Skaff Elias was also involved in the very early days of Magic: the Gathering. He was one of Dr. Garfield's original playtesters at U Penn, and helped design many of the early sets as well as getting the Pro Tour started.
@Aaackermann3 жыл бұрын
This is hands down one of the best two player games! Holy smokes, I LOVE this game!
@Aaackermann Жыл бұрын
@@ezes.5125 I honestly can't tell you. I lend it away and haven't got it back... maybe that answers the question though-
@jiritsu03 жыл бұрын
Press this timestamp to experience involuntary gasp if you are not a monster 10:29
@RuNacken3 жыл бұрын
Tom: "I'm not a huge fan of tuckboxes". 5 minutes later; goes mjolnir on it.
@RusselFleming3 жыл бұрын
I've played an earlier PNP version of the game and it has improved since then. It's a perfect game to play during lunch time or during an evening. BGstats has me playing it 26 times and a win percentage of 34%. I plan to get this on the kickstarter.
@speedandstyletony3 жыл бұрын
Magic the Gathering - "yes but you have spent several hundred thousand dollars on that" - bout right!
@leroy76472 жыл бұрын
Richard Garfield seems to be a master of coming up with interesting mechanics, and then distilling it heavily without ruining the experience.
@atevlis39883 жыл бұрын
I want this! NOW! Kickstarter starts at 23rd Nov? *happydance*
@StefanLopuszanski3 жыл бұрын
I thought the Kickstarter is happening in 2022? That's what's listed on the website.
@APG-Games3 жыл бұрын
I playtested some earlier versions of the game. For a fun, simple, straightforward game, it has some solid depth.
@CharlesCom-bd2qb3 жыл бұрын
Do you know how it compare to the somewhat related Radlands that is currently releasing ?
@LookOut6673 жыл бұрын
Poisonous isn't the same in MtG. From what you described, it's most likely the equivalent of Deathtouch.
@beetlefeet3 жыл бұрын
Came to check the comments for this :)
@holgerejleby7367 Жыл бұрын
I'm guessing Tom was thinking of Infect which deals damage in form of poison counters :)
@scififanman3 жыл бұрын
The Kickstarter says they already have upgrade packs in the works, so I'm guessing the idea of the game long-term is to start small and scale up over time, create a little game people can wrap their head around quickly, enjoy the artwork, and look forward to future decks where new gameplay elements are slowly added. That would let people dive into the game at their own desired level of play, and with the simple base deck(s) you could even just play go-fish and other simple games that even preschoolers can learn and become familiar with. This is something I've complained about other tcgs, is there's a moderately steep learning curve up front, you have to study a bit and stumble with the game, but MindBug just lets you pick up a deck and play, even quicker than Flesh and Blood Blitz decks. I'm supporting the game hoping it will become popular in the U.S. (mostly a Europe distribution network right now), mostly to have a simple game I can introduce my early-elementary school aged nieces and nephew to, and I'll keep the limited edition Kickstarter stuff for myself.
@fearanarchy3 жыл бұрын
Taking a better lesson from Epic Card Game essentially, and a few lessons from Keyforge which has to be an influence
@ScottRogersMightyBedbug3 жыл бұрын
Tom! You don't know who Skaff Elias is? "(George) Skaff Elias was one of the original playtesters for Magic: The Gathering and helped edit the early Magic sets. Richard Garfield got him to start working for Wizards of the Coast around 1993. He has held such positions as Magic Brand Manager and Senior Vice President of Magic R&D. He was the primary architect of the Magic: The Gathering Pro Tour which distributes millions of dollars in prize and scholarship money." - from BGG
@thedicetower3 жыл бұрын
Ok sure! But I really don't think that's something most people know.
@ScottRogersMightyBedbug3 жыл бұрын
@@thedicetower Well, now they do! And knowing is half the battle!
@Asmor3 жыл бұрын
Besides Magic, I'm kind of getting Fantasy Realms and Hanamikoji vibes. Really looking forward to this.
@kashstory2 жыл бұрын
I feel it's like Duel Masters
@maomao1803 жыл бұрын
All I can think about is "Damn that die is huge"
@matofilipovic78183 жыл бұрын
I never contributed to kickstarter. That is about to change.
@smolle89063 жыл бұрын
i should have picked it up at essen spiel :( i did play a few games of it in essen
@5ammy133 жыл бұрын
So you'd say it is ESSENtial?
@rawkyle93853 жыл бұрын
wow
@russellsmith58353 жыл бұрын
I must say I am surprised. Looks like a good stocking stuffer.
@russellsmith58353 жыл бұрын
Ah, kickstarter? A future year's stocking stuffer then.
@rawkyle93853 жыл бұрын
@@russellsmith5835 2023 has entered the chat
@bigg311011 ай бұрын
I miss reviews like this, Tom and the Dice Tower at its best.
@albertfajarito13 жыл бұрын
Where to buy dice?
@mardel54663 жыл бұрын
I know it may be a weird question but this game or Keyforge ?
@MatheusVenti3 жыл бұрын
With 2 decks of Keyforge you can have a big unbalanced matchup. Só, unless you pretend to buy 5+ decks of Keyforge, this is better.
@lastburning3 жыл бұрын
This game because the business model for Keyforge sucks so much for the player. You're buying random decks blindly and can't even change them later. So you should buy a lot of decks and pray for strong ones. Even if you're playing casually, you still have a bunch of unbalanced decks. It's even worse than the regular CCG model.
@Aquateenmitch3 жыл бұрын
I think the better comparison is Mind Bug or Redlands. Similar concepts and execution of unlimited gameplay in one box, but different themes and a few different rules. I think Redlands has a little more depth to the amount of strategy and decisions though. We'll see what I think after playing both a few times.
@Env1ve2 жыл бұрын
@@Aquateenmitch so how is it after a year. Radlands or mind bug?
@MarkusBreindl3 жыл бұрын
This or radlands? seem similar from the core premise even if some mechanics clearly are differentiating the two
@kkyeung20502 жыл бұрын
I choose mindbug because the gameplay is shorter
@619ck154 Жыл бұрын
Why choose. Radlands has always been one of my favourites but having acquired this recently it’s gonna make it into my travel collection for sure . Mind bug has a more definitive time limit on if compared to radlands. It’s genuinely impossible for a game to last over half an hour. If that’s not in your remit I’d say radlands is still better as it has more nuances
@jimgrant90813 жыл бұрын
Seems like a winner!
@stefanplankenbichler32167 ай бұрын
I dont think its like magic, i think its way different, the keywoards might be iddentical but you have it in Other games too, so yeah i think its way different but a very cool game
@lenaforsgren3 жыл бұрын
Seems fantastic 😀👍😍
@alexstrang98233 жыл бұрын
where can I buy this...now?
@kerim86663 жыл бұрын
coming to kickstarter in Nov 23 apparently
@alexstrang98233 жыл бұрын
@@kerim8666 ok. I had assumed Tom’s reviews are usually of games that are currently available
@kerim86663 жыл бұрын
@@alexstrang9823 I was surprised as well. I think it was available on Essen, where some people got their hands on one of the decks
@lastburning3 жыл бұрын
MtG takes 5-15 minutes also to be fair. Also, isn't poisonous like deathtouch in MtG?
@keel17013 жыл бұрын
If Magic only takes that long, its because you are playing vintage/legacy to win by turn 2 which means a huuuuuuuge cost.
@PandaOfElastic3 жыл бұрын
@@keel1701 Unless you're playing Commander or some other hyper casual format, games are typically going to be 5-10 turns, with the first few turns being very short. I think 5 minutes seems too low to me, but 10-20 minutes sounds pretty accurate.
@lystic93922 жыл бұрын
For some reason, with my gaming group games tend to take much longer than on average. Not with Magic in particular, but I noticed this with all games. For instance, Hanamikoji took us about 1 hour per play. I think people on average take like 15-20 minutes per play? Then we tried War of the Ring... One game took about 10 hours. I think we take about 3-4 times the length of the average game group for most games. And I can't even say how or why.
@CommDante5 ай бұрын
One of the reasons why I bought MtG Portal: Supposed to be a balanced deck, has step by step explanation of the flow of the turns etc in manual (like first 11cards orso) and lets you take it from there. Not sure if it came with extra cards, but seem to have 15 extra..... which ! /2 ...huh?
@bingomat19803 жыл бұрын
Sounds fun. Thanks
@marcosfernandesdesousajuni95762 жыл бұрын
I'd say it's accurate to say "magic-like game" even if you consider the bluffing, blue decks does that all the time!
@zangster2k3 жыл бұрын
This reminds me of Terrible Monster.
@MegaSNES642 жыл бұрын
And don’t forget Bunny Kingdom Tom..
@Mr_Darkcyde3 жыл бұрын
So it's like Terrible Monster with a few more cards
@KristoVaher3 жыл бұрын
Take a look at Radlands, I feel like it does this kind of thing better.
@Muhd_Akmal3 жыл бұрын
I'm sold micro magic
@notsaved3 жыл бұрын
wish they did a bit better production with a decent small box, space for sleeved cards, some life counters...
@johannesimpybgg51743 жыл бұрын
The product currently available is only a kind of preview, wait for the Kickstarter coming this month, maybe it has to offer what you're looking for.
@Ilsyde3 жыл бұрын
Jace vs Jace
@juanroaguilo3 жыл бұрын
lovelyy
@fearanarchy3 жыл бұрын
I do love that everyone thinks Richard Garfield designed this. "He made Magic the Gathering!". (1) MtG back then is terrible compared to gaming now (2) HE WAS BROUGHT ON. He helped refine it. Those 3 other gentlemen made the game. (3) Keyforge.
@thedicetower3 жыл бұрын
1. OK, but it's still a groundbreaking design. 2. Fair enough. 3. I like Keyforge! I also like Roborally, King of Tokyo, and many other great games designed by Mr. Garfield.
@fearanarchy3 жыл бұрын
@@thedicetower And so is Monopoly. Yet I seem to remember some reviewer's disdain for that. Garfield is a great designer. The story of MtG being funding idea for Robo Rally always stucks with me. It was a barren market; so success was based on adoption. The first several years reflect that ad the wild west / gold rush of CCGs was just publishers looking for adoption of a product. His ideology and creativity yielding Keyforge shows he is a person who still has their edge. Mind Bug shares many ideas with Garfield games (for obvious reasons). But its initial burst NEEDS to be followed by good marketing or you just get Star Realms; a game everyone loves but much fewer play now outside of the app.