryingcube2 14 сағат бұрын
@Mr._Anderpson That is true. I was hoping that the next gen update would fix some of the more known issues but I don't think that happened (at least from a building standpoint). Although for all of the many hours that I have played this game - I think I got my money's worth!
@TheInsaneShecklador
@TheInsaneShecklador 22 сағат бұрын
Nice work. I was surprised by the glass roofs and the concrete mesh roof but seeing how it is a Bethesda game I really shouldn't have been. Now I'm curious about the "raider" tents.
@cryingcube2
@cryingcube2 14 сағат бұрын
Thank you! I took a quick look at two of the raider tents and they are both sheltered as long as the bed is under the tent. In the sections where the tents are narrow, it seems that if the majority of the bed is under the tent, it is sheltered but i would stick to putting beds more in the center or under the wider ends.
@TheInsaneShecklador
@TheInsaneShecklador 11 сағат бұрын
@@cryingcube2 Wow, thanks for replying so quickly and thanks for testing it out. Much appreciated.
@cryingcube2
@cryingcube2 7 сағат бұрын
You're welcome 😊
@dwarf_nz483
@dwarf_nz483 2 күн бұрын
Suddenly it becomes clear to me why my Dalton Farm and Echo Lake Lumber settlers aren't as "happy" as anticipated when farming crops in glasshouses. Thank you for this fascinating look into a subject I should imagine many of us simply take for granted. I know I sure did until now.
@cryingcube2
@cryingcube2 2 күн бұрын
You're welcome! I know that I just assumed that certain tiles that were called a "roof" acted as such - so I was equally as surprised! Glad this is helpful!
@jbowman2602
@jbowman2602 Күн бұрын
A++ for “Show Your Work.”
@cryingcube2
@cryingcube2 Күн бұрын
LOL! Thank you! I appreciate the feedback!
@markmueller-rougier3098
@markmueller-rougier3098 19 сағат бұрын
Great information for both new and old players. I got so frustrated with this issue when the game first came out that I used to mod. That flags all beds as sheltered.
@cryingcube2
@cryingcube2 14 сағат бұрын
LOL - completely understand. Some of the materials don't really make sense - so hopefully your settlers are happy (is that possible??)
@OutlandStation
@OutlandStation Күн бұрын
Extremely helpful, thank you! Aaaaaand subscribed!
@cryingcube2
@cryingcube2 Күн бұрын
Awesome! Thank you and welcome! Glad that the video is helpful!
@vigodatopia2229
@vigodatopia2229 Күн бұрын
I'm a beginner, this is great, thank you!
@cryingcube2
@cryingcube2 Күн бұрын
Your'e welcome! Glad this is helpful! Enjoy building in FO4 ☺️
@JADEentcmpnyFILMS
@JADEentcmpnyFILMS 3 күн бұрын
This video is a masterpiece!! Loved the details, and live examples. Also, crap, now to replace ALL my glass roofs! 😂😂
@cryingcube2
@cryingcube2 2 күн бұрын
Thank you - I appreciate the feedback! LOL me too - work is never done in the Commonwealth!
@skeletonchampion2885
@skeletonchampion2885 2 күн бұрын
The roofs, floors an walls with holes often have "invisible walls", you can test this by shooting trough the holes with guns and junk jet loaded with baseballs (as its safer then the grenades) to see if they have actual holes in them. Sometimes raiders use grenades so this is good test. Also i never tested if closed out buildings (made by player) protect from radiations storms. Some of them protect from explosions some don't, very important when super mutants or Gunners assault your settlement.
@cryingcube2
@cryingcube2 2 күн бұрын
Thanks for your comment - I didn't know that you could test the roofs and floors with holes like that! Your method sounds like a lot more fun than the way that I did. I don't know about rad storms either - it seems that I pick up rads regardless of where I am located (unless I go into an interior cell).
@njsanders
@njsanders 20 сағат бұрын
Just using a roofed/walled corner piece and a sleeping bag under/in it will act as covered too.
@cryingcube2
@cryingcube2 14 сағат бұрын
Thank you - Good to know - they are pretty popular items to use in builds.
@rayvn03
@rayvn03 Күн бұрын
Now I know why my settlements were never as happy as they could be. I'm guessing the game checks to see if the sky can be viewed at all through the floor or roofing from the bed placement. Since the sky is very much visible through glass, the game decides there's no coverage. Even though there is. Bethesda logic!
@cryingcube2
@cryingcube2 Күн бұрын
LOL! Bethesda logic is the only explanation that I can think of 🤔
@rickmccl71
@rickmccl71 2 күн бұрын
Perfect video, I even took notes. No hype; just science project reporting and a lovely voice. I appreciate learning the console command to check this. My previous method was to wait for rain and see if it looked like it was coming thru the roof piece. I almost always use the metal roof pieces because they block the rain. I suppose those were too obvious to test for shelter. Seems there are many more 'safe' roofs than I had guessed. I love your high-quality interior decorating, too!
@cryingcube2
@cryingcube2 2 күн бұрын
Thank you - I really appreciate your feedback! I follow your logic on the roofs - that makes perfect sense to me. I never put beds in the Sanctuary houses because of the holes in the roofs and the rain comes in the houses. However, curiosity got the best of me and I just did a quick test with a cot aligned with some of the biggest roof and ceiling holes that I could find. Turns out they were all sheltered 😲
@robertlawson7329
@robertlawson7329 Күн бұрын
@@cryingcube2 I think the Sanctuary houses provide shelter to help beginner player and nonbuilder players get things going.
@cryingcube2
@cryingcube2 Күн бұрын
@robertlawson7329 Yes - I think that makes a lot of sense.
@Kithkanen
@Kithkanen 2 күн бұрын
I always use glass walls and roofs for greenhouses, and those are always on the top floor of whatever building they're in/on. I was surprised the first time I entered the greenhouse at a settlement during a rain storm, and discovered that it was raining inside the greenhouse. Great for agriculture, garbage for shelter.
@cryingcube2
@cryingcube2 2 күн бұрын
LOL - the unbroken glass roofs defy logic. No need to water the plants or have an irrigation system if the rain just goes through the glass! Maybe a little radioactive rain makes for bigger crops🤔
@Kithkanen
@Kithkanen 2 күн бұрын
@cryingcube2 They conveniently solved my own mental quandary regarding how the settlers were watering the crops... Altho, the large mesh tiles would have sufficed.
@cryingcube2
@cryingcube2 2 күн бұрын
@Kithkanen LOL - there is always and illogical answer in FO4!
@granvillehorn6832
@granvillehorn6832 Күн бұрын
Great analysis! Thanks.
@cryingcube2
@cryingcube2 Күн бұрын
You're welcome! Glad you liked it!
@drsybaris
@drsybaris 2 күн бұрын
Outstanding, as always! I'm equally disappointed about the intact glass roofs. I guess no rooftop, penthouse observatories for my high rises. Shocked at the concrete mesh floors, in the best way. Opens up some ambient light possibilities for my more industrial themed builds. THANK YOU! 😊
@cryingcube2
@cryingcube2 2 күн бұрын
You're welcome and thank you for your feedback! Glad that the video is helpful. I've got work to do on my glass roof buildings too!
@JadeDude1973
@JadeDude1973 15 сағат бұрын
Some settlemnts, like Abernathy Farm and Tenpines Bluff, start out with unscrappable uncovered beds. You can "fix" this by building sheltered beds and physically assigning the settlers to specific beds. You may need to periodically re-assign them because Bethesda.
@cryingcube2
@cryingcube2 13 сағат бұрын
I'm not really sure why they would design it that way (unless it was an oversight). It is frustrating to players - especially at these settlements that you get early in the game, to have to battle with an unknown factor that is hurting the settlement happiness. Although it is Bethesda LOL!
@Nippendale
@Nippendale 9 сағат бұрын
Hmm, I found that both bed designations and sheltered status change randomly. Like the same bed in the same place is sometimes sheltered and sometimes not, with nothing else being altered.
@cryingcube2
@cryingcube2 6 сағат бұрын
I didn't find this when I was testing. Which roofs/floors and beds are you looking at?
@tonykennedy8848
@tonykennedy8848 3 күн бұрын
This really helps to know. Thank you
@cryingcube2
@cryingcube2 3 күн бұрын
You're welcome! Glad that it is helpful!
@obiwankenny1966
@obiwankenny1966 3 күн бұрын
Nice job. Thanks.
@cryingcube2
@cryingcube2 3 күн бұрын
Thank you and you're welcome. I appreciate the feedback!
@obiwankenny1966
@obiwankenny1966 2 күн бұрын
@@cryingcube2 Tested this out at Warwick and it seems the beds in the main plant area are not considered sheltered while the beds I put in the smaller existing building are covered. If you're wondering why Warwick never seems to get a high happiness value that could be why. Edit: Did some further experimentation at Warwick. If you place a bed inside the main building it is not considered sheltered. Moving that bed to a structure I built outside the main building the bed is now considered sheltered. If you build a wall and roof over a bed placed inside the main building it still is not considered sheltered. So don't place any beds inside the main building. The beds that come pre-built with the settlement cannot be moved so you will probably need to manually assign the family new beds. Edit 2: Apparently you cannot reassign any of the original NPCs at Warwick to a new bed. You could probably kill them but I'm not going to do that just for a few happiness points.
@cryingcube2
@cryingcube2 Күн бұрын
@obiwankenny1966 Wow! That is a big surprise - especially when you can't build a known roof that provides shelter over a bed inside the main building!! I rarely ever build at Warwick because I can never really think of anything creative to build there). You can check the target happiness of a settlement which tells you what the happiness will be with whatever is built (without all the waiting) by opening the console, clicking on the red workbench and typing getav 127238. It looks like Warwick is at 60% (with only the original settlers and enough food, water, beds and defense for each and nothing else). I don't know if any of the settlers at Warwick are marked essential (which means they can't be killed) but I think that all children NPCs are essential - so maybe Warwick could be an orphanage?? I checked the existing beds at the Slog and they are sheltered. I also built a bed inside the pool house building and it was sheltered as well. I wonder what happened with Warwick - maybe it was an oversight.
@obiwankenny1966
@obiwankenny1966 Күн бұрын
@@cryingcube2 I was checking the buildings in Sanctuary since I always just put beds down in the existing structures. In some places the beds are sheltered and right next to it not sheltered. You can move the bed around and find sheltered spots but there doesn't seem to be a way to tell before putting the bed down and checking. I reroofed one of the buildings and it does not guarantee a bed will be sheltered. Crazy how it works with existing structures. The shack in Hangman's Alley is fine. The buildings at Sunshine Tidings are fine, at least the two I've checked. I've spent several hours going around to settlements, on survival mode so no fast traveling, just checking beds. What I did notice was when you target the bed in the console the beds with (PP) at the end are sheltered while beds with (PE) at the end are not sheltered. Saves typing the command I guess although up arrow will recall the last typed command. Anyway, thank you for posting the video, it was great information.
@cryingcube2
@cryingcube2 Күн бұрын
@obiwankenny1966 You are welcome and thank you for all of your new discoveries! You are a real champion checking out all of these structures in survival mode!! Thank you so much for doing all of this. I didn't realize that the existing structures would be so complicated. Sure - the buildings with the blown-out roofs wouldn't provide shelter but I am still baffled by your discovery at Warwick. I did a very brief check at Sanctuary and didn't find an unsheltered spot, but I didn't do as thorough of a check as you did. I generally build a sturdier house for the settlers at Sanctuary. I always felt bad when Moma Murphy was curled up on her bed trying to sleep but was getting drenched by the rain pouring in from the holes in the roof. Thanks for the tip on the (PP) and (PE) too - I think that is a big help!
@Vandal_Savage
@Vandal_Savage Күн бұрын
Very interesting, especially the console commands to check coverage, I'm wondering now whether i can use 'setav 334' to force beds to be covered... Thanks for the upload 😊
@cryingcube2
@cryingcube2 Күн бұрын
You're welcome! There are commands to check and change the value of the other resources (food, water, defense) but I only found a command to check the beds - not modify the beds. I haven't tied it though 🤔
@Vandal_Savage
@Vandal_Savage 12 сағат бұрын
@@cryingcube2 I just had a quick look and it seems that a bed can be made covered by clicking on it (in cheat mode) and using the command- Setav 334 1 I fast travelled away from the settlement and back again to see if the status would change and it didn't, the game still recognised the bed as being under cover. Could be handy for pc players who like to sleep under skylights...
@cryingcube2
@cryingcube2 6 сағат бұрын
@Vandal_Savage That is good news - there seem to be a fair amount of skylight sleepers in this community! That command didn't show up on any of the lists that I have but it makes sense that it would change the beds designation. Thanks for giving that a try and posting the update 😊
@Vandal_Savage
@Vandal_Savage 5 сағат бұрын
@@cryingcube2 you are welcome! 🙂
@NorseGraphic
@NorseGraphic 2 сағат бұрын
Build Jackpot machines and Small Cage (to add cats) to improve to 100. If there’s synths, they might decrease happiness. But with enough cats, that can be countered. Don’t forget bowls for the cats.
@JoaoMariaNunes
@JoaoMariaNunes Күн бұрын
NICE WORK
@cryingcube2
@cryingcube2 Күн бұрын
Thank you! Appreciate the feedback!
@JoaoMariaNunes
@JoaoMariaNunes Күн бұрын
@@cryingcube2 just watched a couple of your other posts,
@JoaoMariaNunes
@JoaoMariaNunes Күн бұрын
@@cryingcube2 by the way iam doing another play-through just for fun, but I am facing two annoying bugs: CTD when approaching Medford memorial hospital, and ammo keep vanishing for no proper reason, do you have any idea on how I can solve this?
@cryingcube2
@cryingcube2 Күн бұрын
@JoaoMariaNunes Sorry - unfortunately I don't have any ideas for you. I don't know much about the programming behind the game. Generally, when I have a problem, I try a different save to see if that solves the problem. Sorry I know that isn't very helpful.
@cryingcube2
@cryingcube2 Күн бұрын
@JoaoMariaNunes Thanks! Hope you are finding them helpful!
@ikelevermann1491
@ikelevermann1491 21 сағат бұрын
Thanks for doing this
@cryingcube2
@cryingcube2 14 сағат бұрын
You're welcome!
@Babyboomer_59
@Babyboomer_59 2 күн бұрын
Thanks for putting on this video, all of the years playing and relying on the mod "settlement management software" but not really knowing where the problems lie. So now knowing that warehouse glass roofing provides no shelter the thought of adding a normal floor plank below it would solve the problem but then it really defeats the purpose of the sky roof image. I've seen and have done it myself is glitching or using "place everywhere" mod to create bunk beds, I wonder what kind of outcome this provides. I was always skeptical of using the shack roofing with the corners cut out thinking they were not providing shelter, so looks like that question has been answered.
@cryingcube2
@cryingcube2 2 күн бұрын
You're welcome! It seems that most are as disappointed about the glass roofs as I am. I like the idea of creating a creating a bunkbed but I don't know if that provides cover (for at least the bottom bunk) or not. I did double check the shack roof with the corner cut out (but didn't put it in the video) and it showed that it provided cover regardless of where the bed was placed.
@Babyboomer_59
@Babyboomer_59 2 күн бұрын
@@cryingcube2 I guess you could still use the glass roofs just making sure to use solid pieces over the bed/s.
@cryingcube2
@cryingcube2 2 күн бұрын
@Babyboomer_59 That should work - maybe I will give that a try.
@cryingcube2
@cryingcube2 15 сағат бұрын
@Babyboomer_59 I did a little test and it seems that as long as there is a floor/roof over the bed that provides shelter, the glass roofs are OK. So for example, you could have the flat glass roof in the middle of the room with solid roofs around the edges. Beds under the solid roofs are sheltered.
@andersripa
@andersripa 16 сағат бұрын
Very useful!
@cryingcube2
@cryingcube2 13 сағат бұрын
Thank you! Glad it is helpful!
@programokprogramok3659
@programokprogramok3659 Күн бұрын
Thank You. I wonder the bus, the trailer and the prefab warehouse also counts as sheltered?
@cryingcube2
@cryingcube2 Күн бұрын
You're welcome. Thanks for the suggestions on what else to check. I definitely have more work to do on this topic 🤔
@cryingcube2
@cryingcube2 14 сағат бұрын
@programokprogramok3659 I haven't had a chance to look at the prefabs but I did take a quick look at the bus, truck trailer and a railcar. They all seem to provide shelter throughout the structure.
@programokprogramok3659
@programokprogramok3659 8 сағат бұрын
Nice, thanks. Then I'm gonna use them. Quicker than building a house in every settlement for my knackered settlers 😁
@cryingcube2
@cryingcube2 7 сағат бұрын
You're welcome!
@galelongputt
@galelongputt 3 күн бұрын
As you, I am disappointed with the results of the glass components 😢. Although most of my buildings for bed shelters use a combination of solid and glass with the beds located beneath the solid components because that is the way I would prefer. So I lucked out there. 👏👍
@cryingcube2
@cryingcube2 3 күн бұрын
I somehow envisioned the settlers being able to see the stars at night AND be sheltered from the elements. I like the way that you used the glass in your settlements - I will likely try to do something similar when I re-do the buildings in my settlements that have unsheltered beds.
@Deinonuchus
@Deinonuchus Күн бұрын
Thank you. The glass roofs are a disappointment.
@cryingcube2
@cryingcube2 Күн бұрын
You're welcome! The glass roofs seem to be the biggest disappointment for everyone.
@paingamer4980
@paingamer4980 3 күн бұрын
Out here doin Todd's work
@cryingcube2
@cryingcube2 2 күн бұрын
LOL - someone's gotta do it ☺️
@BilleyW-om9cr
@BilleyW-om9cr 2 күн бұрын
I use the roof floors for a lookout tower on top of the rooms
@cryingcube2
@cryingcube2 2 күн бұрын
A lookout tower on top of the rooms is a great idea to make sure that the settlers are safe at night and give the guards a good vantage point!
@samueldorrington8990
@samueldorrington8990 3 күн бұрын
Does this still work if they are stacked? If you have multiple floors above your bed. Does it look at the roof directly above or the roof at the top of your building?
@samueldorrington8990
@samueldorrington8990 3 күн бұрын
Oohh also what about building inside existing structures? And busses? And the railcars?
@cryingcube2
@cryingcube2 3 күн бұрын
Really good question - I hadn't thought about that. I don't know if the game recognizes only what is directly over the bed or what is covering the building. I'm going to have to investigate that!
@cryingcube2
@cryingcube2 3 күн бұрын
@samueldorrington8990 Another good question. I didn't look at busses and railcars - looks like I have more work to do ☺️
@cryingcube2
@cryingcube2 15 сағат бұрын
@samueldorrington8990 I took a quick look at several places in the busses, railcars and the truck trailer. They all seem to be sheltered. The multi-story is interesting. It seems to recognize a shelter if it is no more that one story up. For example, if the covering on the first floor is a mesh floor (unsheltered) and the covering on the second floor is a warehouse wood floor, then the bed on the first floor is sheltered. However, if the covering on the first floor is a mesh floor, the covering on the second floor is also a mesh floor and then we add a warehouse wood floor on the third floor, then the bed on the first floor is still seen as unsheltered. Hope this helps and makes sense too.
@dcross6360
@dcross6360 2 күн бұрын
Good vid
@cryingcube2
@cryingcube2 2 күн бұрын
Thank you!
@ErosXCaos
@ErosXCaos Күн бұрын
Even though you tested the vanilla wood roofs, I was wondering if these configurations are still acceptable: The Vanilla Wood roof with missing corners, come in 2 varieties, like mirrors of each other. I like to line up the missing corners of those 2 roofs in order to make a big hole. Either side by side, or 2 sets back to back to form one big giant hole. If I put a bed under the hole, is it still sheltered?
@cryingcube2
@cryingcube2 15 сағат бұрын
I did a quick check of the 2 scenarios using both the flat and slanted roofs with the missing corners. It looks like in both cases (2 side-by-side to make a hole and 4 to make a big hole) and with both the slanted and flat roofs, if the bed is mostly under the hole, then it is unsheltered. As the majority of the bed moves to be under the roof, it is then sheltered.
@ErosXCaos
@ErosXCaos 14 сағат бұрын
@ Thank you so much for testing that! That’s very helpful!
@cryingcube2
@cryingcube2 6 сағат бұрын
You're welcome!
@rashdon7126
@rashdon7126 3 күн бұрын
Without console commands .it's easy to see glass roofs allow rain through.
@cryingcube2
@cryingcube2 2 күн бұрын
You are right - and they do - even with rain occlusion turned on - rain still comes through the glass roofs. Maybe that should have been a clue to me that they don't count as shelter - but I thought that it had something to do with them being transparent and the way that the game handles rain. Now I know better!
@rashdon7126
@rashdon7126 2 күн бұрын
@cryingcube2 it's such a shame....I like sleeping under a skylight 😊
@cryingcube2
@cryingcube2 2 күн бұрын
@rashdon7126 Me too!!
@AaronHuneycutt
@AaronHuneycutt 12 сағат бұрын
I keep getting my entire settlement unassigning themselves from all beds.
@cryingcube2
@cryingcube2 6 сағат бұрын
I don't know why that happens. I've noticed that settlers don't always go the beds that I assign to them from time-to-time. Do they reassign themselves to a different bed automatically?
@vegastrina
@vegastrina 5 сағат бұрын
I've seen some unassigning, but not entire settlements. I've also seen them assign themselves to multiple beds and I've also seen them get lost if they weren't assigned to a bed. Strong assigned himself to a bed one time, he stood on it...couldn't lay on it I guess, then he unassigned himself. It was sometime after that when I noticed the weird activity regarding the beds.
@NorseGraphic
@NorseGraphic 2 сағат бұрын
Sometimes when I away from Sanctuary, the number of beds decreases, leading to decrease in happiness. Never happens in other settlements. Though, it’s one with the most settlers (25 settlers, including the refugees from Concord). The other settlements I keep the default number of settlers, and this doesn’t happen (from 2-3 settlers typically).
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