And yet another beautiful production of Quined Games. ❤
@wroot_lt6 жыл бұрын
I think Tom skipped this in the explanation, but you don't have to build a balcony to build higher (skip it). Which opens up another way of interaction, when one player expects you to build a balcony and invests to prepare for another. But if you skip your balcony, it is not possible to build next one and this this player has to change plans or even lose already built tower, if there is no other way to extend it on that turn.
@TheBrokenMeeple6 жыл бұрын
Any changes from the old printing?
@SarliW6 жыл бұрын
Icons instead of text on the cards.
@DroidsofDestruction6 жыл бұрын
Thank you Tom!
@wroot_lt6 жыл бұрын
It may sound weird, but i prefer text on cards in older variant. I know icons are better for global distribution, but those icons doesn't seem very intuitive..
@brezensalzer45236 жыл бұрын
Played yesterday with 4 player. Boring with downtime. Only positive where the bricks with witch you can play while waiting
@DClairRobinson6 жыл бұрын
Looks like a nice game, but I feel like the mechanics underpinning it would be better suited to a different theme. Maybe planetary terraforming or civilization building...
@TheFilipFonky5 жыл бұрын
please no, all of those games look alike
@bonehead7976 жыл бұрын
Looks just like Century Spice Road but with towers instead of spices.
@wroot_lt6 жыл бұрын
If by looks you mean mechanisms it is nowhere similar. You don't just collect a few pieces and exchange them to get another one and score a card. There is speed element to get those balconies or bonuses for higher towers, also majority element for every tower. And there is a possibility for a mean interaction, by breaking towers for other players, stealing blocks, blocking building (you can just not build a balcony on your turn, skip it and build a higher step, when another player wanted to build a second balcony after you and thus can spoil his/her plans). Card selection choices are tough. I can go on, it is a very strategic and tactical game, whereas Century feels like automated collect and score thing. Also, Firenze came out long before Century. This is a reprint.
@bonehead7976 жыл бұрын
@@wroot_lt Nowhere similar...how about having the first card to draft free, but leaving currency (or spice) on the cards that you skip...just like Spice Road...you got to admit that that is similar...and I never mentioned that this was copied from Spice Road, just that to me them seem very similar.
@wroot_lt6 жыл бұрын
@@bonehead797 Same mechanism in Small World and some other games, but i wouldn't call Small World just like Century. Yes, this one thing is similar. Many games share similar mechanisms, but feel different in general. As i have already mentioned Firenze has enough things to stand out.
@bonehead7976 жыл бұрын
@@wroot_lt Jeez get over it already, I'm quite past this subject.
@Patronux6 жыл бұрын
Doesn't look like Century at all. It has that one mechanism in common that many other games also have. Plays totally different
@jessicajudge93266 жыл бұрын
For the love of bacon, it's symbolism not symbology
@lukerazor16 жыл бұрын
Merriam Webster would like to disagree www.merriam-webster.com/dictionary/symbology
@rasmusolesen53076 жыл бұрын
Symbology seems right since it's neither the artistic, religious or anthropological meaning of the symbols that is being refered to.
@bradleymulick6 жыл бұрын
Actually, symbology is the right word here, Symbolism wouldn’t make sense.
@Mono_8080 Жыл бұрын
Jessica, tell me you don't know what symbolism is without saying...