The Core PvE Activities in Destiny 2 Might Need a Refresh

  Рет қаралды 3,965

Razeki

Razeki

Күн бұрын

Пікірлер: 52
@kalgore4906
@kalgore4906 13 күн бұрын
100% ditching core playlist content for disposable, seasonal slop was the death nail for this franchise. What makes this even worse is the community at large wanted this and defended it for years, proving that it’s not only bungie that ruined this game.
@habanerothecheese-a-pillar2507
@habanerothecheese-a-pillar2507 13 күн бұрын
TFS gave us one strike (and some reprised strikes) and the rest of the year gives us a whole bunch of seasonal slop that no one cares about!
@Jereb343
@Jereb343 13 күн бұрын
And what is it that seasonal activities have or don't have that makes them "slop" that strikes do or don't have?
@WollyChaps
@WollyChaps 12 күн бұрын
@@Jereb343 To me, the fact that they'll sunset makes them slop. It was cool to run Menagerie and then jump into a forge then cool off with a couple of strikes before heading over to Gambit: reckoning. There was some novelty to doing patrol and some spider bounties and accidentally running into a Seraph tower (before we knew about the community event). Once they hit us with seasonal sunsetting there was... Less, and we are constantly beset by the truth that every year we return to one new destination but less game overall.
@WollyChaps
@WollyChaps 12 күн бұрын
Hope for the future but never forget what was lost, right?
@adarkwind4712
@adarkwind4712 12 күн бұрын
Wanted what exactly?
@rangerdanger572
@rangerdanger572 12 күн бұрын
Deep dives are a masterclass of activity design because you could have 3 people who all want to do a different thing in one session: The person that is doing a normal run, the person who wants to activate the harder mode and that random guy that wants to do the exotic path. Plenty of frustration there.
@broderickfoster2107
@broderickfoster2107 12 күн бұрын
Seems like they learned from that in building Tomb of Elders and Onslaught. You select which version you want to run through: 10 round Onslaught / 50 round, Challenge of Elders / Tomb of Elders, all based around how difficult and rewarding you want it to be. The Exotic mission was them trying to recapture that mystery and aura of Whisper of the Worm’s start and really people should’ve used fireteam finder to select that as an option and find a team to do it, but that’s something they can learn from Deep Dives. They gave us options to change the activity which was great and have learned that giving us those options before matchmaking is better.
@trentcarter1507
@trentcarter1507 13 күн бұрын
Maybe they're not ignoring gambit hard enough
@hurtchain5844
@hurtchain5844 12 күн бұрын
The most fun i had with the strike playlist was the time guardian games gave us matchmade master content. Having that difficulty spike forcing buildcrafting and proper engagement made the game feel alive. And with the new addition of banes, i think theres a good foundation to make a fun pve playlist. Another issue i have is with the rotation of nightfall loot. Forcing us to wait weeks and months to see loot kills any excitement for the playlist. Regular vanguard engrams drop like candy and provide next to nothing of value. Pathfinder is interesting but doesnt provide enough uniue rewards. There just needs to be an overhaul of the whole loot system to allow us to earn rewards for our play time. Something the current system is designed to specifically avoid.
@WollyChaps
@WollyChaps 13 күн бұрын
Pathfinder nodes factor into this as well. The way Pathfinder is built you beeline down the path of least resistance 100% of the time, and extra nodes didn't grant enough XP to go grab them intentionally. The system would be better if you got stacking rewards for additional nodes, and special rewards for filling out an entire card (think emblems, shells, and armor here). Additional full cards could grant a slate of engrams for focusing (across all ritual vendors, so you can get some weapons from rituals you don't play without waiting for Xur), stacking bright dust, or high-stat vendor armor with a chance for an artifice slot. The main issue with the Vanguard Ops playlist is how stale it is, but it also needs significant help on the rewards side. Making it more difficult did very little to stop people from running crazy times. Maybe we could add things like the Malfeasance version of Corrupted to the list every once in awhile?
@adarkwind4712
@adarkwind4712 12 күн бұрын
Pathfinder might be one of the worst additions to this game, man. 🤦‍♂️ there are benefits like xp and bright dust, but whenever you're just trying to get pinnacle gear and bounce, it is one of the most annoying things ever.
@TheMax107
@TheMax107 13 күн бұрын
Pathfinder is a step in the right direction it gives alot of bright dust just for grinding gms
@drepie7537
@drepie7537 12 күн бұрын
I feel like the solution for this is literally just making a rogue-like activity. Like, imagine getting to choose specific buffs and debuffs after completing a segment. A combination of The Coil, Onslaught, and Deep Dives, but collectively intensified, so that every run is a completely different experience.
@hollywoodzero2915
@hollywoodzero2915 12 күн бұрын
Strikes MUST look like this: Start -> Branch 1/2/3 -> mid arena with some activity (option 1/2/3) -> Branch 4/5/6 -> Final arena boss Each time you load the strike you just need to randomize branches 1/2/3 and 4/5/6, then the mid arena activity so you get WAY more variation.
@nicolasjosino1421
@nicolasjosino1421 12 күн бұрын
I like that a lot, unfortunately I can already imagine a bunch of players whining cause the activities aren't 100% predictable and they can't finish it in 2.5 minutes anymore. "Destiny players actually play Destiny" challenge at its finest.
@PokemonBigSad
@PokemonBigSad 4 күн бұрын
I could be misremembering, but isn’t this kinda how the strike in the Infinite Forest worked? I thought that some of the earlier sections before we reach Simulated Mercury were randomized, but that might be a different Mercury activity I’m thinking of.
@wolfgang5359
@wolfgang5359 12 күн бұрын
I find it a bit frustrating that Bungie is focusing on an update to PvP soon instead of actually good changes to the literal main side of the game, that being the PvE.
@reecehinton1588
@reecehinton1588 12 күн бұрын
Womp womp
@broderickfoster2107
@broderickfoster2107 12 күн бұрын
Because PvE has updates near constantly where PvP gets touched every 6 or so months with a major revamp. PvE literally just got an entire new Onslaught mode, the original Onslaught mode added in as a Vanguard playlist, 2 revamped strikes, 3 new battlegrounds, Tomb of Elders and Kell’s Vengeance as a harder version, a new strike Liminality, an entire new mode in Overthrow on Pale Heart, Breach Executables, the other Echoes activity who’s name is eluding me at the moment, an entire revamp to modifiers this episode, etc. PvE gets updated and changed constantly, PvP gets updated and then left behind for a long time and then completely changed again every year it feels like. PvE’s main problem is just that it’s constantly getting new stuff that’s removed, but even that seems to be changing in Frontiers looking like older activities are coming to The Portal like The Coil. I’d also not be surprised if Tomb of Elders sticks around seeing how much work was obviously put into it and rebuilding its UI interface and everything. The biggest problem, and they’re thankfully addressing this with The Portal, is that PvE is spread out across way too many activities and areas that you can’t just be launched into an activity. I had completely forgotten Nightmare Hunts were different than Altars of Summoning until Bento Tokens made me run an actual Nightmare Hunt.
@ItsGBZ
@ItsGBZ 12 күн бұрын
No man. Pvp is waaaaay more in need of help
@NenshoFu
@NenshoFu 13 күн бұрын
It would be nice if the experiments from seasonal activities were incorporated into activities at a faster rate. Probably my biggest complaint is that it takes too long for Bungie to act on good or bad feedback from the community in general.
@broderickfoster2107
@broderickfoster2107 12 күн бұрын
That’s the biggest problem with their release structure. Apollo is already feature complete which means any major feedback we have right now will be applicable in Behemoth and Apollo’s mid-expansion update at earliest. (They can update things earlier but it’ll be like Revenant’s story pacing not working because it wasn’t fundamentally designed to be done all at once)
@NenshoFu
@NenshoFu 12 күн бұрын
@@broderickfoster2107 that's absolutely true but onslaught made it into the game pretty quickly after into the light. I'd like more of that. I'd love for them to add the salvation maps to the onslaught node and give us a weapon or two to go for per episode. That sounds like a nice investment into repayable and fun content.
@broderickfoster2107
@broderickfoster2107 12 күн бұрын
@ I think we’ll see more of that in Frontiers when the new selling items rotate every six months rather than every year in an Annual Pass. Because otherwise there’s no way they’ll add Salvation Onslaught into the main playlist when it’s still technically a selling point of Episode Revenant which is purchasable until the annual pass is done
@SmoothRYAN312
@SmoothRYAN312 12 күн бұрын
They could do something like Division 2 where they use the same strike environment while using a different faction as a sort of remix, Division 2 had the black tusk faction appear in the variants, Destiny could easily make the Dread enemies appear to add more to the encounters, maybe offer some better loot in these variants too
@habanerothecheese-a-pillar2507
@habanerothecheese-a-pillar2507 13 күн бұрын
I feel like even content that's supposed to have variance - like onslaught - has way too much repeativeness. Think about onslaught: sure the bonus objectives, bosses, and enemy faction is different but there is so much that's static. Every enemy spawn in always the same, the same faction for the entire 50 waves, even the encounters don't change every 10 wave sets - if you get abominations and screebs on wave 5 you will get abominations and screebs on waves 15, 25, 35, and 45. I need more variance with my variance.
@darknerodn1500
@darknerodn1500 12 күн бұрын
5:38 hunters: the best melee class 😂
@darkfallenmage1
@darkfallenmage1 7 күн бұрын
Same problem With alone in dark ghost hunt
@crazyfulla
@crazyfulla 9 күн бұрын
Honestly i loved strikes in destiny 1 i just wanted each expansion to give us like 5 new strikes.. battle grounds while fun at times dont have the same feel to it.. they feel a little cheaper like someone added alot of ai in forge.. and dont get me started on vaulting strikes
@HobieBrown777
@HobieBrown777 12 күн бұрын
Only thing for the activity progress is that the raids nor dungeons are not under vanguard. Maybe we need another
@adarkwind4712
@adarkwind4712 12 күн бұрын
? Might? There are 2 problems, imo, 1. We've run them and things like them 10k times. Technically, it's not itself the biggest issue. . . . . If problem 2 didn't exist. 2. They are not rewarding enough, and there is not a real reason to keep playing them whenever you do finally get the reward you want. Why do strikes when nightfalls are more rewarding? Why do GMs when you've already gotten the loot you wanted? It only happens to me towards the end of the season nowadays that i actually might need the resources to get better stat gear i want but generally don't need. There's nothing really incentivizing about the same gun with a couple different perks on it anymore. Honestly the last gun i hardcore chased was the new lever action from echoes. Got all of 45 minutes of sleep that night after farming it before i had to go to work. But that was more of an aesthetic thing thing if I'm honest. And that it had yhe advantage of a scope.
@masteryoda4936
@masteryoda4936 11 күн бұрын
I want new strikes, D1 strikes, and old D2 strikes with nightfall special loot that also is good and not slop weapons that will retain dust in the vault also I want ships sparrows armor etc just something
@darkfallenmage1
@darkfallenmage1 7 күн бұрын
Can we talk about the titan problem that to fixed.
@darkfallenmage1
@darkfallenmage1 7 күн бұрын
Strikes are faster reasonable time wise sadly there only feels like there is only 5. Auto match making amazing. Dungeon would be cool if they didn't take for ever solo and had auto match making same problem with exotic missions.
@intaloemanoel
@intaloemanoel 12 күн бұрын
I really don't understand why they just keep pumping new bland modes like why we need 5 nodes of content in Episodes? Mode 1: short and full versions, Mode 2: short and full versions and then the Normal/Hard exotic mission. It would be way better if they just focused in one complete, repeatable, fun and rewarding mode. Also I hate how they are just making 1 hour long modes with no rewards worth doing them lmao
@m3ltzz499
@m3ltzz499 12 күн бұрын
Pve content needs to be more unpredictable everytime you play, which is what they are trying to do but they need to really focus on it
@beatzbyjay24
@beatzbyjay24 11 күн бұрын
I personally hate battlegrounds in the strike playlist. They need to remove it.
@unwished8638
@unwished8638 12 күн бұрын
I hate that the old battle grounds are in the Vanguard playlist, to me they’re not fun. And I dislike that they keep reworking all the good strikes to make then linger and less fun
@taskmaster51
@taskmaster51 11 күн бұрын
I stopped playing because stuff outside of vanguard is getting too difficult.
@guilhermepinheiro5342
@guilhermepinheiro5342 12 күн бұрын
Might????
@Sohelanthropus
@Sohelanthropus 12 күн бұрын
I'm jus done w this game bru, can't wait for MH Wilds to come out so I have my share of good farming game Bungie does shit but they fuck it up the next year, good shit dont last w these guys
@theeternalbruh1267
@theeternalbruh1267 11 күн бұрын
First and formost: delete liminality from existance, i dont want any evidence of its existence, make a new grandmaster from one of the final shape misons, then grandmasters will be much more fun
@F7-100
@F7-100 12 күн бұрын
Battlegrounds are garbage, they should never ever make it to the strikes playlist or nightfall
@antiimperialista5764
@antiimperialista5764 13 күн бұрын
Bro don't be tame with the title is not "might", they need to do something with GM loot, it is trash tier. Can anyone care to explain as to why Tinasha's Mastery was no part of the GM loot? This was locked behind a dying PVP playlist that not even PVP mains like to play. Bungie needs to take their head out of their rear 🙄
@adarkwind4712
@adarkwind4712 12 күн бұрын
. . . . Yeah evidently it's not as dead or dying as you might think.
@darkfallenmage1
@darkfallenmage1 7 күн бұрын
Tonic stuff dumb no one ever wants to do gather missions.
@dlbarnes
@dlbarnes 12 күн бұрын
Same argument over and over again 😂😂 you will be back next month
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