This Broken Character Hit 1754400 BOUNTY And 218k CRITS in Bounty Of One

  Рет қаралды 45,122

Dex

Dex

Жыл бұрын

✵Playlist: • Bounty Of One
After a longer hiatus we are back and boy are we back, breaking the game in different means. We already achieved becoming immortal, but this time we straight up outgrow the enemies HP growth, meaning we keep killing them forever.
✵Support me and my channel with a tip: streamlabs.com/dexcitinggamin...
✵Playlist: • Bounty Of One
✵Watch live at / hereisdex
✵Dex' Discord: / discord
✵Game on Steam: store.steampowered.com/app/19...
#bountyofone #roguelike #DexTag #gaming

Пікірлер: 44
@optizoniongames
@optizoniongames Жыл бұрын
Hey Dex, great to see you again on Bounty Of One! Thank you for the suggestion about showing % modifiers in the inventory, we will work on adding that in the next updates :D
@forguanterasmus5794
@forguanterasmus5794 Жыл бұрын
if you're taking suggestions I have a couple ideas for increasing performance: option to remove the death "yikes!" etc. (not as impactful as damage numbers is, unless you're one-shotting of course) option to remove animations (should relieve some strain on the gpu at least) and lastly is a rabbit hole that may be impossible without re-writing the entire engine and a degree in theorhetical physics, but utilising the """ray-tracing""" cores for vector calculations using polar coordinate matrices instead of the cartesean system should help at least offload/optimise some of the calculations from the cpu/gpu cores - just look up tensor calculus, which is what RT cores are really doing under the hood (and why nvidia calls them Tensor Cores, imho everyone should call them this to increase awareness of the true potential of """ray-tracing"""). as a precursory explaination, tensor calculus is typically used with the schrodinger/dirac equations for modelling quantum mechanical systems, such as theorhetical particle physics; but for the game you may consider each actor/projectile in the game as a particle w.r.t. building the wavefunction of multiple particle systems (such as the schrodinger model of the hydrogen atom, or predictions of high-speed particle collisions such as in the LHC). unity and unreal already have functionality for using wavefunction collapse, but to what extent idk, this is just an idea I've been mulling over ever since I first heard the term "Tensor Core" (although apparently people use it a lot for procedural terrain generation and the like)
@magic-master6331
@magic-master6331 Жыл бұрын
what 2 new characters was he talking about
@TheDSSlayer
@TheDSSlayer Жыл бұрын
ALSO PLEASE SHARE THAT SEED, that was insane!!!!!
@skyle9147
@skyle9147 9 ай бұрын
@@TheDSSlayer he paused the game its DAG8T
@gulsten
@gulsten Жыл бұрын
Hi, ich habe kürzlich deinen Kanal entdeckt und feiere jedes Bounty of One Video (die anderen natürlich auch!)! :) Mach weiter so Keule! Küsschen aufs Nüsschen!
@SEproducti0n
@SEproducti0n Жыл бұрын
So nice to watch your videos. Exactly what i need after work or just during weekend. You are like Etho to me
@sheolsheep6168
@sheolsheep6168 Жыл бұрын
I missed your Bo1 vids man Btw, Roberto's turret was broken on release, shooting 1,5 times more than your character (I think, it was absurd)
@Zhuge_Liang
@Zhuge_Liang Жыл бұрын
Sound is nice, very clear with good snap and lack of muddiness. I think you have had it close to this or " there" before perhaps, but I would write down / save whatever slider etc settings you're on if you change them so you can get back to this.😊
@sheolsheep6168
@sheolsheep6168 Жыл бұрын
Also extra tip: crazy denzel's bombs dont hit the corners when he's burrowing. That's the perfect time to breathe, let your dashes recharge and just be safe in general. Unless you have the upgrade that makes you bigger for each health point, after a certain amount of health your hitbox can be hit even in the corners
@monkaHeliWatchesWidePeepoHappy
@monkaHeliWatchesWidePeepoHappy Жыл бұрын
First Bounty Of One video in a long time and dex already broke the game into its limits \:D/
@pyroman7196
@pyroman7196 4 ай бұрын
At around 28:50 you randomly took a load of damage after levelling up, I imagine it was because of frame loss. When you levelled up the game sped up enough to render each frame the bullets were in motion and TNT booming, but when you’re lagging it loads where the item should be but not always collisions
@menlover555
@menlover555 Жыл бұрын
omg new bounty of one vid!!
@DefinitivkeinBall
@DefinitivkeinBall Жыл бұрын
1:30 bro studied math
@the300rulers7
@the300rulers7 Жыл бұрын
Thx for reminding me that i have this game
@ironcommando2
@ironcommando2 Жыл бұрын
Robert actually pairs well with a movement build and is one of two characters who can use Relentless Momentum well, the other being Madlyn. Since his turret still attacks for him, he can keep moving and still keep the buff from RM, which pairs well with Onion/Seismic Dance.
@Zhuge_Liang
@Zhuge_Liang Жыл бұрын
Question for everyone: does this feel more to you like Vampire Survivors, or 20 Minutes Till Dawn? I really don't like much about 20 Minutes Till Dawn, and I loove Vampire Survivors, myself.
@bongchoof
@bongchoof Жыл бұрын
The optimization of this game is beans. It looks fun but when you get to the fun part you need a fucking NASA computer to run it and it probably runs at 10 fps even then.
@johannesdatblue4164
@johannesdatblue4164 10 ай бұрын
Now you know why intel has its simple solution. MORE POWAAAAAA until the plug melts lol
@mennoknol8693
@mennoknol8693 Жыл бұрын
Voice is ok, but slightly boomy. About -3db around 200Hz should do the trick ;-)
@SimplyNotReally
@SimplyNotReally Жыл бұрын
To me it sounds quite severe, I'd even say it's ringing... I'd do at least a 3-6db cut. It sounds like there is an acoustic guitar or something similar near him thats resonating when he talks loud, so if that's the case I would move it further away or out of the room. If not then definitely cut that spot around 200-500 hz
@mennoknol8693
@mennoknol8693 Жыл бұрын
@@SimplyNotReally I couldn't resist and routed the audio through my DAW. Spectrum analysis shows some extreme peaks between 100-200Hz. -4.5db around 150Hz fixed it for me. While I was at it, I also added a steep high-pass filter at 50Hz to prevent additional subsonic rumble. But yeah, let's keep in mind this is a gaming channel and not an audio-engineering channel :P
@00FantMod
@00FantMod Жыл бұрын
was auch eine geile combo is: -stiefel die beim springen heilen -beim sprung 1 Schaden bekommen aber dafür +10 Grundschaden. (Jedes mal und es geht nicht zurück, es steigt nur an ) -onion -und focus auf area size Damit kannst du endlos dein schaden hochpushen bis du keine gegener mehr im bildschirm spawnen siehst xD mega lustig. beste is, es lagt garnicht.
@kolagrab
@kolagrab Жыл бұрын
Bounty of one
@holidayinn4293
@holidayinn4293 11 ай бұрын
The turret adds lag making Robert a bad choice for this. Ideally you want a build that is nothing but piercing since bounces add lag, poison, trade hearts for damage, auras, size increase, etc. At the end you should be standing still and your aura range should be close to 500% with your increased size making it take up the entire screen. As long as you don't take dumb skills that lag the game out you can go forever because your damage output will continue to scale with the enemies.
@cjday8157
@cjday8157 8 ай бұрын
Executed excellently
@fallstar7013
@fallstar7013 Жыл бұрын
Love your work, prefer the other mic.
@fallstar7013
@fallstar7013 Жыл бұрын
The other mic. Is more raw, has more bass and gives better emotion to your voice.
@drunken_corsar
@drunken_corsar Жыл бұрын
218K is damage dealt after enemy hit you and you explode with 4x damage
@dusantesanovic2058
@dusantesanovic2058 Жыл бұрын
I would like to see a video where someone makes 600 700k+ Some players on the ranking have 900k pts.. I played 300h myself and i managed to make 450k once. Now they raised the difficulty of the game, the first boss appears very quickly.. it's very hard to even make 300k I'm only interested in the game until the last boss :)
@Pulse-fall
@Pulse-fall 3 ай бұрын
Hey dex! Areyou German? You kinda sound german (btw your laugh is really funny:)
@alihead7809
@alihead7809 Жыл бұрын
You sound so much like sifd
@persononinternet7868
@persononinternet7868 Жыл бұрын
how to get infamy? stuck at 4
@itabs9067
@itabs9067 Жыл бұрын
this game is great but it optimized like shit
@andrewillen
@andrewillen 8 ай бұрын
remake it in asm
@SilentVinyl
@SilentVinyl 9 ай бұрын
Nice
@adamnicholasparker
@adamnicholasparker Жыл бұрын
bro says "idear"
@xredgambit
@xredgambit Жыл бұрын
Bounty of balls
@peacemain8472
@peacemain8472 Жыл бұрын
Cool
@broadbandtogod
@broadbandtogod Жыл бұрын
... how _did_ you die?!
@DexTag
@DexTag Жыл бұрын
I couldn't, I'm sure I would have died ONE DAY maybe, if I stop dashing, but I just quit the game which doesn't feel satisfying, but I couldn't keep it going forever
@krystofkuh
@krystofkuh Жыл бұрын
The voice was better before.
@grav3s485
@grav3s485 Жыл бұрын
first
@viperon60fps50
@viperon60fps50 Жыл бұрын
I’ve missed bounty of one you super legend Pls pin I’ve never been pinned before
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