This is why your PS1 style game looks TERRIBLE | Don't make these mistakes!

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hacktic

hacktic

Күн бұрын

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itch: hacktic.itch.io/
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URP-PSX Shader: github.com/Math-Man/URP-PSX-F...
Godot PS1 Shader: godotshaders.com/shader/ps1-s...
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Business inquiries: hackticdev@outlook.com

Пікірлер: 47
@iamsecrets
@iamsecrets 4 ай бұрын
As I started this video I was thinking oh it would be cool if someone made videos like this but showed how to do it on several engines. Absolute legend over here
@zeldinus
@zeldinus 8 ай бұрын
Thanks man I was looking for a PSX material shader!
@hauntngu4002
@hauntngu4002 6 ай бұрын
I'm new to coding and game making. Been in construction for years and wanted to write scripts for movies, but thought this would be better since it would cost a lot. I could probably design places to be more believable and to scale, but wondered if it's possible to model everything in just Unity, or better to just do that stuff on other software like Blender? I think that's what others do, but I thought it was just a preference.
@hackticdev
@hackticdev 6 ай бұрын
Unity really isn't designed for modelling at all, outside of things like ProBuilder it really doesn't have any modelling capabilities. I would strongly recommend learning blender
@domovoi_0
@domovoi_0 8 ай бұрын
Thank you! Love and blessings.
@mr.m2675
@mr.m2675 7 ай бұрын
i expected the same advise here like the one from another youtuber: dont use the ps1 style as a excuse for low effort model / textures
@bebroid420
@bebroid420 4 ай бұрын
So true
@hackticdev
@hackticdev 3 ай бұрын
Yes! A cohesive art direction is always the most important thing no matter what art style you are using.
@h0f333
@h0f333 8 ай бұрын
What resolution is the texture in this video?
@hackticdev
@hackticdev 8 ай бұрын
The textures vary between 32x32 to 128x128
@theauditor322
@theauditor322 4 ай бұрын
Quick question, I know how to add transparency since my files are png, but changing to the PSX shader takes away that same transparency, I already tired the (now) 3 different PSX shaders, even the one with supposed transparency, which makes the whole model disappear, none of them work on the transparent part... Am I doing something wrong?
@MitrousisNikos
@MitrousisNikos 14 күн бұрын
Kinda late but, on your material in the Suraface options there is a thing called "Surface Type" change that to transparent, problem solved. :)
@veli33yilmaz
@veli33yilmaz 8 ай бұрын
Nice guide dude
@bakendorf_4802
@bakendorf_4802 Ай бұрын
Pixelation does nothing to me when I enable it! Did I do something wrong?
@MrCougarjo
@MrCougarjo 6 ай бұрын
The jitter doesn't appear to be working in my scene, any idea why?
@AdrianGhastly
@AdrianGhastly 3 ай бұрын
exact same with me too
@MitrousisNikos
@MitrousisNikos 14 күн бұрын
@@AdrianGhastly Im a little late but here is the way to fix it: Simply turn on "UseCameraCliping" in the surface inputs of your material, its the third checkbox (jiter is the 5th). Hope it helps. :)
@AdrianGhastly
@AdrianGhastly 13 күн бұрын
@@MitrousisNikos thanks for this. Hopefully it helps someone else with this problem. I honestly don’t remember what I ended up doing but I think I ended up using a different plugin lol
@MitrousisNikos
@MitrousisNikos 13 күн бұрын
@@AdrianGhastly haha I see same goes for me I ended up using a different plugin but it’s a really nice plugin, for some reason all the material that I had with the plugin on them didn’t react to light, so in a horror game they look like a bright glowing object in the middle of the night, not the best look. xD
@BlenderVoyage
@BlenderVoyage 8 ай бұрын
Cheers mate
@JespaYT
@JespaYT 5 ай бұрын
Great that someone made a really good tutorial that did not last 20minutes. Straight to the point without yappin.
@whiteburpgd8502
@whiteburpgd8502 3 ай бұрын
my psx shader doesnt work it just goes pink when i apply it on a material
@hackticdev
@hackticdev 3 ай бұрын
Are you using URP? Pink materials suggest a problem with the shader.
@whiteburpgd8502
@whiteburpgd8502 2 ай бұрын
@@hackticdev I didnt use URP. Thanks.
@DTecksVision
@DTecksVision 8 ай бұрын
I'm no game designer but this video was very interesting
@CloudlessStudio
@CloudlessStudio 8 ай бұрын
This is solid advice.
@tamat
@tamat 8 ай бұрын
so you are rendering to a highres buffer and then pixelating later, what a waste of resources
@hackticdev
@hackticdev 8 ай бұрын
This is intended to be a beginner friendly method, you can of course do that if you're so inclined
@MaxYari
@MaxYari 8 ай бұрын
No@@hackticdev , I think you misunderstood, I think he's claming/asking if rendering to high-res and then pixelating is what you are doing here.
@MaxYari
@MaxYari 8 ай бұрын
In unity it should be possible to either change the resolution scaling or render everything using a lowres camera onto a plane that will be attached to a main camera. Both will avoid an unnecessary overhead of rendering everything fullres before downscaling. But honestly though, at the PS1 level of fidelity the fact that you render it at highres before downsampling will not matter on the modern hardware even if you render it at 8k.
@hackticdev
@hackticdev 3 ай бұрын
@@MaxYari Exactly, I've talked about this method on this channel before and it will be more performant. But I'm not concerned about performance in this video, rather the ease of use and features that this package provides. If performance is an issue then I would recommend doing the render texture method.
@funpa2516
@funpa2516 8 ай бұрын
this was very helpful
@Bytecell
@Bytecell 6 ай бұрын
thanks
@user-iu8mj3il4n
@user-iu8mj3il4n 28 күн бұрын
The before looks better than the after
@hackticdev
@hackticdev 27 күн бұрын
I'm so sorry for you
@marcfuchs6938
@marcfuchs6938 2 ай бұрын
It is insane to think about, how today people need to invest more work to emulate the look of machines, which were doing less work.
@hackticdev
@hackticdev 2 ай бұрын
While my computer my be doing more work to look like its doing less, it was certainly still more work on the part of the developer to develop a game back then than it is now. We take for granted how easy tools like Unity make it to develop
@marcfuchs6938
@marcfuchs6938 Ай бұрын
@@hackticdev I was basically talking about the looks of games, not the entire development process. =) Back in the day, you did your "normal" graphics work to achieve the games. Now with less work, we can do so much more graphics wise and we need to invest additional effort and effects, to emulate, what couldn't be done with those old machines. :b
@goblinphreak2132
@goblinphreak2132 2 ай бұрын
now do unreal engine, the only engine worth using....
@hackticdev
@hackticdev 2 ай бұрын
No
@MadHatProduction017
@MadHatProduction017 Ай бұрын
Careful, people don't like hearing the truth
@goblinphreak2132
@goblinphreak2132 Ай бұрын
@@MadHatProduction017 learned that long ago when in my personal life i decided to stop lying altogether. And i realized people really dont like truthful people 🤷 but i dont care. I find being honest is liberating. On the engine front, i get why people used unity. They used to have a better deal for monetization and use. But now unreal, make 1 million revenue, then they get 5% after that. That isnt a huge loss. And if you sell on the epic game store, they wont even take the 5% which for some is a huge boon. And you could then email/negotiate buying a license outright. And you have the money to do it. So now you have a permanent license that you can make games and retain all revenue. Its huge. For a solo game developer for example, 1 million dollars? Thats a lot of money. If you happen to sell your game enough times to pull in that kind of money. The feature set, nanite and lumin, and other various aspects. Its just a better engine. And even though people say "you cant do 2d" you can....
@DarkMJ
@DarkMJ 8 ай бұрын
Quick question. Why do people want their game to look like a Playstation 1 game?
@tldgas3259
@tldgas3259 8 ай бұрын
Some Game devs might be going for a certain aesthetic, especially within the horror genre. As well as in some cases, it makes the game easier to run on lower end consoles/pcs
@IAmALiteralDragon
@IAmALiteralDragon 8 ай бұрын
"Why do rock bands want their guitars to be distorted?"
@Dravianpn02
@Dravianpn02 6 ай бұрын
Have you played any ps1 game? Soul reaver, resi 2, resi 3, SOTN? They will answer your question.
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