Some of these ammo types really do not warrant having a downside with how situational they are. Using them as 1 of your 5 attachments IS the downside
@collinis12 жыл бұрын
Exactly. I hate the attachment balancing in this game.
@Dragoonsoul78782 жыл бұрын
From the gun guides Ace has done, there are guns which if they deal even 1 more point of damage it takes 1-less shot to kill. Incendiary would need a downside. Frangible would be run by a lot of people just to annoy and frustrate other people causing the others to play worse. LMG and maybe Snipers would run AP just to melt things through walls. This will be especially bad when Shipment returns. Over pressured would be ran by everyone who didn't want to exploit the above to not worry about Snipers as much. Without these downsides there would be no reason to not use these... given your other 4 attachments slots will have negatives.
@KekusMagnus2 жыл бұрын
Their stats are based off the real-world drawbacks of using these ammo types. Regular bullets are pretty optimised for killing, so they are best in most situations. I'm glad they kept things this way and didn't introduce a meta where everyone is running around with incendiary ammo. I personally run Hollow Point on almost every gun and it's working great
@collinis12 жыл бұрын
@@KekusMagnus very loosely based
@alexk-gr8kq2 жыл бұрын
Ehh not really, a lot of guns are already pretty good stock like the fennec, fss hurricane, etc
@l.watson34062 жыл бұрын
This is why I wish we had actual stats in game, I just assumed most of the ammo types were terrible since it's impossible to tell how much it's affecting the weapons
@malekhekal42382 жыл бұрын
Roblox's phantom forces has the best stats possibly in shooters history, it's too detailed like how many studs of penetration does the weapon have has or maximum spread ex. It's a must try if you love cod Edit: also the don't think that much about the visuals, it is made focusing mainly on game play not visuals and graphics
@alexrudolph3012 жыл бұрын
@@malekhekal4238 Glad to see some phantom forces appreciation. That game is legitimately good and fun
@thefearlesscentaur20082 жыл бұрын
Like in Vanguard? Because seeing your stats made your gun feel personal and it made me feel like I know it's ACTUALLY doing what I want it to do...
@fckme2 жыл бұрын
@@thefearlesscentaur2008 I really liked the stats page in Vanguard. COD needs that as an option for players who care about it
@STFP882 жыл бұрын
@@thefearlesscentaur2008 Indeed i only played vanguard at a friend and was really solid at the game! Now i have my new build at home i can finally play newer games again and this is really missing for me to tbh in mw2! Actually this the first COD i even own myself lol
@TheLastTater2 жыл бұрын
Of all the mw2 coverage, Ace has got the most informative and clean videos. I hate all the loud in your face content that you see else where
@CoDZombiesDPS2 жыл бұрын
BUT DIDNT YOU KNOW ABOUT THIS OP WEAPON 🤡🤡🤡
@thebaldbeast792 жыл бұрын
Couldn't agree more. I cringe everytime I see a thumbnail on KZbin with the creator looking shocked, covering his mouth and declaring a weapon is broken 🥴
@lenhatquang19912 жыл бұрын
"max damage, max range, no recoil" content 🤡
@saucydancer44312 жыл бұрын
Ike JGOD who yells at you the entire video
@ChanceTM2 жыл бұрын
It's always been that way, been years now 😎
@ekarlson2382 жыл бұрын
I don't think you mentioned this, but the incendiary ammo has 2 really weird effects. The incendiary effect itself can't kill. The incendiary effect applies even if you're hitting a riot shield.
@ch3ckm82 жыл бұрын
so incendiary can be used as riot shield counter?
@takuo97792 жыл бұрын
@@ch3ckm8 that plus semtex lol
@ItsTekTV2 жыл бұрын
@@ch3ckm8 I've died many times to someone hitting me with an Incendiary Lockwood while holding a Riotshield, so definite yes lol
@ch3ckm82 жыл бұрын
@@ItsTekTV good to know.
@ch3ckm82 жыл бұрын
@@takuo9779 some riot shielders will throw a knife at you before you can throw a semtex. It's good to know that you can just shoot them right away with incendiary
@M3RKMUS1C2 жыл бұрын
What about explosive ammo? 🤔
@tyaguy12782 жыл бұрын
Exactly! In reality I’m pretty sure it’s just a better incendiary
@belikovdimitri22512 жыл бұрын
A wild merk has been spotted
@weirdeurasianboy80912 жыл бұрын
😡
@xXxHornpubPremiumxXx2 жыл бұрын
Doesn't expand the Signal's ohk region as far as I can tell. States it gives more range but also gets rid of bullet penetration like how incendiary does so terrible for collats. Explosion damage is enough to kill in 3 shots tho but its blast radius is abysmal
@Spladoinkal2 жыл бұрын
I'd guess it's explosive
@TheCasualSubculturist2 жыл бұрын
Very useful. I was grinding for 7.62 incendiary, but what I really needed was High Velocity for Sniper Rifle. Thanks.
@dirtyramenwater2 жыл бұрын
Incindiary RIPS if you want to quickscope with spr
@rommelthedesertfox30892 жыл бұрын
@@dirtyramenwater yes but high velocity is better for longer range it depends what ur using the SPR for quick scoping or longer range shooting
@Yea___2 жыл бұрын
@TokyoFool LOL sounds like ur mad that people have better reflexes than you My ex played cod and hated quickscopers too. Probably because she wasn't good
@kanerios36892 жыл бұрын
@@Yea___ Dead men tell no tales.
@Everything2A2 жыл бұрын
I really like the high velocity with the ARs because you can challenge people across the map easily
@GunmanNeek2 жыл бұрын
You can do that without the Hv rounds too lol
@bbyspace7912 жыл бұрын
@@GunmanNeek true but it doesn’t hurt to have more bv
@jridenour312 жыл бұрын
I've never felt like I'm at a disadvantage with an ar due to bullet velocity on any 6v6 map.
@JL-ef7bh2 жыл бұрын
@@jridenour31 what gun were you using with the high velocity ammo btw?
@spidudetoo12122 жыл бұрын
I swear it feels like I have better accuracy at range when I use HV rounds. Like its much easier to hit a head glitch at 40m with it, almost like better bullet magnetism.
@cobaltcardsgaming59822 жыл бұрын
Wow, I’d been avoiding High Velocity Ammo since I didn’t want a Damage Range loss but that big velocity boost sounds great since the default velocity for stuff like Assault Rifles in this game is lower than MW2019 and Cold War.
@The1CroNe2 жыл бұрын
If you are a Warzone player, then high velocity is the way to go.
@sonicthehedge2 жыл бұрын
I mean on 6v6 modes it's not really that useful. But on warzone/dmz it's the best attachment.
@mikewang4343 Жыл бұрын
well those are lil boy games welcome to the big leagues
@SeaGLGaming2 жыл бұрын
Seems like High Velocity and AP rounds are gonna be the go to in Ground War. Also, I wonder how the Anti-Armor field upgrade affects these rounds. The AP attachment combined with the Anti-Armor field upgrade could be absolutely lethal against vehicles.
@bobfranklin25722 жыл бұрын
I have High velocity rounds on my lauchman 762 in semi auto with the biggest barrel and the velocity is STILL absolute garbage. I'm leading my shots at like 80 metres ffs.
@peabrain68722 жыл бұрын
@@bobfranklin2572 use different gun. Simple
@bobfranklin25722 жыл бұрын
@@peabrain6872 the battle riffle is a terrible battle riffle at battle-riffling.. Nothing wrong with honest game balance critique
@knrz25622 жыл бұрын
No0 only against armor Or vehicles Body So maybe in dmz or warzone 2 You proly can't stack
@peabrain68722 жыл бұрын
@@bobfranklin2572 what
@yeetgrenade74922 жыл бұрын
I think these general attatchment videos are way more useful then the class setup builds, since they apply in some form to all weapons in most classes
@valderhide16742 жыл бұрын
Man, being able to see the actual percentages on these makes a big difference. Without them I was assuming that high velocity rounds would be like a 10% or higher reduction to range, not a measly 2.5%
@mrwayne51582 жыл бұрын
Ive actually noticed through playing that Overpressured rounds do indeed have more damage & its not just for flinch. I usually use high velocity for the sake of accuracy but Overpressured rounds have been needed by me many times.
@Jakob-W2 жыл бұрын
I think the flinch is actually really good because it’s a stacking effect so the more you hit them the bigger that gap gets. Just shooting them once didn’t really do Justice to what flinch is supposed to do in a gunfight
@mattfrench63932 жыл бұрын
Yep I've definitely noticed a difference when I use the +p rounds in my pistols. End up winning way more gunfights because their sights are thrown all over the place. Especially with akimbos
@airsoftdude362 жыл бұрын
Yeah I use the over pressured ammo with the flinch resistance grip and I've been winning firefights a lot more because opponents can't land shots as well.
@Creshex8 Жыл бұрын
I was thinking the same thing.
@thatoneantoid51 Жыл бұрын
That dude blitzing you with a high ROF suddenly can't hit you with the extra flinch. That or the flinch makes them hit your head which kills you.
@DC-ru5xz Жыл бұрын
I generally dont use them in primary because i prefer using other attachments but I like packing them in pistols. I find that the extra flinch helps give a little extra breathing room to kill the target before getting my primary back online
@Chilletid932 жыл бұрын
This was the exact video I needed today since I'm currently using a Scar-L. I just unlocked the overpressured +p ammo type and was wondering if adding it to my gun was worth it or not since the base recoil is very good. Now I know that the extra flinch the ammo causes isn't major, so I'll be dropping it from my current build. Thanks as alway!
@ArcherKid-eg9rf2 жыл бұрын
Appreciate the no-nonsense, admitting the math rounding transparency, and to the point vids. Easy sub
@szymonski19052 жыл бұрын
One of my favourite guns in this game is the EBR and with the high velocity ammo it’s even better, absolute beast
@ItsWillLee2 жыл бұрын
Thanks for being on top of the things CoD thinks is not important. Real Game Data with full explanations, it's very much appreciated Ace.
@deadarashi64622 жыл бұрын
I think +P ammo should also deal more flinch based on the caliber of weapon using it. Like, how does 5.56 cause the same flinch as the .338 on the RAAL?
@pathosfear62902 жыл бұрын
If that is a realism argument, it is flawed. Whatever ammo you get hit with will cause you to "flinch" to say the least. Flinch your way right out of combat, dead or incap, and even if your vest stops it, it is going to feel like someone punched your lungs out. And conversely, if it's not realistic, and an arcade game, then.... Balance it in a way that makes it fair. That's my two cents.
@deadarashi64622 жыл бұрын
@@pathosfear6290 was more of a logical reasoning argument more then realism. But they do go hand in hand. Regardless, you can still balance it easily enough. One could argue that all guns should have the same "base" flinch level and then you flinch more/less based on the caliber you're hit with
@matthewbrennan97582 жыл бұрын
True, I just think they should remove flinch in general but 🤷♂️
@hachelyd_i32322 жыл бұрын
There really should be zero flinch, I don't care
@rileybazan97472 жыл бұрын
@@deadarashi6462 I feel like that could make certain classes op, like if lmgs and the semiauto marksmen rifles gave more flinch, that would be a big buff they wouldn't need. It also be annoying because it would make flinch very inconsistent. I fight an smg user, very little flinch, then an lmg user, and there's a lot of flinch, and that would be annoying.
@Acevern Жыл бұрын
Bro the effort you put in making this video is insane. Mad props, was very helpful.
@Sixclickz Жыл бұрын
High velocity is amazing on snipers and marksman rifles in Ground War. Besides reducing the time it takes to hit your target at long range, it also reduces bullet drop significantly. I use it on all my long range GW classes usually with more velocity increasing attachments and tuning to make snipers and marksman rifles almost hitscan with barely any drop at most ranges.
@neokim54922 жыл бұрын
Ace you might want to test the overpressured round on a player who is firing, as I noticed the flinch is not completely vertical. It’s also horizontal and often throws me off target despite of I’m using a mouse/keyboard on PC. And one more thing is that the effect of the ammo type seems to be easier to observe in 3rd person mode.
@professionelly35032 жыл бұрын
I just want to say, thank you for making Quality, and STRAIGHT TO THE POINT videos. I enjoy the efficiency, and not over-dramatic videos like most youtubers. Cheers brother, keep up the good work.
@Deathwhisper22 жыл бұрын
Another small downside to all custom ammo is that you lose the ability to pick up ammo from similar weapons of other players. Like 5.56 are everywhere but if you run custom ammo you wont pick it up unless they also have same ammo type.
@gibthegrey22142 жыл бұрын
How offen do you really need more ammo thou
@dadon01332 жыл бұрын
@@gibthegrey2214 when ur going on a nice streak
@TheMushyMonster2 жыл бұрын
I couldn't tell you how often I run out of ammo and pick up others guns. Scavenger isn't a perk worth it to me when I can have a munitions box on my field upgrad.
@kylebrady9692 жыл бұрын
@@dadon0133 How often does that happen when I bet a good chunk of players sweat enough to fill an olympic pool lol
@finkamain1621 Жыл бұрын
@@TheMushyMonster I used to run Scavenger in the old CoD's when they started making every gun have its own ammo type. I never run scavenger because so many people use guns that use the same ammo that I have
@bradyhess56992 жыл бұрын
Awesome research done by the GOAT yet again 🍻
@hisammy39692 жыл бұрын
something you never mentioned is the frangible rounds for warzone 2. a 10 second delay to healing in that mode is going to be insane. it will really let you take control of fights in my opinion.
@_Raven_2 жыл бұрын
I feel like the armour would negate that effect quite a bit though, since if you've broken their armour you're pretty much already done. Something else to consider is whether or not stim overrides the wounding effect since a lot of people use stims in core modes
@tarkovenjoyer76362 жыл бұрын
i constantly run stims tho so and many good players i know do too, so we heal instantly anyways
@justateddybear9512 жыл бұрын
@@tarkovenjoyer7636 spotting scope and throwing knife because who tf needs nades in warzone/dmz
@ifuzegaming2 жыл бұрын
@@justateddybear951 that sounds extremely impractical
@justateddybear9512 жыл бұрын
@@ifuzegaming if youre poopoo
@dakingofgaming01382 жыл бұрын
Frangible rounds will probably be useful for Warzone 2, especially against snipers and marksmans, when you don't have one, to keep them from taking shots at you for a while
@joeseppy9492 жыл бұрын
not only that, but lets say you're using best in class RPK with the 3.5 or 4x on it. so you got some range, even controlling the recoil aiming at the chest you may get a leg shot in there which holds em up + the no healing for 10 seconds. pretty powerful.
@winssports48302 жыл бұрын
Yeah when I put the High Velocity rounds and tried to lean even more into high velocity attachments with the STB 556 the gun felt absurdly OP. It's strong up close, mid range and longer range.
@zach46332 жыл бұрын
what other attachments did you put on the STB to make it feel OP for you
@winssports48302 жыл бұрын
@@zach4633 I have the sakin tread-40 muzzle, the vlk lzr Lazer, high velocity bullets (the main thing to me), the stip-40 grip and the frac c11 riser.
@zach46332 жыл бұрын
@@winssports4830 okay thanks i will try it out, i’ve definitely found that the stb is really strong with high velocity as well
@winssports48302 жыл бұрын
@@zach4633 you wanna be up close and personal with it but it can challenge at mid-long range with high velocity.
@bioforce52 жыл бұрын
For 6 v 6 maps I've been using armor piercing on every gun that has it as an option. Even without knowing the exact numbers it seemed like a no-brainer compared to the other ammo types. Bullet velocity is pretty much irrelevant on 6 v 6 maps. I've never noticed a difference between fast and slow projectiles since the maps really don't have long enough sightlines for it to matter. So throwing away velocity in exchange for literally any benefit is a good trade on 6 v 6. It makes destroying counter UAV's, harriers, wheelsons, etc. way faster and helps mitigate this game's goofy bullet penetration mechanic where you pretty much can't kill anyone through anything unless you have armor piercing.
@LegendaryPlank2 жыл бұрын
I can barely find anything to shoot through in this game, doesn't feel worth using a slot for most of the time.
@bioforce52 жыл бұрын
@@LegendaryPlank It's been a lot better since the last patch. They fixed a lot of the random shit you couldn't shoot through like railings and plants. I stand by armor piercing as the best 6 v 6 option more so than even before. That said, there are calling card challenges for assists, and frangible ammo is great if you're working on those. A near 10 second hp recovery is tons of time for teammates to finish your target off.
@Kais3rProductions2 жыл бұрын
The lobbies i've been having are plagued with jumpshotters. Hollow points when people leap around corners really messes them up and I end up winning more of the gunfights than not using hollow point rounds.
@diehardsleeper22622 жыл бұрын
Gotta try them now, hate seeing nothing but SPR users nonstop in my lobbies
@guildwarsnerd1232 жыл бұрын
@@diehardsleeper2262 Facts people spamming SPR are the most annoying
@UnityFog2 жыл бұрын
@@guildwarsnerd123 what is spr?
@marlongreene832 жыл бұрын
@@UnityFog 1 shot sniper rifle
@hachelyd_i32322 жыл бұрын
There should be no flinch (maybe only snipers) and no hollow point rounds. That's meant for noobs.
@skordilwabramop2 жыл бұрын
How are you so concise and thorough with these videos that I want to keep watching? I have played mw2 maybe like 3 hours but i have watched so many of your vids already. I don't even remember all the best setups. Guess it doesnt matter since i dont have anything unlocked. Cheers
@KESAHades2 жыл бұрын
Something that wasn't mentioned, that hollowpoint ammo could really help on games where everyone and their brother is rushing you with riot shields
@justarandompersoniguess2 жыл бұрын
Apparently the same with incendiary, can apparently go through riot shields?
@KESAHades2 жыл бұрын
@@justarandompersoniguess good to know lol
@castnoshadow82lr482 жыл бұрын
C4 gets people with riot shields changing their class pretty quickly I find no need to waste an attachment
@billylionisnotagoat Жыл бұрын
thermite then tbag while they burn behind the shield to scared to pop out ...honestly therms have a lot of use most people wont push through a door that has a sparkler on it or you can smoke an area then toss a therm to see when people walk past it ...and you can put them on cakes
@jaydenjames37974 ай бұрын
A molotov always does the trick too 😂
@Shibby2 жыл бұрын
Great video. Putting in the work.
@Sarcastican_ Жыл бұрын
If they made hollowpoints deal more health damage and armor piercing deal more shields damage, then they'd actually be useful.
@lilkink4118 Жыл бұрын
Bingo this is what I was preaching
@Kaes.R Жыл бұрын
Or maybe AP able to deal damage to the health without having to break the shield first/deal small shield damage is better Seeing your enemies shock in confused as how they can get killed while having full armor
@Zamics2 жыл бұрын
Hey Ace, don’t know if you accounted this in your testing, but the incendiary ammo actually has an unwritten bonus in that whenever fire damage occurs, a player has a significant flinch effect. Haven’t tested it myself, but saw a player switch to it to counter a DMR class and it was highly effective, seemed to play that job better than the flinch ammo.
@ghostprxphet2 жыл бұрын
That is exactly why I like it so much. If you get the first shot on the enemy they are basically screwed because they flinch with every fire damage hit.
@MACKTRUCKHUGE2 жыл бұрын
I believe it. I do very well with incendiary on my rpk build. Drop players fast at all ranges
@Tsukino10112 жыл бұрын
If anyone’s reading this I wanna say after playing this game for many hours just use a sight and a grip of your choice. Anything else punishes you I guarantee some people put too many attachments on their gun for no reason and that’s why some do bad. You’ll do better every game and especially run score streaks if you’re struggling for streaks, you’ll get score for almost anything either dead silence or portable radar.
@imSovi2 жыл бұрын
Disagree. Learn what trade offs matter to you for which guns, and make the appropriate choices. For some that’s 5 attachments, for some that’s 3, for some that’s none. Me personally, all of my guns are decked out and tuned to the way I want them and they feel infinitely better than base.
@donamameng2 жыл бұрын
depends on the gun tbh guns like the fennec and the scar are perfect as is for me (in multiplayer), then guns like the icarus id stack with every ads attachment possible
@chupakabra84472 жыл бұрын
theres no such thing as no reason for putting a certain attachment...
@anthwor Жыл бұрын
For sure some things aren't worth the cons
@IAmPdawg2 жыл бұрын
Still love you and TGD’s videos. Straight up information. No bullshit. No clickbait.
@sibidinakaran47572 жыл бұрын
This vid was amazing! Just curious, will you be covering 'special' ammo types like snakeshot on the Magnum, explosive rounds on the .50 and shotties, or dragon's breath?
@TheXclusiveAce2 жыл бұрын
I plan to, yes
@sibidinakaran47572 жыл бұрын
@@TheXclusiveAce cool, looking forward to it!
@e.d39972 жыл бұрын
I like using the frangible ammo on handguns. More often than not when i pull out the sidearm i end up dead anyway, so the increased time to heal can end up helping a teammate if i manage to score a hit before i'm killed.
@thebaldbeast792 жыл бұрын
The tuning aspects, as minor as that difference may make are pretty nice for some of the ammo types. But yeah totally feel the same way about which ammo is worthwhile
@anthwor Жыл бұрын
The tuning can make a big difference
@ZBM22 жыл бұрын
This has been the best "attachment" video posted for this game. Answered all my questions clear and concisely.
@fhfhfhrtgrgfgfdrdhfhrdgfgf75122 жыл бұрын
What about the anti-armor rounds field upgrade? can you stack it with a normal armor piercing ammo weapon attachment to get even more vehicle damage?
@juuiceboxx2 жыл бұрын
Very good question. I wonder is it stacks
@rootchino2 жыл бұрын
THIS is the answer I seek.
@grandpazoo8362 жыл бұрын
@@rootchino I seek this answer as well
@carlkoenigsmann18462 жыл бұрын
Happened upon the armor piercing while ranking up and had slots with nothing else to use and found it significantly seemed to help my game play and performance. Thanks for the detailed look at this especially since there are many choices and the descriptions provided are really inadequate to make an informed decision.
@ronniewilliamsii8572 жыл бұрын
I love my daily ace videos 😁
@WhiteChicken72 жыл бұрын
They need to add the number details back into the gunsmith. If you’re going to release a game with so many attachments the have slightly different effects then you need to give us a way to see the exact differences
@screebgaming84542 жыл бұрын
It would be interesting to see how someone with the “-Flinch Resistance” attachment downside gets affected by +P rounds. Just a thought.
@chrism.33252 жыл бұрын
The simple graphics you use to show results are so helpful and clear. You have great videos!
@gnorp_2 жыл бұрын
I use armor piercing ammo on a lot of setups. i wallbang a ton and it helps a lot.
@wesleymiles8756 Жыл бұрын
I had been using High Velocity and Armor Piercing on my guns but I was concerned about the downsides. Judging from this they’re mostly negligible, which is a huge relief. Great analysis as always.
@DamonDemolition2 жыл бұрын
Does the Fragile Ammo has Priority over the effect of the Quick Fix Perk? That would be relevant to know!
@ezJamesN2 жыл бұрын
You have no doubt the most professional testing in mw2 Ace.
@ironpizza51502 жыл бұрын
I did some testing of my own on the armor piercing specifically against uavs with multiple weapons. It usually would only decrease shots to kill by 2-4 bullets, def bot a 40% increase there. On the signal .50 atleast there is little to no increased damage on uav. Would also like to point out you labeled the MCPR-300 as the Victus. Victus isnt out yet.
@sheldonjplanktonn2 жыл бұрын
You're my go to source for everything in this game. Much appreciated
@jacobduhthrowbak32262 жыл бұрын
I've found the +P ammo really helps counter the marksman/snipers in 6v6.
@Markemoji2 жыл бұрын
Hot take from this video are only 2 ammo types worth using, then being the armor piercing and high velocity ammo types the AP for vehicles when not running a launcher as my side and when using snipes or marksman for longer range encounters put on some HV ammo got it!
@recKx872 жыл бұрын
Thanks, great vid! ❤ Have you thought about also checking out the tune options for the different ammo types?
@uzion50ms87 Жыл бұрын
Your attachment break down videos are pretty dang good & helpful
@gregspencer72872 жыл бұрын
Will you be testing the tuning? E.g. if you can tune the high velocity or frangible rounds to have no decrease to range (or even a boost) that seems pretty insane.
@jhdez5622 жыл бұрын
I lowkey use the Overpressure bullets for the slight vertical recoil. It might be in my head but I’ve been getting more headshots with it then my guns without them
@jonathandorozowsky40052 жыл бұрын
I think the bleeding ammo (I think it was frangible) might help you more in a 1v1 sniper fight by giving you nearly 5 more seconds to heal and reposition in a situation where you're trading shots at long distance. Thoughts?
@drink.juice. Жыл бұрын
its probably effective on semi auto or bolt action weapons
@kvltst2 жыл бұрын
Crippling sprint ammo also works when you hip fire with SMG, as some of your bullets might hit the legs as you spray. It's worked against knife players coming at me, slowing them down right before they get to me.
@merkga2 жыл бұрын
I think ammo types should be a part of the mag option as a sub menu. Definitely not as it's own menu. Would be nice to be able to choose a mag then an ammo type, that way it clears a slot for another attachment. Makes more sense that way, no?
@stinkothestooleater44902 жыл бұрын
FINALLY I have been so confused as to what these do, thank you!
@izumo232 жыл бұрын
I appreciate the section on the SP-R bros! at least the idea I had of using +P to help in those situations wasn't off even if my expectation wasn't near reality. Quick question: is there a difference with flinch depending on the optic choice (i.e. target using a red dot or an optic with magnification would see more flinch than one using iron sights)?
@bruhgetbooped2 жыл бұрын
it would most likely be naturally worse for those who are using any magnification. its like when you zoom in pretty far using a phone camera and bump it slightly. Hopefully you get a response from someone who can properly test.
@lunchpin4032 жыл бұрын
The angle the reticle raises by is the same, it just has a greater perceived effect with the higher zoom optics like geo said
@izumo232 жыл бұрын
@@bruhgetbooped that part makes sense but I wonder if the different optic options have more or less resistance to flinch since you can tune optics to favor flinch or ADS and iron sights have the "most resistance to flinch". (outside the visual impact) background: I was using +P in the m16, ran into someone with an SP-R, I got first shot but got beamed in the head anyway. kill cam made it look like the additional flinch didn't do much of anything to knock their aim off. I know the kill cam isn't 1-1 to what the other player may have experienced but still. what i noticed is they had iron sights so the question.
@jimmyd13372 жыл бұрын
Yeah I had the idea to use it with a p90
@ethanboyd78432 жыл бұрын
I remember running frangibles IRL when they hit the market. They don't penetrate because frangibles were invented (like the early blue glass 9mm bullets) to AVOID penetrating anything but the midnight creeper or mid-flight airplane borrower without killing the mailman downtown and bothering ppl that have a phobia of things that can kill them while flossing. Their rep for more nasty wounds is cause they make patients instead of the usual bodies. Great vid, I appreciate ur work and it seems IRL and in game they stayed true.
@ethanboyd78432 жыл бұрын
The Hollow Points tho, are silly in game. Theyre not favored by soldier and hunters because they frag into grenade-like shrapnel tornadoes, but because they bananna peel back to a lead core faster, hydrostatically shocking and poleaxing when all that energy goes into the gopher before he get's his flat herbivorous teeth into your unsuspecting family. The massive wounds attributed to AR's are no different than any high-velocity round. Worst possible choice for armored players. I'd like to see slap rounds but +p armor penetrating bullets in game are the only best choice.
@gmax32772 жыл бұрын
Why does everything have to hurt your gun so much like I get trade offs but most of these are useless
@TerkanTyr2 жыл бұрын
I feel like the 2:20 sentence "If anything, you kinda lose a little bit of raw killing potential." basically summarizes all of these. I wonder if we'll see any of the good players like Handler, Nemsk and Jolt using any of these in any builds. I kinda doubt they will.
@DayWalker_832 жыл бұрын
Thanks for taking the time to explain these things. The game does a TERRIBLE job of explaining these things properly in the descriptions. I would also love for them to add the percentage numbers on the pros and cons rather that just saying it's a plus or minus as I want to know how much of a plus or minus (pro or con) the attachment or ammo makes. I hate the little red or green pixels added to the stats rather than numbers.
@HamVee2 жыл бұрын
Huge thanks for all your time spent on this tests!
@DualWieldedEggrolls2 жыл бұрын
I'm a bit curious, does frangible negate Quick Fix
@caydenleclairbartels1422 жыл бұрын
I run quick fix all the tine and based on my personal experience it does not negate it
@Personell1012 жыл бұрын
You can also tune the ammo attachments to give you bonus range and velocity, so I there is a use case if you’re trying to minmax your range.
@jodyking2 жыл бұрын
I’ve never been able to shoot enemies through any surface on any call of duty. The game definitely behaves differently for different people. I’ve always been screwed over with damage dealt and received and bullet penetration. I can’t even shoot someone with an LMG through a chain link fence where I can blatantly see them right there on my reticle. However I can be killed by an SMG through a solid brick wall (on all CODs by any player running any ammo type). That’s just the way it is for some people I guess.
@sallymae36312 жыл бұрын
RAAL, with recoil big barrel n ap rounds... Prepare to make enemies cry as you sit outside objectives n wallbang them into oblivion.
@Stype842 жыл бұрын
Bro you have no idea how much I appreciate you! Much love!
@gnarface38312 жыл бұрын
Hey ace, I had asked in stream when you'd be doing this video and you answered "coming at some point but not a priority" but then came out with it. Thanks a lot, this part has been my least understood of mw2
@Wondobar Жыл бұрын
This is a very illustrative and informative comparison video. Good job!
@FamilyFalls2 жыл бұрын
Damn.. im loving all the content! Reminds me of the MW19 days when I discovered you. I hate how CoD isnt very descriptive with stats. Thanks for teaching me everything I know!
@meat17032 жыл бұрын
this video was really well made, good shit man
@Beebo2311 Жыл бұрын
I mainly play DMZ... and in the light of that: ammo peircing makes killing unarmored bots harder. and before you think what kind of person cares about an unarmored bot. well if you actually play DMZ you'll know. but what i deducted from this video is i should be using the Hollow point on my sniper rifles so targets can't flee from me. i'll be using Oveeerpressured on an anti-sniper stashed gun. and i'm gonna use incendiary in building 21. and other than that on my normal Al mazrah primary weapon i'll be using high velocity ammo.
@nyu78352 жыл бұрын
The fact that XA is giving us the stats of the guns and the developers didn’t even bother to put some numbers in the game is ridiculous! Love your videos XA ❤❤ Keep the great work!
@shottytheshotgun2 жыл бұрын
I was running incendiary yesterday and couldn’t damage a guy prone at the capture point. Bullets wouldn’t penetrate the flag pole!
@mikeshlyak70702 жыл бұрын
I've been abusing the armor rounds. That extra damage before an enemy pops out is MASSIVE against mega aggressive players. On a smg within a building with the rounds was surprisingly solid vs campers, and the high velocity rounds on a scar/rpk/m13 felt like cheese.
@Automaton_Sleeper_Agent Жыл бұрын
Went to this vid for making an anti armor lmg set up, thank you, this was extremely helpful
@spectrebeast2 жыл бұрын
*petition to hire XclusiveAce to make the next cod game lmao bro is the goat*
@Prawnleem2 жыл бұрын
i was looking at the ammo types yesterday and thought i should really test them as there might be some op stuff lingering, but i thought i'll wait for xcluvieace to make a vid and there we are.
@Sm1th19972 жыл бұрын
I was waiting for this video!! Thank you Ace 👍🏾👍🏾👍🏾
@Qwest3362 жыл бұрын
I'm constantly getting random headshots and upper torso one hit deaths against BRs and snipers. So I used Overpressured on everything to combat it and, since I usually hit the first shot, it's made a huge difference in my results.
@tonyhammer35882 жыл бұрын
I use overpressure also. It’s Al I use and it’s awesome.
@badjuju45352 жыл бұрын
informative, concise and well presented once again. and no fast shouty gibbering! top marks!
@RoboBobo-to7fz2 жыл бұрын
Armour Piercing bullets on LMG's turns everything into dust. It's lower you bullet velocity, but if you add right silencer (i think Polarfire), it will turn you LMG into doomsday weapon.
@SmokeyOwOs2 жыл бұрын
I love being that guy that uses frangible and Hollowpoints tbh. Makes challenges so much easier
@btk_vinny2 жыл бұрын
great vid man props for doing the research no one else wanted too
@shady80992 жыл бұрын
Fyi about armor piercing, you can equip it and tune it for more damage range and better recoil with no downsides besides the bullet velocity mentioned. Good to use if you don't know what to equip for the 5th attachment. Makes a pretty big difference with SMG's imo
@Adonnis222 жыл бұрын
Been waiting for this first video I found on ammo
@nowheresomewhere74722 жыл бұрын
Thanks for the informative video bro. Ima try to give the crippling one a chance. Also I'm gonna have to check out that laser video sometime.
@TheBlueknight7512 жыл бұрын
Ammo types in video games is one of the reasons I loved FNV so much. Btw +P is high pressure. The cartridge is loaded with more powder, and as the name states this increases the pressure inside the weapon, pushing that round harder and faster providing an increase in dmg and velocity.
@factorywatch2 жыл бұрын
Does it actually increase the damage?
@irreverentium2 жыл бұрын
I was hoping to find one of those velocity hitscan charts very appreciated
@TheV8Pumpkin2 жыл бұрын
My bro (30 yr old) started playing cod for the first time in his life this year 😅 he’s super addicted and plays any chance he gets and I even hooked him to this channel lol So cool to see that first cod “magic” happen to someone in person
@letsrock123452 жыл бұрын
I appreciate this video and the dissection of the mechanics involved!
@Schlachter7482 жыл бұрын
Thank you! I watch every gun guide video! You are a big help
@pukkiepo34942 жыл бұрын
Thanks again for you effort . It's really beneficial to watch these kind of video's and understanding the game better
@alanschroeder42862 жыл бұрын
i made an all accuracy kastov 762 and used high velocity rounds not knowing exactly what they did just knowing it improved my accuracy and it is a monster this really helps me understand it better
@tirvallo2 жыл бұрын
Been using armor piercing on all of my assault rifles and marksman rifles with good effect. High velocity has been really nice on my ground war sniping loadout; barely any drop or having to lead with the MCPR using high velocity ammo and 22" barrel.