Unboxing | Stalingrad | Revolution Games | The Players' Aid

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The Players Aid

The Players Aid

Күн бұрын

Пікірлер: 25
@coyi51
@coyi51 Жыл бұрын
Looks a really enjoyable game, with a great looking map and just a few counters, everything you could want in a solo game. Great review and looking forward to a play through.
@michaelrinella6384
@michaelrinella6384 Жыл бұрын
Take Aim Designs is my own company, founded in 2012. It has co-published five two player titles with Revolution Games: Battleaxe, Ie Shima, Arracourt, Arras, Corregidor. The map and counter art for all these games has been by Charles Kibler (who worked for Avalon Hill and did the maps for their area-impulse games).
@StackingLimit
@StackingLimit Жыл бұрын
I cannot wait for mine to arrive. I look forward to your review.
@idjester
@idjester Жыл бұрын
mine should be here on tuesday.... can't wait... thanks for doing this... it will almost be as good as a deep euro game...LOL
@joeloftus9462
@joeloftus9462 Жыл бұрын
After 3 plays, such a good game.
@ThePlayersAid
@ThePlayersAid Жыл бұрын
It is setup on my table and I’m still reading the rules.
@Jackdaw5
@Jackdaw5 Жыл бұрын
"A small board so it's not big.." 😄 Looks great. Bet they do an Arnhem game at some point.
@michaelrinella6384
@michaelrinella6384 Жыл бұрын
I guess if people really, really, want Arnhem it's possible. But it would always be compared to Storm Over Arnhem, i.e. "Why do I want this game when I already own Storm Over Arnhem?"
@furrysharker
@furrysharker Жыл бұрын
This looks very interesting!
@sergiozayas1862
@sergiozayas1862 Жыл бұрын
Looks like an upgraded version of Avalon Hill's "Turning Point: Stalingrad", also an area movement game.
@michaelrinella6384
@michaelrinella6384 Жыл бұрын
Very different from TP:S. But same counter and map artist (Charles Kibler).
@dayoltay
@dayoltay Жыл бұрын
Really curious about your thoughts on the game. Hopefully we'll see a review soon.
@ThePlayersAid
@ThePlayersAid Жыл бұрын
Grant's already played it a bit, so you'll see something on it at some point, but I can't promise it'll be soon, the video release schedule is already packed!
@saltlampgaming115
@saltlampgaming115 Жыл бұрын
Really excited for this one. not really an east front guy but, this looks awesome. I think I just want to look at the map haha.
@e-4airman124
@e-4airman124 Жыл бұрын
thank you so much. this one looks interesting
@HeavyH2006
@HeavyH2006 Жыл бұрын
Big thanks for review. I’m intrigued by what other games are in development or horizon for this game mechanics. Looks like great value. Thanks.
@michaelrinella6384
@michaelrinella6384 Жыл бұрын
Manila 1945 with the player commanding the American side is well into playtesting. Essentially done. I'm thinking of the opening phase of Cholm 1942 with the player as the Soviet side after that.
@HeavyH2006
@HeavyH2006 Жыл бұрын
Thank you Michael for the update. Great to hear what’s in the pipeline for this series.
@nerzenjaeger
@nerzenjaeger Жыл бұрын
I know it says "area movement" system on there, Grant, but is this an area activation game? If so: cool. These are becoming increasingly rare these days.
@ThePlayersAid
@ThePlayersAid Жыл бұрын
Yes, it's an area activation game
@nerzenjaeger
@nerzenjaeger Жыл бұрын
@@ThePlayersAid Thanks for clarifying. This might be a buy then.
@Hannah-nf1vg
@Hannah-nf1vg Жыл бұрын
Do you guys ever play any print and play games, are you into large/ in depth campaign games?
@ThePlayersAid
@ThePlayersAid Жыл бұрын
PnP no, not really. Hard enough getting through our boxed games! We do like long, in depth campaign games, (we're currently playing Frosthaven, AND Undaunted: Stalingrad)
@leee.5841
@leee.5841 Жыл бұрын
Come on Grant, clipping counters is a waste of perfectly good gaming time! ;) Edit - Also, I don't see any Soviet units at all. Would love to see a replay of how this game works.
@robertmoffitt1336
@robertmoffitt1336 Жыл бұрын
The Soviet "units" are on the back of well, they're like terrain markers. There's clear, elevated, light urban and heavy urban counters. So I think you place them randomly face down in the appropriate terrain areas and unveil them when you move into the areas.
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