Love love love your videos. This year I want to pursue art seriously, and your channel is a huge inspiration for me
@games-k8u5k14 күн бұрын
Me to🎉🎉🎉🎉
@Ron_Sensei14 күн бұрын
So do I
@readventurekids11 сағат бұрын
Brilliant! Adding this to my playlist of things to absorb me whilst working on other stuff for the next three days. I LOVE your videos, especially the long form format. It's like having a (very skilled) pal in the room with you. I wish more experts in their field would take time to do videos like yours. Non-shouty, cerebral, and calming with all the proof in the pudding. I learn more than a handful of things every time I watch one of your videos and one of the amazing things I have noticed is that, even as an amateur artist, I find myself finishing some of your sentences in my head. This is fantastic confirmation that I have been going down the right path and learning through experience in an appropriate way.
@NME10E14 күн бұрын
I’ve been watching the full version on your site for the past 5 hours. There’s so much information packed in the video that I keep re watching sections! Thank you so much for sharing this information with the community!!
@alejandrovazquez220815 күн бұрын
LA TRADUCCION AUTOMATICA ES UNA GLORIA!!!!!
@thunderblade199515 күн бұрын
I deeply deeply appreciate that you are taking the time to show us how to “make the thing”. That being said if I were to assess the full range of skills that a career like yours would require and then determine where my strengths and weaknesses lie basically all of the strengths would be in the actual artistic process although a tad chaotic and basically all of the weaknesses would be in the pure business aspects of this type of work. I like many others enjoy art because of the creative expression and not necessarily through a financial lens and as a result I have had poor experiences monetising my creative skills. So if you were to make “the artist guide to business” that actually explores the different methods to make a reasonable income producing creative works I would watch that video continuously. I would even play it multiple times on loop in the background specifically so that you would get that ad revenue for it.
@oijosuke9060Күн бұрын
Working on applying to a game desIgn and animation college. So this video is perfect for the portfolio!
@baronvoncatart15 күн бұрын
I think the skeleton is called a wire frame which is used a lot in tech development! Its a very useful way to finish projects as you can see the whole project at once!
@thunderblade199515 күн бұрын
This is insane timing because I’ve literally been thinking to myself the best way for me to develop any formal portfolio or general body of work isn’t to do a bunch of individual pieces and sketches but rather work on a singular project that highlights all of these skills that I have. I even constructed an entire world with backstory and different creatures and political tensions and history just as a set up for the events of the story I think would be interesting to tell. I’m insanely hyped for the concept of my story, but now I’m finding that because I’m enjoying the story so much I feel like I have to boost the quality of the artwork I am doing to properly represent the world envision in my head.
@geioana27238 күн бұрын
Le kiff de la traduction automatique ! Ca rend vos vidéo encore plus accessibles merci.
@LakAsilumDraws15 күн бұрын
Great vid Tim! I agree that turning those ideas into finished projects, even if they suck, is a crucial part of the art journey and one thing that I have learned is it takes more time than you usually think once you start developing those ideas into paper. That said, I think projects, especially big ones, are so useful in giving you a feel for how long it would take you to finish a project and really solidify your process…
@maltelangheim518214 күн бұрын
Great video, I really like the idea of visually tracking the progress that you described here and actually seeing the progress of placeholders turning into something real. Much better than an abstract task description imo.
@eliz0r12 күн бұрын
What a blessing video Tim! Thanks for this!
@user-wg6ik1wi6s10 күн бұрын
Im new to your channel. Your vidoes are So helpful and motivating. I have a project I've been working on for awhile now and your videos have really kept me on track and got me through any creative blocks 👍
@Coreyw_art15 күн бұрын
Thanks for the vid! This came just in the nick of time for me. I have so many ideas, concept sketches etc, but haven’t been able seperate them into their respective projects. They all become like an amorphous blob of ideas. Then I just give up on the them because I don’t know which one I should be working on.
@suhaybabdi924815 күн бұрын
Really grateful for your videos, well timed. About to start a sprint kinda thing (stealing from the programmers) for the actual pages.
@DanielWillardson15 күн бұрын
Great vid Tim, thanks for the tips! As someone who's been focused on my career work for the past few years, I've really be feeling the itch to get more personal work/a personal project going again. Also looking forward to check out Mighty Artisan!
@games-k8u5k14 күн бұрын
Thanks again tim
@jojosusu803510 күн бұрын
Esta genial este concejo, ademas esta en español!!! Gracias !!!!
@sofiarivera33276 күн бұрын
Saludos mano, que habla español. Espero que te vaya bien en tu proyecto.
@MrHazz11115 күн бұрын
Working on my comic in procreate gives me a natural menu of what is in the sketch, inking or color stage.
@Kiko-ez2eh15 күн бұрын
This is such an insightful and helpful video! Thank you for sharing!!
@fedral.901611 күн бұрын
Gracias por esta detallada exposición de su forma personal de realizar el proyecto. Sobre todo me parece interesante porque al segmentar el trabajo en partes relacionadas pero cada vez más pequeñas es como hacer muchos mini proyectos. En mi caso, es estupendo porque me canso rápido de hacer lo mismo y el tema de afrontar proyectos sin límite de tiempo me abruma, mientras que abordando pequeños proyectos que enriquecen el gran proyecto reduce los tiempos de ejecución ya que es más fácil establecer un límite de tiempo para, por ejemplo, crear el logo, y al mismo tiempo no es lo mismo hacer un logo que crear escenarios para la historia por lo cual se hace más divertido.
@nylation124815 күн бұрын
very helpful, this video came at a perfect time. thank you
@bobspldbckwrds9 күн бұрын
So that's what the inside of an organized mind is like.
@natdiazj6 күн бұрын
I was about to said the same.
@UlfricStromcloak15 күн бұрын
Tim can you make a video on bande dessinée, how the layout differs from Manga or typical US comics & others? When I was first introduced with Tintin, I was always fascinated about & had an intention in mind to write some story in that Format. Have been following you for years & TBH, even though it is on realistic side your style quite matches with Herge. Recently also saw your podcast with Matt Rhodes. What an Artist. His Tellurion kind of rejuvenated me to pick up a project like this again. Also Kudos to you. Star Atlas is fantastic, Wish it was available Physically. Also if they ever release Ara, Pinacchio & 7 pirates in English I am willing to get them. BTW you should consider about writing an instruction book, Your teaching styles & everything is quite similar to Mateu Marcos Mestre, If you make something like Framed series that would be a goldmine.
@thunderblade199515 күн бұрын
Edit: I wrote this comment before finishing the video so there is definitely a little bit of overlap between what was already said in the video and what I wrote down anything that’s overlaps just ignore I guess I’d also like to pitch for anyone struggling to come up with ideas that not every idea is 100% original. In fact odds are you will find any ideas you come up with might have already been done in The Simpsons. South Park specifically did an episode of that where they highlighted that almost every idea has already been done before. What makes a story interesting and unique from my perspective is when you take a story you’ve heard before and re-tell it from a different position. I found on KZbin some creators who just tell the story of very popular TV shows and movies but from the perspective of the villains for example and you find very funny interesting and creative angles by doing something that simple. Another way of coming up with creative ideas is to start from an already existing concept and then add restrictions to see how that might impact that concept. For example, Marvel’s what if? is an entire series based on this concept of just changing a few factors and seeing how the story plays out. This is also similar to Ludwig’s concept of the “yoink and twist” where you take an idea for an existing video and intentionally twist it so that there is a unique outcome. A Playthrough of legend of Zelda is quite different from a speed run of legend of Zelda which is quite different from a blindfolded speed run. Simply because you shift the focus of what’s important the experience of the idea changes quite a lot. These are just some things I’ve noticed about the process of creativity if that was helpful to anybody
@sergiogonzart14 күн бұрын
Lots of great tips in this video, thanks! Do you ever get stuck when doing big storyboard revisions/changes or are you able to power through?
@artofchuks13 күн бұрын
Amazing video as always! Please what fonts do you use for your thumbnails?
@Buddhabellie15 күн бұрын
so so so helpful 45:43
@poorrichlives372715 күн бұрын
Can. You make a video on marketing. I've been working on making a traditional watercolor graphic novel and I think it's really good but I don't really know how to market it.
@Chipp-0-010 күн бұрын
Can you do more anatomy and posing videos please? 0-0
@AnAngelineer14 күн бұрын
I have been pursuing a big project for years now. A comic. And it has started to get relatively impressive, with 250+ pages. ...But when it comes to making an impact online or convincing traditional publishers, I completely fail. Do you happen to have any tips about that part? Thanks.
@dorobo8112 күн бұрын
I would like to hear about viability of doing comics. About publishers. Is that even worth it financially.
@DinosaurKing11 күн бұрын
Tbh comics has never been "worth it" financially. You can find plenty of interviews of established pros saying as such. You don't get into comics to make money, you get into comics to make comics. That's it.
@dorobo8111 күн бұрын
@@DinosaurKing I heard so :)
@DreamWizard912 күн бұрын
The spine is printed the wrong way! :O
@Buddhabellie15 күн бұрын
🙃😉😊
@DreamWizard912 күн бұрын
Cy Twomby scribbles painting: 73 million $.
@AutumnExplorer14 күн бұрын
This video inspired and frustrated me, let me explain. I totally get what your saying about ideas and the mechanics behind crafting this project but instead of demonstrating, you just spent 47 minutes talking about it which is cool, but in the grand scheme of things it's pretty boring and my attention span gave out after 30 minutes. I was wondering when the infamous "art course" was going to be brought up along with the whole personal projects example would be used which kind of makes the video turn into an advert or promotional plug. It's like watching a How to Draw Comic video and the artist just draws his characters and talks about his story for 15 minutes. It's like I appreciate the video, but it all just feels disingenuous. The real question is can you make multiple 40-minute videos showing us how to create a product? Like for example, let's say in this video you show us how to make a mini comic that's lets say 10-20 pages. Sketched out in a very simple style, it doesn't have to be super detailed or even inked. I think that would be far more beneficial to us because it actually take us through the process of crafting something in real time. From the initial idea, concept art, thumbnails, script, panel layout, to final draft. This could easily be a series of 50-minute videos going in depth. I understand you have to to put food on your table and it sounds like a lot of work, but if money is the problem then turn it into a Masterclass course and charge me a reasonable price for it. Sometimes, I get extremely frustrated when I see artists on KZbin make these fast-paced videos that don't teach you anything at the end of the day. It feels like sometimes a lot of artists are making videos for money and that's it. I'm not going to use the gatekeeper argument because I think it's an overused excuse, even if it is valid. One argument I heard and agree with is was The Path of the Artist vs. Teacher. Two paths, one choice. You have the teacher that is a skilled educator, but can't draw to save their life, and the artist that is on a professional level, but cannot teach anything or communicate their process. It's a double-edged sword. I heard through the grapevine that you can learn everything about art on KZbin, and to be honest I call bullshit. Posting a shitty 20-minute tutorial on drawing arms and legs isn't going to make someone go from level one to level five. Making over thirty videos on how to draw arms is far superior because it gives the viewer so much more than just the standard three poses/angles. Show us the mechanics behind the finished product. From stick figure, to bones, to muscles, to skin, to poses. The reason I think we don't see that type of content on this website is because it's a lot of work and it takes time to teach people the concepts like that. Behind closed doors, It's for more easier and profitable to just post a quick little video, get your views, and collect a check until the next lame video. I don't mind paying for quality content, but if I'm going to give you my money I better be getting some high caliber content. 10 hr lecture of drawing bodies, 20 hr lecture on drawing anatomy, perspective, storyboarding, comic book creation, etc. The course costs $150-300 dollars? I'd be more than glad to pay that amount for EACH masterclass/course, subscribe to your channel, along with buying your other products you have. Why? Because the quality of the content you provide make me think that you actually give a shit, that this isn't just about a paycheck and a ego stroke. Rant over, great video Tim. I just wish you took it further.
@DinosaurKing11 күн бұрын
"Like for example, let's say in this video you show us how to make a mini comic that's lets say 10-20 pages. Sketched out in a very simple style, it doesn't have to be super detailed or even inked." Step one, write out a story. Step two, make tiny thumbnail drawings for all 10-20 pages. Refine those. Step three, draw roughs based on your finalized thumbnails. Step four, refine your rough sketches on bristol. Step four, ink however you feel comfortable. Step five, create print files from your finished pages. Step six, turn into book. There's no secret formula or silver bullet. You either do the work, or you don't. The information is out there, all over the place, and you don't need permission to start drawing.
@petertremblay372512 күн бұрын
I chose the wrong career since in less than 5 years Ai will replace me.