Getting Started With ARFoundation in Unity (ARKit, ARCore)

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The Unity Workbench

The Unity Workbench

Күн бұрын

This tutorial will teach you the important basics you need to know to start building augmented reality experiences which will run on both iOS and Android.
NOTE TO ANDROID USERS: I've discovered the steps shown in the video don't fully support Android, but never fear! @Conviley has posted a comment with two simple steps that will get everything working on Android: • Getting Started With A...
Unity version shown: 2018.3
Download the demo assets here:
app.box.com/s/...
Unity's guide to getting set up for iOS development:
docs.unity3d.c...
Unity's guide to getting set up for Android development:
docs.unity3d.c...
You can download the completed Unity project shown in this tutorial here:
github.com/The...
CREDITS
3D toy plane model by "Law" (via Sketchfab), generously licensed under the Creative Commons Attribution license. I made a few modifications to the model's appearance.
sketchfab.com/...
creativecommon...
Music from Epidemic Sound (www.epidemicsou...)

Пікірлер: 764
@TheUnityWorkbench
@TheUnityWorkbench 5 жыл бұрын
I've uploaded the project shown in this video to Github. The video description is updated with that link, but here it is for convenience: github.com/TheUnityWorkbench/tuw-arfoundation-demo
@amitksood
@amitksood 5 жыл бұрын
Thanks for sharing the project files, Kris! This was really helpful. I managed to create my Android and iOS packages following you steps. iOS version worked perfectly as you instructed. But Android version is not working. When I launch the application on my Pixel 2, it doesn't show the placement indicator and because of that plane model is no getting added. One thing I noticed which publishing android version, I get Android SDK is outdated message (SDK build tool version 28.0.1 < 28.0.3). Did I miss any step?
@what_the_feek5568
@what_the_feek5568 5 жыл бұрын
@@amitksood Use android studio to update SDK to the latest version.
@siarheibrazil4110
@siarheibrazil4110 5 жыл бұрын
@@amitksood try to run some plane detection code sample code, I.e. arcore based. if it works fine than extra tunings are needed for Android :)
@murthy85
@murthy85 5 жыл бұрын
That's awesome mate. Tell me something. Is it possible to export the tracked data in some way? For instance, can a point cloud or a mesh be created using the tracked data so that it may be exported as an OBJ or FBX? Thanks.
@jerincherian4638
@jerincherian4638 4 жыл бұрын
Hi, I noticed that the placement indicator disappears when vertical walls are concerned, how can we update the placement indicator for vertical walls?
@ZeFirestarter
@ZeFirestarter 5 жыл бұрын
Really great tutorial. Professional quality and very easy to follow, job well done sir, congratulations. Only one addendum, they changed something in ARFoundation with the Raycast. Here are some steps to follow. 1.- Add the script to the "AR Session Origin" GameObject. All the steps that follow are in the same script you are working in during this tutorial. 2.- Add to the top: using UnityEngine.XR.ARSubsystems; 3.- Create a variable: private ARRaycastManager aRRaycastManager; 4.- In the Start Method add: aRRaycastManager = FindObjectOfType(); 5.- Instead of arOrigin use aRRaycastManager Should look like this: aRRaycastManager.Raycast(screenCenter, hits, TrackableType.Planes); That should cover it.
@eliy5550
@eliy5550 2 жыл бұрын
You are the sexiest man ever
@anjalia2246
@anjalia2246 2 жыл бұрын
Thanks!
@Panicfly_streams
@Panicfly_streams Жыл бұрын
Dude, it helped a lot thank you :)
@hulusikuluk2366
@hulusikuluk2366 Жыл бұрын
Thanks
@juntongwen8076
@juntongwen8076 Жыл бұрын
Thanks!!
@conviley
@conviley 5 жыл бұрын
For everyone having problems on android with the placement indicator not showing i got it working! This is what i did: 1. To your AR Session Origin gameobject add the component "ARPlaneManager". (You do not need to provide a plane prefab unless you want to visualize the detected planes) 2. In the Tracked Pose Driver component of you AR Camera change the Update Type to "Update" (The marker will still show if you omit this step but it will be super jittery) 3. Enjoy a smooth marker! :D
@CityOn360
@CityOn360 5 жыл бұрын
yes, it helped!
@f612CreatorsPodcast
@f612CreatorsPodcast 5 жыл бұрын
I see no such thing as an object called ARPlaneManager in unity
@HoangHahalehoang
@HoangHahalehoang 5 жыл бұрын
the indicator shows up but it doesn't move along when I move my camera. hmmm
@jonathankaufman7168
@jonathankaufman7168 5 жыл бұрын
@@f612CreatorsPodcast It won't be in the object list. In the inspector, click "Add Component" and search for it there.
@f612CreatorsPodcast
@f612CreatorsPodcast 5 жыл бұрын
@@jonathankaufman7168 thanks!
@krazyxx
@krazyxx 5 жыл бұрын
Very interesting tutorial and your way of explaining is really really good ! Not too fast, not too slow, pointing out interesting details, calm voice, just perfect ! Please, continue ! :)
@kmil2010
@kmil2010 5 жыл бұрын
This is the best execution of any Unity tutorial I’ve ever seen. The pacing is perfect and you ex-pained all of the concepts and needed details to both follow along and carry the knowledge forward for our own use. I’m hopeful you’ll create more in the future. Unity should pick you up to do their official tutorials. Would love to see one on using the various AR remote capabilities (ARKit remote, ARFoundation remote). It seems there is extremely sparse information on these and no reliable documentation on actually getting them working.
@aldigangster123
@aldigangster123 5 жыл бұрын
Seriously thought this was from an official unity channel. Exceptionally well made tutorial! Please consider doing more videos Sir! I'm confident that view count will reach ~500k each. Could earn you a living very soon! Definitely subbed and liked! Looking forward to more!
@davidtatis5514
@davidtatis5514 3 жыл бұрын
Solution for the problem of black background and no permission asks: Go to the player settings -> XR Plugin -> XR Plugin Management and then in iOS enable the ARKit box and the ARCore box in the Android part
@talsznicer
@talsznicer 3 жыл бұрын
Thank you for your tip - It worked!
@dylanthomas2616
@dylanthomas2616 5 жыл бұрын
Your videos are exceptionally well done and explained. Also, not many other people explain the why in addition to the how. Thanks.
@Road11Ki
@Road11Ki 5 жыл бұрын
Great introduction to AR Foundation. Thanks! One word of caution to those following along, versions matter. I have found that the following component versions work to recreate this app. AR Foundation [1.0.0-preview.22] - 2018-12-13 ARCore XR Plugin [1.0.0-preview.24] - 2018-12-13 ARKit XR Plugin [1.0.0-preview.20] - 2018-12-13 Unity 2018.3.14f1 Xcode 10.2.1 (10E1001) macOS 10.14.6 (18G29g) There are more recent versions of these components but this configuration seems to work best
@derekgossett5887
@derekgossett5887 5 жыл бұрын
Ethan thank you for the comment, I was beginning to think this comment section was retired. I’ve followed this tutorial multiple times, and have tried all the fixes mentioned in the comments. I keep getting an app that loads the unity logo then becomes a black screen and never does anything beyond that. I will now follow your advice and I’ll get each exact component you mentioned. Thank you again.
@siddharthasapkota2219
@siddharthasapkota2219 4 жыл бұрын
@@derekgossett5887 did you find any solution to this problem?? i have same problem screen going blank
@theminionshrek7946
@theminionshrek7946 4 жыл бұрын
Thank you sir!
@syedbilalsabir7037
@syedbilalsabir7037 Жыл бұрын
@@siddharthasapkota2219 Hi,I am a bit late but if you are still following the tutorial, which I think you won't, follow the steps to avoid a black screen: build settings -->Player settings ->XR plugin Management-> tick the AR core checkbox hope this will resolve your issue
@EdgarasArt
@EdgarasArt 5 жыл бұрын
A REALLY, REALLY, REEEEALLY SMOOTH TUTORIAL. WELL DONE!
@shadowursake
@shadowursake 5 жыл бұрын
First of all, thanks for this great tutorial, it's really well explained. Secondly, I want to say that I had some problems with detecting the plain on my Android device, especially when switching from the floor to the table and I observed that my camera was not in focus. If someone has the same problem here is the solution I found: Add the "AR Camera Options" component to your "Placement Indicator" and make sure the Focus Mode is Auto. The camera will always try to find a focus point and the image doesn't look blurry anymore. Hope this helps.
@TheUnityWorkbench
@TheUnityWorkbench 5 жыл бұрын
Daniel, thanks so much for that extremely helpful tip!
@Rytalfo
@Rytalfo 5 жыл бұрын
Tip to go along with this: Make sure you have updated AR Foundation to Version 1.0.0 preview-22 in order to get the "AR Camera Options" component.
@saikiran-vw8ux
@saikiran-vw8ux 5 жыл бұрын
Wooooow, the way you explained the little details and the tips are awesome.... Expecting a lot videos from you!
@shiorishin4255
@shiorishin4255 5 жыл бұрын
ARSessionOrigin.Raycast() has been moved to ARRaycastManager.Raycast(), just use the ARRaycastManager as a new component on your AR Origin GameObject
@MyResearchProject
@MyResearchProject 5 жыл бұрын
thank you
@fredrikbrockert929
@fredrikbrockert929 5 жыл бұрын
Thank you very much! More on this: docs.unity3d.com/Packages/com.unity.xr.arfoundation@2.0/manual/migration-guide.html
@maartenpex2122
@maartenpex2122 5 жыл бұрын
Being a novice in C+ scripting what would the code look like? I was able to add the component to the AR Origin GameObject, but was unable to adjust the script accordingly. Could you make the correct code accessible in some way?
@erik_natzke
@erik_natzke 5 жыл бұрын
@@maartenpex2122 arOrigin.GetComponent().Raycast(screenCenter, hits, UnityEngine.XR.ARSubsystems.TrackableType.Planes);
@maartenpex2122
@maartenpex2122 5 жыл бұрын
@@erik_natzke Hi Erik, thanks for the quick repsonse! That worked like a charm. Could you tell me why I am now not able to add the Toy plane prefab? It gives me the following when I try to add it to the scene: Unable to instantiate prefab. Prefab may be broken. UnityEditorInternal.InternalEditorUtility:HierarchyWindowDrag(HierarchyProperty, Boolean, HierarchyDropMode) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
@jakk35
@jakk35 5 жыл бұрын
For people having problem with the placement indicator being stuck, not moving, or rotating. What you need to do is add the following components to your AR Session Origin: -AR Raycast Manager (Sript) -AR Plane Manager (Script) Hope this helps
@jesperingels
@jesperingels 5 жыл бұрын
Thank you this worked for me!
@rogervanwile
@rogervanwile 4 жыл бұрын
Thanks!
@chrisharden8150
@chrisharden8150 4 жыл бұрын
This was really excellent. Not only in content, but also in production quality. I can see you put a ton of time to make it so clear. Thank you.
@hnguyen5670
@hnguyen5670 5 жыл бұрын
I watched a couple of Unity & ARkit tutorials. This is one of the best! Very clear and most up-to-date with the tools. I just subscribed to your channel.
@karandeepsingh3027
@karandeepsingh3027 5 жыл бұрын
Best Explained tutorial I ever saw on any AR related topic. Cheers !!
@unnanego
@unnanego 5 жыл бұрын
Long awaited tutorial! Subscribed!
@jamado9067
@jamado9067 3 жыл бұрын
Amazing, explained it very good, knows how to speak English and shows how to do everything, that earned my sub.
@jamieokeefe4231
@jamieokeefe4231 4 жыл бұрын
Holy cow... I don't have a mac or an android device so I need to wait until I have access to either of those to build to a device, but this is a fantastic tutorial. I'm already proficient in unity, but I didn't feel like you were wasting any time at all. You were really easy to follow and explained everything perfectly. Thanks!
@mk48sz33
@mk48sz33 5 жыл бұрын
Thank you so much! What a great tutorial! You should put a complete course together. I would be the one to buy it. I have not seen anyone explain the coding so well. Usually they just go through it and just tell you what to write without any explanation or logic.
@TheUnityWorkbench
@TheUnityWorkbench 5 жыл бұрын
So glad you found it helpful and like the style, Ebrahim. I promise to make more, it's just a matter of caving out the time. Please post suggestions on any specific general or AR-specific Unity topic you're interested in seeing me cover.
@mk48sz33
@mk48sz33 5 жыл бұрын
@@TheUnityWorkbench Thanks! One thing that I think would be really interesting to see is how to create indoor maps also showing you on the map. Please see link for sample video: kzbin.info/www/bejne/oXjOhWaPgLR6jrc I'm trying to figure out how the corner map is done. I haven't been able to find any tutorials.
@fredrikbrockert929
@fredrikbrockert929 5 жыл бұрын
Fantastic! Finally a great ARFoundation tutorial. Even I could follow along.
@olegfrolovdesign
@olegfrolovdesign 5 жыл бұрын
Thanks a lot! Clear explanation. Can't wait for your new tutorials.
@flexmcpee
@flexmcpee 3 жыл бұрын
Brilliant stuff and so well explained. Not many people have the knack of explaining things well enough but you do....👍
@Stirlits2008
@Stirlits2008 4 жыл бұрын
Thanks for the great tutorial! Please do more. I have never seen as good explanation as yours. It helped me a lot in my project.
@minaskatsiokalis
@minaskatsiokalis 5 жыл бұрын
Very good tutorial for ARFoundation, especially for beginners. Please continue create content on ARFoundation and keep up the good work!
@MD-nt9nv
@MD-nt9nv 5 жыл бұрын
Amazingly clear and well presented material. You have an amazing talent at teaching this material and presenting it in a clear and concise manner. Hope to see more!
@captainmarvel3834
@captainmarvel3834 5 жыл бұрын
Damn it! So good! Continue and you will have 1KK subscribers bro! Awesome!
@StampedeGames
@StampedeGames 4 жыл бұрын
If you're wondering how to test and debug AR features in Unity Editor, here is a plugin I wrote for this purpose. I hope it will save someone hours of compilation time after every minor change. AR Foundation Editor Remote: forum.unity.com/threads/ar-foundation-editor-remote-test-and-debug-your-ar-project-in-the-editor.898433/
@mikeyura
@mikeyura 5 жыл бұрын
That was a better tutorial than anything I've seen for ARKit. Thanks so much
@maartenm8734
@maartenm8734 5 жыл бұрын
This tutorial is pure heaven, thanks for the opportunity to learn! ;)
@iradmir777
@iradmir777 5 жыл бұрын
First of all thanks for the amazing tutorial, was really helpful. For those who were unable to see the placement indicator: 1. Device should support arcore( i have rooted redmi note 7 device which officially does not support ARcore after root everything should work fine). 2. Depending on your camera quality and lighting conditions it may take some time for indicator to appear 3. If scene is not working uncheck x86 under target architectures in player settings 4. In the new versions of AR foundation you don't need to check AR core support under XR settings Thanks again. I am planning to create AR application using Chrome browser, hopefully you can give me some tips
@maciejzareba9563
@maciejzareba9563 5 жыл бұрын
Make part 2! Very good tutorial for people that have to make application on ios + android at same time!
@Rytalfo
@Rytalfo 5 жыл бұрын
Amazing Tutorial. Keep up the good work.
@shrutimehta6247
@shrutimehta6247 5 жыл бұрын
Wow I just learned mobile and AR with this video was struggling with the settings, thanks for the detailed and to the point veio. ENJOYED IT
@bstajic
@bstajic 4 жыл бұрын
Amazing video! Thank you for taking your time to produce an AR tutorial video of this level od quality.
@awwad222
@awwad222 3 жыл бұрын
Thank you so much. You are great at explination!!! You gave me so much information. Thank you Sir so much :).
@HabibYo
@HabibYo 3 жыл бұрын
How to Update 'Raycast' in this line of code to AR Foundation New version? arOrigin.Raycast(screenCenter, hits, TrackableType.Planes);
@chrisvandenhende8808
@chrisvandenhende8808 2 жыл бұрын
This tutorial was EXCELLENT! Thank you so much The Unity Workbench!
@raoahmed7948
@raoahmed7948 2 жыл бұрын
most detailed Tutorial i ever watched THANK YOU SIR!!
@maxechendu6693
@maxechendu6693 4 жыл бұрын
Thank you so much for this. Very smooth and understandable.
@shtml54
@shtml54 4 жыл бұрын
Thanks for the shadow tip. So useful.
@PoivronJaune
@PoivronJaune 5 жыл бұрын
Great tutorial, you have a superb way of explaining technical stuff. Thanks.
@TheUnityWorkbench
@TheUnityWorkbench 5 жыл бұрын
Thanks, Robert!
@shyambarange
@shyambarange 5 жыл бұрын
Thanks for the great tutorial 👍 One of the best AR Tutorial.
@tshawnjohnson
@tshawnjohnson 5 жыл бұрын
Thank you so much for this tutorial. The voicing was professional and clear, which made it easy to follow. I would love to see a version of this, or a video addendum, that addresses using tracking images.
@mendezcreative
@mendezcreative 5 жыл бұрын
great tutorial. short and to-the-point. million thanks!
@lando6583
@lando6583 4 жыл бұрын
amazing tutorial. I've watched it at least 3 times fully!
@arielfeldman2795
@arielfeldman2795 5 жыл бұрын
Thanks! what a great tutorial! perfect! I really liked the way you walk us through the code with the level of details you choose to talk about... and it also very clear that the force is strong with you!... please do more!, especially for ARFoundation... this thing is creasy new and should have much more information about it.
@TheUnityWorkbench
@TheUnityWorkbench 5 жыл бұрын
Thanks for the positive feedback, Ariel! I've already got the next ARFoundation video planned and started. If you have specific questions, techniques, or challenges you'd like to see covered LMK.
@MartinVaupell
@MartinVaupell 4 жыл бұрын
@@TheUnityWorkbench you might want to update it, its outdated.
@lucabrioschi9681
@lucabrioschi9681 5 жыл бұрын
Great explanation! I would like many more tutorials from Unity Workbench
@jamestrevarthan8639
@jamestrevarthan8639 5 жыл бұрын
Amazing tutorial! I can't wait to see future videos. :)
@diegoleao
@diegoleao 5 жыл бұрын
For many of you with problems, ARFoundation have evolved a lot since this video (it is in preview after all). To be able to follow this, look at 4:17 at the versions of each Package. Try to get those specific versions of the packages in the Package Manager, by clicking the arrow beside the package name and then "See all versions". Having said that, for some reason, it only worked here with AR Foundation "preview.6 - 1.1.0", which is one version above what is shown in the video. Also, if you are using Android, there is a comment by Conviley which fixes the Indicator not showing.
@alexisgautier6376
@alexisgautier6376 5 жыл бұрын
Thank you so much i was about to kill myself
@prajvas
@prajvas 5 жыл бұрын
Have a problem getting the Raycasting. The compiling does not occur and throws up this error. Any help is appreciated :) .Error CS1061: 'ARSessionOrigin' does not contain a definition for 'Raycast' and no accessible extension method 'Raycast' accepting a first argument of type 'ARSessionOrigin' could be found (are you missing a using directive or an assembly reference?) (CS1061) (Assembly-CSharp)
@maushu-p1b
@maushu-p1b 5 жыл бұрын
docs.unity3d.com/Packages/com.unity.xr.arfoundation@2.0/manual/migration-guide.html#arraycastmanager
@marcoschikatis3412
@marcoschikatis3412 5 жыл бұрын
@@maushu-p1b Thanks, man.
@sooryasankar1193
@sooryasankar1193 5 жыл бұрын
@@maushu-p1b Thanks! I too got this issue and fixed now.
@prajvas
@prajvas 5 жыл бұрын
soorya Sankar I don’t know to code, can you guide me as to how you fixed the issue 😊.. noob at coding
@sooryasankar1193
@sooryasankar1193 5 жыл бұрын
Just replace ARSesssionOrigin with ARRayCastManager
@KN-sc4up
@KN-sc4up 4 жыл бұрын
Great tutorial, thank you so much! Please, consider make some more of this :)
@manu.vision
@manu.vision 5 жыл бұрын
Amazing work Kris!
@Oxmond
@Oxmond 4 жыл бұрын
Great Tutorial. Well done! 👍🤓
@cokerson
@cokerson 5 жыл бұрын
Thank you so much for making this tutorial.
@olawalehammed4072
@olawalehammed4072 5 жыл бұрын
One of the best tutorial so far!!
@tirkdiamond
@tirkdiamond 3 жыл бұрын
Dark mode is our friend...
@MarkusYT730
@MarkusYT730 5 жыл бұрын
Super cool tutorial! Thanks a lot! More of this stuff would be great :)
@Xiloe
@Xiloe 5 жыл бұрын
For everyone having issues with Unity 2019.2.0f1 and ARCore - ARFoundation 2.2.0 on Android here is a working code you will also need to add an AR Raycast Manager, an AR Plane manager with empty prefab and an AR Point Cloud manager with an empty prefab too like Conviley said in your AR Session Origin object using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.XR.ARFoundation; using UnityEngine.XR.ARSubsystems; public class ARTapToPlaceObject : MonoBehaviour { public GameObject objectToPlace; public GameObject placementIndicator; public ARRaycastManager raycastManager; private Pose placementPose; private bool placementPoseIsValid = false; void Start() { raycastManager = FindObjectOfType(); } void Update() { UpdatePlacementPose(); UpdatePlacementIndicator(); if (placementPoseIsValid && Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began) { PlaceObject(); } } private void PlaceObject() { Instantiate(objectToPlace, placementPose.position, placementPose.rotation); } private void UpdatePlacementPose() { var screenCenter = Camera.main.ViewportToScreenPoint(new Vector2(0.5f, 0.5f)); var hits = new List(); raycastManager.Raycast(screenCenter, hits, TrackableType.Planes); placementPoseIsValid = hits.Count > 0; if (placementPoseIsValid) { placementPose = hits[0].pose; var cameraForward = Camera.main.transform.forward; var cameraBearing = new Vector3(cameraForward.x, 0, cameraForward.z).normalized; placementPose.rotation = Quaternion.LookRotation(cameraBearing); } } private void UpdatePlacementIndicator() { if (placementPoseIsValid) { placementIndicator.SetActive(true); placementIndicator.transform.SetPositionAndRotation(placementPose.position, placementPose.rotation); } else { placementIndicator.SetActive(false); } } } Ask me if you have issues Catzy™ #0666
@sebasrez
@sebasrez 5 жыл бұрын
Placement Indicator is unfortunately still staying in place for me. Using 2019.2 latest versions.
@jeffreyhawkins8714
@jeffreyhawkins8714 5 жыл бұрын
When it runs it seems to take a long time recognizing the floor. I'm still placing cubes but they are in mid-air and not on the floor.
@roshanvemana8250
@roshanvemana8250 Жыл бұрын
great video, enjoyed a lot. clear explanation thanks!
@mohsenkheyrabadi4458
@mohsenkheyrabadi4458 3 жыл бұрын
That was an awesome tutorial! Thanks!
@Guillermo88077
@Guillermo88077 5 жыл бұрын
Very interesting tutorial! Thanks for sharing with us!
@VIRVL
@VIRVL Жыл бұрын
You. explain everything sooo good.. thanks soo much..
@rabbitskywalk3r
@rabbitskywalk3r 5 жыл бұрын
amazing tutorial.. thanks a lot.would be really cool to see some UI tutorials in the future.
@wulumgames
@wulumgames 5 жыл бұрын
This is the perfect tutorial to start with ARFoundation. We were waiting for this for a long time. Thanks. It is great. When do you plan to have more?
@TheUnityWorkbench
@TheUnityWorkbench 5 жыл бұрын
Wulum, I’m very anxious to do more but I’m in the midst of a big move and job change, so my free time is scarce at the moment. I hope to be getting back into video making in the next month or two.
@wulumgames
@wulumgames 5 жыл бұрын
@@TheUnityWorkbench Thanks for your honest response. Right now we're preparing a Demo of our next game using what we learned on this tutorial. We hope that soon you'll be able to create another where we can scale, rotate a scene, and Raycast Game Objects.
@wulumgames
@wulumgames 5 жыл бұрын
@@TheUnityWorkbench BTW: here you can see what we create with your tutorial. kzbin.info/www/bejne/e2LGhWWmgZl2Z9k
@junio22bk
@junio22bk 5 жыл бұрын
You are a great teacher!
@gersonpearson4103
@gersonpearson4103 3 жыл бұрын
I'm just starting off with AR I'd appreciate any help i can get. I deployed the app to my iPhone from Xcode but all i get is a black screen. How can i fix that?
@HabibYo
@HabibYo 3 жыл бұрын
How to Update 'Raycast' in this line of code to AR Foundation New version? arOrigin.Raycast(screenCenter, hits, TrackableType.Planes);
@CesarSanchezQuiros
@CesarSanchezQuiros 2 жыл бұрын
Sorry for the lack of respect from me. I did the tutorial and I did not use the like button to help more people to reach this good video. Thanks for sharing your knowledge
@haraldgundersen7303
@haraldgundersen7303 5 жыл бұрын
Great basic tutorial... Very easy to follow...
@sooryasankar1193
@sooryasankar1193 5 жыл бұрын
Please make it as a series. Greate tut!
@siarheibrazil4110
@siarheibrazil4110 5 жыл бұрын
Thanks for the tutorial. Interesting way to use scene's scale to shrink the object, instead of making objects smaller.. I will retype the code, when I will have a time :)
@aadityakiran_s
@aadityakiran_s 4 жыл бұрын
Very useful, well thought out and organised tutorial. Really appreciate the upload sir. Thank you. Edit: Why aren't you uploading anymore?
@paulsheridan3182
@paulsheridan3182 4 жыл бұрын
That was awesome, thank you so much 👍🏼
@peterhamlin1296
@peterhamlin1296 5 жыл бұрын
Wow! really good. Thanks for sharing
@midhunkrishnaks4748
@midhunkrishnaks4748 3 жыл бұрын
when i build and run the project with that cube only it is showing only a black screen.
@noelomeli1520
@noelomeli1520 4 жыл бұрын
At the 4:40 mark, if you don't see XR in the menu options, quit Unity and open it back up. XR should now be in the menu.
@hamzaal-bustanji8580
@hamzaal-bustanji8580 4 жыл бұрын
I have problem with raycast code there is no definition for it any help please how to fix this error ?
@muhammadhamza3440
@muhammadhamza3440 4 жыл бұрын
me facing same problem
@muhammadhamza3440
@muhammadhamza3440 4 жыл бұрын
there is project HelloAR on github that works for me for plane detection and creating object on it
@filibertocortes8749
@filibertocortes8749 4 жыл бұрын
@@muhammadhamza3440 link plis
@muhammadhamza3440
@muhammadhamza3440 4 жыл бұрын
@@filibertocortes8749 contact me on m.hamza1669@gmail.com
@mulagraphics
@mulagraphics 4 жыл бұрын
@@muhammadhamza3440 add link here
@brian9790
@brian9790 3 жыл бұрын
Does not work. I was able to screen the cube only. The recognition of the environment does not work at all. I belive the state just gives a false back - whyever. No explanation from the uploader and unfortunately no updated video.
@flckevin9972
@flckevin9972 3 жыл бұрын
I tried to debug by putting text to UI and if it detect any hits then I can see it in the build, but sadly it does not work, tutorial is outdated af
@SebHaugeto
@SebHaugeto 5 жыл бұрын
Thanks for the tutorial! I'm following without any errors up until 09:00. After that it stops - I can't launch the first iOS build on my iPhone 7. When I try to run the iOS build from Xcode, I'm getting 76 error messages about "undefined symbols". Any ideas on what might be causing these issues?
@tavochirivella
@tavochirivella 5 жыл бұрын
I had the same problem and found a fix for me, it was because at the package manager in min 4:11 I installed the updated ARFoundation-Arkit-ARcore 2.0 versions, the correct versions are the 1.0 versions, if you see closely the moment he installs in the video and pause youll see the correct versions.. same answer here => forum.unity.com/threads/error-when-building-samplescene-from-arfoundation-to-iphone-6s.545338/#post-4629886
@glennng7022
@glennng7022 5 жыл бұрын
Nice video, thank you very much for your sharing
@md.rabiulalamhridoy7391
@md.rabiulalamhridoy7391 5 жыл бұрын
Your video making is so nice that i wanna hug you. Respect from me sir.
@marythompson9116
@marythompson9116 5 жыл бұрын
Good tutorial. Thank you!
@manaswinkath9301
@manaswinkath9301 3 жыл бұрын
a complete black screen on android.........even on the cube test the app is not even prompting for camera permission..... please help its been 2 days i am stuck
@ainguyenvan3629
@ainguyenvan3629 3 жыл бұрын
i have a problem when i open app in my android device. "this application requires the latest version of ARCore", please help me. Thanks
@orlandoalmario
@orlandoalmario 2 жыл бұрын
The quality of this video and your explanation are really top level, if you have an online course or any pay material, please let me know because you have buyer on me!
@Sam-vf2ww
@Sam-vf2ww 5 жыл бұрын
Assets\ARScript.cs(36,52): error CS1503: Argument 3: cannot convert from 'UnityEngine.Experimental.XR.TrackableType' to 'UnityEngine.XR.ARSubsystems.TrackableType' SOLUTION: You must remove using UnityEngine.Experimental.XR; and replace with using UnityEngine.XR.ARSubsystems;
@Jot7000
@Jot7000 5 жыл бұрын
Thanks man, good help :)
@BurtBot
@BurtBot 2 жыл бұрын
Great video! You should make more. Gosh!
@morto360
@morto360 5 жыл бұрын
Does it count if I keep pressing the like button over and over again??? Great tutorial, this single tutorial answered all my questions I had. I was ready to search for multiple videos to get all my answers, but this first video answered all of them!!
@ithilien8103
@ithilien8103 3 жыл бұрын
Anyone else have the problem that the model instantiates to air? Not on the surface? How to fix this?
@Taobyby
@Taobyby 5 жыл бұрын
Thank you! More of those please :)
@jakubczyz541
@jakubczyz541 3 жыл бұрын
i've got a black screen when i turned it on, my device is samsung A7
@amgadramses
@amgadramses 5 жыл бұрын
The video is beyond great! you are really good, make more videos!
@amitksood
@amitksood 5 жыл бұрын
Very well explained.
@ravikiranrk4523
@ravikiranrk4523 4 жыл бұрын
I like the way you explain. :-)
@rebarius
@rebarius 2 жыл бұрын
ARSessionOrigin is not exposing the Raycast method anymore. What should we use instead?
@shaliqmohammed1599
@shaliqmohammed1599 2 жыл бұрын
same problem.
@bcyc2004
@bcyc2004 2 жыл бұрын
Use ARRaycastManager instead of ARSessionOrigin
@gokusaiyan1128
@gokusaiyan1128 4 жыл бұрын
I followed til 09:14 and I am using android device. The app opens but It never shows the cube. It asked for camera permission too, i gave it but I can't see the cube
@parthshukla1798
@parthshukla1798 4 жыл бұрын
Having the same issue!
@jerincherian4638
@jerincherian4638 4 жыл бұрын
In android,the placement indicator is being shown at the start,but it just stays there and does not move along with the camera. any idea why ? And also the cube is not being placed on the click.
@sakshamgupta5123
@sakshamgupta5123 4 жыл бұрын
I have the same issue so if someone could help with this it would be greatly appreciated
@markandre8786
@markandre8786 4 жыл бұрын
Add or require an ar raycast manager to the arr session origin if you are using unity 2019.2
@markandre8786
@markandre8786 4 жыл бұрын
And also a plane manager i think in the ar session origin
@markandre8786
@markandre8786 4 жыл бұрын
@@ashashi yeah you need to add it xd
@jerincherian4638
@jerincherian4638 4 жыл бұрын
@@markandre8786 thank you so much
@EntryURL
@EntryURL 4 жыл бұрын
Great video thankyou so much!
@JensAndreasHuseby
@JensAndreasHuseby 5 жыл бұрын
Great tutorial. Thank you so much :-)
@blessonroy5668
@blessonroy5668 5 жыл бұрын
Loved it!! Subscribed!! Do upload new videos introducing new features of ARFoundation/ARKit and ARCore. Looking forward to more such videos. :)
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