This UNO MAS Level Features A NEW ENEMY??

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DGR

DGR

Күн бұрын

Пікірлер: 302
@latiasite
@latiasite 2 жыл бұрын
Hi, creator of the levels from 7:27 and 9:41 here! I have some things to clear up about these two levels. For the level at 7:27, the uno mas was that while sledge bros don’t count towards the clear condition, as they have a separate one, fire bros count towards the hammer bro clear con, which doesn’t really make any sense to me. Also, this level was a remake for a contest, the ID for the original level is: HC9-KSX-GJG. Also the level at 9:41 was only made cuz you were stuck on that same trick 6 episodes ago. That’s all I had to say, so keep up the good work!
@axcelshow7044
@axcelshow7044 2 жыл бұрын
Hey friend from smm2 lol
@thisguyispeculiar
@thisguyispeculiar 2 жыл бұрын
Cool levels :D
@LastStraightFlyinCataclysm
@LastStraightFlyinCataclysm 2 жыл бұрын
when you see it
@jerecakes1
@jerecakes1 2 жыл бұрын
wyfsi
@purrplaysLE
@purrplaysLE 2 жыл бұрын
when you see it
@dergrafhd116
@dergrafhd116 2 жыл бұрын
7:38 The uno mas was that you killed the big hammer bros but it didnt count as a kill. Then you killed a Fire Bros and it counted as a hammer bros kill.
@Sam-tl4ho
@Sam-tl4ho 2 жыл бұрын
but in the end the fire bro die and count like a kill
@kids9699
@kids9699 Жыл бұрын
@Sam-tl4ho that's what he said
@Danold123THK
@Danold123THK Жыл бұрын
what does "uno mas" even mean?
@oaklandexplorers
@oaklandexplorers 11 ай бұрын
​@@Danold123THKone more in spanish
@tinyfreddie681
@tinyfreddie681 2 жыл бұрын
4:00 That is for all airship levels in every design. The screen scrolling isn't just for this uno mas level.
@TheLonelyGhost.
@TheLonelyGhost. 2 жыл бұрын
He’s talking about a sudden frame that lags not the up and down thing he already knows that
@Irish_Enderman
@Irish_Enderman Жыл бұрын
​@@TheLonelyGhost.What lag?
@CJBox9
@CJBox9 Жыл бұрын
@@Irish_Enderman i was confused at first but it does seem like he’s talking about a little lag spike
@benjaminoechsli1941
@benjaminoechsli1941 2 жыл бұрын
The best part about Uno Más levels: there's always one more to play. ;) That "what can you bring" level was a GREAT concept, as was the reverse refreshing concept. Love it!
@wafflebroz
@wafflebroz 2 жыл бұрын
Is it the new dreaded soft lock enemy? It will randomly soft lock you in weird places. Oh wait, that’s just DGR…
@xayle1422
@xayle1422 2 жыл бұрын
10:22 "If you ground pound at just the right spot..." YOU MISS THE FLAG :D A well done discovery by Professor Dave. Brilliant!
@JustK4Y1512
@JustK4Y1512 11 ай бұрын
7:06 Missed opportunity to call it “ground beef”
@djlamar2
@djlamar2 2 жыл бұрын
Dave: So it's like a dance party. Cue the music *Music starts and Dave dies* XD
@Zel-Veraan
@Zel-Veraan 2 жыл бұрын
With the Diddy Kong Racing TT theme.
@gowildler
@gowildler 2 жыл бұрын
*RECORD SCRATCH* One of the funniest sounds to exist!
@djlamar2
@djlamar2 2 жыл бұрын
@@gowildler yes it is
@camwyn256
@camwyn256 2 жыл бұрын
The music was a funeral dirge
@Tired_to_make_content
@Tired_to_make_content 2 жыл бұрын
*I wonder what Dave you are talking about*
@stuffedlegoguy461
@stuffedlegoguy461 2 жыл бұрын
I'm currently on a cross country backpacking trip in the US, and it's always a treat to get a motel every couple of weeks and see Dave's smiling face. Thanks for everything you do!
@ljb8701
@ljb8701 2 жыл бұрын
Oh good luck to you!!
@JB_Dasor
@JB_Dasor 2 жыл бұрын
4:00 I think that’s just the natural screen movement of the airship theme Dave…
@TheLonelyGhost.
@TheLonelyGhost. 2 жыл бұрын
No he is talking about it lagging a bit not the up and down tthing, he already knows that
@JB_Dasor
@JB_Dasor 2 жыл бұрын
@@TheLonelyGhost. Ah okay. I see that now.
@Thisismychannelname-real
@Thisismychannelname-real 2 жыл бұрын
19:45 Dave: the sniffing wiggler Mario: *turns to him in confusion* edit: fix thanks to some dude's reminder :)
@uplandliam1
@uplandliam1 Жыл бұрын
19:45
@Thisismychannelname-real
@Thisismychannelname-real Жыл бұрын
@@uplandliam1 yo thx
@Albert-12798-n
@Albert-12798-n 5 ай бұрын
These coins smell nice
@Leodymium
@Leodymium 11 ай бұрын
4:12 Airship in 3d world just has scrolling up and down
@BlackDroid003
@BlackDroid003 2 жыл бұрын
with the last one: technically, you CAN activate the P-Switch and go through the ON/OFF setup afterwards. (yes, i know it's not the showcase) Edit: no i'm wrong: i missed the P-Block behind the Bomb
@SYTUH
@SYTUH 2 жыл бұрын
If you activate the p switch it kills the bob omb and doesnt activate the on off switch
@BlackDroid003
@BlackDroid003 2 жыл бұрын
@@SYTUH oh. i completetly missed the P-Block there
@toolebukk
@toolebukk 2 жыл бұрын
The bomb would die to p-switch block 🥺
@fawfulthegreat64
@fawfulthegreat64 2 жыл бұрын
Don't bombs explode when they die by crushing?
@BlackDroid003
@BlackDroid003 2 жыл бұрын
@@fawfulthegreat64 i don't have the game. but i can imagine there is a difference between 'getting crushed/pushed' (Tracks, falling blocks/enemies(?)) and 'getting displaced' (ON/OFF,- P-Blocks)
@Hermoni
@Hermoni 2 жыл бұрын
11:00 If i'm right, the "rng" of kamek is now depending on what we do (move and all i suppose, if you do the exact same thing, kamek should do it too). And i suppose that was to avoid level such the popular SMM1 RNG level.
@lovepacino
@lovepacino 2 жыл бұрын
I believe that is correct,, Ceave Gaming goes in depth about it in his "How Randomization Works in Super Mario Maker 2" video.
@mithkabob
@mithkabob 2 жыл бұрын
Yes, it's based on inputs. As for why they changed it, my guess is for multiplayer. Since the game calculates physics on a frame-by-frame basis dependent upon player input during each frame, the simplest way to synchronize what is happening between each person playing in a multiplayer match would be to send the other players the inputs for each frame and having each player's Switch calculate the results of those actions. If the "RNG" is tied to inputs, they don't have to send additional information to prevent desynchronization that could happen if the RNG. The method of sending only input data would also make it difficult for a player to use a hacked switch to cheat in multiplayer since there isn't some kind of input you could send that would make you move faster or teleport to the flag on their screen to claim the victory away from them.
@Hermoni
@Hermoni 2 жыл бұрын
@@mithkabob Ha yeah, it's may be that. I juste remember that when i tried a level based on a "choose a path, RNG or patience", the "rng" kamek was always the same ^^
@ANON-my3ko
@ANON-my3ko Жыл бұрын
I’m going to explain the screen scrolling you pointed out in the Pokey Dance one. That’s the 3D world Airship style, and the Airship style has a camera that goes up and down.
@jhsonbi5914
@jhsonbi5914 2 жыл бұрын
11:36 I think this is one of those movement RNG type enemies. Some enemies or items RNG relies on how u move throughout the level. In the first 3 runs u went to the right but on 4th one u went to the left so I think thats what changed it.
@SuperArystoteles
@SuperArystoteles 2 жыл бұрын
20:10 that dog be snoopin.
@camwyn256
@camwyn256 2 жыл бұрын
10:16 "If you ground pound at just the right spot", you'll miss the flagpole
@EvieTheComedian
@EvieTheComedian 2 жыл бұрын
1:12 "combining the spring, with the trampoline" same thing
@TheFDL
@TheFDL 2 жыл бұрын
7:00 What's more impressive is the fact that the shatters are ALL different every time...
@SpifBanan
@SpifBanan 2 жыл бұрын
11:05 DGR: it’s a red magikoopa back to back times
@Dargonhuman
@Dargonhuman 2 жыл бұрын
4:00 I see it, there's kind of a half second lag when the last to Pokis scroll in. Based on what I understand about how games work from other channels, my guess would be there's something going on with the tallest Pokis and how they're set up that's causing an unusually high processing load or rendering that many entities (I'm assuming each ball of a Poki counts as a separate entity?) is what's causing the lag as the Switch's processor briefly struggles to keep up with that many computations.
@steepslopesmm2
@steepslopesmm2 2 жыл бұрын
I like how the level is titled "DGR can't ground pound" but at 10:17 he gets a two-block ground pound first try
@jhsonbi5914
@jhsonbi5914 2 жыл бұрын
For the fusion level, it can work with other enemies. I have a clip on my switch of me going in a clear pipe right before a koopa troopa and it looked like I had a turtle back lol. That was by pure chance btw not setup
@alexzaep
@alexzaep 2 жыл бұрын
Ik I’m not the only one who sees a new uno más video then clicks straight on it
@XUVI-hn6so
@XUVI-hn6so 10 ай бұрын
1:10 combining a spring with a trampoline?💀
@fluttershystayshigh4202
@fluttershystayshigh4202 2 жыл бұрын
It is amazing that they are still finding jank this far into MM2, these Uno Mos vids never disappoint.
@huskitroop
@huskitroop 2 жыл бұрын
12:37 better idea, dont make a refreshing level, they make me feel like if i showed it to a person prone to seizures they would fall on the floor and start to have 3 seizures at once
@Azure70
@Azure70 2 жыл бұрын
Remember the Kamek and firebar level? The "rng" can be manipulated
@smj9208
@smj9208 2 жыл бұрын
2:09 "okay Mario's going crazy" Me: the return of the BLJ
@NQFgmd
@NQFgmd Жыл бұрын
this would make a good creepypasta XD
@iu0018_smm2
@iu0018_smm2 2 жыл бұрын
OMG! Last one is my level!!!!!!!! Thank you DGR
@salfoyer2411
@salfoyer2411 2 жыл бұрын
*Last 3
@iu0018_smm2
@iu0018_smm2 2 жыл бұрын
​@@salfoyer2411 I'm iu0018. I'm Not ノコたん♪.
@Mystwarrior1
@Mystwarrior1 2 жыл бұрын
Me: hey dgr i made u a stage. Dgr: im gunna play this stage again.....and again......
@Mosa-Mosa.0
@Mosa-Mosa.0 2 жыл бұрын
15:05 this happens because the sides of winged blocks have no collision with most (if not all) enemies and items.
@Sylocat
@Sylocat 2 жыл бұрын
22:49 Is that the TT menu music from Diddy Kong Racing?
@Mosa-Mosa.0
@Mosa-Mosa.0 2 жыл бұрын
7:20 is showing that when you kill the sledge bros (big hammer bros), it does add to the clear condition, it does that because it counts sledge bros as different enemies with also giving them their own clear condition.
@Mosa-Mosa.0
@Mosa-Mosa.0 2 жыл бұрын
Also the title is wrong because it gives you the clear condition when killing the smoll bros, not when killing the hammer and the big hammer bro.
@fxsionvfx3025
@fxsionvfx3025 2 жыл бұрын
7:04 "Mario getting covered in meatball juice" ... ehhhh a way to describe it I guess
@mklip2001
@mklip2001 2 жыл бұрын
8:33 The gimmick with that level and Big Mario has been used in one or two troll levels! I forget which ones, unfortunately, but there's definitely one that makes you go through a thin shaft while in thick mode by getting a POW block to push you.
@BlackJack973
@BlackJack973 2 жыл бұрын
This games been out for so long and people are still finding new exploits… that’s amazing lol.
@heartboy0
@heartboy0 2 жыл бұрын
kamek rng is effected by sprite slot and character inputs. also it wont spawn anything a requirement asks for. for example if you need a coin to beat the level then a coin will never spawn and instead the next item in its item pool will spawn.
@CosmicPlatonix
@CosmicPlatonix 2 жыл бұрын
Wait, so what happens if you max out the entity limit - thus forcing Kamek to only produce coins - but also make a requirement to collect at least xyz coins? Does Kamek just make blocks disappear without creating anything from them?
@heartboy0
@heartboy0 2 жыл бұрын
@@CosmicPlatonix you are correct. kamek will just make nothing and the blocks will disappear
@Edwosk347
@Edwosk347 2 жыл бұрын
@@heartboy0 woaaah, i'ma use that in a level.
@StrawBerryFurnace
@StrawBerryFurnace 2 жыл бұрын
I love the editing Chris great work!
@JD-128
@JD-128 2 жыл бұрын
Chris doesn't edit the prerecorded videos, though. Dave edits those (and thus this) himself. Still, Chis should get more appreciation for his work. :)
@Fabi.rivals
@Fabi.rivals 6 ай бұрын
at 16:04 it is 720p and 1080p that can see the glitch, its better on 1080p as the glitch looks faster but anything under 720p doesnt see the glitch
@CaveMiner
@CaveMiner 2 жыл бұрын
4:15 I’m pretty sure that’s because it’s the “airship” style with the screen
@randompersonontheinternet1635
@randompersonontheinternet1635 2 жыл бұрын
It's not the up and down movement. There's a stutter as he walks to the right
@CaveMiner
@CaveMiner 2 жыл бұрын
@@randompersonontheinternet1635 thanks I see it now
@j.a.m.8975
@j.a.m.8975 2 жыл бұрын
Nacho libre reference at 11:54!!!!!! Let’s goooooo jack black babyyyy!!!!
@PrimeChase
@PrimeChase 2 жыл бұрын
"Hammer, not Fire" has a clear condition for hammer bros. And not fire bros. Which is why that works
@beskarbricks2686
@beskarbricks2686 2 жыл бұрын
Gerbil is a pretty underrated creator, makes some good troll levels.
@orangegamingsystem2682
@orangegamingsystem2682 2 жыл бұрын
The scrolling in the pokey dance is just the airship theme.
@ShardZ-ur-Gamer
@ShardZ-ur-Gamer 2 жыл бұрын
These are truly some of the weirdest uno mas levels I have seen
@TS_Mind_Swept
@TS_Mind_Swept Жыл бұрын
Nintendo complaining about glitch Inus in their own games is like those Bullet Bill launchers, they go bbrrrrrrtr
@Mario583a
@Mario583a 2 жыл бұрын
8:51 : Me: You gotta...you didn't try.... 8:52 : DRG: Ooohhhh.bmp
@mordogonofastora3421
@mordogonofastora3421 2 жыл бұрын
What music is that? 22:49
@hazmat_botw
@hazmat_botw 2 жыл бұрын
For 16:00 you need to set yt settings to 1080p 60fps otherwise you will not see it
@hayleywaalen2612
@hayleywaalen2612 2 жыл бұрын
It's a spring with a twister enemy. I call it the Springnado
@a_block_of_ice_xD
@a_block_of_ice_xD Жыл бұрын
17:16 If you are watching on mobile, the resolution is set default to 360p, then you can't see what's going on. edit: it's the same thing with all lower than 720p.
@Sportskid488
@Sportskid488 Ай бұрын
16:17 when you put this on 2X speed it looks like nothing is happening 😮
@LiminalXDOfficial
@LiminalXDOfficial Ай бұрын
That's another unó mas lol
@aidenbats-lim3263
@aidenbats-lim3263 2 жыл бұрын
Also i made my own new enemy for my superworld, i called it: pyro pokey, how to make this enemy: step1: make 4 rows of tracks starting from the bottom close to each other, step2: make a fifth track above the fourth track and make the fifth track short and open ended, step3: starting from the bottom, place lava bubbles to every track except the fourth track, then place the pokey on the fourth track, now you have a pyro pokey, you may costumize it if you want.
@caysenjensen-ozuna2049
@caysenjensen-ozuna2049 Жыл бұрын
4:21 the screen scroll is part of the airship theme
@Firerayse
@Firerayse 2 жыл бұрын
I love UNO MAS !!
@jordancreates19
@jordancreates19 Жыл бұрын
15:53 fireball matches the song lol
@twill5626
@twill5626 2 жыл бұрын
Luckily, I haven’t had the meatball splatters since my old college days.
@Albrik_IT
@Albrik_IT Жыл бұрын
4:02 it's called Airship screen scroll
@sighkick6938
@sighkick6938 2 жыл бұрын
The magikoopa level seems to remove his RNG because RNG works differently in SMM2 than in SMM1. I believe the seed for RNG in SMM1 was based off of system time, but now the seed for RNG in SMM2 is based on player movement. Since it was art the start of the level, you hadn't moved, therefore the seed was the same.
@14A013
@14A013 2 жыл бұрын
DGR: But if you ground pound at just the right spot.. Me: you can miss the flag by a pixel
@smasherthebluecat4682
@smasherthebluecat4682 Жыл бұрын
The last uno mas level can work as a gateway to disable you from bringing an item. Maybe like you could activate a pswitch & then the mechanic pushes you there.
@corkbulb2895
@corkbulb2895 2 жыл бұрын
The magickoopa RNG is gone in SMM2. In SMM1, it was completely random. because of the netplay feature, there is a pseudorandom number table in SMM2. Basically the same random numbers in order. The table starts at the first number and indexes once each time a random number is called, or with specific player movements. This is to sync up netplay. Fun fact: This is exactly how Doom's (1993) RNG works, and also for the exact same reason. To sync up netplay. A convenient feature is extremely small demo files, which only record player inputs instead of recording a whole video. If the player's actions are identical, the game will play exactly the same each time every time.
@Tippyship74j
@Tippyship74j 2 жыл бұрын
Just letting u know In case u didn't know the spring enemies are called hop chops
@shlokwaghela9560
@shlokwaghela9560 Жыл бұрын
The fact you can't see the glitch in lower quality on youtube is an uno mas level by itself, I thoyght you just made a passing comment, but it is the case. Likely because the glitched frames were rendering 60fps.
@adamgallegos8
@adamgallegos8 2 жыл бұрын
Love the Nacho Libre reference
@lefarfadet593
@lefarfadet593 Жыл бұрын
8:22 when you kill the big one that doesn't encrease the clear condition
@sinteleon
@sinteleon 2 жыл бұрын
That flying boot is so much more of an improvement over my space program uno mas. :V
@BigShotSpamton
@BigShotSpamton 2 жыл бұрын
4:27 it's an airship theme, it moves up and down
@Imaproshaman7
@Imaproshaman7 2 жыл бұрын
This was a really cool set of levels! So creative.
@GoldSnacks
@GoldSnacks 2 жыл бұрын
20:00 gamer posture
@BlueBasD
@BlueBasD 2 жыл бұрын
It's plessie 3:10 From super mario 3d world
@DoorbellmanBetterThanSuperman
@DoorbellmanBetterThanSuperman Жыл бұрын
Crazy how he instantly figured out how to get past the magickoopa level
@dapcuber7225
@dapcuber7225 Жыл бұрын
16:34 i love how you can only see this one on 720p60
@neehgurg2111
@neehgurg2111 2 жыл бұрын
11:24 how do you randomly guess a very obscure and random thing to do and it's exactly what you're supposed to do? Looks like you already played the level but you still act surprised at all the glitches
@LemoneVR
@LemoneVR 2 жыл бұрын
15:45 put video quality at 480p and see what happens.
@printerwithagun7033
@printerwithagun7033 2 жыл бұрын
11:24 “What if I run the left and crouch” I refuse to believe that he just thought of that and it worked. No.
@KirbyKing821
@KirbyKing821 2 жыл бұрын
The one at 7:27 wasn't an Uno Mas. Sledge Bros aren't Hammer Bros so that makes sense that it didnt count towards the clear condition. Fire Bros are the same type of Bro. The creator just killed two of them at the end to clear the level.
@LastStraightFlyinCataclysm
@LastStraightFlyinCataclysm 2 жыл бұрын
When you see it
@fallenphoenix148
@fallenphoenix148 2 жыл бұрын
@@LastStraightFlyinCataclysm I'm seeing it
@Togi.
@Togi. 2 жыл бұрын
I know the solution to the magikoopa rng one. The spawn is as high as it can go, so you can't see but there is a big box of entities, which makes the magikoopa only shoot red koopas. When you run to the left and crouch, it despawns some, letting a new enemy in. Thats my theory at least, but idk. I make kaizo, not uno mas!
@superd2234
@superd2234 6 ай бұрын
It's actually Uno Más, not Uno Màs or Uno Mas, like most levels said 😂
@111000254
@111000254 2 жыл бұрын
How come you never say “Checkpoint City. It’s a beautiful city that Checkpoint City” anymore?
@ZelosSama
@ZelosSama 2 жыл бұрын
cause its getting old , srsly
@lapislazuali
@lapislazuali 2 жыл бұрын
I wish he brought it back
@nicholasfrench4374
@nicholasfrench4374 2 жыл бұрын
@@ZelosSama bruh…. It never gets old!
@IcariumGaming
@IcariumGaming 2 жыл бұрын
He flourishes on dad jokes, but if he continued to do it every single level, it would go from being old to irritating. Dad jokes ride the border between lame funny to face punch.
@nicholasfrench4374
@nicholasfrench4374 2 жыл бұрын
@@IcariumGaming I come back regularly for the dad jokes!
@sansgamer9153
@sansgamer9153 2 жыл бұрын
The reason the POW block comes with you in the final Uno mas is that POW blocks tend to have wierd properties like the giant gap or this
@sinteleon
@sinteleon 2 жыл бұрын
Possibly related to how pow blocks are EXACTLY a brick's size, unlike springs or P switches.
@inusually
@inusually 2 жыл бұрын
At 15:55 the music syncs to Dave throwing fireballs
@ianalvarez8168
@ianalvarez8168 Жыл бұрын
4:25 in that theme of 3d world its supposed to screen scroll like that
@BaeronBubba
@BaeronBubba Жыл бұрын
I just got Rick Rolled by the advertisements... No joke. It was literally an ad for Rick Astley's song. "Never gonna give you up (Official Music Video)" Wat...?
@ryanfroula6479
@ryanfroula6479 2 жыл бұрын
11:15 Once is happenstance, twice is coincidence, thrice is enemy action.
@BrennoC_YT
@BrennoC_YT Жыл бұрын
24:10 what if you activated the P-Switch beforehand and went through the one-way?
@Entity_Cheese
@Entity_Cheese 3 ай бұрын
the screen scrolling was actually part of the game -.-
@fainfawn7641
@fainfawn7641 2 жыл бұрын
Dave the “weird screen scrolling” is just from the airship theme
@tjiabphara6471
@tjiabphara6471 2 жыл бұрын
2:30-> "wierd screen scrolling" even if you stand stil it dus that, its the airship background yo
@RichardWinskill
@RichardWinskill 2 жыл бұрын
The rapid 60fps fidgeting also requires 1x playback; I’ve had to go back an rewatch so many segments because they looked normal at 2x and I only realised when you said something at the end ;)
@StalinkTz
@StalinkTz 2 жыл бұрын
why do you watch videos at 2x speed lmao
@RichardWinskill
@RichardWinskill 2 жыл бұрын
@@StalinkTz Because 90% of the time I can still follow quite happily, and by this point without it everyone talks so slowly.
@GhostLordRetro
@GhostLordRetro 2 жыл бұрын
12:00 Super Mario Maker provides a realistic simulation of creating levels on a game console.
@hgmd3284
@hgmd3284 Жыл бұрын
dude forgot that the screen slowly scrools in every airship theme
@Parodeez_Studios
@Parodeez_Studios 2 жыл бұрын
"I'm not impressed by YEW." -DGR Dave
@yawncat9470
@yawncat9470 2 жыл бұрын
I STUBBED MY TOE WHILE WATCHING THIS VIDEO
@huntress084
@huntress084 2 жыл бұрын
I'm getting a mandala effect that DGR had 1M subscribers, is it just me?
@ljb8701
@ljb8701 2 жыл бұрын
‘Cue the music’ dies*
@willpollock1293
@willpollock1293 Жыл бұрын
how do you do the zoom thing please tell me and can you do it on other switch games?
These UNO MAS Levels Make NO SENSE AT ALL
25:26
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Une nouvelle voiture pour Noël 🥹
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ESF #208 - Yahz (Fox) vs magnet (Yoshi) - Winners TCQ
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What Super Mario 3D World Hides in World 1
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Someone Is Remaking Super Mario 64 From Memory...
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We Can Now Play AFTER THE GOAL in 3D World...
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This ENTIRE TROLL Level Is In Black & White!!!
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