Hi everyone! Let me know what you think about this waterfall shader in the comments below! :)
@MysteryFinery4 жыл бұрын
hi, i've sent you an email if you can check it. :)
@misticalagesdennix2 жыл бұрын
Looks Gorgeous. More Sketchup how did it go on the journey with the blender? Bet you'd do faster with Sketchup my man!
@A_AGames_DR3 ай бұрын
simply amazing, i would like a minecraft waterfall tutorial because im more oriented in this animation sense, cheers and thanks in advance from Dominican Republic
@3dsteve978 Жыл бұрын
Dude I've been following you since what? 6/7 years to first learn sketchup into more depth. Now im changed to blender since 2 years and you're still here.😂 thats great man. It's like you've been a mentor to me for all this time. Great work🙏🙏
@douchymcdouche1694 жыл бұрын
I'd love to see a deeper look into how these shaders are made.
@brianwilson29044 жыл бұрын
Me too.
@TheCGEssentials4 жыл бұрын
Lol - me too :)
@TheAmazingJimmy3 жыл бұрын
Well I can tell you that it involves some occlusion mapping.
@michaelcorleone86993 жыл бұрын
That's what I wanted to see!
@wildr3dfx4 жыл бұрын
If your scene is rendering pure white, change the emission color of the Principled BSDF, I chose black, to have it show up like the demo.
@THUNDERSTUDIOS3 жыл бұрын
thanks a lot bro
@dimitarkatsarov26263 жыл бұрын
You saved my life, thanks a lot mate!
@Christianrivas12763 жыл бұрын
it still looks kinda weird
@AndromedaBeta4 жыл бұрын
WTF!!!😱 This is really impressive.
@misticalagesdennix2 жыл бұрын
Looks Gorgeous
@deadspirit62 жыл бұрын
This is really cool.... must have for sure.
@rajendrameena1503 жыл бұрын
Instead of using crease in the outer edges, there is an option in subdiv surface modifier under advance to keep smooth edges or sharp.
@TheCGEssentials3 жыл бұрын
You mean the simple subdivision?
@BrianHuether9 ай бұрын
Maybe something is different In Blender 4? When I click on the existing waterfalls, they only have one UVMap named UVMap. When I get to the point of linking modifiers and materials I can't really continue as I don't see Gradient (UVs for 0,0) for any of the existing waterfalls. Thanks
@BrianHuether9 ай бұрын
Going through this now. One question: how to set tings up so that the objects don't suddnely disappear when rotating, scaling? I am new to Blender, so maybe there is some obvious setting, or something related to camera clip settings? Thanks!
@BrianHuether9 ай бұрын
Ok, I see, I need to adjust size of the containing cube.
@cptairwolf2 жыл бұрын
Wow this is so impressive. I wish Asobo supported procedural materials like this for their flight sim.
@PatriceFERLET11 ай бұрын
4:38 there are "advanced" settings in "Boundary Smooth" choose "Keep Corners", it's easier than changing the crease weight IMHO
@Israel20993 жыл бұрын
Amazing asset, i just bought it and is a trully time saver
@TheCGEssentials3 жыл бұрын
Glad you like it!
@TheAmazingJimmy3 жыл бұрын
Neat shader, but how are you getting that vignette in the viewport?
@kameleongreen4 жыл бұрын
Great video, but its only coming through at 720p, is that intentional? It makes some menu items hard to read.
@TheCGEssentials4 жыл бұрын
It's uploaded as a 720p file due to video file size and my internet connection upload speed.
@craigdaversa4514 жыл бұрын
really interesting and helpful to show how to control it. thanks!
@TheCGEssentials4 жыл бұрын
Glad you enjoyed it!
@nicolasmolina68243 жыл бұрын
Hey great video! You should do an update with the geometry nodes the sader now has. how to adjust the gradient in that case. Thanks
@julianwildauer4 жыл бұрын
Looks Epic!
@TheCGEssentials4 жыл бұрын
Totally!
@micheleingenuo37674 жыл бұрын
I don't need it and I don't need to make waterfalls, but I couldn't not buy this one also because the price is attractive just to see how the magic of this shader works 😉
@TheCGEssentials4 жыл бұрын
LOL - same here - I have zero reason to make waterfalls, but now I can if I want to! :)
@thefridge0073 жыл бұрын
When I scale down the given waterfall it all goes greyish. Not so vibrant and good looking. Any ideas why?
@fredericld65534 жыл бұрын
Thanks for your explanation.
@TheCGEssentials4 жыл бұрын
Thanks for watching!
@dimitarkatsarov26263 жыл бұрын
When I scale up to the waterfall (lets say 5 to10 times the original scale) the waterfall shader becomes black. Is there a way to fix this?
@backgroundart1 Жыл бұрын
this is so impressive, I just wondering does this can be used for commercial purpose xD
@pierobaigorria30892 жыл бұрын
I bought this package but there is only the big waterfall and the steam...there is neither the small waterfall nor the fountain...can you help me?
@matjazstarec86984 жыл бұрын
This is insane. Thank you for sharing man!
@TheCGEssentials4 жыл бұрын
Glad you enjoyed it!
@cashtonbriggs21353 жыл бұрын
Having a bit of a problem: 1. When I go into "Edit Mode" and choose my "UVMap" (not "Gradient"), everything shows up white. When I hit "Play", I can see the pixels changing ever so slightly, but scaling in "UV editing" has 0 effect. 2. I've gone to "Shading" and changed the color of the "Emission" in the "Principled BSDF" to black as suggested in one of the other comments, but still nothing. I'm running: i7-9700 16GB of RAM GTX 2060 ...and the "Ocean" texture add-on works flawlessly. Any suggestions are welcome. Could you also do a video on Bbbn19's "Realtime Shader Displacement" too, please? I mimic the procedure used in the "Wave" texture but the 3d effect won't work. Thank you.
@d4veejones532 жыл бұрын
Just bought the shader and following along, but there is no other UV maps to search or select, unsure if this is now removed for 3.1.0 alpha, and only available on previous versions, but the shader is not looking great, blotchy black areas to the waterfall and water. Any help would be greatly appreciated here on helping figure out what is wrong? Also on copying the modifiers to any mesh (after applying scaling and rotation) does not create a thickness to the mesh at all, stays flat, unlike in the video it immediately adds volume to the mesh, please help.
@geelau55064 жыл бұрын
@The CG Essentials could you please advise if this shader is also can render correctly with Cycle?
@TheCGEssentials4 жыл бұрын
Well no, that's why I said it was for Eevee...
@KuboWu4 жыл бұрын
Pretty sure it will kind of work, but the render speed will be dramatic :D as this method is relies on dozens layers of transparency, and Cycles doesn't do that well.
@allenweng5183 жыл бұрын
You can make it work in Cycles by increasing Render Properties->Light Path->Max Bounces->Transparency, but it doesn't look as good.
@thegoodmind19912 жыл бұрын
Hi, Great tuto, I buy the waterfall on Website but I can't the export animation and texture in Obj or Fbx Solutions ? Thanks
@vincentee2 жыл бұрын
really cool, does this shader work with Cycle?
@yantingye16772 жыл бұрын
hoping UE have this nice waterfall
@JMtheCONQUERER3 жыл бұрын
Nice but 2 questions... 1, I'm trying to do this to a cylinder object, but every time I add the gradient map the whole cylinder disappears. 2, Is there a way to get this effect from blender to UE4? thnx.
@mpdreamworld2403 жыл бұрын
Great idea
@dorex2007 Жыл бұрын
Does this work the same way in Cycles? If so, it's exactly what I'm looking for instead of a fluid sim
@crehenge23865 ай бұрын
Is there a way to make this work in Eevee?
@Mbg-tech3 жыл бұрын
Does it work with cycles ?
@hatsunemikuchannel20232 жыл бұрын
Oh, thanks for showing me this wonderful material. Is pretty awesome! But, unfortunately, I could have used this material if only it hadn't cost too much... 😯😯
@ORGANICSTUDIOS3 жыл бұрын
Hi, is there any shader which helps us to create River - flowing water
@asdmpa3 жыл бұрын
Great!! Thx a lot !!
@TheCGEssentials3 жыл бұрын
Thanks for watching!
@danielaalzate76473 жыл бұрын
my waterfall goes upwards and not down, i followed every step yet when i get to the adding the new uv to the new surface my water fall is going up stream. how do i change it to follow the flow downstream?
@cinnamonsassafras6622 Жыл бұрын
I don't like buying things. Actually I won't buy things. I'm sort of defeating myself if the point is to create something, but I give up and buy something, especially if it doesn't even really work how I want anyway. I noticed a lot of what you do is buy something, then try to make it work. That in itself is useful though. How many times do we make something ourselves that doesn't quite work as expected or intended? It looks great, and you did fix it so you could use it for your intended purpose. I wish I could find more instruction on fixes like this. Those are my thoughts.
@shadows12354 жыл бұрын
So glad i sub to you!
@TheCGEssentials4 жыл бұрын
Thanks!
@selachiistudio2 жыл бұрын
can I use this to make really tall waterfalls that seam to fall forever? Or does it kind of limit how long you can make the fall?
@MoogieSRO6 ай бұрын
Shader doesn't work at all for me in 3.6. I open up the file and the example waterfalls are all invisible. The only way the meshes show up is by toggling the geonodes modifiers off. Otherwise I'm just staring at a grey cube with some semicircular things. And yes the file is set to Eevee by default.
@elmasx4 жыл бұрын
brooo! thank you!!
@TheCGEssentials4 жыл бұрын
No problem!!
@Isle_and_Ink2 жыл бұрын
Hi! I've downloaded this but its coming up just a white waterfall... not sure where I'm going wrong... the render engine is in eevee
@blondelina43702 жыл бұрын
I need it for cycles!
@matiaskritz3 жыл бұрын
Hello, I just saw your video and acquired the shader, but I really don't understand well how to use it in my own scene, when I go to APPEND what would I have to select? There is a lot in the file, thank you very much and I hope you can help me!
@hypnotunez3 жыл бұрын
You really only have to append the actual objects so that you can link modifiers and the material nodes. They’re easy to locate as they’re in their respective folders
@matiaskritz3 жыл бұрын
@@hypnotunez Thanks so much for your answer!, greetings !!!!
@starrk923 жыл бұрын
Hello. It works in cycles?
@ManexFX3 жыл бұрын
Is it possible to make multiple falls in one object? So like multiple steps
@TheCGEssentials3 жыл бұрын
I think so, but I'm not sure - would have to test
@ManexFX3 жыл бұрын
@@TheCGEssentials okay, awesome video though!
@ufonious7472 жыл бұрын
Ok how do you export this to use in another project though?
@TheCGEssentials2 жыл бұрын
You mean in another program? You can't
@ufonious7472 жыл бұрын
@@TheCGEssentials like in blender. I have a scene already built and I’d like to add a waterfall into it. Is there a way to export the waterfall from this project and import it to my other project and have the animation still working ?
@visualdrip.official3 жыл бұрын
wow thanks
@blendhouse69474 жыл бұрын
Nice
@TheCGEssentials4 жыл бұрын
Thanks!
@injectmotivation84753 жыл бұрын
Hi, i have purchased the shader but now its not working in my system can you help me please?
@TheCGEssentials3 жыл бұрын
"It's not working" is really not enough information for anyone to help...
@jianshengruan7243 жыл бұрын
How to use it in cycles render?
@bauitsch90654 жыл бұрын
Habe mir den Shader gekauft ,aber wie bekomme ich ihn in Blender 2.9 zum laufen ?????????? Danke ,Bauitsch
@TheCGEssentials4 жыл бұрын
Did you follow the instructions in the video? It's made in 2.9
@bauitsch90654 жыл бұрын
wie kann ich es installieren ? Danke , Bauitsch
@teabags2day3 жыл бұрын
This might be a simple solution but I am lost. I copied the object to another blend file with the same render settings/modifiers/HDRIs ect but can't seem to get this to work. Viewport and render shows it as white with noise texture. Can someone help me out?
@teabags2day3 жыл бұрын
Nvm I read through the comments. As wildr3dfx pointed out, you need to change the Emission color to black of the Principled BSDF.
@pierobaigorria30892 жыл бұрын
the waterfall 3D doesnt work for me!
@gautamchaure59733 жыл бұрын
It is a Great Quality stuff
@BMF68894 жыл бұрын
Good video and two shaders I could use, but I don't use Eevee except for basic shading while I'm modeling just because it's faster. But I'm not to wild about it to be honest. Cycles is slower but more accurate and I don't have to use all of the Eevee tricks to mimic Cycles. So, I haven't bought the two shaders you reviewed, but I could definitely use both in my nature scenes. So the question is -- and perhaps this is best addressed to the author, but you likely have a much larger following to get the message out. Does this work in Cycles and if not is there a hack that can be used to let it work in cycles. It would solve many issues especially if I also use them in creating rushing streams or just the white water around boulders in fast running streams and rivers. These two shaders seem to have more realistic effects for water turbulence than I can get in mantaflow or texturing hacks in Cycles. My guess is that it is Eevee only for some reason or the author would have made the for Cycles as well.
@alexmehler67654 жыл бұрын
you could probably retrofit the shader to work in cycles .. 90% should be compatible from the getgo
@BMF68893 жыл бұрын
@@alexmehler6765 Has anyone actually tried porting it over to cycles. Since I don't do animations, I guess I could use EEVE to get the look and angle I want and make an image and include it in my cycles project. I think Ian Hurbert's method is probably easier to get into cycles.
@cfryantofficial4 жыл бұрын
Nothing wrong with buying these assets from creators, but I think it's important to remember that _none_ of us should go _chasing_ waterfalls. Ahem.
@TheCGEssentials4 жыл бұрын
Sigh...
@orkinitdept87273 жыл бұрын
888th Like indeed ... thanks!
@TheCGEssentials3 жыл бұрын
Lol - glad you liked it!
@chandra3d5764 жыл бұрын
save this
@TheCGEssentials4 жыл бұрын
Save...what?
@chandra3d5764 жыл бұрын
@@TheCGEssentials save for watching it later
@boogssanjuan56763 жыл бұрын
Ian hubert's method + this
@TheCGEssentials3 жыл бұрын
His method for what?
@boogssanjuan56763 жыл бұрын
@@TheCGEssentials have you seen his latest video on how he made running water or rapids?
@TheCGEssentials3 жыл бұрын
@@boogssanjuan5676 I haven't - I saw the one on rigging but guess I need to check his channel again - thanks for the heads up!
@clo535910 ай бұрын
I bought the shader and immedietly it didn't work, everytime i render its basically all black or black and bits of white it doesnt render it out at all right biggest waste of money, dont waste your money on it
@TheCGEssentials10 ай бұрын
Sounds like you weren't in Eevee, which is what this shader is designed for. I opened it up in Blender 4.0 and it's working fine.
@kingreinhold99053 жыл бұрын
Cool shader but your UV unwrapping was horrible to watch...
@TheCGEssentials3 жыл бұрын
Meh - not worried about it
@projectBP4 жыл бұрын
OXYEtb!
@AnarchaicHarn2 жыл бұрын
Hello, I downloaded your shader but there seems to be a problem. When I append it to my scene, it's black. I tried to search for your instagram, discord, twitter, email, etc. so I could contact you but I can't find it anywhere.
@TheCGEssentials2 жыл бұрын
It's not my shader. You'd have to contact the actual developer of the shader