Minor correction: the Castle is unlocked via Minuteman questline, not Railroad. Not sure how that slipped through.
@shawandrew2 жыл бұрын
Maybe with mods it could be unlocked vi railroad.
@bacd-nn2lg2 жыл бұрын
You can party unlock it by just clearing it, but you won't get any artillery gun schematics. Still this is a better option in my opinion, because you won't get almost any raid attacks.
@noneyabidness96442 жыл бұрын
I was literally about to comment on that. Good thing I checked to see if you corrected it, first.
@RonanTheRonin2 жыл бұрын
I just assumed you were making up spoilers.
@OotaELove2 жыл бұрын
Seriously
@Spawn_Media2 жыл бұрын
It's good seeing people still enjoying the crafting in this game.
@Yris_Miretn-jer2 жыл бұрын
For the turrets you might want to use connectors for each turret, because if you connect the wires to each other and one turret is damaged, the following turrets will be deactivated since energy stopped running at the broken turret
@arielpaolocana8913 Жыл бұрын
i made that mistake before. lol
@takkarsasori8961 Жыл бұрын
@@arielpaolocana8913 think we all did at least once ;p
@ZachLastimoza8 ай бұрын
Tha ks for the tips bro
@saltybits99546 ай бұрын
Not if you wire everything in parallel instead of in series.
@toakongu15 ай бұрын
@@saltybits9954 Thats what he was getting at with the connectors. Wire them all up in parallel to prevent a cascade failure when one idiot raider with a missile launcher gets a lucky shot in
@im_kamimaze30982 жыл бұрын
Quite rare to find stuff like this these days
@mr.moedano7122 жыл бұрын
Thanks for these videos man! As a late comer to Fallout 4 I have to say creators like you still doing this in 2022 gives some awesome insight on how to work these bases in the most upgraded versions. Thanks a lot
@RussianShrimpGaming Жыл бұрын
yes i agree, i just got into not so long ago and just now got it on my pc
@StArShIpEnTeRpRiSe Жыл бұрын
Not just newcomers. Veteran players also get some new idea to their 2568th walktrough.
@GrimmFLawless2 жыл бұрын
Great settlement. This is exactly the kind of style I try to go for in any settlement that has pre existing/partial structures and Ive always felt there should be a better way to repair buildings without it looking all wonky
@DarkElfDiva Жыл бұрын
There is a way. I do it in my settlements all the time. The Castle and that one half-crumbled building in Jamaica Plain come to mind. It's a bit tricky (and it REALLY helps to have a mod like Place Everywhere, that allows you to clip walls into objects without them turning red), but it's doable.
@pat2rome4 ай бұрын
The barn, warehouse, and concrete structures are a LOT more willing to clip than the base game's structures. I was able to perfectly repair the Croup Manor roof.
@qualityherbsonly2 жыл бұрын
This is exactly how I did my castle walls. The only difference is the garage door is on the inside of the castle wall, and I used a junk gate for the outside. The area in between has turrets set up for any unwanted visitors that happen to get inside the junk gate. I have the inside completely wired almost identically. Just don’t have the wall for the generator room. Lol. I use the inside for shops and sleeping quarters. I even created a nice bar/restaurant in the room you made the bathrooms. I also have 2 jail cells. I have inside bathrooms and have outhouses as well. Awesome build!!
@Tobez8 ай бұрын
The thing I love about build videos is usually I would do a lot different in mine, but you always see little things in videos like this that give you ideas and new things to try. Such a fun game!
@uni4rm2 жыл бұрын
I use the mod "Castle Walls Restored" (place late in load order) will not only fix the walls, but add several rooms to the castle that were before useless rubble areas including a matching door facing the diner. Also while Bethesda misses stuff all the time, I do like how they connected those sinks through those pipes all the way out to the ocean where the water pump sits. Its a nice touch and one thing you don't have to bother, even if it locks it into that room.
@hallucy22152 жыл бұрын
mods makes the game invalid so no
@edmundduke12962 жыл бұрын
@@hallucy2215 how do mods make the game "invalid"?
@curtharakaly46202 жыл бұрын
@@edmundduke1296 simple, a majority of all mods are just a form of cheating or not lore friendly at all. Granted they can enhance each individual players experience, but so many videos of settlements that people have created, with the help of mods, completely change the whole look of the game and the fact it is supposed to be post-apocalyptic. Still have to give them props for the things they accomplish but so many people change so much of what makes Fallout, Fallout, that it isn't even close to the same game anymore. Basically a different game just running on Bethesda's game engine.
@Confused_Master2 жыл бұрын
@@curtharakaly4620 I mean lore unfriendly maybe, but i highly doubt the cheating one. the ones considered cheats are kinda the lesser ones ngl. I usually run ones that improve the feel and keep it fresh. make things feel more populated, bring in more clothes, weapons, heck, main weapons i add are from FO3 & NV as well as irl guns into the mix. Which many are alot more balanced than some of the guns in the creation club... Need we discuss how broken the triple-barrel shotgun is and how easily obtainable it is? How easy it is to upgrade to max? How stupidly easy it is to get a legendary variant? I mean unless you play straight vanilla the games are always gonna be a little busted
@lexvt3551 Жыл бұрын
@Curt Harakaly Who cares how people play a single-player game. I play with lore-friendly, immersion-adding mods. But some people want a fresh game-play experience. Besides, you're telling me it makes sense that one person, who was has no carpentry/construction experience, can make a whole concrete/steel settlement in a few in-game days? Obviously it doesn't but that's in the game. Mods can be used in such a variety of ways (including to actually fix the game, a good portion of my mods). I like to watch people build without mods best but personally I think mods add depth and replay value, even to those who want to keep a lore-friendly and immersive playthrough, like me.
@Zanfib322 жыл бұрын
The clinic feels like it needs a window or two. As it stands now, your doctor is going to turn into some kind of cave creature.
@mairirose584310 ай бұрын
This is one of the best castle builds I’ve seen. I really love the no mods builds. So I subbed and can’t wait to check out more. Thank you.
@kornelkereszturi71602 жыл бұрын
It's really simple, but practical, I like it. I've also started building those holes in and put up some turrets along with the big artillery guns. Then I never really thought about anything, I was concentrating more on Sanctuary Hills. I've demolished most of the old houses and used Snappy Housekit and Scrap Everything mods to clean up the place and built some new buildings, like a big two-floor market, a generator room, 3 residential houses which are almost fully decorated, a barn for the brahmins, and a private house. Now I'm planning a basketball court with some stairs on the side. And I also have a big Power Armor showcase house to let me put out my 10+ different type or painted power armors. I've also fully restored Croup Manor using the Snappy mod, then I went to County Crossing to build an art-deco-like house and some defense for the 2 settlers there. My next big plan is to make something monumental out of Spectacle Island, which is maybe the biggest buildable settlement. I like watching, how others make nice settlements, the ideas are almost infinite, especially if you happen to use mods too. Actually I like building some more than playing the game itself.
@94XJ2 жыл бұрын
For heavily fortified settlements like this, I'd love to be able to assign a settler as a door guard. They'd basically be like any defense assigned settler but would seal powered doors. Doesn't matter too much when attacks spawn within the walls but still...it would eliminate that weird feeling when you walk away from a fortification leaving the door open or with a way to open it. Maybe that's just me
@tekknorat2 жыл бұрын
Does a game engine allow that?
@donkeysunited Жыл бұрын
I have a powered rolling warehouse door on the inside of both entrances with the power lines running to a switch beside my spawn point. When the castle is attacked, I fast travel in and flip the switch, sealing off the castle.
@omniscientbarebones Жыл бұрын
Add a guard for every post and they will never move away from them. Or assign them to the Vault-Tex workshop’s guard desk.
@DarkElfDiva Жыл бұрын
There are mods that add rubber floor mats as guard posts that you can plop down. Use one of those mats and you can make a guard stand anywhere you like.
@billlyell83222 жыл бұрын
I have used concrete walls to do the repair. This allows me to build an entry room in the large opening, and a 4 season store in the small opening. Over the large opening is an open bay barrack for the troop. The hallway bays are close off into officer quarters. I furnished the kitchen so it was functional. A second corner I made into a shower room. The third one was made into a clinic. A the 4th one with the stairs is the general's quarters. While I do use mods I added as few extra structures as possible. One of the optional mods I sometimes use is grass floor square mod to torn the grass green. I have also used sim settlements to plant crops on the brown grass roofs. I try to make it as functional as possible and still put as few alterations inside the courtyard. Keeping it a practice, exercise and recreation area.
@bacd-nn2lg2 жыл бұрын
This is very good The Castle settlement build. I especially like you're northern wall entrance part. The other parts of the fort are really well done like the baracks, and the generator. The only thing that I would put outside near the water purifier would be the farm since I like to be historically accurate, so the attackers won't damage the crops, and to save up some space for other future base developments. For the crops I usually go for the Tato, Corn, and Mutfruit to create Adhesive in almost every settlement. Now for the future settlement builds videos I would recommend Sunshine Tidings co-op farm, or for more chalenge Coastal cottage settlement. Ps. I hope that you will get subs in the future.
@ret7army2 жыл бұрын
Decent build. I like to make use of the ground on top of the wall for gardens but this quite nice indeed
@SwearMY Жыл бұрын
I do the same. The sprawling low to the ground plants (gourds and melons) go up there.
@Alex-kr1ns Жыл бұрын
That's a pretty good idea I'm embarrassed to say I've never thought about lmao. I have all my starch ingredients just taking up space to the right of the workshop
@leechbreath995811 ай бұрын
Me too! Also nicer because it keeps my plants out of the way when I get attacked or whatever
@tedzaleschook2 жыл бұрын
Lovely looking build, and far better than the ramshackle stuff I usually do!
@evilbob8402 жыл бұрын
Here's a trick I've used for powered doors that block entrances: put an additional switch on the outside, connect the output from both switches to an XOR gate, and connect the XOR output to the door. This makes it so both switches toggle the door and you can open and close it from either side.
@WorldsUnhealthiestFitPerson2 жыл бұрын
Yeah, I believe Skooled Zone has a good explanation of logic gates that are used for this express purpose.
@evilbob8402 жыл бұрын
@@WorldsUnhealthiestFitPerson Oh yeah, I forgot about that. He used a pressure plate to automate it too.
@Kira-Nerys2 жыл бұрын
My build was practically the same thing (with minor differences here and there), but I also built a platform around the water filtration system, with stairs leading down to it, walls all around it, and a little guard shack. I guess I just felt like it needed to be protected, though I can't remember ever seeing any enemies appearing back there. Oh well. It still looks cool.
@Yardiff2 жыл бұрын
It is nice to see a simple, well-done version of The Castle. Hopefully this will inspire me to play the game again.
@amandarose44692 жыл бұрын
I love building up the acastle to be a beast so when I side with the Minute Men it turns into one of the best synth slaughter houses.
@chadwolf38402 жыл бұрын
Great settlement. I’m addicted to your videos.
@DanielRangel-d2b Жыл бұрын
loved fixing the castle walls when the game came out, made such a nice settlement
@robertbrotherton25412 жыл бұрын
As a noob I don't need to see what you did, I need to see how you did it.
@TheVoxbox132 жыл бұрын
I've been playing for years, but also prefer builds in-process, rather than tours. Still - He's a pretty good source of ideas.
@StarGuardianKassadin Жыл бұрын
there's really no "how" to see. You open the workshop, click on what you want to build: place it like he did. lol.
@StarGuardianKassadin11 ай бұрын
@@e33d90 that didn't happen. if there are tricks, I do not know them. I simply copy what he's doing and it works...
@donkeysunited11 ай бұрын
The hardest part is repairing the damaged walls, especially without mods. There are videos online that show how to do that, using tricks. But if you can install mods, then Place Everywhere is very useful.
@StarGuardianKassadin11 ай бұрын
@@donkeysunited I didn't have much problems, but I am on play station so it might be different. It just took a while to figure out the alignment
@thomaskirkness-little58092 жыл бұрын
You can also unlock the Castle as a regular settlement without the Minutemen, but you won't get access to the armoury unless you do the mission for the Minutemen.
@kaldordraigo64202 жыл бұрын
If you want to gain access to the armory without the minutemen claim the castle as a settlement first and glitch a fast travel target mat inside and all you have to do is fast travel back to the castle and you'll be in the armory but you just won't have access to radio freedom as well as artillery but there are guides on yt that show you how to get into the armory without the minutemen and if you want to get out of the Amory just place the fast travel mat outside of the Armory
@StaresAtWalls972 жыл бұрын
I ended up getting loads of different mods and all sorts to try and perfectly fix this every time I've played through, I can't help myself!! I think it's just the curiosity of the location
@russellmckenzie86162 жыл бұрын
Some nice touches i hadnt thought about..ie.. roller door.. placing of other lockable gate.. When i rebuild outer wall, i build into the yard deeper, fronting with Warehouse build parts.. My (god only knows) many play throughs and ive only just started using warehouse bits.. they look nicer than concrete and makes building forts with crenilated walls looks pretty cool
@sgthomas12662 жыл бұрын
I didn’t realize this vid was new. Keep making these!!!
@thomasaitken74952 жыл бұрын
I mean this in a complete funny way. Quote: "Minor correction: the Castle is unlocked via Minuteman questline, not Railroad. Not sure how that slipped through." That's a cough, ahem cough-noob-cough mistake. lol 😄The concrete foundations, you can snap the concrete walls starting above, then down the sides of the foundations, all the way into the ground. It will help make it nearly seamless in some spots, and eliminate some gaps. Takes a little practice with your technique though.
@DanielJTeichroew8 ай бұрын
Thanks for this! Definitely using this as some inspiration for my castle build as it's my main base of operations.
@krt8205 Жыл бұрын
Wish i had this vid when tbe game came out and all i did was build. Amazong work grey!
@yeetusonix97958 ай бұрын
Just saw this Great videos guy I've been grinding fallout 3 since new show came out havent played fallout 4 In a few years using ur videos to help get some ideas for when I go from fallout 3 to 4
@Sinistral_Tyger2 жыл бұрын
Did you know you can snap wood structure pieces to the radio shack? I add a small bunk room there for the radio operator(s)
@jasonoverman96792 жыл бұрын
Nice build, what you did with the walls is almost the same as I do, that's actually what made me watch this. The one thing I hate about it though (the build itself not your video) is that one corner at one of the gun emplacements at the most heavily damaged wall. The one that keeps it from being uniform due to the lack of a triangler block in the building options. I've yet to find a solution to it
@deedlit98892 жыл бұрын
I love this stuff! I just love watching this kind of content lmao
@todd.cannon7 ай бұрын
Excellent work. It looks great!
@cornettibread40052 жыл бұрын
i love your builds so much its really inspiring the problom though it makes me want to start a new game XD
@lordfickle8900 Жыл бұрын
I don't know if it was just a glitch or if it was because I had a supply line to The Castle, but I didn't need to plant any crops because there wasn't any indication that they needed food. They didn't complain about lack of food nor did a warning sign show up on my pipboy.
@Theegreygaming Жыл бұрын
if your other settlements produce enough food and water to support themselves and meet the requirements of other settlements then the supply lines meet that requirement.
@lordfickle8900 Жыл бұрын
@@Theegreygaming Still learning things about this game after years of playing it.
@ShantsPitter Жыл бұрын
This is a good idea! I expand castle by making a 2nd floor flush with the ramparts
@amandarose44692 жыл бұрын
I love building up the castle to be a beast so when I side with the Minute Men it turns into one of the best synth slaughter houses.
@simula152 Жыл бұрын
I always grow the food outside the castle, like they did in medieval ages.
@deathdealer3127 ай бұрын
its a 1700s starfort lol
@marsispan62327 ай бұрын
Love the idea behind having a better ratio of power armor to people than the brotherhood. I’ve also been hoarding every old hellfire enclave power armor and painted it with the minuteman logos
@Pigpugborj6 ай бұрын
That’s a good idea actually!! I might do that, I have like 10 sets of enclave power armor in my workshop. Only thing I’m missing the frames. Did you run into that problem too?
@marsispan62326 ай бұрын
@@Pigpugborj oh yeah, i have way more pieces of power armor than frames. I like wandering around the world finding all the spare frames, but if i need to i like to trade pre-war money to kleo in goodneighbor to get a frame. I also pop a grape mentats before any armor frame purchase.
@jonfranklin93612 жыл бұрын
Cool, I enjoyed building a small settlement here.
@frederic-leonpohl98124 ай бұрын
so I play a modded version of Fallout 4 and have a Minutemen playthrough, I usually try to repair the castle and proceed to build like a little shack settlement outside the big main destroyed wall after I fix it because in my headcannon. The minutemen give protection so its only logical for people to settle right at the walls of the castle their main stronghold. my farm is outside with the little shack settlement. inside the castle I usually have a generator shack, an Armory (mostly for my own use with weapon storage, power armor storage etc). A couple barracks, a small port area, command center with jail. I also have a couple artillery positions (the main 4 edges) followed by some guard positions and turrets. I have a small trader outpost right next to the main entrance but your build looks great!
@ret7army2 жыл бұрын
Looked at your mantrap build and then rewatched this one...gives me a thought to try and combine the 2. Another person built an exterior fortified wall also, which is interesting but I'm not sure that idea would exclude the enemy spawn point. Regards
@MehM3T2 жыл бұрын
digging your videos, keep uploading cool settlements :)
@gioc25122 жыл бұрын
I'm suprised you didnt keep the general's quarters and turned it into another barracks. The Castle is one of my favorite build areas because of its importance in the game and i like to see what people do with it
@Slender_Man_186 Жыл бұрын
This is actually very similar to what I did with the castle back in 2015 when the game came out, I had to use wood foundations and shacks since the workshop DLCs weren’t out yet and I also didn’t have the powered doors, but the artillery and turrets are mostly in the same spots, the crafting area is behind the big metal door that’s a part of Ronnie’s quest, buildings are set up against the main wall of the fort for your traders, turned the areas under the artillery platforms into the barracks, the only major difference is that I turned one of those into my personal room and had a larger farm and hit the population cap, my farm was also more geared towards vegetable starch production.
@Gaster_021 Жыл бұрын
Nice build but I feel like you could make more barricades on the wall and maybe more shade. Is it possible that you could build some shacks or lookout posts outside the entrance?
@marlonlacert81332 жыл бұрын
nice build! The overhang on the one side, would allow attackers to run under, and out of guns view. Just thinking from a tactic view..
@superguy9834 Жыл бұрын
Holy CRAP. The Castle is a pentagon? That makes so much sense! I can't believe I didn't realize until the bird's eye view.
@Vherstinae Жыл бұрын
It's based on old Roman fortifications.
@vpher7 ай бұрын
Former gymnast - Seeing the pommel horse surrounded by concrete walls and floors gave me a chuckle.
@MikeD560342 жыл бұрын
money and resources were never a problem for me. lol. i always water farmed. starting with sanctuary and then moving to the castle. got to a point where every couple days i would have 1400+ bottle of water to sell. then i would go to the main settlements that have shipments of resources and trade the water for the resources. then i would build the castle into some magnificent monster.
@iwolf21 Жыл бұрын
I think you did pretty good bub. I have repaired this Settlement a few times. Always fun. Lol
@TheChouse Жыл бұрын
Keep up the good work man! Love the content
@elijahdorsey17599 ай бұрын
I have made the castle into a star shaped dome bunker would definitely recommend this settlement as a main settlement location
@luckyreptile7612 жыл бұрын
God bless the minutemen
@vikingreflections28248 ай бұрын
I loved my build of the castle.
@unicorntoesart2 жыл бұрын
how precious
@ninstar81652 жыл бұрын
I have to fix those walls every time! Brick texture mods allow for a perfect match.
@rtleitao78 Жыл бұрын
Simple and well done
@FuriousMaximum11 ай бұрын
I could never get that creative with the castle (except for a pier outside its' western wall). Most of the inside rooms are generally set up how I want them. The place that starts with the first aid is an aid station, the room at the end with sinks is the dining hall, the arms room stays the arms room. I change only a little; the big officer rooms into bays for the foot sodier minutemen and the central yard is for pushup mats, workout gear, and the rubble pile is a CQM range. TLDR: It starts close to how I would want it anyway.
@Robbie529wastaken Жыл бұрын
Hello, I am impressed with this build. I will certainly try it! How did you get rid of the Mirelurk nests, and the large dirt piles inside the Castle? Thanks!
@Theegreygaming Жыл бұрын
you're allowed to scrap most of them, otherwise you just kindof hide them with other objects.
@Robbie529wastaken Жыл бұрын
@@Theegreygaming Thanks again!
@eversonne30456 ай бұрын
love the castle you made, but did you put it to download or semthing mayebe ?
@BMKoolaid2 жыл бұрын
I have found the block foundations are a little taller than the concrete. It you replace them you might be able to plug that little gap the the begging. I like the look of the stone block more than the concrete foundations.
@elrondorio Жыл бұрын
The barn and warehouse foundation pieces even match the bricklike exterior of the castle walls in vertical wall pattern - I like the ones for the barn because in my game they use no steel. They do fill the holes better, but tend to lower the ceiling in the armory entrance area quite a bit.
@shawnmtorresvalles40 Жыл бұрын
Isn’t the rubble in the castle scrappable?
@Theegreygaming Жыл бұрын
only the rubble that blocks access to the catacombs.
@yitami20002 жыл бұрын
I cant wait to get that place i started a new character with 8 luck points in Survival Mode and your Video is really good i am gonna try to make it almost like that :D
@MeisterFuhrer2 жыл бұрын
Very nice. I don't remember my decorations of settlements but I know I've spent hours on them. I haven't played in a year or 2 but I'm getting back into it from scratch. I got so drunk yesterday I already fucked up some important NPC storylines lol.
@leaaronsanchez Жыл бұрын
Good at three-story Barrak on the Northern wall opening, so the only entrance is on the Southside. I placed missile turrets on the East wall because of The brotherhood. My castle can hold 52 minutemen.
@pharaohtreygaming2 жыл бұрын
How did you get the minutemen their own paint on the armor pieces?
@Theegreygaming2 жыл бұрын
that little piece is a creation club item. paint schemes go on sale for free all the time, I usually log in once a month just to see if there's anything I don't have yet that I don't have to pay for. or it's a dollar if you're really dead set on getting it.
@davidlemon754311 ай бұрын
Very fun and creative
@Sky_Guy4202 жыл бұрын
Great work the castle is one of the harder settlement builds in fallout 4
@_MaZTeR_ Жыл бұрын
Wow, this looks so much better than the abomination I made 2 years ago
@justincooper5189 Жыл бұрын
There was a mod I saw awhile back that oxhorn talked about called scrap scrap. It makes all the stuff on the ground scrap able, and you may want to look into it for some of the stuff around this fort. It may work on every settlement too, since it's a mod, but I don't use mods because I don't know which ones will glitch and destroy whatever progress I have.
@ajb63592 жыл бұрын
Really good man!😊
@elmo16392 жыл бұрын
The castle is a settlement along with a few others that (in my opinion) needs it's build limit increased. The location has a ton of potential. I like it, but once you get rolling on a build plan, you'll get close lined by the limit. Then it feels like a waste time. However, your repairs to the wall do look damn good👍
@geminix58452 жыл бұрын
Scrapping or Storing items from your inventory (guns, armor, junk) reduces the Size meter allowing you to build more. You just have to drop the items on the ground then go into Workshop and Scrap or Store them. I've been dropping and scrapping my junk this way for some time because I like to see how much of each building material I have and may need, before I learned about this. My size meter is pretty much always at zero now. I hear if you overbuild using this method it can cause framerate and crashes though as the game needs to render everything in the area. I've only been playing for a few months, so you probably already knew this, but I figured I'd share. 😁 On your point though, I recently fully built a settlement at Oberland Station and was surprised how quickly I filled the meter by just building junk walls and a walkway. Seemed pretty ridiculous to have it so small.
@elmo16392 жыл бұрын
@@geminix5845 yeah I knew about the scrap &/or store thing, and your right again about the frame rate dipping. at some settlements I don't do it anymore. It got out of hand at hangman's alley, one day I found out I couldn't go back there without a hard crash back to the system UI. 😄Normally I have to exit out to restart the game after the screen freezes.
@geminix58452 жыл бұрын
@@elmo1639 Wow it gets that bad? I've only done the one full settlement build. Mostly I just do simple additions like the Castle walls, but I'm starting to get into it more in my later levels. Hopefully, I don't break anything
@elmo16392 жыл бұрын
@@geminix5845 I feel you there. Simple usually gets the best results. My hangman's alley build was a junkyard. Nothing special. But the castle... That build had the purpose. I was going to roof over the whole top half to keep the heavy guns and rockets out that the brotherhood brings with their attack. I know they'll find a way in, but to just keep the heavys out. I never finished it so I don't know if works or not.
@jesternario Жыл бұрын
Ahh, the Castle, the only reason I continue the Minutemen quest line after ditching Preston at Sanctuary. I then only come in to sneak the six mutfruit, corn, and tatos from their garden and never stick around.
@AcediaIX Жыл бұрын
I usually just put disgusting amounts of those cannons and request fire mission on the nearby sea lol, it's funny and i love it
@seamusfinnegan1164 Жыл бұрын
I also like to fill in the walls, but god damn do I have issues with it sometimes, and I can never truly do so perfectly with tiny holes here and there or spots I cant place anything that just BOTHERS me and I try to eventually remove from my mind. Though I dont really try to make use of the internal wall 'repaired' sections. I prefer to keep the doorways small though, if caravans show up they can sit outside thank you very much, im not compromising on security for the HQ of my private army.
@Midnight.Wisdom. Жыл бұрын
If you didn't use any mods.. How did you overcome the clipping issues? Especially with the wall and wires?
@Wild-Moonchild Жыл бұрын
Best I have seen.
@darploin50712 жыл бұрын
The roll-up garage door in the fortification where you repaired I would have Sally ported it put another one of those doors right behind it on the inside of the wall so they have to go through two lockable doors to get to the main courtyard
@cbrock68 Жыл бұрын
I tried to turn the radio shack at the center into its own building didn’t work out well
@KumieZoomie2 жыл бұрын
When you've got all the outer doors locked, does it really prevent attacking enemies from entering the settlement? In my own attempts to create an unassailable bunker, I've found that enemies run into the walls, and after pressing their faces against the wall long enough, they simply teleport through, rendering my carefully positioned walls pointless. I'm aware of what the problem is- faulty navmesh integration of placed objects, combined with the game engine's mechanic for unsticking trapped entities. But knowing doesn't make it less frustration.
@thomasaitken74952 жыл бұрын
When you fast travel, only distance travelled by enemies is calculated. Walls play no part in it. So that is how they get in.
@alexoakley71449 ай бұрын
I would love to see builders try and make builds but without DLCs as well with just vanilla stuff! Just to see if it's possible and to see what's possible!
@Theegreygaming9 ай бұрын
i tried a few times... it was not good...
@raughboy1882 жыл бұрын
You can also get t60 armors from atom cats garage. It's only place you can buy the armors, other apparently is prydwen but it won't work if you wiped brotherhood out.
@narendralatthe64822 жыл бұрын
Great job man
@datastorm172 жыл бұрын
Im new to the game (surprising I know). Where do you access all these cement walls and metal floors and railings? DLC?
@Theegreygaming2 жыл бұрын
I believe they were added in the Wasteland Workshop DLC
@HLGJammer2 жыл бұрын
If you don't have all the dlc get them, especially if you plan on modding (don't mod until you beat it at least once)
@zzygyy8 ай бұрын
Watched the tv show. Pull my ps4 fallout of the shelf since 2015. New ps5 upgrade is nice. Looking forward to fresh start. My old save has 470 hours. Mostly base building. Maximum value for this game !!
@Skarrz722 жыл бұрын
Looks great in detail. Great explanation of every area. I'll be watching the other settlement builds. I just need to find the time to create stuff like this. But I feel that I don't have the creative ability. Maybe I do, but the AI needs to be smarter IMO. Do you think you can try something with Hangman's Alley? Question, if you fail to help defend a settlement, do you lose some crafting materials? I think someone said that you do. There are times where I am doing stuff in the game or its DLC's and the message pops up that you have failed to help defend "X" Settlement. Seems like the message does not pop up all the time.
@Theegreygaming2 жыл бұрын
I haven't noticed any crafting materials go missing but you can have several objects like turrets, power generators, and water purifiers become "damaged" and will no longer operate until you spend resources to repair them.
@Skarrz722 жыл бұрын
@@Theegreygaming ok, thank you.
@fatguy4137 Жыл бұрын
I did do this in my first playthrough. Arduous torture but damn is it nice to look at when you're done with it. Now though I can't take the horrible building mechanics like I did back then so I just connect them to my supply line via Local Leader and I build a few necessities and leave.
@ThunderCatsAreGo0111 ай бұрын
do all the mirelurk nests just go in the end then or did you have to remove them with a mod? (new to it and on a survival playthrough, only just killed the mirelurk queen there and the interior of the castle looked such a mess with the nests and bits i just left it)
@Theegreygaming11 ай бұрын
the nests and most of the piles of rubble can be removed without the use of mods or console commands.
@ThunderCatsAreGo0111 ай бұрын
coolio!@@Theegreygaming
@MisterPrince017 ай бұрын
Looking for inspiration and ideas for fixing up my castle, this is pretty damn good.
@arielpaolocana8913 Жыл бұрын
how can i make the settlers wear the power armor?
@howizee2 жыл бұрын
Nice build
@ninjaattack30002 жыл бұрын
It's amazing!
@emmanuelfani53852 жыл бұрын
Nice facility
@mecca68012 жыл бұрын
I kinda did something similar except i put all the shops in the middle in a makeshift housing and made the wall into rooms
@johnthegreek1980 Жыл бұрын
This game is great!
@Dave-zw4tu Жыл бұрын
How do you obtain all those extra building options like the rails and the electric powered doors without MODS?