Third Person Shooter Kit v2.1 - Custom player and AI integration tutorial

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Marcin Matuszczyk

Marcin Matuszczyk

Күн бұрын

Пікірлер: 21
@EveBatStudios
@EveBatStudios 10 ай бұрын
Love working with your content. Thank you for this tutorial.
@SkoomaAddict1337
@SkoomaAddict1337 9 ай бұрын
i love your work so much, thank you
@theone8625
@theone8625 10 ай бұрын
Thank you so much bro!🔥🤙☺️
@bender31
@bender31 7 ай бұрын
Hello, why don't you explain how to change character without a skeleton? I mean the character created in Blender or downloaded. Thanks for your effort❤
@MarcinMatuszczykGame
@MarcinMatuszczykGame 7 ай бұрын
Hi There are various tutorials for this, depending how your skeleton is build. If it is based on Unreal Engine Mannequin skeleton (it is standard engine skeleton) then you can use one of assigning skeleton tutorials: Unreal Engine 5 manny integration tutorial - UE5 - kzbin.info/www/bejne/gYvUfKZjat2UgtE Unreal Engine 5 manny integration tutorial - UE4 - kzbin.info/www/bejne/rHioYmmClKdrrLM If you have skeleton that does not match with mannequin skeleton, then you need to retarget animations. Tutorial for UE5: docs.google.com/document/d/1mFm-5weoZ2Yj9xBxsIdmMAqQCvuwqg4XQc9iTuOtaQM/edit#heading=h.djrxsvu1jo7f
@bender31
@bender31 7 ай бұрын
@@MarcinMatuszczykGame Thanks for the reply. I appreciate that. I use ue4, and what is the appropriate link for me? I want to put a character I designed into a program. I'm sorry for the inconvenience, but I'm tired of trying and failing.
@MarcinMatuszczykGame
@MarcinMatuszczykGame 7 ай бұрын
@@bender31 Link that is for UE4
@bender31
@bender31 7 ай бұрын
@@MarcinMatuszczykGame I watched this, but I have a problem. The skeleton does not appear for me. My brother, please explain that in a separate clip. You are a genius. You can solve this. Just download a model from outside and try with it.
@MarcinMatuszczykGame
@MarcinMatuszczykGame 7 ай бұрын
@@bender31 What do you mean skeleton does not appear? Where? Maybe write on Discord server. It will be easier to communicate there.
@fredrik5824
@fredrik5824 29 күн бұрын
This doesn't seam to work with new level open world. I tried that and did everything by the book, but it didnt work, then I created a basic level and used the same BP and it worked.
@MarcinMatuszczykGame
@MarcinMatuszczykGame 29 күн бұрын
@fredrik5824 there is an engine bug, please check discord.com/channels/596904499520471053/1186862942017302528/1200981001346756658
@val_evs
@val_evs 10 ай бұрын
My enemy only attacks with firearms, and doesn’t attack with his hands or a knife, he just runs around me. Event Damage Pawn it didn't work fo me
@salahmostafa1956
@salahmostafa1956 8 ай бұрын
Thank u So much !! But after Migrating to a new project with collisions and physics , And adding the third person template , the ai character doesn't react to my thirdperson template player after adding tags and collisions, though it reacts if I created it in the Original project
@MarcinMatuszczykGame
@MarcinMatuszczykGame 8 ай бұрын
I don't know why it would be the case. Please go through this tutorial kzbin.info/www/bejne/hGacgYujp6-asNk And if you will still have problem, please write in detail on Discord.
@salahmostafa1956
@salahmostafa1956 8 ай бұрын
@@MarcinMatuszczykGame thanks for the fast response!! details about the problem, ai Enemies only react to the player character base, but not my third person template the same scenario is created in the original project just like this video and it works! I watched the migration videos and migrated the same way with everything in place, but the issue still persists,
@salahmostafa1956
@salahmostafa1956 8 ай бұрын
thaanks it worked!! Is there a way to make the enemy ai sense wheeledvehiclepawns like cars
@MarcinMatuszczykGame
@MarcinMatuszczykGame 8 ай бұрын
@@salahmostafa1956 glad to hear! I don't know how to make AI with cars
@family_in_China
@family_in_China 10 ай бұрын
Horrible docs man, separate video on 5-10 short videos or add timeline bro...
@MarcinMatuszczykGame
@MarcinMatuszczykGame 10 ай бұрын
Why would I do that?
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