well it does look like genuine tibsun from 98 ;) and well made, one thing id suggest, is the tracked heavy mlrs having higher range than deployed joggernaught ( now called Behemoth?)
@Pavement390 Жыл бұрын
The intention of the Heavy MLRS is to be an alternative to the Hover MLRS for this sub-faction, that's why I lowered the range of that unit because unit does not deploy. This sub-faction replaces the juggernaut with the Behemoth which is short range while mobile but has a finite long range attack when deployed which fire 2 sets of bursts.
@DeusEversor Жыл бұрын
@@Pavement390 okay, just dont make heavy mlrs just a reskin of hover one. Does it at least fire a bigger salvo (more projectiles) or higher damage? sure it's not a himars/scud, which would need a deployment, but still, it is a heavy unit, tracked, surely it can do better than a hovercraft. usually rocket artilleries have higher range than traditional arty.
@Pavement390 Жыл бұрын
@@DeusEversor It fires 4 missile compared to 2 and the missiles have slightly higher range. The missiles also have a scatter effect also. The vehicle is also better against infantry compared to the hover mlrs. In all respects, it is a hover mlrs on tracks, that was intentional. The vehicle behaves more like a the missile tank from dune 2000 then a traditional rocket artillery.
@DeusEversor Жыл бұрын
@@Pavement390 sounds good enough :)
@emilianoyepez7118 Жыл бұрын
What mod os that? 😮
@Pavement390 Жыл бұрын
It is a mod that I'm working on that has not been released yet.
@DUB5T3PFR34K Жыл бұрын
Dude thats awesome with the GDI Artillery how they can fire while walking. I like that aspect!