Just wanted to put this out there cuz I feel like there's some confusion. Niche isn't necessarily worse than compettive, it just means that the gadgets in this tier take a whole lot more skill to be useful when compared tobtheir counterparts. I love the gateway, but there's no denying it takes some practice to really see its true potential. Also I apologize for not really talking about other game modes. I'm a quick cash player mostly, so I don't feel qualified to speak on gamemodes I'm not well versed in. Much love people thanks for the support on the video!
@ShaoShaoMienshaoАй бұрын
Niche to me reads as "A special tool for a special situation, in a special place, at a special time." If you can fulfill their niche, they can be monsters. Love the vids so far! I enjoy how you categorize these. It makes alot more sense and is much more nuanced than just F through S. I also enjoy these long-form tier lists. Easy to listen to. You give enough information about every item without giving too much or too little knowledge.
@Mad-rg9szАй бұрын
Defib not being in over tuned is kinda wild. I do get your point about just getting rezed and killed again, but that's when the defib is being used wrong, and like basically any other gadget in the game if used wrong it isn't going to do shit. When you think of what a defib actually allows it is single handily the best piece of equipment in the game. It can turn a engagement from needing 3 kills to 6, or even more in prolonged fights, it give a team in a disadvantageous position a almost instant way to level the playing field. 3 Mediums with 3 defibs is undoubtedly the most broken shit in the game, and is at a HUGE advantage when fighting any other team comp that isnt also 3 mediums.
@zeronotemo20 күн бұрын
I've literally started using healing beam because of this. This guy's a whiner.
@Nom2421Ай бұрын
Something these tier lists always lack is how the contextual ranking of every gadget changes depending on game mode. For instance, the Data Re-shaper goes from niche to nearly over-tuned specifically if you have it in Power shift. People often forget that the DR instantly wipes EVERY kind of defense a team could hope to have outside of detonated goo. Dome shields, Barricades, C4, Jump-pads, Ziplines, all grenades, all mines, all buildings, and any arena carriable goes away instantaneously at a range of 30 feet (which is longer than the lengths of most buildings). Assuming you know how to avoid dying while playing around the platform, the enemy has no way of setting up defenses, ever, period. Wish I saw a list-style video discussing these distinctions.
@omniemonАй бұрын
100 agree, had a power shift match with full medium turret, aps team. They were definitely winning at first but once I switch to shield turret, flash, data reshape I basically solo whipped out the platform of all turrets and meleed the aps and enemies couldn't die 😂. Won that matc, got highest combat and objective score.
@ZlittlepenguinАй бұрын
Honestly I have a hard time calling it niche in cashout anyway. I don’t think it’s map-dependant at all. If you come across a team spamming mines, turrets (admittedly rare in higher elo games) or any heavy defences, you just hard counter it now. I personally always have it it my reserves at least.
@_frixx_746Ай бұрын
Can’t do dome shields as the shield blocks the reshaper unless you’re in the dome
@Nom2421Ай бұрын
@@_frixx_746 It is honestly finnicky, I feel like I have reshaped the dome shields when the shields are activated and outside of them. But to be frank, even if they make it consistently block the reshaper, the shield is gone in 5 seconds anyway. Often times you are better off not even trying to destroy the dome and just waiting underneath the platform or ducking behind a wall for 3 seconds.
@CalmZinComboАй бұрын
@Nom2421 I completely agree; however, it can be tough to incorporate all gamemodes into a single list. In reality, to get a wholistic picture, I'd have to make a list for each gamemode specifically. I could also talk about each gamemode for each ranking, but that might make the video like hour and a half lol. Definitely valid criticism though
@TDKR21104Ай бұрын
Glitch nade fell off so hard after mesh shield and dome shield got killed
@blackcatcommenterАй бұрын
Exactly, it used to be a must-have to take care of mesh shield heavies easily but now it just doesn’t feel as useful
@meh_so_what8943Ай бұрын
APS turret was way overtuned before when it could block projectiles infinitely.
@HasturBetaАй бұрын
I see your point on aps but there ARE tons of creative solutions that get rid of it. Reshaper for me is my personal one but my other favorite is gateway. These when thrown will trigger the uses on APS without eating it. I guess aps is all up to perspective tho, I don't really run projectile loadouts so I've never had an issue. EDIT: Also, THANK YOU for the defib comment. I'm in an argument on another thread where I made the same point an said that Defib at low ranks is actually detrimental and all you are doing until you learn to get better at the game is giving the opponent more killing blow cash. Until you get to mid ranks an in solo queue, reshaper is way better because it insta gibs turrets an mines without triggering them
@tylerglenn7811Ай бұрын
That is a great use of a gateway
@HasturBetaАй бұрын
@@tylerglenn7811 ty. Reshaper is also great because you can turn enemy sonar nades into red canisters :D
@tylerglenn7811Ай бұрын
@ seriously! 🤯🤯🤯 lol
@Quest4TubeАй бұрын
The best thing about this video is I’m inspired to use some gadgets I don’t use often.
@Ganking553Ай бұрын
Only thing that really belongs in overturned is the defibrillator, that’s why triple M is the meta comp. It has high value n every single game and allows for risky plays. I would put gateway into competitive, it’s absolute game changer, not many players know how to use it to the full potential, but just to steal the vault and protect the cash out is alot of value and it can even bait enemies into traps to get them killed. smoke grenade have a slow rise in popularity right now, players see more and more the value, they allow the light to get much much more value to defend and steal the cash out, aswell as reviving teammates. It’s also really strong with the sword, because the sword hits in crazy AOE and makes you evasive+ smoke the enemy have a super hard time hitting you in fights
@VzaxАй бұрын
The s need to go lol. Should be absolutely punished for using the defib out of position.
@inflatablefish921Ай бұрын
defib is not why triple M is meta
@DrMonty-ng5foАй бұрын
@@inflatablefish921 Why would you say that it's meta, if not for triple defib?
@inflatablefish921Ай бұрын
@@DrMonty-ng5fo pike having no downsides whatsoever and model doing way too much damage at close to medium range
@Ganking553Ай бұрын
@@inflatablefish921 oh it is meta since season 1 for exactly that reason
@danielk4618Ай бұрын
I wuold say that dome is very powerful for heavy 1v1's. I drop it down to get distance and free shots. Usually its a deciding factor in a fight.
@tyronebrooks7995Ай бұрын
second this
@ChlorineRavenАй бұрын
Data reshaper is very strong. You can switch turrets, APS, any mine, grenades and rockets, barricades IN A SINGLE CLICK.
@NovahIkaroАй бұрын
Holy shit small world I didn’t know you were a finals enjoyer as well (your art rocks)
@ChlorineRavenАй бұрын
@@NovahIkaro 💚
@alohame5582Ай бұрын
I would prefer pyro mines over amy other ones, since they deal a total of ~100 damage with burning+ instant 80 (can be double stacked to kill a light) and have some area denial. Also, is APS broken? I never see it in games. Defib which has almost a 100% pick rate is only in competitive
@TorqueKMAАй бұрын
Right? Defib's problem is how people use it? Nah. That crap is busted
@natebarton2259Ай бұрын
I have two ideas for the glitch mines as a nerf. One is to limit it so only one player can be affected by it at a time. The other is to introduce a burnout similar to the healing beam, i think that would be the way id go with it
@MauroDaDroxАй бұрын
Pyro mines are a great thing to put on revive statues, if they pop you can't even grab the statue anymore and sometimes kills the person going for a revive
@ReallyBadProductionsАй бұрын
Defibs are overturned - especially if a team had 2 or 3 mediums and even more so if they’re running healing beams. You have to kill 5 people to get the team wipe
@JuamanUwUАй бұрын
Hard disagree. Spawning at half hp, and with the nerfs to the healing beam, doesnt feel too bad, for me anyway. I think in any case, the issue would be the model shotgun, for a variety of reasons
@autotropicplaybench1819Ай бұрын
Great vid! Have to kinda say though, I kinda wanna make a case for smoke nades as niche at least for Power Shift (fully understand why it's placed as avoid tho -- for Cashout modes it is not practical; I'm just mentioning ideas, bear with me). Smoke nade renders pyro/Flamethrower useless; placing gas inside smoke guarantees its effect the whole time, which can serve as area of denial but crucially force enemies out of the platform early to mid game. It also temporarily obscures turret vision tho for some reason you can still get detected through it if you shoot the turret. There's a different kind of fun and rewarding feeling to pull off SH1900 + Grapple + Smoke + Thermal Vision in particular, zip through the smoke and if my aim doesn't miss (which I miss a lot lol) they don't see it coming.
@CalmZinComboАй бұрын
Dang didn't even think about power shift and the turret cancel. I can def see the argument for that. Generally I stick to cashout but I'll have to give that a try!
@HasturBetaАй бұрын
@@CalmZinCombo Hell, I got hundreds of hours in game an didn't even know it did that.
@NovahIkaroАй бұрын
On the topic of glitch grenade, I feel nowadays it’s more of an okay pick, especially in comparison to glitch traps The one thing glitch ‘nade excelled at most imo was oppressing Heavy defenses (mesh/dome shields), a purpose that’s effectively rendered meaningless now with dome’s short duration and mesh being borderline useless rn. I feel like if glitch grenade really wanted to be competitively viable alongside glitch mines, Embark could maybe give glitch grenade a really short tether range before exploding to effectively deal with any class more mobile than heavy
@floofyasukaАй бұрын
Data reshaper my beloved get your turrets outta here
@HasturBetaАй бұрын
The changes to reshaper is downright nutty. It honestly made the item OP and I hope no one notices. Us mediums need to ban together an create a psyop force to hide it's power through disinformation imo
@TheNinjaceАй бұрын
@@HasturBetamaybe it belongs in a different class because only mediums counter mediums.
@LucasDStarzАй бұрын
gateway niche is crazy, but I digress.
@TDplayzgames-tv4sv9 күн бұрын
It’s because that gateway isn’t a projectile you could get value from instantly it’s only good in certain situations
@autotropicplaybench1819Ай бұрын
Sorry for the second comment buut I have to say as well, love the recognition of the Anti-Grav cube having strong capabilities. We need a video for it fr (maybe you already do, have to recheck, but more tips will always be nice)
@CalmZinComboАй бұрын
Lol all g, and bet ;)
@HasturBetaАй бұрын
Dude, I can not even count how many powershift games I've won thanks to the cube. However I also can't count how many games I've LOST to someone simply jumping while in overtime thanks to the same mechanics that makes cube great there.
@TipSheikhАй бұрын
Couple ideas I’ve had for new gadgets are a healing bomb for medium that works like a vanishing bomb but gives 50 hp to self and teammates, so maybe medium doesn’t have to always run healing beam and can finally heal themselves a little. And then some kind of a direct impact grenade that does damage when you hit a player directly; maybe a Semtex type nade that does 120 when you land it on someone, otherwise it breaks a wall. Thoughts?
@Atom1cAtomАй бұрын
what if you gave the heal bomb to light so people wouldn't complain when they got a light on their team
@samuelajakayeАй бұрын
Lowk a healing stim for light would be even better lowk
@manyblock4192Ай бұрын
@@samuelajakaye nah Light already no needed that due to Health regen change where Heavy getting longer than Light Even heavy now need that due to that change lol
@samuelajakayeАй бұрын
@@manyblock4192 Ahhh you right, I actually forgot about that change ngl
@Jelly_JJamАй бұрын
Smoke grenades in avoid! In my opinion they are SEVERLY underated as i have many clips of steals, revives, ect because of smokes.
@Zure619Ай бұрын
Not sure man, I just don't think Finals is a game where smokes can get a lot of value if the opponents know what they're doing. What makes it worse is that enemies can see your HP bar if they hit you once through a smoke
@Jelly_JJamАй бұрын
@@Atom1cAtom nope world tour
@Jelly_JJamАй бұрын
@@Zure619 i think thats true but its at leaste niche
@manyblock4192Ай бұрын
@@Zure619u can't see enemy HP bar or outline in Smoke But u can hear and see Hit tick when hit enemy inside Smoke, but u can't see their HP or outline
@christyhattenhauer9193Ай бұрын
Aps in my opinion I mean it breaks after a couple nades. I feel like it’s just another thing to work around. I think it makes you rethink position and possibilities
@96kami31Ай бұрын
Them nerfing most of the max amount of mines you can carry just make the defib stronger, changed my mind.
@THEEJONESYАй бұрын
balance is pretty fire
@monkey-with-the-drip5296Ай бұрын
APS isn't overturned ? Its trash lol It has only 3 uses lmao
@Begic.1Ай бұрын
Great vid and helpful as always. 🤙🏻
@soop1645Ай бұрын
pyro mines are better than gas mines. They act like mini explosive mines, pyro mines blow up and deal 85-90 damage and burns whoever triggered it. Even if you smoke the mine, it'll still do the initial explosive damage.
@toastymercanti9253Ай бұрын
Smoke thermal is a very comp combo no one talks about at all I hot diamond yesterday using that build as a solo light
@manyblock4192Ай бұрын
Smoke Grenade actually great if only CD is not long But i kinda understand why Embark doesn't do that, its frustrating against Smoke covering battlefield
@grando1Ай бұрын
I hate the defibrillator bc it tends to turn people into W holding apes. I still run it on my medic loadout but stopped on my turret for a long time now
@willshea3078Ай бұрын
they should just copy r6 with the ads turret and give it a cooldown between usage. or just like no health like a mute jammer
@Rudester95Ай бұрын
I use the dome shield as a grenade at throw it at people to trap them in it I can shoot them but they can’t shoot me
@SylveeBunАй бұрын
new skelly man vid
@MeeMe3moOMooАй бұрын
I really like running this aggressive medium play style that takes space for my team (while allowing me to play a lot like a light) and gives them mobility by running zip line and dematerializer. I also run the defib as it’s just so useful but I’ve been struggling with what to use as the last utility. I currently run gas mine as it’s great for cutting off stairs or doorways but it gets really easily countered by fire if you put it directly on cash outs so I don’t think it’s exactly the best for me. I’m considering using the glitch mine as it will be very useful for initiating fights with lights and heavy’s and am interested in the frags but I don’t really know how to use them well. What do you think I should run with this kit? and what should I run if I want to do a more team oriented build with medium (Healing beam, turrets and whatnot)?
@Ryctor2112Ай бұрын
I would argue that gateways r better than sonar grenades....atleast for a solo player
@sethmosleyifyАй бұрын
Is not liking something a valid reason for putting it in overturned, I like the Finals is about Chaos but I think there should be tools to counter that. Some people should be able to play methodical if they want and after the nerf it for sure isn’t overturned
@CaptainFisticuffs0Ай бұрын
make your intro skeleton thumbs up point higher or im going to defibrillate you in The Finals!!
@CalmZinComboАй бұрын
Oh jeez 😳
@cheesysofaАй бұрын
calm zin combo does not negotiate with terrorists
@antronenyАй бұрын
Gateway is good
@cheesysofaАй бұрын
Another great video
@LEMonsieurKill10 күн бұрын
smoke grenade in avoid is a heresy 😩
@blackcatcommenterАй бұрын
IMO the gateway is very overrated. Maybe it just doesn’t work with my play style but I never understood all the competitive players saying it’s a must-have.
@Doonster40Ай бұрын
How can you kill people with the defib bro?
@CalmZinComboАй бұрын
If you walk up and zap an enemy they take damage lol
@Doonster40Ай бұрын
@@CalmZinCombohuh lmao that makes sense who knew
@DefnotKaliАй бұрын
forget to say clear
@bobbyeustace6706Ай бұрын
Gas mine plus turret is nice combo. Gas mines deny good angles to destroy your turret.
@alethebest2350Ай бұрын
data reshaper counters too hard
@TheNinjaceАй бұрын
I would like to see a Secondary pistol as a gadget, would that be op? For clutch moments you need those extra couple bullets to finish someone off
@trietanvo6295Ай бұрын
thermal vision is so good on foggy vegas map
@AK_3971Ай бұрын
Nice new pfp
@CalmZinComboАй бұрын
Thanks, right back at ya!
@grando1Ай бұрын
Love reshaper Goodbye turrets and scanners. Hello free gas and goo barrels
@wasdwsadsАй бұрын
do you have the link for this tierlist? i kinda want to do it as well :).
@МилеевМатвейАй бұрын
Started playing in S4, 32 hours, heavy main. Alright, I dont rly get the reason you put defib in comp. One of the cons of dying in this game is that to be revived, one of your teammate has to be stationary and not be able to shootback, so only one person could be in a fight. And that's fair. Death should be punished. That's why I'm in a bit of loss why it's there. We seriously arguing what's better: frags vs teammate with a GUN, ABILITY and 4 UTILITY SLOTS. And low hp is not a problem as long as you are not a jackass who doesnt know how to run away. It's practically the Iron will of Finals (iron will is an ability in Deep rock galactic that lets you revive yourself for a short time, but there is no reason not to use it on your dwarf so thats why I made this comparison). Frankly I don't have that much time in this game, HELL I haven't even touched COMP yet, but seeing defibs in casual and world tours all the time I can only imagine whats going on in comp
@МилеевМатвейАй бұрын
And the data reshaper in niche... really? You do know you can turn enemy util in random items?
@manyblock4192Ай бұрын
@@МилеевМатвей Medium meta doesn't bring too much Mines or Turret Mostly use Jump and Zip and Demat special When u meet team like that, in Rank, Reshape is kinda meh Tier can be change if Rank allow u to swap gadgets mid fight (Respawn) which entirely discourage people using Mine
@МилеевМатвейАй бұрын
@@manyblock4192I was mainly talking about c4's and breach charges but thats fair, concidering that medium is meta due to abundance of movement/healing utilities. I would guess it should force people to opt in using glitch nades but I digress. I wonder, would the 3M meta stay if defib is to be moved to light, what do you think?
@МуррКітАй бұрын
29:55 u can easily steal cuz no one can kill u while u stealing, cuz they simply cannot see u 32:49 i am sword main, one stun - i am dead
@alethebest2350Ай бұрын
they see where the cashout is at, explosives exist
@МуррКітАй бұрын
@@alethebest2350 yeah, but u can be a bit away from it to not get full damage and steal the cashout
@charlio0903Ай бұрын
37:16 how do you jump while riding a zipline? 😭😭
@dadakakadadaАй бұрын
Interesting how the finals players have completely different tierlist for everyone. Also nobody can agree on what is wrong with the game, lol.
@tunakann7629Ай бұрын
What if gas blocked vision like smoke
@SejikanАй бұрын
Shout out to aps turret. I have never used it
@mauracool7514Ай бұрын
Skelly man make good viddyo
@KianFloppaАй бұрын
w game ❤🎉
@marcosantod1807Ай бұрын
Hello friend, o think i should put some vids of examples of wath u r sayng just to be more intuitive and more fun to Watch (sorry for bad english)
@theswaggyshredders6904Ай бұрын
i just played a game against you not 30 seconds ago lol
@CalmZinComboАй бұрын
@@theswaggyshredders6904 lmao nice
@marinatearАй бұрын
video starts at 2:00
@gatheroadАй бұрын
hell yeah fuck the aps turret, it used to totally ruin power shift far beyond snipers, one of those turds on the platform and every item you tried throwing in there was just gone - no fun allowed garbage. even more so if you played cl-40, your weapon was rendered inoperable.