In Wii Sports Resort's Island Flyover Mode, if you go over to the light house you can hear Morse code which just translates to two people having a conversation about if people use Morse code anymore. Also in Splatoon 2 when you unlock new sub abilities on your clothes, you can hear a sped up version of the GameCube start up theme. This can also be heard in Mariokart 8 Deluxe when you get an item in Urchin Underpass.
@FigureFarter2 жыл бұрын
I knew the GameCube one right off the bat. Probably from the memes from 2010
@Ad3ptwastaken2 жыл бұрын
Cool
@Liggliluff2 жыл бұрын
What language was the morse code in?
@FigureFarter2 жыл бұрын
@@Liggliluff English
@NamlessOctarian2 жыл бұрын
@@Liggliluff English if I'm not mistaken. The exact translations are the following. Why does anyone use Morse code anymore? Good question. Morse code takes forever. It sure does. Does anyone out there know Morse code? Sorry. Use your radio.
@DenkyManner2 жыл бұрын
Interesting about the airship theme. Kondo based his new tune on the Mario 3 airship, but the Odyssey tune is definitely based on new version. Clever way of referencing the classic airship without going back to the obvious Mario 3 well again.
@harjjw2 жыл бұрын
It's a reference to Mario maker super Mario Bros 1 airship
@RealPlasmat1c2 жыл бұрын
@@harjjw Mario Maker Super Mario Bros. 1 airship theme is based off of Super Mario Bros. 3 airship theme
@noobitilo25642 жыл бұрын
Cool
@ruediix2 жыл бұрын
@@RealPlasmat1c Just like the numberous times they've referenced the Super Mario Bros 3 underground theme version. I LOVE that one!
@RealPlasmat1c2 жыл бұрын
@@ruediix with the drum beat? yeah that's a good one!
@AnimationObjectShow2 жыл бұрын
I absolutely love that they included the Mario Maker airship theme into the beginning of Mario Odyssey. I remember first getting the switch and Mario Odyssey along with it, and hearing that was the coolest thing!!
@MarkRichards4Prez2 жыл бұрын
No way the object show guy has popular comments in videos other than Object Show things
@yolozwek_gaming2 жыл бұрын
Oh hey its that 1 guy that made a pretty popular object show that commented on this exact video
@AB392 жыл бұрын
oh hi
@flameacegaming2 жыл бұрын
The thing with the Mario Maker Airship SMB1 music is that is has morse code in the begining (I think, it sound like it does)
@fryguyy2 жыл бұрын
you
@BrownCharlie12 жыл бұрын
Adding to BOTW's morse code bit, I don't remember if it was canon or just a theory but someone said the morse code was coming from the champions before they died. And because they died, the sounds were left to repeat for 100 years until Link came to free their spirits. Mipha's is more frantic and appears almost instantly, as if she knew she couldn't fight on her own. Revali's appears late into the song and sounds terrified, as if Revali thought he could fight on his own, but only realized he couldn't when it was too late. As for Daruk and Urbosa's theirs is more calm and basic, as though they were simply accepting their fates (that doesn't sound scary). Also, each time you activate the terminals inside the beasts, the morse code gets quieter before it disappears entirety.
@spoon70532 жыл бұрын
i absolutely LOVE the addition morse code, it adds to the unsettling atmosphere so much. It gives me chills that they were trapped in there and were trying to call for help’
@princeapoopoo57872 жыл бұрын
This is why is the "Breath of the Wild has no music" jokes and comments pisses me off. That soundtrack doesn't even rank that high on my favourites, but stuff like this is a stroke of genius.
@annora72362 жыл бұрын
I don't see anyone else mentioning this, but the themes also have the Morse code for search and destroy (SAD) that slowly drowns the SOS out
@kannraorhara2 жыл бұрын
@@annora7236 I came into the comments to see if anyone had mentioned that.
@Phant0mK162 жыл бұрын
I remember, about a year and a half ago Masked Nintendo Bandit made a video about this same topic, later I tried to find it and couldn't find it.
@DaMainman22 жыл бұрын
Super Mario Odyssey's menus have several secrets like the ones in this video (pause + unpause = 1-UP jingle / pause + options + choose mode + cancel = Comet Observatory), but something often missed is the subtle noises made by the HD rumble as you scroll up and down; top-of-the-menu items have higher tones, and the further down you scroll, the lower the tone becomes. Try holding the controller near your ear while scrolling down a long list! Similarly, a setpiece in the final level of Kirby Star Allies 'plays' the original Dream Land theme via HD rumble, but that's more of a "you 100%ed the game" obvious reward than a 'hidden' reference.
@PeridotEX2 жыл бұрын
I don't know if this is common knowledge or not, but Mario Kart Wii's Bowser Castle's main melody is actually a slowed down version of Maple Treeway. In addition, most of Super Mario World's soundtrack is essentially the same leitmotif played in different ways - this carries over to the new arrangements in Mario Maker as well.
@kevinr.97332 жыл бұрын
Bowser's Castle Wii and Maple Treeway don't have quite the same melody (the difference is greater than a simple mode change), and the B section of each is very different, but it's clear that they're variations of the same melodic and rhythmic idea.
@Sentinel-Nine2 жыл бұрын
First I find a channel I like, then I watch all of there content for multiple hours, and then I finish watching all of their content, left wanting more. It’s a vicious cycle.
@adamgreene99382 жыл бұрын
This one's not that obscure, but I don't know if i've ever seen anyone talk about it. The theme that plays when you meet the dragons in Skyward Sword is really similar to the Kakariko village theme in Breath of the Wild.
@TheLifeoflink2 жыл бұрын
I hadn't thought of that. Technically, it's the other way around since SS came first. The Kakariko theme in BotW is similar to the meeting the dragons theme in SS.
@danielthecake86172 жыл бұрын
who asked
@bluefirelight87012 жыл бұрын
@@danielthecake8617 Well aren’t you a ray of sunshine
@Marnige2 жыл бұрын
@@danielthecake8617 you're contradicting the op... The op stated ' I don't think anyone have talked about this' So the point was that no one asked.
@bioblue-h4m2 жыл бұрын
@@danielthecake8617 Cringe.
@GermanPeter2 жыл бұрын
The Legend of Zelda: Spirit Tracks also has a neat little easter egg! The track "Byrne's Helping Hand" has Zelda's lullaby in it, which is quite interesting, as the entire OST is extremely sparse with direct references to older Zelda songs. Also very fitting, given when the song plays (which I shall not spoil).
@JAProductions4942 жыл бұрын
You missed the big one The main theme from Skyward Sword is the Ocarina theme from Ocarina of Time but backwards (I know the themes have names but I don’t know them because I’m not a Zelda fan)
@ThomasGameDocs2 жыл бұрын
Yeah, Ballad of the Goddess is a backwards version of Zelda's Theme - I didn't talk about it because in my opinion it's a little too well known? I wanted to try and cover some more obscure ones
@notsean.2 жыл бұрын
@@ThomasGameDocs honestly I didn't know it lmao
@robbiewalker28312 жыл бұрын
@@ThomasGameDocs I have an obscure reference to find. Normally, Yoshi was never inside the Castles in the original Super Mario World. However, Yoshi can be used in Mario Maker's Castle themes, meaning accompaning bongos have to be included. What I find interesting is that the Yoshi Bongo version of the SMW Castle Theme carries a similar rhythm to a non-canon source: DiC's Super Mario World Cartoon, and their rendition of the Castle theme. One example I can think of (in terms of hearing the entire theme) is in "The Yoshi Shuffle", an episode where Luigi turned into an egg by a Magikoopa, and the Koopalings Roy, Morton, and Larry (or, Bully, Big Mouth, and Cheatsy), challenged Mario and Yoshi to a game of American Football.
@maikomarx2 жыл бұрын
@@ThomasGameDocs The most insane one I’ve seen is Mario Odyssey’s menu screen having the comet observatory theme hidden based on what you select in the menu. There’s also the 1-UP sound effect, but that’s more obvious. kzbin.info/www/bejne/e2bZd5yLbtJ_fbs
@NitroIndigo2 жыл бұрын
I forgot how good the Spirit Tracks overworld theme was... even if it was weird that you were playing it while talking about Breath of the Wild.
@thomashernandez65362 жыл бұрын
Those GameCube and Wii sounds around 7:40 sent chills down my spine. Thanks.
@imaksta2 жыл бұрын
Another really neat secret is that Sidon's and Mipha's names reference music notes, Sidon is Si + Do, which are B and C in a different notation used in countries like Italy or Spain, and Mipha is Mi + Fa, which are E and F. What's really neat is that in each character's theme, you can hear those notes back and forth in the main melody!
@admiraltechno13502 жыл бұрын
I think that hidden Easter eggs inside music tracks are really nifty, so here’s a couple more that I found: -The music that plays in the 8th and final special world in Super Mario 3D Land is a remix of the Mario Drawing Theme from Flipnote Studios, previously used to celebrate the series’ 25th anniversary. You can also here it on the Game & Watch: Super Mario Bros., by holding down the A Button on the digital clock interface -Mipha, Sidon, and King Dorephan’s names all come from musical notes, which is referenced really subtlety in Mipha’s leitmotif, whose first few notes are that of a Mi and a Fa -Also in Breath of the Wild, in the Sanctum where you battle Calamity Ganon, you can find a large ornery of the Triforce hanging above the door, with a circle of music notes surrounding it. If you were to play the music notes out loud, it’ll reveal that these are actually the notes to Zelda’s Lullaby -The Formidable Oak from Pikmin 3 has two music tracks that play in it when the Plasm Wraith’s not active, one for when it’s normal outside and one for when it’s raining. When it’s raining, if you listen closely to the music, you can make out a faint rendition of The Final Trail’s theme from the first Pikmin. In Pikmin 3 Deluxe, the music that plays during the final battle against the two Shaggy Long Legs at the end of Olimar’s mode is a clever remix of Pikmin 1’s title theme -Supposedly, the music that plays during N’s Farewell in Pokémon Black and White contains a small remix of the Love theme from Mother 3 -In Kirby Fighters 2, the theme that plays when battling Dedede and Meta Knight during Chapter 4 contains a small remix of the arena theme from Kirby Super Star/Triple Deluxe played on an erhu around midway through the track
@maikomarx2 жыл бұрын
Not sure if the Pokémon one is intentional, but it sounds a lot like the Mother 3 song regardless. There are even some irl songs that sound similar!
@cceider2 жыл бұрын
I would love for this to become a series on this channel. Perhaps looking at other companies' game musics as well
@kpdelaney64602 жыл бұрын
The Gamecube part was the most interesting to me. It sounds so much different 19x slower. Really neat
@Chubby_Bub2 жыл бұрын
I'm glad you help highlight the composers' hard work- something Nintendo themselves don't always do. And even then many people are familiar with the brilliant Kondo and Totaka, but it's also good to showcase the work of some newer composers like Kataoka and Iwata. I have a lot of respect for all of their work because they do such a good job at creating the perfect score for the scene. Incidentally, that image of Kataoka comes from a scan I myself made of an interview about Animal Crossing City Folk's soundtrack. She was talking about being inexperienced and having Totaka guide her, and now look at her current work! Quite the contrast between New Leaf's calming title theme and the pure anxiety of the Guardian Battle theme.
@Liggliluff2 жыл бұрын
(2:20) Saying "translating morse code" is a bit weird, since morse code is just a different way of communicating letters. It isn't translated. That's like saying you translate text by changing the font.
@RwanLink2 жыл бұрын
Sidon's theme also start with the note Si-Do and Mipha's theme start with Mi-Fa notes ;)
@beady58312 жыл бұрын
In the music for Rito Village from Breath of the Wild, it is quite easy to hear the Dragon Roost Island melody from The Wind Waker at a certain point.
@tcperez87692 жыл бұрын
Another one from botw that i haven't seen anyone talk about is in the music that plays when the divine beasts take aim on Hyrule Castle, you can hear Oath to Order from Majoras Mask in the strings near the beginning of the track
@AngelicGuardian36905 Жыл бұрын
Fossil Fighters Champions is a good one since you can hear a few notes of the Joe Wildwest theme in the Don Boneyard theme
@feathdev0009 ай бұрын
The best part about the Famicom startup theme is that if we slow it down, we’ll get an 8 bit rendition of the GameCube home page theme.
@wardrich2 жыл бұрын
11:56 I literally got so overwhelmed with emotions the first time I played BOTW and got to death mountain and heard the LoZ death mountain tune start playing. It was such a beautiful homage
@Xunkun2 жыл бұрын
On the sonograms of the old/retraux tracks, it's interesting to see the old soundchip's 'limitations' as such regular patterns. Really goes to show the ingenuity the composers had when they made what was basically only buzzes, snaps, and hisses into diverse melodies back then, which leads to the dynamic soundtracks we can appreciate today.
@edernausgriffin2 жыл бұрын
Another interesting Easter egg of death mountain theme is in twilight princess water temple. The death mountain theme can sometimes be heard as part of a lower pitch background melody that plays underneath the mian melody.
@RavenFilms2 жыл бұрын
I love your videos so much. You do so much research, and often on topics that are rarely covered. I always look forward to them.
@ขนิษฐาอินทโรดม7 ай бұрын
12:34 I think this part sounds more like the castle theme from Super Mario Bros. 3 then the Death Mountain theme from the first The Legend of Zelda.
@Bkuuzin2 жыл бұрын
These are cool! I'd be interested in another one of these! Those BotW easter eggs are so clever, and if I wasn't familiar with SMB1, I'd probably assume they really were from the original game! Just shows how good of a job Koji did! I've noticed in Mario Maker 1 and 2, as you're placing lots of blocks at once, the game will say the block's name in time with the music!
@bread_boy_gaming30682 жыл бұрын
another thing on the divine beast morse code: there are other beeps in morse code that spell out "SAD" which stands for "Search and destroy". in the game's lore, these messages were probably sent out by the blights (the forms of ganon) inside of the divine beasts. (of course they weren't sent by the champions). really kinda creepy when you hear the morse code tho. it adds on to the game's story, atmosphere, and it makes the game more sad. edit: spelling error
@bgamer51242 жыл бұрын
About the Zelda morse code one, there is a bit more The SOS is played at diffrent times throughout each Divine Beast song, and the placements make sense Mipha's is played fairly early, as if she knows she's in danger from the start Daruk's is played somewhat in the middle, as if he put up a fight before giving in Urbosa's is played somewhat after the middle, as if she was in a long fight before giving in And Revali's is played near the end of the song loop, because he is very arrogant and didn't cave in until the very end
@patrickmillard33372 жыл бұрын
Did you see the botw iceberg?
@kohakkanuva32242 жыл бұрын
slight error at 1:56, you used the box art for smash ultimate, not smash 4, however, incredible video as always nonetheless!
@howlingpig2 жыл бұрын
Can I take this moment to say that I absolutely adore the SMB airship theme, maybe even more than the SMB3 theme Obviously the SMB3 theme is more iconic but the one they made specifically for Mario maker is so good
@TheOshta2 жыл бұрын
You mentioned Sidon's Theme, but it contains another reference. The name of the character is referenced in the notes of the melody: Si Do (B, C). In the same way, it is the same for the theme Mipha: Mi Fa (E, F). The name of King Zora also refers to musical notes even though he doesn't have his own theme. His name is Dorephan: Do Re Fa (C, D,F)
@DeliciousDuck Жыл бұрын
That's insane!
@denj962 жыл бұрын
The most prominent, repeating notes in the melody of Sidon's theme are B and C, or Si and Do in solmization. Si Do. Sidon. Same goes for Mipha's Theme, whose motif repeats E and F, or Mi and Fa. Mifa, Mipha. Lastly, while not directly referencing a song, their father King Dorephan is himself a reference to the solmization scale, do-re-(mi)-fa
@PaperADRiAN2 жыл бұрын
Breath of the Wild has a lot more music secrets, reading the comments under the KZbin uploads of the OST really blows your mind
@ThomasGameDocs2 жыл бұрын
Absolutely! If I make a sequel to this video (which I kinda want to do because Easter eggs are fun!) Then I'll definitely talk about some more BotW Easter eggs for sure! Also Odyssey has a surprising number
@PaperADRiAN2 жыл бұрын
@@ThomasGameDocs Under the Hyrule Castle Interior Theme is a very interesting one about A Link to the Past and in the replies is another mind blowing one about the Guardian Theme and the Wind Waker.
@youtubecat38092 жыл бұрын
@@PaperADRiAN ooh i know this one a part of the interior music sounds like the ballad of the wind fish
@PaperADRiAN2 жыл бұрын
@@youtubecat3809 actually, that's not what I meant, but very interesting
@ArcticFox-vn6vj2 жыл бұрын
One of my favourites is in Super Mario Galaxy in the Ghostly Galaxy where the beginning 3 notes are D E and A so it goes D E A D E A D.
@oddstrix2322 жыл бұрын
I know another one. In Super Mario Bros 3 on the NES, when you used the warp whistle, it would play a high-pitched melody played by an ocarina. This sound was later re-used in The Legend Of Zelda: Ocarina Of Time on the N64 in the main menu music! Also loving the videos, mate. 😄
@wookiebear5142 жыл бұрын
(Also that sound was from the original loz if im not mistaken. I dont remember what it is for but I know it wasnt the first time the sound was used in smb3. I may be thinking about something completely different)
@shadowviper4282 жыл бұрын
In all of the Mario Kart games after the original “Super Mario Kart” on the SNES, except for Super Circuit unfortunately, there is a musical easter egg in all of those games main theme songs that includes a portion of Super Mario Kart’s main theme song.
@robbiewalker28312 жыл бұрын
Wait, does that mean Mario Kart 64's theme is a slowed-down melody version of the original SNES track?
@georgehill82852 жыл бұрын
The original Mario theme plays in Super Mario World if you hang out in the Special map too long. I know this is pretty well known, but I didn’t find out about it until I was playing the game about 3 years ago and someone distracted me for a few minutes
@princeapoopoo57872 жыл бұрын
I'd love to see more of these videos on other game devs, or even on more Nintendo music! Game music is more complex than people give it credit for.
@luciana052 жыл бұрын
During my playthrough of Breath of the Wild I found some similarities between the Ruins theme from the game and the title theme from Mario Galaxy, more specifically 'Am D G F♯ D E' part and I've never seen anyone mention it before.
@YannickJur2 жыл бұрын
Just wanted to mention how brilliantly pased your intro for the video was. Like you mention everything important in a minute.
@Mxolqi2 жыл бұрын
9:22 that mario caught me off guard. Made me laugh
@kevinkite34182 жыл бұрын
All these secrets are very cool! Especially the GameCube and Famicon Disk System sharing the same theme.
@imikegaming20702 жыл бұрын
12:35 reminds me of Luigi's mansion, or the ghost houses in super Mario world for the SNES.. quite interesting or damn maybe it's final fantasy.. I will find out and let you know.
@RareEarCandy2 жыл бұрын
Cool video! Another Easter egg I learned about recently is that the Ballad of the Goddess theme from Skyward Sword is just Zelda’s lullaby backwards. I don’t know how many other people already know that but my mind was blown when I learned that
@joeds_2 жыл бұрын
I'm happy to see LindaAI-Cue in the video as he really loves to put secrets in some of his songs. For instance, Mada Saitama 2000 in Taiko no Tatsujin is full of morse code messages about missing a train stop.
@sunny153002 жыл бұрын
Moving North
@A91nrehtuoS Жыл бұрын
@@sunny15300Through Saitama
@LivvyL81062 жыл бұрын
Fun fact: in the original Mario game, the “level passed” music sped up 6 times is the sound of Mario eating the mushroom
@brawlman6442 жыл бұрын
4:44 Sidon's theme is not the only song that hides another song in it, its actually quite common in Nintendo games. For example, in Paper Mario: Color splash, both the intros from SMW's castle theme and NSMB's tower theme can be heard. This is a musical tool know as a leitmotif
@aurorarosalindabifano82372 жыл бұрын
In Mario Kart Wii's Rainbow Road string part is mentioned a part of Good Egg Galaxy's theme from Super Mario Galaxy
@MasonBrumseymeisu882 жыл бұрын
I instantly recognised the airship theme from MM in Odyssey. Love watching your videos. Keep it up mate! 😊
@Nintentoni2 жыл бұрын
You mean mario maker not mario maker 2
@Nintentoni2 жыл бұрын
@@Smol-bug yeah but it originated from mm and then it was in mm3ds and then in Odyssey and then in mm2
@TheExigency2 жыл бұрын
I loved the SMS music you played in the beginning! Took me right back to sitting on the floor playing GameCube as a kid (:
@Antigen__ Жыл бұрын
My absolute favorite musical easter egg in Zelda is how the main theme of Skyward Sword, Ballad of the Goddess, when played in reverse, is actually Zelda's lullaby. Still in awe at that fact, honestly.
@DMacB422 жыл бұрын
I know it’s not necessarily obscure but I adored the way they incorporated Dragon Roost Island’s theme into the Rito Village theme in BotW.
@Dominicn1232 жыл бұрын
this channel makes me so happy viewing your content, please keep it up bro
@plaid_scientist2 жыл бұрын
12:06 what's up with the original Zelda's box art? is that a QR code where the top-left heart should be?
@lupper2 жыл бұрын
i have an obscure musical secret that's not FROM nintendo but related to nintendo! if you've ever played a hat in time (takes heavy inspiration from mario sunshine, paper mario ttyd, windwaker, etc.) there's a song in it called Subcon Caves which has the exact same chord progression as the Mansion theme in Luigi's Mansion (more notably the variation that plays OUTSIDE the mansion) and ALSO has a melody that sounds literally exactly the same as a temple from A Link Between Worlds! (ice temple i think?) which is crazy because its SO similar that i wonder if the composer did it on purpose??? anyway great video i love this kinda stuff keep up the good work! :D
@treverthetree2 жыл бұрын
Interestingly, the start of the theoretical airship theme for super Mario bros sounds very similar to the ending of “highlights from brave”
@ZhangBin6232 жыл бұрын
In the end cutscene of BOTW when the camera zooms out you can hear the ground theme from the OG Legend of Zelda
@ObsessionistVideos2 жыл бұрын
I love this kind of trivia and hadn't heard of any of these! A part 2 would be great
@smudgetwo2 жыл бұрын
what about the way the wii u's mii maker theme directly references the zelda fairy fountain theme? or how the game boy camera's credits theme is lifted from earthbound? or how simcity music is in link's awakening? or, if it counts, even the 3ds web browser super mario bros. theme easter egg where you tap the screen on the new tab page to match the tune of the mario theme and it opens a breakout minigame based on the name of the site you select (this sounds made up but believe me it's real and it's amazing)?
@darktetsuya2 жыл бұрын
with all the BOTW coverage I was super glad to hear the death mountain easter egg that's probably my favorite secret music reference in that game! also shout-out to the FDS/GCN menu music thing I remember hearing about that and was like 'wow!' had no idea they hid that in there like that.
@davestrides2 жыл бұрын
so cool! i would've never ever caught the reference from botw's scorching heat being a throwback to an original zelda track
@YushaSora2 жыл бұрын
How about the weird obscurities in the Splatoon series? The boss screams, the red inkling portrait in Inkblot Art Academy, the voices hidden that the Squid Beakons make, you name it! Splatoon is a great talking point.
@DaNintendude2 жыл бұрын
Wasn't aware of the Wind Waker one, or the Daeth Mountain one. Those are both pretty cool! I love stuff like this. Always a joy to hear a musical callback and say "Hey! It's that one song!" Recently I've had a few Mario Kart ones brought to my attention. I think it's fairly common knowledge now, but Wii Bowser's Castle theme is a rendition of Maple Treeway from the same game. And Block Plaza has a short callback to the SNES title theme. The fact that these have existed for so long and that I've never noticed them is mindblowing. It makes me wonder how many callbacks there are out there that none of us have realized.
@i_GiveFRUITS2 жыл бұрын
Thank you, I'm happy to keep watching your videos, especially about Nintendo!
@LSBgaming_2 жыл бұрын
That’s really cool!
@CoreeTartufo2 жыл бұрын
Super Smash Bros. for Wii U was released at the end of November 2014 pretty much worldwide. September 13th was Japan release date of the 3DS version (out October 3th worldwide).
@digitalunity2 жыл бұрын
That Odyssey reference to Mario maker is one I noticed on my own, and it honestly made me really happy
@kannraorhara2 жыл бұрын
I know that I'm several days late, but I couldn't sit still while you only talked about half the story when it came to the Morse Code in the divine beast themes in BOTW! They actually have TWO Morse code messages in them! One is the classic S.O.S that you pointed out, and the other is S.A.D, search and destroy. You can actually hear the S.O.S start at different times in each of the divine beast sound tracks and at different tempos, while the S.A.D slowly drowns out the message calling out for help as the song goes on.
@JazzyWaffles2 жыл бұрын
Makes sense that they'd reference the FCDS tune for the GameCube! Since the GameCube was their first disk-based system that isn't just an addon, and the FCDS was their first disk-based addon.
@greekmythdude90532 жыл бұрын
In BOTW only in divine beast Vah Ruta, you can also hear SAD (search and destroy?)
@HelpTheWretched2 жыл бұрын
Tri Force Heroes has some vague musical references to other Zeldas. The music in Riverside has a piano line that's very similar to Midna's Lament from Twilight Princess (different notes, but similar tone intervals and the same ascending-descending pattern), and the Ruins music quotes the dungeon theme from the original Legend of Zelda.
@HelpTheWretched2 жыл бұрын
Upon further inspection, I'm not sure the Riverside music is a "reference" but the similarity is there. The Ruins music definitely references Zelda 1 in both the bass line, and the lead instrument towards the end.
@Music_Eating_Fox_Productions2 жыл бұрын
I love these so much! You should do more of this.
@greenan9842 жыл бұрын
I think my favourite music secret that I noticed is the base line of Jump Up Superstar sometimes plays the main melody from the original Donkey Kong game
@melnez15122 жыл бұрын
10:28 THATS WHY IT SOUNDS SO CONFUSINGLY FAMILIAR THATS ONE OF THE 5 BOWSER THEME SONGS!!!
@Bigboys40145 ай бұрын
Star wars
@Bianca_Di_Giorgio2 жыл бұрын
I think that the piano of Sidon's theme references a water drop and it's vibrations getting softer and softer. Also, is there something hidden in Metroid II's soundtrack? The "silenced" parts of the OST always gave me vibes of a Morse code or something similar.
@FlameUser642 жыл бұрын
A note about the Gamecube theme: For Nintendo's first _actual_ disk-based console, they referenced their previous foray into disks as a storage medium for games. Sure, this is CDs and the previous one is floppy disks, but it still counts imo.
@amesstarline54822 жыл бұрын
Seems fitting that the Gamecube, the first worldwide Nintendo console to use discs, calls back to Nintendo's first steps into discs.
@joeyadventures14772 жыл бұрын
Nintendo has the best music
@Raptorus642 жыл бұрын
That part in Scorching Heat you played sounded familiar to I never played the original Zelda but it’s in Super Mario Maker 2 when you get the master sword power up where I recognized it from
@Andrei_20112 жыл бұрын
4:16 oh no yasauaki is beeing held hostage!
@MichaelJONeill3332 жыл бұрын
Amazing video Thomas! as always 😊 Would definitely love a sequel to this video!
@TT-rl7pu2 жыл бұрын
Always thought the airship one was kind of weird. It’s like the were retconning the lack of airships in SMB1, since, like you said, it would be weird to reference a song just from Mario Maker in this context.
@Roach-community2 жыл бұрын
I’d love a part 2! Keep the good work up!
@magicmarv982 жыл бұрын
Gotta say. This guy did the work. I have never seen any 5 of those facts/Easter eggs/cool things in a video. Ever
@emmanuelmatchuca3871 Жыл бұрын
7:46 pointing out a mistake he clearly said famicom and then said nes
@bigdogthehedgehog59062 жыл бұрын
4:16 SOS is an acroynm for 3 words: "Save Our Ship". Or: "Save Our Soldiers". Of course it's a call for help. To save someone is like helping that someone get away from danger.
@LLLLL-m8t2 жыл бұрын
i was sure it was save our souls
@bigdogthehedgehog59062 жыл бұрын
@@LLLLL-m8t That's another meaning right there.
@bigdogthehedgehog59062 жыл бұрын
@@everyhandleiwantedwastaken Didn't know it was a "BACKronym", thanks so much.
@regav622 жыл бұрын
Sos is sauce in Polish
@bigdogthehedgehog59062 жыл бұрын
@@regav62 LOL
@DonutBurger2 жыл бұрын
Cool references. My favorite one is the Nintendo GameCube one. Also, I don't know how I never noticed the Master Core and Super Mario Odyssey ones. They're so obvious.
@kevinr.97332 жыл бұрын
Regarding the Divine Beasts, I can pick up on two distinct Morse-ish signals. The first is a (somewhat broken) SOS (··· −−−···) (there's not supposed to be a pause after the first three dits; it's not literally "SOS"), and the second is a repeating ··−·−−·− pattern, which is meaningless in International Morse Code... but can potentially be translated as "miwa" in Wabun (Japanese Morse) Code.
@DarkBraveStuff2 жыл бұрын
yay new video! (on one of my favorite channels)
@BoshiGames Жыл бұрын
At 5:01, I think part of the music was from Smb3 when you got the warp whistle
@GoldieBoBoldie2 жыл бұрын
In breath of the wild, after you complete the trial of the sword, Link holds the charged master sword and Fi's theme plays in the background! It's a little hard to recognize since the notes are from different octaves but still there nonetheless
@chianefry44262 жыл бұрын
Thank you for the flash warning! Great video as always 👍
@johnfraleee2 жыл бұрын
Love your videos man, really learned a lot from you! Keep it up!
@LuisR1420049 ай бұрын
well, that last one isn't just available in the original game, but also, in the twin oracle games :3 (and, i think, maybe also in the windfish ones)
@leafboo98972 жыл бұрын
Hey Thomas remember that video you made about the v sign. Well it actually returns in game and watch gallery 4 when you play donkey kong 3 and manage to get a boo or fire ball to touch dk. He does the v sign.
@steeevealbright2 жыл бұрын
hey man this video is fantastic.
@keagan12362 жыл бұрын
That part in Scorching Heat also sounds like a part of the song from Quest 64 "In the Vast, Deep Forest."