Things I would do different

  Рет қаралды 7,395

Abe Leal 3D

Abe Leal 3D

Күн бұрын

Пікірлер: 11
@artsouhardya5404
@artsouhardya5404 28 күн бұрын
Love these videos...I am actually the traditional art guy and as you said it really helps in digital medium as well. I keep suggesting to my class friends to start drawing, sketching atleast a little-bit. It may take a while to get there..but you will definitely notice some improvements in your workflow.
@Land-a-lotl-yippeeee
@Land-a-lotl-yippeeee 26 күн бұрын
That’s really smart. I might start trying to focus on what you said.
@SatvaMoliya
@SatvaMoliya 28 күн бұрын
I'm 3d artist but I don't know how to sketch or draw (no traditional knowledge) and I want to learn character art any tips?
@AbeLeal3D
@AbeLeal3D 28 күн бұрын
start learning about gesture drawing, excellent way to start
@bhoototiger3366
@bhoototiger3366 27 күн бұрын
@@AbeLeal3D thanks I woud try doing the same
@iceshade1336
@iceshade1336 18 күн бұрын
So I'm confused, the sculpting I see in this video, is that high sub divs or these guys just always sculpt with dynamic sub divs on?
@AbeLeal3D
@AbeLeal3D 18 күн бұрын
@@iceshade1336 this is just a dynamsh sketch I was working on during the stream, no proper topology yet just high level of dynamesh
@iceshade1336
@iceshade1336 18 күн бұрын
@AbeLeal3D but it looks super smooth, confuses me a bit when I dynamesh it looks like garbage, even at 1k polys
@AbeLeal3D
@AbeLeal3D 18 күн бұрын
@@iceshade1336 1k polys is nothing, i think this one was a t 250k polys or something like that, in zbrush it is normal to work with really big polycounts
@iceshade1336
@iceshade1336 18 күн бұрын
@@AbeLeal3D ok I was mixed up, Im pretty new still. I meant the number next to dynamesh, I usually crank that up to 1k to get a decently smooth dynamesh or it looks like trash
@kedigiller111
@kedigiller111 9 күн бұрын
@@iceshade1336 it could be because of the object size, or maybe you forgot to dynamesh it again? idk, i am a beginner too, just thoughts
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