Regarding the dungeon: I don't think it really needs change. It's a relic of Minecraft's past. Mojang has said that the trial chambers are the revamped dungeon. The dungeon actually acts as a good way to teach the player that they can make the world their own. You can transform what's supposed to be a dangerous challenge into an xp farm.
@sadstormtrooper9350Ай бұрын
It doesnt need to change massively but come on make it look just a little more interesting. Yung’s dungeons is a good example, just add more details so it doesn’t look outdated anymore
@DobjobАй бұрын
Yesh i view it as more of a variation on the caves than an actual structure. Sorta in the same category as amethyst geos
@darth391129 күн бұрын
Most those types of arguments are trash ima be blunt there. Dungeons theme doesn’t need changing but the design itself absolutely needs to be overhauled. Yung’s dungeons, Dungeons and Taverns dungeons, integrated multi modded dungeons mod all show ways of how the vanilla structures suck. Yung shows how the builds themselves need more detailing even with the old themes and general designs kept. DNT shows how structures can be overhauled and given more variants while keeping a very vanilla build style. Integrated shows how default dungeons are just filled with mobs and nearly no puzzles. All show ways the dungeons can be improved even if some old parts of the structures designs are kept.
@gabrielrochadasilva318329 күн бұрын
I don't think having "a relic of Minecraft's past" matters at all. I rather have the old stuff updated to match the new stuff in quality. Dungeons can be made a lot more interesting while still keeping the spawners the same.
@domin8tion65126 күн бұрын
Who said it’s a dangerous challenge bro they can at least buff the loot or make it so we can obtain spawners which would make it so much better but probably break the game
@SomeoneSomethingSomewhereHmmmmАй бұрын
The main update that I think Minecraft needs is a polishing update. An update that polishes the game, making Minecraft feel finished. When I look at Minecraft compared to other games it makes me sad to say Minecraft feels kind of unfinished, like servers on bedrock feel trashy, playing a solo Minecraft survival feels empty with a lack of ambience, and I think the whole game could use a major change to have it run smoother on all versions.
@Thaumiel9826 күн бұрын
Exactly. They should fix the glitches. And the animations. And the hitboxes.
@ejfiewfeuihefwiuwe18 күн бұрын
Bedrock edition actually runs pretty smoothly on PC and from what I heard IOS as well it is just for some reason and I am not entirely sure why it might be because the game is online almost all the time on console but the console version of Bedrock lags and boy does it lag and I am not entirely sure as to why because with the switch I understand but the PS4 and xbox one as well?
@Miki_Naz29 күн бұрын
Parts of the game i want to see updated: -Combat update -End update -NPC update - making animals and monsters smarter, with better path finding. Giving more variety (in looks and behavior) to mobs like zombies, cows, pigs, sheep, similarly to horses and rabbits. -Structure update - overhaul of existing structures, monster thematic spawner structures, new procedurally generated structures, implementation of challenges like parkour, traps and redstone contraptions, mini-bosses. More frequent use of mining fatigue like in ocean monument to discourage avoiding challenges. -Alchemy update - there should be a potion for every effect in a game. There should be a less cost effective way of creating tipped arrows before End. There should be a progression - potions that can be made before entering Nether, after entering it, and after conquering End. -Creative mode update - more freedom and tools for creative mode - preferably modeled by Kingbdogz's Orbis Mod -Custom difficulty - when creating a world there should be a list of difficulty settings that change game's mechanics, in a similar way to "Heat" system in Hades. Settings like: "health doesn't regenerate naturally, outside of sleeping and potion effects", "burning is permanent in Nether", "poison effect can kill you", "zombies can destroy doors, and blocks related to the tool they hold", "Spiders shoot webs" "higher chance for a monster to spawn with enchanted gear" etc.
@RachitArora-lj4yoАй бұрын
I feel like your takes are very survival-focused. You want good loot and a reason to go to the place. However, minecraft isn't all about progression. I love the woodland mansion because it's extemely rare so visiting one is quite fun, and clearing out a mansion is pretty fun too. I would probably still do it if evokers weren't there. As for sponges, they're extremely useful for people who want to clear out large bodies of water, and there is only one place where you can get em. 8 gold blocks nothing to scoff at either. That's about half of the gold you'd find at a bastion, without nearly the same amount of risk. Trail ruins are not bad either. Collecting armor trims and sherds is pretty fun imo. Even if a structure doesn't help you speedrun the game, if it helps you experience many little tiny moments of fun or curiosity, I think it's doing its job. Most structures do a very good job at this, even the desert temple.
@Chunk-JunkАй бұрын
I am mainly looking at it from an exploration standpoint. And I agree Minecraft is not a survival game its a sandbox game so the progression is only a secondary thing compared to the main point of Minecraft and that is putting your ideas into reality. However we differ on our views of the woodland mansion because the mansion is extremely rare. In a normal survival playthrough you'd find probably only one of them so you'd expect the loot to be good but it's just mediocre. You are more likely to find enchanted diamond armor in an ancient city than to find an unenchanted diamond armor in the mansion. On the other hand the 8 gold blocks in the ocean monument just suck and the piglin bastions all you really need is to wear a golden armor piece and you can get double the amount from an ocean monument, also bastions are way easier to find, doesn't give you mining fatigue and the main enemy the piglins can be cheesed quite easily. Also speedrunning in minecraft is an issue ill cover in a future video, the structures should be able to give you an entertaining system whether that be puzzles, fighting or just exploring them in general, not just break two blocks or walk a bit and free loot.
@RachitArora-lj4yo29 күн бұрын
@@Chunk-Junk that's fair. Good video btw! Hope you upload more in the future
@presauced27 күн бұрын
@@RachitArora-lj4yo gentoo cow
@RachitArora-lj4yo27 күн бұрын
@@presauced hehe
@thomasdevlin582517 күн бұрын
It's funny because structures like the desert temple suffer from this problem where the structure itself is really underwhelming and it's carried entirely by the loot, but woodland mansions are the only structure that has the exact opposite problem, they're really fun to explore but they have nothing in them. I do agree with Chunk, it's OK if a structure has no loot, but the woodland mansion is too rare and out of the way to have nothing of significant value, it should have something more important to offer
@Eliy4huАй бұрын
Real Minecraft players know the desert well Is the structure that needs an update
@Chickita000Ай бұрын
They've actually got suspicious sand with unique pottery sherds recently. So yeah
@mememan546626 күн бұрын
It really doesn't. It's purpose it just to be a cool rare thing to find and it doesn't aim to be useful
@TristeveАй бұрын
"the mineshaft has no unique mob" 🕷🔵🕷🕷🕷🕷🔵🔵🔵🔵🕷🔵🕷🕷🕷🕷🕷🕷
@Chunk-JunkАй бұрын
yeah,I kinda forgot about the cave spider for a bit
@CrimsomGloryXDАй бұрын
Cave Spider jumpscare
@funnegunne932022 күн бұрын
oh no THEY'RE LAYING EGGS
@GalaxVerse21 күн бұрын
What is that blue circle? I don't remember Minecraft having blue Circles?
@CrimsomGloryXD21 күн бұрын
@@GalaxVerse uhhh umm uhhh ender pearls
@miltongp0117 күн бұрын
The only thing i need is a rework of the enchanting table/anvil, i don't want to use a single villager anymore.
@NotKnafoАй бұрын
no unique mob in mineshafts?! cave spiders: am i a joke to you?
@StoopedDaDumАй бұрын
some of the strucutes like the mob spawner and pillager outpost are fine imo cuz simple structures that spawn commonly on overworld shouldn't have crazy good loot and it's fun to find early game, and they still have their purposes.
@StalkernautАй бұрын
i mostly agree with u except for 1 thing. the trail ruin is one of the best structures there are. its not abt the loot, its about discovering a beautiful buried ex civilization. its nice to just explore it. i dont think it needs changing since not every structure should give you something good, awesome vid tho!
@Chunk-JunkАй бұрын
I understand your point but I am looking at it from gameplay perspective and the way Mojang made it, makes it so tedious to fully explore it and when a player who has spent this long to excavate the whole thing gets mediocre loot they tend to get a little disappointed from it. And I would say maybe I was a bit too harsh on it
@nickjasperАй бұрын
its boring its tedious it has no loot and the only cool thing about it is lore if it interests you which is 1% of players its far from the best structure, maybe subjectively, but objectively its trash
@Yu-Gi-Oh36508Ай бұрын
Lore is secondary
@PerplexitismАй бұрын
@@Stalkernaut the lore in Minecraft is so small and minuscule that it’s just tedious to follow along with it and try to deduce what everything means though, I’m a person who loves the lore of every game but Minecraft lore is just not all that
@SuperDoregАй бұрын
@@Perplexitism Not to mention that a large majority of the Lore elements in Minecraft were already founded years ago, new additions feels kinda hollow because they are now made for a totally different game tbh. If the goal was to play with players by hiding rare lore coded loots in the trails, it would have been fun to dig them. But adding a structure that has nothing to propose in terms of looks, lore and loots is a bad game feature and cluttered Minecraft even more
@dawid_2357Ай бұрын
I'd like to say one thing about ocean monuments. It has unique loot mechanics: loot can be only mined and it has a mob, which prevents you from mining. It still has too bad loot comparing to mob you have to fight, but developers had a good idea.
@tamerdiamond7622Ай бұрын
Did not expect to see 104 views after watching this. very well made. keep up the good work
@lynrayyАй бұрын
0:28 - This logic is just STUPID. Before 1.16, nether was also never visited. If the developers acted according to your logic, they would never have updated nether.
@Chunk-JunkАй бұрын
comparing the end to the nether is not the same. The two dimensions have different uses and different accessibility. The reason why the nether was updated was because it is 10 times easier to access compared to the end. Most casual players who play the game probably never even reach the end as they are too focused playing in the overworld. I am not saying the end should never get updated but it is better for mojang to improve the overworld first then focus on other stuff like the end afterwards
@bob17129 күн бұрын
@@Chunk-JunkSo that's even worse. It would be super disappointing for the few players who do finally make it to the End to find there's barely anything of value. It makes it almost not worth it to even go there. You have this whole dimension with so much potential yet nobody seems to care about it due to the lack of content. Why not make it worth going there? Entice other players to want to explore the End.
@jaeyck233427 күн бұрын
@@Chunk-Junkyou dont want them to update the end bc no one goes there??? maybe people dont go there bc... hmmm... let me think... THEY HAVENT ADDED ANYTHING ELSE TO DO. An end update would give people an actual reason to go back to the end. Disliked
@MisterPillay11719 күн бұрын
Why people so angry here lmao
@LunerEclipseHD16 күн бұрын
@@MisterPillay117 because he made a bad take
@Blazing_Ninja29 күн бұрын
3:53 I disagree with you on the mob spawner, finding them is cool because of how rare they are (not that rare that they're underwhelming, but rare enough to mark the coords down) I personally always say something like "ooh a mob spawner!". So i think they should stay how they are, but there needs to be a new structure with updates that make it a challenge.
@viper_exe_9 күн бұрын
Mob spawners are actually incredibly common, there's an average of like 3-5 every 16 chunks. The majority of them are completely hidden by stone though.
@Blazing_Ninja9 күн бұрын
@@viper_exe_ by rare, I mean you don't find one in every cave.
@afturburn15 күн бұрын
The fact that nobody goes to the end is exactly why it should be updated
@itzthehuman5487Ай бұрын
Nice video and really potential too, hope your channel will catch on quickly. You have a new subscriber!
@Axion97Player19 күн бұрын
I find it inexplicable how big the fever of people asking for an update to The End has become. There is no explanation that makes sense to me. Most of the Overworld's biomes are empty and with almost nothing to do but collect a specific type of wood or flower. Structures are also in dire need of updating, dungeons are pathetic, mineshafts are boring, most structures in the game are unchallenging and lack good loot, which discourages exploration. There are so much things that need to be updated more than The End.
@CaneRossso28 күн бұрын
The end update is so insanely unimportant
@JellyFosh240011 күн бұрын
I really enjoy the trail ruins and pottery, I like collecting items, and filling my museum. I also like excavating the whole thing and displaying it. It’s a good structure juts a niche one.
@gigagaming5919Ай бұрын
Awesome video, but try to film your replays in 30 FOV. This makes them look better, because it gives them the feel of a tele lens insstead of a wide lens. You'll have to go back more it it'll be worth it
@Chunk-JunkАй бұрын
Thanks, Ill try it in the next video
@gigagaming5919Ай бұрын
@ really nice video tho!!
@crazerlord22 күн бұрын
of all the structures, the ones most in need of urgent updating are the stronghold and the mansion, like, the water temple at least you find 2 exploring by boat, as for the mansion you need to buy a map, walk miles to bring nothing good return, and stronghold being the final structure needs to be challenging, minecraft dungeons showed the potential it could have
@UmbraPriscusАй бұрын
Honestly, I think it's pretty difficulty to get to a good point with the structures, even the good ones, because they do serve a purpose, but they don't seem correct to exist. Most of them there isn't someone who built it, any people who lived/visited there, no lore behind it and I think this is what mainly destroy structures, such as the desert wells that aren't even close to villages or temples, the jungle temples who wasn't even built by villagers as aren't anyone there, and it goes to all of them. I think it passed the time to come with some real lore to the game, they're literally making you discover ancient cities and trail ruins of no one lmao
@Chunk-JunkАй бұрын
I think focusing on lore is stupid for minecraft. It's a sandbox game so lore shouldn't even be there in the first place, but its mainly there to answer the question as to why they are there in the first place and since the game mostly caters to casual players, mostly kids who care little for lore and mostly loot, exploration and gameplay in general. Lore is cool and all but if the structure sucks then lore wont save it
@s66s4629 күн бұрын
Its there for your imagination though
@goofbawllАй бұрын
the nether quartz double take lol
@coffeepixel7650Ай бұрын
One could argue the trial chamber is an update to the spawner room, but they decided to keep the old one anyway for nostalgia. They tend to do that a lot.
@sudanesegamer788620 күн бұрын
The woodland mansion is more useless than you think. The main reason is the evoker and btw, they cant spawn in every room. Only a select few rooms have a chance to spawn an evoker, and the rooms these rooms have a chance not to be included. So after all that work to go to the mansion, you might get nothing good there at all.
@explorationandhistorywithethanАй бұрын
Just last night, I was thinking how the Ocean Monument needs an Update. I was thinking maybe the Gold Casing had a chance to be either Iron, Gold, Diamond, or Emerald and could generate in 4 different spaces. I also thought maybe the Gaurdians could drop a "Monument Key" to unlock a Monument Vault that can drop a Trident more reliably.
@charmxreuploads59975 күн бұрын
At 5:39 you're complaining at a TNT trap in a KIDS game 💀
@bosmicc29 күн бұрын
Hey man, good video! I agree that structures are lackluster, and could use a good overhaul. I see that this video is out of the norm for your channel. From one small KZbinr to the next, I wish you good luck! I hope to see you in my recommended feed again
@Arsen592_Old26 күн бұрын
If end gets an update, it’ll motivate players to visit it
@marcojanssen4265Ай бұрын
I think the heart of the sea should be a drop from the elder guardian
@scottrastyles2592Ай бұрын
I do like dungeons, they are nostalgic and a nice find, what could need updating is how spawners themselves work perhaps
@GGbro2025627 күн бұрын
Cool video 📹 😎
@widdlepocketmarcy29 күн бұрын
I don't feel like the classic dungeon needs to be modified. To me, the structure isn't for the loot, but for the mob spawner. When i come across a dungeon, i'm not like "Woohoo, can't wait for bread and disc 13!", I'm much more excited to use the spawner to my advantage to obtain the mob's loot in mass. Sure, you could argue they could expand the dungeon and add more loot, but like... why? what could they put in the dungeon that isn't everywhere else in the game like mineshafts, trail chambers, shipwrecks, buried treasure, villages, etc. plus, if they have multiple spawners in dungeons, that's waaayyy too much mob loot in one congested area. Also I'm just tired/satisfied with cave updates in general from the past few years, I'd rather just have overworld/end expansions for now
@Chunk-Junk29 күн бұрын
Yeah I understand your point. It is too simplistic of a building to need a big update, but for me it just looks outdated. Compared to the new structures mojang is adding the dungeon looks old, very old. And when it has a name like a dungeon you'd expect it to look like any dungeon in other game. That's why most people have been calling it a spawner and for me I just want to have something else in the caves that isn't only the mineshafts, trial chambers and the ancient cities and I think if they were to make a fourth structure they could probably utilize something from the dungeon. But overall looking back on it, maybe I should have put the dungeon in slight tweaks instead because the place is too simple to be updated to an actual structure worthy of being called a ''dungeon''
@jmd1743Ай бұрын
I really want them to bring out all variants of all of their current blocks such as glass stairs & trap doors.
@woegardenАй бұрын
fun fact, monster rooms aren't actually listed as structures that generate during the same time as strongholds and such. they're part of the terrain generation iirc.
@nathanricetalks25 күн бұрын
0:59 how am i supposed to know? I haven't been able TO SEE IT YET
@romancody9696Ай бұрын
liked, commented and subscribed, whilst hitting the notification bell
@ELCAyoutube27 күн бұрын
I would like an end update but I’m worried that if they do the vibe of the end would be ruined. The End is supposed to be empty and kind of creepy but if we add to much new content it could ruin that
@SrsBismuth22 күн бұрын
I honestly like trail ruins as they are. I don't think every structure needs to have extrinsic _incentive_ or awesome loot, some are there simply as a little minor sidequest - an experience, not something you go to for a challenge. The Indiana Jones trap animation shown in the video would be much more fitting for a combat structure, not for digging out ancient loot in a peaceful setting. If I were to change anything about archeology, I would have more archeology sites and more variants of archeology sites. Instead of just a little town with a central road (trail ruins), have some places that are like a sacrificial altar, a buried tower, and a crypt/burial site. And have some archeology in the Nether! They don't add _challenge_ to the game, but they add atmosphere and little bits of lore - and to me, that's valuable and a worthy addition to the game. Nobody walks for miles specifically to find one, it's something you might come across on accident and set up a digsite to grab some pot sherds, armor trims, and hopefully the music disc if you're collecting the music discs. When you have elytra, _then_ you fly all around to look for them since it takes much less time to do so. Pot sherds _are_ useful by the way, pots are a great decoration block and in a game that revolves almost entirely around _building,_ decoration is a very valid use. And now that you've expanded this comment, I agree on ocean monuments. But here's my idea! Make it so trident-carrying drowned don't drop their tridents (drop rates are rare and RNG as hell), and make the trident craftable - but only with ingredients obtainable via the ocean monuments and guardians! You would craft it with 2 prismarine rods and 3 "Abyssal Prongs." Rods can be crafted from prismarine shards, but each of the three Elder Guardians would drop one guaranteed Abyssal Prong. This solution would add a worthwhile treasure to ocean monuments, and also get rid of the fucking annoying RNG system of obtaining tridents while keeping tridents valuable. I also want to say, do not sleep on sponges. They might just seem like an ugly block that doesn't have a ton of use in early-midgame, but in late/endgame when you need to drain a lot of water from an area they are a _godsend._ I already seek out monuments just for the sponges.
@janekk8833Ай бұрын
Love your narration style with effort put into your surronding. Definitely engaging and fun to watch
@MelodicVortexGamingАй бұрын
Good vid, nicely-edited! There are so many underrated channels on KZbin nowadays...
@brandonb2868Ай бұрын
NO, DON’T YOU DARE TOUCH THOSE NOSTALGIC STRUCTURES!!! HOW DARE YOU EVEN THINK THAT!!!!
@Chunk-JunkАй бұрын
Nostalgia aint saving the structures from being obsolete
@brandonb2868Ай бұрын
@@Chunk-Junk 😢 True I guest they are kinda garbage and get ignored in end game
@thomasdevlin582517 күн бұрын
You wanna know why you call it the mob spawner? because that's exactly what it is, the mob spawner. If you removed the entire structure and just had the mob spawner generate naked underground it wouldn't change the dungeon in any way
@BoxMPАй бұрын
I have nothing to say, just commenting so that the video gets picked up.
@HyperforgАй бұрын
the dungeon is meant to be a cave feature, not a structure
@Coast_ChickenYTАй бұрын
How the hell is this not exploding already. This is an insane video
@itzangel0735Ай бұрын
Im a bit of a Trail Ruin defender, I do think it needs more unique lot beside the sherds, but its gameplay I think is okey, they tried to add a diferent structure that isnt focused on combat or exploration, the idea is to chill out and carefuly extract the loot, I've enjoyed a lot doing archeology there, of course Ancient Cities are waaay more of my playstyle, but I think is good to have a different gameplay in one of the many structures there are.
@Chunk-JunkАй бұрын
I can see your point there. It's just not for me I guess due to how much suspicious gravel/sand you have to excavate and it just feel like a punch in the stomach when all I get is a gold bar and some pot pieces. Everybody just has their way of playing minecraft
@mmmmmmok5292Ай бұрын
pillager outposts are good for farming ominous bottles
@Eulo-saysАй бұрын
I think there were some valid points made in this video, but I want to present a counterpoint to temper some of the criticism. I think that Minecraft structures all have different uses and experiences in mind for the player, so when evaluating them I think that could have been addressed more throughly. This specifically applies most to the ocean temple, spawner room, and pillager outpost. These structures are very commonly used for farms, and their presence is less about the immediate challenge to the player, but how to make it useful for them. While they may lack some of the immediate thrill of an engaging combat adventure, I’d still say they’re well designed given their long term utility. When Mojang looks to the future of what new structures they’d like to develop (because honestly I doubt they’ll ever really revamp some of the old structures) I think they’ve got to keep in mind what makes a structure fun to do the first time (a challenging fight, mini boss, loot in chests) and what makes returning to that structure fun (unique mob spawning behaviors that provide a worthwhile drop).
@Chunk-JunkАй бұрын
I do understand that. Not every structure is meant to be a challenge and combat focused, thats why I think something like the desert and jungle temple should focus more on puzzle first and fight second. As for the ocean monument I would love for it to not be only used for a farm as due to how its designed you are supposed to kill all the big guardians to remove mining fatigue, however when there is no reward people make their own reward and that's probably why so many people make farms of them, its understandable As for the spawner room, its mainly just me being annoyed that such an important block (the spawner) is so easily available, however you are right, it wont be possible to create something bigger from a mob spawner As for the pilliger spawner, I just fucking hate it thats all... most of the rant on it is me being mad at its existence I just really hope (cope) that at least they touch up mainly the jungle and desert temple because they are probably the two I most want to see somewhat changed.
@televisor_klikАй бұрын
omfg i tough i was watching 500K+ youtuber before i looked in decriptyon and saw 400 VIEWS. Keep up with funny moments and pacing i love it, it bet if you continiue like that u will get popular fast.
@tyronorxy564629 күн бұрын
The community did not vote for a dinosaur. The community voted for new decorative plants to be added to the game. And got scammed. (...technically not, but plants, plural, should really mean more than just two when you're adding a new mob with the only purpose of producing said plants.)
@tyronorxy564629 күн бұрын
02:54 That's not how you build an end portal...
@tyronorxy564629 күн бұрын
09:41 And stacks upon stacks of prismarine, which you can only find here, in Monuments, and in buried treasure.
@Nada-nonexistentАй бұрын
jungle temple is the best structure in minecraft (after the Ancient city) that shit be fire
@Chunk-JunkАй бұрын
1/10 ragebait 💀
@Nada-nonexistentАй бұрын
@@Chunk-Junk lmao, but seriously i think its one of the but cuz its simple, and it doesn't need to be an overarching type of structure
@HellCromeEАй бұрын
@@Nada-nonexistentloot is dogshit tho
@GrubbyViper28 күн бұрын
Hella underated i can see you becoming huge. Please keep it up.
@ItsTheOfficialDHАй бұрын
wait, you actually cooked with this video
@kittencomicslol24 күн бұрын
Holy yap 😭 dude it’s a sandbox game not a progression and fighting game. A lot of old features are nice, it keeps it homey and nostalgic while newer structures and updates add more fun to the world, interesting things to build with. Minecraft isn’t all about beating the game, maybe you’ll have more fun with it if you don’t just solely focus on beating it
@Chunk-Junk24 күн бұрын
bro definitely watched like 2 minutes of the video because nowhere I said the game should be only about beating the game. Also nostalgia aint gonna save a structure that is just shit, sorry to tell you but just because its old does not make it good.
@Beanboy-12329 күн бұрын
Do a part 2 for the small structures and new structures you want to be in Minecraft please
@Chunk-Junk29 күн бұрын
not a bad idea ill keep that in mind for the future
@Destructive_NebulaАй бұрын
wtf, I thought you were some big-time year till i scrolled down, and it turns out you only have 350 subs, i gotta be the 351st... awesome content bruv
@filipinosonicfanАй бұрын
while you make some good points, you're mostly just ranting about the problems, though fairly. I understand, don't worry. But usually every single change Mojang makes at least one person gets angry. So when changing something old, Mojang probably feels they shouldn't. Though the outdated feeling ones like the dungeon recently got a "new version" (Trial Chambers), so maybe making a new version of the Nether Fortress, Woodland Mansion, and more would make the community get what they want. Though Mojang make Minecraft still have some old stuff, stuff like terrain generation, the nether, villages/villagers, textures and more got completely revamped and the old stuff remains a distant memory. This might be a good thing, as they *really* need updating. One more thing about this is that Bedrock Edition can't switch to any version at all. Java Edition has the ability to go through all the archived versions of Minecraft. Nice video though, I subscribed
@MaxBaxPamparapaАй бұрын
nice video, still can't understand how you have below 1k subs
@HIMEL.303Ай бұрын
Minecraft needs a HUGE ambiance update (similar to realism craft) , a huge animation update (just officially add fresh animations or actions and stuff) and a huge UI and GUI update for all editions/versions and a very very very simple structure update (not too super duper great big or hyping just simple structures like random abandan or broken houses here and there and a single villager house here and there and a swamp and jungle villages etc)
@SomeoneSomethingSomewhereHmmmmАй бұрын
@@HIMEL.303 Yes Yes Yes Yes and Yes.
@EmperorPenguin121729 күн бұрын
An animation update isn't a good idea, the animations are perfectly fine and the newer animations don't fit
@SomeoneSomethingSomewhereHmmmm29 күн бұрын
@@EmperorPenguin1217 It’s mainly nostalgia making you feel that way, if you’ve seen Actions and Stuff it’ll change your mind.
@EmperorPenguin121728 күн бұрын
@@SomeoneSomethingSomewhereHmmmm No, minecraft has a VERY specific artstyle, we don't need every game to have crazy animations where they don't belong and those animations should be saved for the trailers. Stop trying to make Minecraft a different game In some cases longer animations actually make features worse like camels taking forever to stand up and warden roars/spawn animations take forever making it way easier to deal with Actions and stuff is good but does NOT fit vanilla minecraft.
@humusstealr9982Ай бұрын
i dont get ur point that the end doesnt need an update coz no one visits it because isnt it also a reason why it should get updated so that ppl will actually go there
@Chunk-JunkАй бұрын
I'm not saying the end doesn't need an update. I am saying it should not be number 1 priority on Mojang's list. I would love to see the end be updated like the nether did but if you think about it you only spend like 1% if not less of your survival world in the end. Even if the end was to be updated that percentage would barely go up because even with a massive overhaul to the end you'd still spend most of your time in the overworld. Thats why Mojang should focus on enhancing the overworld first and updating old structures is one way of doing it
@felixmellgren8116Ай бұрын
I think the spawner is perfect
@BrianGeller15 күн бұрын
I want the overworld and end to be updated like the nether also every structure to be updated.
@TheCrackCrusaderАй бұрын
reached my front page, well done
@tffan1813 күн бұрын
the strucktures have armor trims...
@MagicwaterzАй бұрын
Why do people expect archaeology to have some sort of Indiana Jones type of deal? Even actual archaeologists liked the way Trail Ruins work. As for dungeons, no need to change. We need the simplicity of the structure for mob farms.
@Chunk-JunkАй бұрын
Well yeah actual archeologists liked it because it looked like something they do, but when you put it in Minecraft and hand it to casual players they will get bored pretty quickly by it. when I got teased with an archeology update all those years ago I had high expectations for it, that's mainly it, plus the indiana jones clip was there because I had nothing else to put in that section of the video
@s66s4629 күн бұрын
Because its way more fun, I like the idea of trail ruins but they are not fun to excavate, lore tedious
@EmperorPenguin121729 күн бұрын
Because the indiana jones deal is infinitely more interesting than what we actually got
@Magicwaterz29 күн бұрын
People should learn to lower expectations regarding features.
@colonelsander842Ай бұрын
Shulker hate is always appreciated 🤝
@calkestis587228 күн бұрын
When I’m in a bad takes competition and my opponent is ChunkJunk
@7gamesaday86715 күн бұрын
Just for the size of the game i think that the villages and structures are waaay too underwhelming. It's like the buildings were made by AI, we need proper builders to actually make better buildings in general
@kuravalАй бұрын
mojang should hire me to overhaul the stronghold, I could cook on the stronghold (pls mojang my mom is kinda homeless)
@ELCAyoutube27 күн бұрын
I don’t wanna sound like everyone else, but minecraft is too easy at the start of the game, cause structures like portals, shipwrecks and villages are just way too common.
@chrismc1287Ай бұрын
the monster room 1 is NOT a structure, it is a feature, 2 we already got trial chambers that were just verry good updated monster rooms
@Chunk-JunkАй бұрын
for the first point, I agree my mistake but for the second point i would disagree because leaving the whole thing to rot just because they added something better (Trial Chambers) is a bit of a mixed take. The whole point of the video is to update the old stuff rather than keep adding new
@chrismc1287Ай бұрын
@@Chunk-Junk then thing is they realy will not update it directly since it is like THE og structure
@Chunk-JunkАй бұрын
yeah... unfortunately
@tffan1813 күн бұрын
which is the only reason I visit them......
@BenGG331Ай бұрын
Valid opinions and also I love the style of the video
@GrannyGamer1Ай бұрын
You earned my sub
@whatdarkheroАй бұрын
Helping to boost the algorithm
@christoffer517619 күн бұрын
I'm actually gonna defend the Dungeons or "monster Spawner" You call it, its one of the first structures that Mojang added, that's why its so tiny in compression to the other structures, i understand that you are upset that it doesn't have much but chill for a bit. :) No beef but i feel like i needed to defend it.
@purplediney505426 күн бұрын
8:52 once again you are just yapping. Shipwrecks can spawn on land. that makes sense. thats cool.
@blueheracrossАй бұрын
I hate this video with a fiery passion
@focus.s223 күн бұрын
5:06 why? an igloo is supposed to be made out of snow
@zbadydaddy5092Ай бұрын
Pale garden
@catharsis978929 күн бұрын
structure needs update because in a game with a 100 million players they all need to appeal to me rahhh
@Chunk-Junk29 күн бұрын
I mean the structures are literally one of the main appeal of the game when it comes to exploring and when 80% of them suck then there should be at least small revamps, but I guess I ranted just because I feel left out, not because I want better for the game
@DCukDuckDuck26 күн бұрын
1:36 like deserved.
@romancody9696Ай бұрын
im so close please keep posting ~ ~ 0
@jmd1743Ай бұрын
My complaint is that a lot of the content feels like half baked modded content like the creeking where the Warden Content feels fleshed out. Why did we get frogs and not say ducks? The cooking is great but it feels half baked at this point, the brewing needs and overhaul to make it worth your time. Maybe bring back Notch apples to require both cooking & brewing. Now that we got bundles maybe it's time we get doubled e-chests in a End update, that way you could have a system of dumping bundles in your double e-chests like a quick save feature. I mentioned before that I feel that it's time for all current blocks get all variants of blocks such as glass stairs, glass fences, glass trap doors. I don't need ground breaking content, just a fleshed out game. For instance do you eat anything besides say cooked stakes or cod in a pinch? When was the last time you made a cookie for non novelty reasons? I mean cake & cookies would be great for trading with witches.
@Chunk-JunkАй бұрын
I agree some items do also need to be revamped... you actually gave me a video idea for the future
@villagerlamaАй бұрын
finally someone who ackknowledges the sniffer is trash and also i think that the mansions should also spawn illusioners. If the illusioners now just got a good drop like maybe a potion infused totem or something and the structure would be WAY better.
@XXDDDASANI12 күн бұрын
mincraft needs to have it authenticity... just yall sit on your ass to play and fail to appreciate the basic concept of a dungeon.
@PerplexitismАй бұрын
This vid was top tier 🙏 good job on it dude
@sycamorality19 күн бұрын
HARD DISAGREE on the "miniboss before end portal" thing. at that point you might as well just go find a mod or play a modpack like prominence 2 honestly. this honestly just sounds like one of those "minecraft is too easy" arguments, when minecraft is a sandbox and meant to be enjoyed by everyone and not just tryhards. there's a lot of people that have never even entered the end, let alone beat the dragon. it's fine as is and doesn't need an update. i also wouldnt say the trail ruins and pots are useless.... they're nice decorative pots and i think they're fun to explore for and get stuff out of. also, "obsolete" items? they're all useful in various ways (emeralds for villager trading if you fancy that, wheat for bread, dyes for.. well, dying stuff, and armor trims for customising your armor) and i don't see the point of calling them "obsolete". alot of the items i've gotten from trail ruins were used in builds or other things. ALSO: the elder guardians DO drop something cool. there's a 20% chance for them to drop a tide armor trim.
@Ferran_1899Ай бұрын
dis strocture is so fokin emptie! de tree only gives you a fokin domb stoopid apple!
@Arabicguy66Ай бұрын
love the vid
@ucchuman25 күн бұрын
the mods do what Microsoft cant. minecraft should be called modded minecraft bc nobody in their right minds plays vanilla
@link182_Ай бұрын
only critique, needs more views and likes
@aplis.27 күн бұрын
you’re funny man 😂
@XDX1328 күн бұрын
I was mostly agreeing until I heard you were disappointed with 1.16 How are you disappointed over new armor, music, biomes, mobs, blocks, sounds, OVER A FORTRESS😭
@Chunk-Junk28 күн бұрын
maybe I worded myself the wrong way in the video. I was disappointed that 1.16 didn't update the fortress that much. The other stuff 1.16 brought was great
@XDX1328 күн бұрын
@ ah alr understandable ngl I also wanted them to update the fortress. It’s so bland and simple
@Losos23Ай бұрын
Honestly i thought the trial ruins were scrapped early in development, Its so irrelevant i didnt even know Its in the game