The distract use can help to stop a player from eating/drinking so it is quite useful in arena
@M3ntor933 жыл бұрын
Or turning em in opposite direction to open combat with some skills that require/required to hit from behind, or like just a psychic play to confuse opponent about ur position.
@killerch02 жыл бұрын
Was just about to say this
@limontree4765 жыл бұрын
My warlock still has a grand Firestone in her bags. When they removed the spell all the conjured stones were converted into basic white items with no description
@loreaver38824 жыл бұрын
*sad demon noises
@Jakethemilkman4 жыл бұрын
@@loreaver388222e we wezwwzxxxxx',zz,, se,,weeee÷wAAZZZEE WAS AZASZZZ ZDX ZEE SZZZSEESEWSS SE SS SEES SEAS SZ+!!!!!!!!!!!!!!!!!!!!!!!!!++WAE÷SZSASSSSS
@righteouself99284 жыл бұрын
@matt i think those are supposed to be "demon noices"
@MeteorPhoenix11273 жыл бұрын
Same. I kept one of each in my bank. Proof of how old I am!
@lusimmons49823 жыл бұрын
Lol. I think he just may have there. Maybe only he knows what he was saying. He's a mailman so he knows what he's talking about
@metouw6 жыл бұрын
8:21-9:19 One very practical aspect of sentry totem you forgot to mention was that, when you took the totems PoV, your char froze in place. That includes mid air as well. That ment, if you didn't have any kind of slow fall as a shaman, you could jump from w/e height and throw sentry totem just before you hit the ground (which ment your char hovered just above the ground), switch back to shaman PoV and land safely. SMART! Not sure if it was a bug or not though.
@metouw2 жыл бұрын
@@Beholdstyle I haven’t tested it in classic. If you do, please let me know the results 👍
@lexzbuddy6 жыл бұрын
I remember playing the beta. During the first few days of the beta, when you died and ran back to your body there were undead in the mist. They would attack you and you could actual die, again, while you were dead, thus getting sent back to the graveyard. Hardly anyone remembers this as it was only the first couple of days of beta. It was enoying, not to mention bizarre. You want weird, that was weird.
@mancamiatipoola6 жыл бұрын
That is not an ability, that is an environment effect.
@SinerAthin6 жыл бұрын
Early WoW was a lot more like an RPG than a pure action MMO xD
@RageShroud6 жыл бұрын
@@mancamiatipoola no shit Lexzbuddy didnt say it was. He just mentioned ut was an extremely weird part of early wow.
@cameronbutler86825 жыл бұрын
You can die of fatigue while dead
@xekon145 жыл бұрын
SinerAthin It originally was based on DnD after all
@MrAmunai6 жыл бұрын
Divine Intervention was the coolest WoW-Ability. Ending your own Life to save someone else is the ultimate Sacrifice and you can't get any more Noble
@YoUtUbEhAnDlEsArEgReAt5 жыл бұрын
Nothing more noble than saving yourself some gold for repairs.
@Jeffc09875 жыл бұрын
This was the best reason to use it. Saves 2 people repair costs in a wipe
@FNLastname5 жыл бұрын
@Steve Campbell it was always fun to use on the tank if you hated the group and were about to leave anyways because everyone was salty, or crappy.... simply say 'oops' and its all good... works wonders when the healer dies... and the rest of the group dies.... you costed 'OTHER' people gold :D i call that good wallet damage attack.
@FNLastname5 жыл бұрын
@Steve Campbell we had asshats, and 'elitest jerks' who basically got blacklisted on the server for being toxic in group settings. only stuff they could do was pvp because no one would let them raid.
@Luculencia5 жыл бұрын
@@FNLastname never bothered me, as a hunter I just FD and wait for mobs to reset :p
@IBullZeyeI6 жыл бұрын
I remember one time in WOTLK when i came back as a ghoul and was the only one alive while Kelthuzad was almost dead. I ended up kiling him in ghoul form and dying but we finished it! it was amazing. I dont think i will ever forget that
@torralight46426 жыл бұрын
I have to let you know something about sentry totem. For almost all of vanilla wow if you switched your view to the sentry totem it made your character stop falling. You'd literally just hang in the air until you swapped your vision back to your character. I used to use it going to the BRD and MC entrances. It was a bug but it was super useful.
@ktvindicare6 жыл бұрын
Yea I remember some Horde PvP groups using this to exploit battlegrounds. Using Sentry Totem hopping, they would climb the wall inside their base while carrying the flag and there was no way to attack them.
@markarato80346 жыл бұрын
Man, i literally was raging that this was not stated in the video. My fav totem by far, allowing me to jump from any height, any time. Thanks for enlightening these filthy casuals for me.
@michellelatta99646 жыл бұрын
Ahahaha I was starting to type a comment when I scrolled down and saw this. Man I miss sentry totem for that bug
@Beenbarian6 жыл бұрын
Christian Saunders crazy that I've played WoW vanilla > MoP but I never even knew this haha. Shaman was my main class. How did I never see a forum topic or comment in trade chat about this. I did PvP and never even saw someone abuse this. I'm logging on my shaman on a private server when I'm home just to do this!
@markarato80346 жыл бұрын
Beenbarian i also used the sentry totem to place it on dead wpvp enemies, cheking if they revived or not. Farsight in stranglethorn is also golden
@Obiika6 жыл бұрын
Oh my god when you talked about Mind Soothe it reminded me of something I did during WoW Vanilla ! So I played druid, and I was part of the "BWL hibernation team" of my guild, we were a group of 3 druids that went to try and hibernate dragonkins in those huge packs after Vaelastrasz. And when you were talking about Mind Soothe you mentionned that a resisted spell counts as an aggression. And it was true for hibernate too ! Our hibernation team had to coordonate the hibernation so that if one of them resists, we can all retreat. But here's what I did : There was this boss, Ghaz'Ranka in Zul'Gurub (the one that you had to fish out of the water) that dropped a trinket. A trinket most considered trash, as it did only this : for 12 seconds, you'd gain a big magic hit score bonus. Of course, this was useless for casters as you want your hitscore to always be above the cap, not just 12 seconds every 2minutes, and useless for healers as you couldn't miss your heals... But I claimed it. When it dropped, I went : "+1 hibernate" and everyone was confused as hell. But then, I would use this trinket, have a huge hit score boost, and never miss my hibernates in BWL ! And soon, every druid in my guild started to want it for hibernate, and Hpriests for light cage, and so on ! Great times.
@ronniehollingsworth62896 жыл бұрын
We gave it to priests to use for the mind control of Rasuvius or however you spell it, in Naxx
@fleskel6 жыл бұрын
You gave me goosebumps, you goofer!
@drivernephi22125 жыл бұрын
This kind of stuff is exactly what was so great about Vanilla. It was hard and it was chaotic, and you had to use whatever tools could prove necessary. Nowadays everyone knows what to do and they do it efficiently, and Blizzard makes everything clean, pragmatic and simple for us.
@lerenardlibre44344 жыл бұрын
@@drivernephi2212 yes and no, in some "hard situations" like mythic raid, big mythic keys or 5 mask visions, you really need to use all the abilities of your class/spec, change talents, essences, even azerite traits sometimes, to fit the situation and handle the challenge. And i can tell you that people would don't do that won't progress. But for sure this chaotic/mac gyver feeling is not really here anymore, as there are less and less random things in the game
@int3r4ct6 жыл бұрын
Amplify Magic was a really good spell to cast on someone right before a duel to cheat and win easier :^)
@michalvalta52316 жыл бұрын
LMAO
@akhsdenlew18615 жыл бұрын
HA! i will use that
@davereinhart6825 жыл бұрын
That great
@andyandersson54975 жыл бұрын
but the player can just remove it doh sense it is a friendly buff
@davereinhart6825 жыл бұрын
@@andyandersson5497 not if you can't it right before the duel starts
@HeyIamPaddy6 жыл бұрын
In my opinion abilities do not need to be used often at all. Having the option of something situational feels really good imo. Especially spells that are full of class flavor. Also I think that ability pruning in general is something really bad if it's just about an optional or situational spell or ability (that does not harm the experience somehow). If people don't wanna use it they will simply ignore it. If there is however someone that wants to use them, they can. If you remove the option to use it you do nothing but harm the experience for players who like these abilities since people who ignored them previously don't care anyway.
@Intrspace6 жыл бұрын
Rip Eyes of the Beast ;-;
@R3ggz5 жыл бұрын
I agree, even though some of these spells were niche, deleting them only makes the classes less unique.
@Zelksys5 жыл бұрын
Well put. It's just another thing that contributed to the removal of the 'RP' part of 'MMORPG' for WoW.
@KillerDragain5 жыл бұрын
Intrspace eyes of the beast RIP
@DharkDemonBlade4 жыл бұрын
luckily Blizzard is seeing sense and unpruning the classes. Things like turn undead and sense evil are back for Paladin as well as other stuff
@Starplaya4 жыл бұрын
Distract was one of the most useful and best spells for me playing rogue in Vanilla/BC times. Its not weird its clear what it does and it helps in every situation
@udozocklein6023 Жыл бұрын
including pvp
@Piromysl359 Жыл бұрын
Distract is very useful to stop patrolling mobs in dungeons.
@zomgl2pnoobffs6 жыл бұрын
3:58 Distract stopped players running and so could open up enough of a gap to get out of range, slow down a flag carrier train, etc. etc. Pretty handy in WSG.
@justsomerandomratwithamust71364 жыл бұрын
I've never played but couldn't you make a afk player, halfway through I remember it doesn't make them walk, face palm 100, I'm stupid.
@vinnregi48826 жыл бұрын
*Casting Symbiosis on a rogue* - Wow, thanks for the Evasion dude! :D - "Uhm, i got Growl...?"
@thomasconley81785 жыл бұрын
lol growl for rogues is shit what im gonna do evasion tank?
@LoL29455 жыл бұрын
Actually the rogue growl also buffed hp and gave a lot of bonus armor, handy vs melees or when playing old content with a dps druid friend
@jaden27585 жыл бұрын
@@thomasconley8178 just dodge tank 4head
@littlesunshine92185 жыл бұрын
@@thomasconley8178 Exactly. It could be used, when one tank died and you needed a few seconds for the battle rez without a raid wipe. Evasion + taunt saved a lot of boss kills for my guild at least.
@Corrupted4 жыл бұрын
@@thomasconley8178 *angry TBC gruul evasion rogue tank noises*
@srgfkct35446 жыл бұрын
I dont know if anyone said that, but I really appreciate that you go into the main topic right away. There is no 25 second introduction, no jumping around the topic. Everything you need is a title, and voila, the content starts right away. Thank you!
@sticky27846 жыл бұрын
He forgot to mention how sentry totem, used when falling (jumping down to molten core) would reset the fall damage counter. So if used right before you would land you essentially, take no fall damage.
@turnpike6 жыл бұрын
does mage blink still does that? just curious, more than 5 yrs out of game
@carifoo20016 жыл бұрын
gust of wind does that too, but often it's hard to not die anyway because you're being propelled forward so you can't completely control where you land.
@netquick15 жыл бұрын
Jumping down to mc didn't cause any damage - if you were jumping at the right spot ;)
@GailsonPvPwtf6 жыл бұрын
It was also reasonable to run damped magic on yourself all the time due to fact you dont heal yourself and youll be mitigating any magic damage you take. So as long as you were going to be healed, it was reasonable to keep dampen magic on yourself.
@mancamiatipoola6 жыл бұрын
Yeah, i used to keep that on me all the time when i was farming in dangerous areas. Also in pvp. As a mage you would have all these escape mechanics anyway (ice nova, blink, invisibility) so u did not care much about healing. You could always use first air anyway out of a fight.
@mmorkinism6 жыл бұрын
Eyes of the Beast was cool ability.
@hirumaredx6 жыл бұрын
I originally had Eyes of the beast in the video, but I cover it so much in other top10s about old abilities that I thought to leave it out and try to pick different things
@greenchilistudioz45376 жыл бұрын
agree! i missed that ability ;(
@muggs006 жыл бұрын
I was going to reply that was left out. That was an awesome ability. Still waiting for it to come back.
@dragtox6 жыл бұрын
not really sure why they removed it! so many fun ability that probly dont have anything to do with raid and pvp but they remove if so that we cant have fun ability to play around with the glyph ability we get now is abit less fun like hunter getting the firework ability...
@FormerRuling6 жыл бұрын
Dragtox Pretty sure I remember right after Eyes of the Beast was removed a dev saying that it was a mistake - something they added broke the ability and since it was non-standard coding so deep and old in the game it wouldn't have been feasible to try to fix it especially as it was just a fun ability.
@Corrupted5 жыл бұрын
1:40 dealing with that without timers or addons must have been hell lol
@RngmonsterX3 жыл бұрын
No. Hell, if you need Addons or Timers to play any class, you are just bad at gaming.
@MugiwarasNakama3 жыл бұрын
WoW players are so garbage XD It's no wonder the community is so toxic to one another. If 90% of the playerbase needs addons to just "play" their game right I don't understand this at all. As I started watching this video I thought that first ability was pretty neat and added a bit of needed complexity to the game.
@zartheitalian53766 жыл бұрын
Just as a Sidenote: Distract doesn't meed Stealth in Order to be used, it's still available outside of Stealth in Legion
@cempas6 жыл бұрын
Zar The Italian and is or atleast was used a lot in arenas to stop healers from drinking behind pillars
@mypcsuxs6 жыл бұрын
I remember distract canceling mages using invisible if they were on the aoe, also canceling someone taking a base on arathi basin and towers/graveyards on alterac valley
@argentpuck6 жыл бұрын
I absolutely loved using Priest Stealth (Mind Soothe) back in the day. I solo'd dungeons back when that was much more difficult by skipping past packs and similar with it. I genuinely miss the utility of the spell.
@CaptainGrim6 жыл бұрын
Man I loved Symbiosis! It was so unique. To be fair that's what I think WoW could have more of, more class/spec synergies. So it really gives you more choices and things to consider. Shame indie dev blizz couldnt handle it.
@int3r4ct6 жыл бұрын
It was unique, but as someone who did a lot of PvP during Symbiosis times, it was a FUCKING NIGHTMARE. Resto Druids were already good enough, giving them Ice Block and other shit was stupid.
@XochiCh6 жыл бұрын
I know, Symbiosis was such a cool ability, I even got the Toy just to use it on my own, I loved using Wrath as a Ret paladin while doing dailies.
@Corgigirl9016 жыл бұрын
I still remember always getting it from our resto druid as a resto shaman. He got a good healing boost from being able to cast Tranq in movement phases, while I got useless stealth in Ghost Wolf form in return. Didn't really feel like a symbiotic relationship. :p But still lots of fun!
@kemyaali20566 жыл бұрын
no
@MonkGames6666 жыл бұрын
Fuck i miss Symbiosis was so much fun.
@discipleofhoudini6 жыл бұрын
Shadow word insanity - "only negatives for removing the dot" Uhhhhhh what? 1 Any pvp scenario where the target is low hp 2 target is about to Los and you need to refresh your dot any way, free dmg 3- Ally is about to soft cc a target and you want the dot off, - free dmg. 4- dots are about to fall off any one in bg an way, free dmg, reapply dot- arenas as well for overall dmg 5- it also allows you a time to throw out burst dmg if you timed it right lining up with dmg cds There was a few addons that would track the dot timer for you, not even much management.
@danielhorning7635 жыл бұрын
as soon as he said that I immediately questioned him. Instant burst damage only has negatives.... themed perfectly to be used as an execute on trash. it changes your dot pattern yes but its not as crazy as he made it seem.
@Xsis_Vorok5 жыл бұрын
As I was watching the video, I have to wonder if he even played pre-WLK or just trying to stretch the length of the video. Yes Vanilla and BC had a few skills that were pointless, but a lot of niche skills had uses. Devine Intervention was not a useless out of combat skill. It was the skill that save your raid countless hours of running back to the raid boss.
@samisuhonen98156 жыл бұрын
Symbiosis could be brought back in a form where it just gave the target one out of few abilities and gained you a buff based on it that's unrelated to the class of the target. Like if used on casters it would give healing touch, if used on melee it would give rejuvination, if used on healers it would give swift mend or something like that, and on tanks it would give barkskin. And it would give you a buff based on the role you used it on, like increased movement speed when used on melee dps, increased manaregen when used on healers, 5yd more range when used on rdps, and 10% dmg reduction on tanks. This would make it not break the game, but give you interesting choices in dungeons, raids and pvp. Like when speedrunning dungeons you might want to get that move speed and have additional instant cast hots from the target, but in raids you may want more manaregen, or in hard M+ dungeons your tank may need an additional defensive while buffing your resistance to group wide damage.
@vwlssnvwls32626 жыл бұрын
I miss Eyes of the Beast. I used to love controlling my hunter pet for fun, and would often use this ability for pulling LoS targets. Mostly, I used the ability for fun to follow people around as my pet. :D Also, I found Sentry totem useful in the Vanilla Alterac Valley. I would put the totem in a tower we had, and if someone killed it I got an alert. So even if I was not looking through it, I would know someone was there.
@sgtc96355 жыл бұрын
A little late but here’s a story. I was a Guildmaster during vanilla and my guild we would always try to think of ways to use abilities in odd ways. Eyes of the beast was amazing in MOlten core because a skilled hunter could time it right with a stealthed cat and pull a couple of the bosses with no trash being pulled essentially making for quick kills, you could also path certain bosses to fight in other areas. It was also great for soloing in Bc as you could round up enemy’s and bring them to you with a mage and volly/ice them down
@Luculencia5 жыл бұрын
EotB could be used to split trash packs while soloing too - you used EotB to pull a pack over a freezing trap (freezing one in place) then keep running until pet goes out of range / spell times out / you cancel the spell, then as the hunter again burst down the frozen target, pet should have despawned due to being out of range (otherwise it will die and you just have to res it later), you FD when the previously frozen target is down, the pack (which will be running back by now) resets, except now there's one less. Rinse and repeat. It was great for soloing dungeons at your own level, without having to be many levels above the mobs. Only problem was FD resists but these weren't too common in vanilla except on raid bosses. Or you could just use it to pull a whole pack away, run past where the pack was and FD then you're past the trash and you can get to the boss you want to solo quicker.
@delsin11266 жыл бұрын
I miss Devouring Plague for Shadow Priests :(
@290319942906 жыл бұрын
it was the most unique shadow priest ability, i miss it too
@rachelpierce6476 жыл бұрын
same!
@cameronbutler86825 жыл бұрын
Currently Paladins have an ability called contemplation that literally only summons a pillar of light. It does nothing
@iriswaldenburger23154 жыл бұрын
Cameron Butler yeah I even bought that tome from the vendor in the order hall - since it said „see your Trainer to learn this spell“ - and to see WHAT that spell is... yeah I was disappointed
@Shinkus3 жыл бұрын
Hunters have fireworks which just shoots out a firework out of your gun /bow
@darkic30376 жыл бұрын
Sentry totem?! More like Selfe totem hah...
@mermeoth71786 жыл бұрын
Actually way back in vanilla Sentry totem would stop your fall without taking damage. So you could jump from anywhere and pop up sentry totem before you fall and receive no damage.
@OnlyInhuman906 жыл бұрын
It actually made you fly , on top of that if you killed the totem it sometimes dropped Krol blade before patch 1.6
@mancamiatipoola6 жыл бұрын
Sentry totem was a very good pvp tool. You could keep an eye on an objective or choke point, while being somewhere else. It was a valuable scouting tool, but it was phased out since shamans hardly used it.
@meteorhammer83286 жыл бұрын
Since "some" shamans hardly used it. I use mine a lot (warmane) with far sight and it has this nice little perk that allows you to spot stealth units that got to close to it.
@meteorhammer83286 жыл бұрын
I think it was replaced once mods started to identify stealth units. (stealth up on "charname")
@Zamugustar4 жыл бұрын
Original Ritual of Doom, you needed 4 friends to cast it and one random person died, for you to get a doomguard for 15 minutes.
@RFC-35142 жыл бұрын
What do you mean "original"? It's still in the game. Or at least was in 9.0 (did they remove it in 9.1?).
@sparda169leon2 жыл бұрын
And God forbid if you think of summoning that infernal lol rampant internals, good times :)
@TheTundraTerror Жыл бұрын
And if it was your Warlock that died? You were eff, you, sea, kay, screwed.
@Just_Call_Me_Tim Жыл бұрын
That's pretty metal.
@udozocklein6023 Жыл бұрын
@@RFC-3514 it wasn't in the game for litterally 10 years and then it didn't need friends or a sacrifice - it just took hp off the warlock.
@ploppman75246 жыл бұрын
Pretty sure Sentry Totem was just there because warcraft 3 witch doctors had a sentry totem ability. It being an rts leaving something that gives you vision somewhere was really useful. A side note on Mind Soothe: druids had a similar spell "soothe beast" or something like that. It was basically what you think it was: a mind soothe usable on beasts.
@Delfegor16 жыл бұрын
hmm, i think they had hybernate or something like that to give some beasts a nap. And as a Hunter i miss my "scare beast" ability. God, i had a one more CC for lowskill ferals to troll.. that was a good time.. And priests got ability to shackle undead, idk if they still have it, but i believe they dont. That was a very usefull ability in PVP against DK's, cause their lichborne was a mind controll - fear CC break and immune for 12 secs, and it also gave them an ability to selfheal them with deathcoils, and while doing so, priests could put a shackle on DK, cause he was seen as an "undead" for that 12 secs, not a humanoid. OO, and also holy magic also everytime does crit dmg on undead targets, and pallys got ability somewhat like "heaven's wrath" which did some aoe dmg, but if the target was an undead, it got stunned for several seconds. So, as you may guess it worked on DK's which used Lichborne ability. ehhh... dont remeber if shamans and warlocks can still ban elementals (like mage and other shamans can summon, or in which restodruid transforms, when he becomes a tree. Yes, warlocks and shamans could cc that restodruid).
@thrdeye73046 жыл бұрын
It was Soothe Animal. It reduced the aggro radius of beasts (only for the caster however). Situational, but had its uses and was a good flavor ability. Nice and druidy.
@meteorhammer83286 жыл бұрын
Sentry was really useful as it gave shamans 3 vantage points, where far sight had the perk to go tremendous distances, it could not detect stealth units. Sentry totems could if a stealth unit got to close to it
@Mike5046 жыл бұрын
What about Plains Running? Tauren only ability where they would run instead of mount early in vanilla.
@henrikh30896 жыл бұрын
I thought Dark Simulacrum would be on here, it gives similar results as symbiosis (dk can get any spell) and it used to work in pve too. I remember dks using it on the op fire mage npcs in ashran to oneshot enemy players with fireballs. Fun times :)
@Zejety6 жыл бұрын
It always exciting to see the line "This can be copied by Dark Simulacrum" in a raid guide. There weren't many great legal targets for it, so it was always cool when there was something worthwhile. IIRC, the Dark Shaman encounter in Orgrimmar had a strong stealable spell.
@Heron111776 жыл бұрын
I loved to use this on warlocks Oh, a DK with chaos bolt was insane
@Igiveashitofaname6 жыл бұрын
Once i used it on a Paladin in BG an luckly he activate his "wings" dont know how its called in English. But as a DK with this skill you go on a totaly nuts killing spree!
@themonkeking7226 жыл бұрын
Henrik H Dark simulacrum can still be used in pvp with the pvp talents but I really miss it for pve
@AQWraghd996 жыл бұрын
Henrik H too bad u cant use it in PVE anymore :/
@BaaadJuju5 жыл бұрын
Mained Druid during MOP, never played my Druid again after realizing Symbiosis was gone
@fiendnewsnetwork96396 жыл бұрын
I remember raiding on my Mage in BC and having to use Amp Magic on all 25 people during the Gruul fight haha.
@Mad_AL6 жыл бұрын
I was gonna say that but now ill just like your comment and lie about how i raided with you 'back in the day'
@TheSilentpulse6 жыл бұрын
back in the days? warmane - outland broooooooooooos
@Karreth5 жыл бұрын
I always used dampen magic when running around on my own in vanilla, which was most of the time. Every bit helps.
@Staff76 жыл бұрын
im still mad they took my totems
@Heron111776 жыл бұрын
Same here
@Poporoporancio6 жыл бұрын
Man...I loved giving buffs to all raid members in a radius, it was an iconic ability, but well hopefully they will bring back our totems
@Titi-pu2hl6 жыл бұрын
blizzard doesnt add abilities anymore, they just keep removing more and more every expensions.
@Fremder55 жыл бұрын
@vide fa wat, they removed pets?
@khhnator5 жыл бұрын
wait wait... they took off totems?
@zvuk6 жыл бұрын
The first one: shadow word death was added because priests were basically useless on quickly dying mobs. It was intended as a filler spell right before a mob dies, not for boss fights.
@ThomasPommes6 жыл бұрын
I never played a Shadow but the skill sounds really cool to me. Even as a rotation spell. You have to track your DoTs an use your skill as late as possible. With Hast its even more interesting. Miss that kind of spells so much in modern WoW :( In Rift you had something like 5 or 6 DoTs as Warlock and two skills to refresh all of them. But both skills had a 30 second cooldown and only if you refreshed your DoTs within the last 3 seconds you could maintain them over the full fight. If you had to move there was a emergency refresh mechanic... that was really cool gameplay *sigh*
@brucelangstaff24426 жыл бұрын
STexs
@kowikowi70605 жыл бұрын
Funny how he didnt grasp the idea this simple spell
@ГеоргиКирилов-ф6у6 жыл бұрын
Dampen magic was used in vanilla for grinding elemental mobs because with it they didnt deal any damage to you
@Andrewxx206 жыл бұрын
That only worked in the areas where water elementals did melee damage as frost, very rare considering just afterwards they changed 90% of melee damage to physical and not elemental. Thats why the Elemental aoe farm strat doesnt work in some patches after 1.12.1 and some do.
@ГеоргиКирилов-ф6у6 жыл бұрын
SheathTV I was actually talking about the air elementals in the top left corner of Silithus when i was writing this
@stuartclarke87096 жыл бұрын
Early in Wow you could put 1 or 2 (I forgot which) points into improved Dampen Magic, the adds on the Ragnoros fight would only tick for 1 damage with that up. Made it a lot easier.
@xtramoist99995 жыл бұрын
I can't remember what the values were in Vanilla, but I do remember the Amplify/Dampen Magic buffs being different values when I was using them. For example, Amplify Magic was something like +10 magic damage taken +15 healing received and Dampen Magic... whatever it was. Point being, there were more "general uses" if used correctly.
@raiden0006 жыл бұрын
3:53 distract was very important for setting up targets for sapping before sap's range was increased. so to say it has no cc potential, i dont agree with.
@Zii_Vii6 жыл бұрын
I used distract A LOT when I pvp'd on my rogue. It's been a really long fucking time but it was actually very practical and when you get good with it it becomes one of those abilities that can set you apart from a burst rotation only rogue. Basically everything you listed in the video is true but came up a surprisingly large amount of time when the ability was in your thought process. Some people just didn't know about it too and it was hilarious when you used it on them. On more than one occasion I had people thinking their mouse or something was broken until someone told them what it was xD
@norrifjarran91226 жыл бұрын
Ha, the glorious days of sending horde players down the bridge in Alterac when they wanted to ride in your base.
@jeremiemethot51716 жыл бұрын
as a former undead rogue player i miss doing the same thing to you guys :)
@LockeNarshe4 жыл бұрын
Us horde players remember the days of 'Thou Shall Not Pass' as a Shaman thunderstormed you off the bridge in EOTS. :D
@aussiebloke6096 жыл бұрын
I always figured Shadow Word: Insanity was supposed to be used at the end of the fight, so the DoT didn't need to be reapplied. Just a way to use up the last few ticks the DoT had left for a quick, last-moment blast of damage to finish the boss off. Of course, timing this accurately would be difficult...but the concept makes sense.
@IAmKingHomey6 жыл бұрын
Insanity worked really well if you used it with pain only having 3 seconds left on your target. The extra damage was higher than that of the last tick even with the added gcd. It also made the rotation somewhat more interesting.
@stevefyfe10186 жыл бұрын
The original Lifebloom for resto druids worked the same way with our dots, except it didn't have the duration restriction. But that's how it was made effective. Keep it in your back pocket in case something happened but cast right as the HoT was falling off
@Zenrikku776 жыл бұрын
i see it as a pvp benefit to finish a low hp foe.
@MichaelJohnson-kq7qg6 жыл бұрын
Insanity could be useful in all kinds of situations - for example, burst damaging a remaining target when someone pulls an extra mob. The problem with this video is that they seem to be thinking purely in terms of single-target raid-boss damage.
@RyanMeeks16 жыл бұрын
Isnt that the use of, shadow word: death?
@michixlol6 жыл бұрын
I really have to say "Distract" has every right to be still in the game. I can so often prevent a moving grp of Mobs from running into our fight in M+ for example with "Distract", what no other class can do. Sure, in Raids it is not necessary a.f., Shroud isn't necessary there too. You can use it in PvP zu play around with enemies. You can use it while questing to turn around enemies so you can safely pass through or pick pocket. Additionally I don't understand, why Blizzard sometimes removes "not so useful abilities", because... you don't have to use them, but people often find ways to have fun with them, still.
@ChazShinRa6 жыл бұрын
Symbiosis sounds so cool, and it perfectly makes sense within a lore context. Wish there was something similar to it currently, maybe to a lesser degree.
@barator034 жыл бұрын
i miss it
@joejacko15873 жыл бұрын
it wasn't that cool spells normally had a long cool down the ones that were worth it so it was like an extra pop a boss fight nice but not world changing
@Vastatio3 жыл бұрын
It was so busted, especially for feral. Try killing a feral that has bubble or disperse, it was not cool at all.
@cihannesvat42616 жыл бұрын
still missing resto druids using ice block
@Taintedmind5 жыл бұрын
We amplified magic on pretty much every fight, because the healing was double the casting damage received; dampen magic was great for PvP when most groups didn’t use Healers for PUGs
@Fyrlink6 жыл бұрын
please make this into a series with more spells, talents or even boss abilities that are unique!
@marcusc99316 жыл бұрын
I loved the throwing and returning boot item in Outlands.
@General12th6 жыл бұрын
+
@Makrateli5 жыл бұрын
Yeah I was in a hardcore pve guild as a balance druid when symbiosis came out. All I can say is that I was never allowed to use it on anyone but tanks. And there was a fight in Heart of fear where I was allowed to use it to get intervene to run faster when fighting Tayak. It was really cool, but ridiculous as hell.
@hirumaredx6 жыл бұрын
More like 10 unique abilities I kinda liked
@delsin11266 жыл бұрын
hirumaredx “that one Druid ability” nice video
@animorphs176 жыл бұрын
Why no Eye of the Beast? Hunter controlling it's pet seems like a solid weird ability.
@danwoodhead94936 жыл бұрын
Growl for rogue was decent in PvP. My buddy was a rogue and he'd get a 30 second buff to armor and health. Great for arenas
@DrSpunge6 жыл бұрын
Distract does work to split up patrol mobs in a group though still, it's only different because of how blizzard form the patrols now; it's usually 1 leader and 1 or 2 followers(it used to be 2 or 3 leaders each on their own patrol before as an example), if you distract or sap the follower/s, the leader will still walk away and after the distract ends or combat with the leader starts the followers will catch up. If you distract or sap the leader now, the followers will stand around waiting for them to move again. And I used to use distract in PvP a lot, especially in AV on the Alliance bridge to force them to ride off and take a bunch of fall damage, then jump down after them and kill them alone lol Great video though, and yeah Symbiosis for rogues was awesome in arenas
@chebichevinovichskic6 жыл бұрын
Dark simulacrum of death knights was pretty unique and fun, sometimes very powerful when you could duplicate a boss spell and redirect it to his face
@jdmikeg46 жыл бұрын
Distract is used in emergency situations where you are killing an enemy and his friends come, you can vanish and quickly distract them to make them “turn” and lose you for a split second and not hit u out of stealth. Distract is extremely useful in pvp.
@oklahomahank23786 жыл бұрын
Mind soothe was useful in guarded areas. What I miss is the aggressive hunter-pet setting. You could use your pet as a sentry and move it to a chokepoint. You can still sort of do that with defensive, but it is not as effective. I suppose all the terrible hunters kept using it in the wrong places. The video is really well done!
@seethedincrimson6 жыл бұрын
it was really rough to deal with on pvp servers (zoning in to neutral zones, pet attacks opposite faction member and guards go ape shit on you) happened to me a lot in cata zoning in to hyjal
@Sofie4246 жыл бұрын
Agressive pets were mainly removed to hinder bots, iirc.
@Luculencia5 жыл бұрын
Aggressive pet setting was awesome for getting rogues out of stealth - set track hidden and pet on aggressive and it would automatically catch any rogues sneaking near you and smack them out of stealth before they could sap.
@jasonlotito5 жыл бұрын
Divine intervention was also used in WSG with an engineering hat to mind control an enemy flag carrier. You could then DI the flag holder and the flag would drop.
@aballearemi74982 жыл бұрын
Now that's smart !
@LadyTsunade7776 жыл бұрын
I remember being a dps DK at the time, and having any Druid use Symbiosis on me was great because I got the Wild Mushroom: Plague, which was soo good because it was incredibly annoying to spread diseases back then. Wasting time and runes applying both diseases to each individual enemy, or both to one and then Blood Boil to spread them only within 15 yards of myself, was annoying when DK at the time already felt slow and resource starved rather often. The Plague shroom cost 0 runes and 0 runic power, could be placed anywhere within 30 yards, and applied and refreshed both diseases to all enemies within like 10 yds of the mushroom, for 30 sec or so. It was very, very useful to not have to worry about spreading my diseases whenever I had Symbiosis.
@lucamihai84216 жыл бұрын
Suigen Yukiouji wrong mop dk was good
@Maccanarchy6 жыл бұрын
I had a dk alt in mop an never felt resource starved or like disease was hard to spread :|
@MecheDagda6 жыл бұрын
Damn, this just makes me miss my badass Druid. I remember always casting symbiosis on our holy pally in a raid so he would have the insta rez if the tank went down.
@MostlyNotDps6 жыл бұрын
OH man. Divine Intervention is the ability I miss more than anything. I think DI and Life-Grip are the two best "troll the raid" abilities.
@MostlyNotDps6 жыл бұрын
I mean, ok fine, they can also be used to save the raid or a person. I guess they do have non-troll uses.
@MostlyNotDps6 жыл бұрын
Sorry, "Leap of Faith"
@Imkaje6 жыл бұрын
In icc I had a group where two pallys decided to di the tank and off tank..... They didn't right click the buff in time...... It was horrific
@Nozerone6 жыл бұрын
Not going to lie, I've been yelled at many times for using DI during times I shouldn't have. I remember 1 time we had gone into kara back in BC, and we had gotten to the first boss. I knew it wouldn't be an issue using it up, because it would be back up by the time we reached a boss where it might have been needed. So at the start of the battle I cast it on our healer who was solo-healing. He was so confused as to why he couldn't do anything, he thought something broke. We all had a good laugh though when someone told him to right click DI off.
@weaksause68786 жыл бұрын
I used it to avoid repair bills once it started to look like a wipe. I would use it on a mage that was already invisible idgaf.
@Fortinbrazloranad5 жыл бұрын
Forgot the old summon doomguard that sacrificed a player and released a hostile doomguard
@War3pl6 жыл бұрын
need to make part 2 including vanilla priest human racial (feedback) which burned bit of attackers mana for 15 secs after activation, or grace of elune for night elves that reduced ranged dmg
@hirumaredx6 жыл бұрын
Top 10 weirdest abilities from vanilla wow. Love it
@pinkpidgeon69266 жыл бұрын
Grace of elune was ported from warcraft 3.I think there was ability with exact same name,effect as grace of elune in warcraft 3.
@Heron111776 жыл бұрын
Mana burn was annoying as hell But hella funny
@Freezythree6 жыл бұрын
Touch of weakness when it was bugged and you could stack multiple ranks and then wand someone to proc 5x shadowed weakness + 5 chances at blackout proc. Hex of Weakness. Inner fire with AP. Original Berserking which was more potent the lower health you were at. Windwalk totem letting you pretend walk of cliffs. Farsight, and the silly control pet. Mindcontrol with all the crazy different mobs in the game that did sweet stuff, like the NPC outside alliance AV had a really op cleave, mobs in Botanica that would give your group like 160ish???? spellpower, fire resist buff in brd in prep for MC. Holy Fire being a billion second cast and actually being fire element for a brief time. Laughably bad Lightwell. Rolling Ignites during vanilla raiding, first ignite gets all the others added to it and it continues to grow. Find Treasure racial because booty. Magic Absorption, kinda weird. Curse of tongues and void form forcing languages on players. Can't think of anymore off the top of my head.
@alexisvalentinkistner54366 жыл бұрын
I miss symbiosis, and i play only warlock hahaha
@chaedi84576 жыл бұрын
Alexis Valentín Kistner same here. Never had to casted on me a single time but it was still so unique and neat.
@leejuicy6 жыл бұрын
I liked playing with it with the timeless isle toy
@wslaxmiddy Жыл бұрын
As a priest who started in BFA you were absolutely right about mind soothe. It's so nice for M+ in Shadowlands and the new AoE form in DF is amazing
@keldon1137 Жыл бұрын
Its awesome on Raszageth if u want to trigger some epilepsy.
@killakilla3466 жыл бұрын
something people always seem to ignore is just how powerful vanilla spellstones really were in pvp. the highest rank removed all magic dots and magic cc and then also gave you a 900 magic shield. completely destroys any shadow priest or mage in a 1v1
@Ginson176 жыл бұрын
^exactly my thoughts
@Audon41506 жыл бұрын
Finally! Yes exactly! If you could get the 900hp absorbtions trinket, + the spellstone.. You couldn't lose \o/ I still use it on private server ;) The only Way to win against shadow priest..
@taskar46376 жыл бұрын
nice video but i have an objection about distract. We used to cc mobs in dungeons before pulling in vanilla and tbc, mages and rogues were important because they could keep out of combat 1 mob of the pack plus the tanks couldnt take dmg from a whole group of mobs. If you tried sapping from the front side and you werent sublety rogue you would be found and that resulted in a wipe, so we distracted the mobs so we could go behind and sap safely.
@darkmatterpancake6 жыл бұрын
In MoP, there was an item that allowed any class to cast Symbiosis. Anyone remember it?
@evianx39186 жыл бұрын
yea the lilypad it gave u whatever move u would normally get from symb
@KinoriGareth4 жыл бұрын
The best part about Sentry Totem was the fact that every time you right-clicked the buff, it would take your vision back to your totem.. which also made your character lock in place, meaning you could jump off the entry point to Thousand Needles from the Barrens, and as long as you clicked your totem near the ground, you could survive the entire fall. :3
@baneleaf70256 жыл бұрын
I did a decent amount of arena when this spell was out on my druid and would constantly get yelled at by the other team member if i put sym on someone else. it was a very fun ability but caused some issues, lol.
@sahinolut68063 жыл бұрын
Dampen magic was actually useful in PvE, such as in Trial of Grand Crusader's last boss, Anub'arak, where you take damage based on the remaining health you have. When you go like 10%, it basically reduces all damage you take very drastically so that the small self-heals were enough to survive the DoT.
@bass-dc91756 жыл бұрын
The Firestone is interesting concidering this: Demonology had a talent to improve it back in vanilla. It also had: Buffs to your voidwalker, a 30% dmg share, 10% Dmg reduction on the Voidwalker, Health buffs to you and your pet. Your voidwalker was a tank and the tree made you more tanky, while being able to resummon it. There is also: Searing pain. A *FIRE* spell which caused more agro on a low cast time. Out of place for a caster right? Well concidering that warlocks had the most stamina of all casters: Not so much. Items? Dungon set 1: gave you 200 armor. Like any other class. Same with D2. T1 however: Improved drain life? A buff to your pets health and resistance? T2? Same thing Set from AQ (weapon ring cloak)? a buff to pets *MEELE* dmg. A talent build could reach BOTH improved Searing pain in the destro tree AND Sould Link. It makes me wonder: Was the Vanilla Demonology WL designed to be a Tank? Tanking would look like this: You let your demon (VW) tank while healing it and casting searing Pain. Both healing and Searing Pain would give you agro. If your pet where to die: You'd get the agro and if you quickly react, you could sacrifice it to get a shield and quickly get a new Voidwalker. You would tank while Soul Link transfers dmg to the Voidwalker, untill it overtakes you in agro. Casting either searing pain or lifedrain. Actually quiet interesting. And the Idea that warlocks could tank is not too far off. Look at AQ40. Look at Illidan in BC. Look at Gruls lair first boss. It actually looks like WL could tank and Bliz wanted us to notice it. Just for fun, I punched talents into a Classic WOW talent tree and got THIS: 15% More Stamina (5/5) 20% better Health Funel (2/2) and 30% Better Voidwalker (3/3) Fel Domination (1/1) 15% more Stamina on Voidwalker (5/5) 4 second lower summon cast (2/2) Improved meele dmg by Voidwalker 20% (5/5) Demonic Sacrifice (1/1) Improved Firestone (1/2) 10% Dmg reduction on VOidwalker (5/5) 30% Dmg transfere to demon (1/1) DESTRO: 5% lower destro manacost (5/5) 10% chance to daze enemy (5/5) 5% more Destro crit (5/5) 10% more Crit on searing pain (5/5) ALTERNATIVE: AFLICTION 10% lower Resist on afli spells (5/5) 20% improved curse of weakness (3/3) 10% improved lifedrain (5/5) 70% chance to ignore cast reduction when being hit while channeling mana/lifedrain (5/5) 4% chance to get an instant shadowbold with lifedrain (2/2) This feels too smooth, too well designed to be just a coincidence. You can hit EVERY SINGLE tanking ability (with 15% firestone as an extra) in Demo and reach 2 abilities via other specs, which you could cast while being hit, making you either more tank OR get more agro. And you could even be used as a Spell Tank using a spellstone instead of a firestone. Overall: I will try to tank in Classic WOW as a warlock. My guess is: It is Better than the Enhancer Shaman Tank variant. It is WAY worse than a warry tank. And a worse than a druid Tank. But it COULD work. Interesting sidenote: Health funel costs no mana and the firestone turns your meele weapon into something which could build up more agro, in addition to the AQ dagger being a 1,5 attackspeed dagger: You could still tank without mana, so dieing of lifetapping wouldn't be an issue in clutch moments, when you are oom and the boss is at low %. Not to mention: Most bosses have Mana so you can use Mana Drain aswell. And with 2 Talents from the 4% insta shadowbolt to Manadrain: 30% of the drained mana will also dmg the boss. Races to tank as a WL: Dwarf for the Stoneform Orc for 5% pet dmg Troll for Reg and Berserking
@Thegooderstuffs4 жыл бұрын
It's been a year and classic is out now, did you give this a shot?
@niccolom5 жыл бұрын
Distract was super useful back in the days. It manipulates the aggro cones, and allow rogues to pickpocket, which is something you forgot to mention.
@utah123ify5 жыл бұрын
It's still useful today. If a patrol is going to walk into your group, you can distract them buying people enough time to get away. Back in TBC the rogues in my guild used distract on Anetheron in Hyjal to give mana users more time to drink.
@ratchet22666 жыл бұрын
damn i forgot that symbiosis even existed, now i miss it
@SloppyPuppy5 жыл бұрын
Amplify and Dampen magic are great. They require skill and planing to use sure. But honestly for solo leveling dampen magic is great just as another buff,and amplify magic is superb when your in a part of the dungeon where there are mobs with no magic uses,so when you cast it on your tank he can benefit from greater heals. Although they were situational they were super fun to play around with.
@dellryeth40054 жыл бұрын
Symbiosis was the best thing ever. i would run 2's with a friend his feral druid and my unholy DK. he got death coil so if i went low i could pop lichborne and he could spam death coil on me to full heal me was the most overpowered thing ever.
@renatatostada33184 жыл бұрын
Yeah, exactly why they got rid of it. I hated when druids would pop ice block or divine shield in arenas. So much self healing, mobility, and then an immunity on top of it. It was disgusting.
@darcraven015 жыл бұрын
19:21 as a warlock main, i really really miss symbiosis. that and the glyph of demon hunting (gave demo loks a tank form) made warlocks actually some of the best tanks in mists (the lock tank form had so many damage resisting effects and self healing, especially with symbiosis) i normally asked for symbiosis from a balance druid since it gave them a defensive cd in exchange.. since most druids didnt bother memorizing the chart and just forgot the ability existed, i usually got it. also... "Dark Apotheosis" (glyph of demon hunting) should be added as a weird ability if you havent already cuz warlock tanking.. lol
@Storgud6 жыл бұрын
Bring Back shadow of death and the weird DK ghoul battle ress :(
@VintageNarwhal6 жыл бұрын
Storgud this was honestly my favorite of all the abilities on This list.
@CaptainRezo5 жыл бұрын
Distract was really fun in vanilla and tbc. Because at that time when used on a player it changed their direction But didnt stop them like it does today. I have sent players flying at lumbermill in AB, Bridge in AV and outdoor pvp :D
@MonosEx5 жыл бұрын
Distract is pretty fun, especially in world pvp and battlegrounds.. near bridges
@Luculencia5 жыл бұрын
tbh priest mind control was the most fun for throwing people off cliffs or off the boat / zepplin over the sea xD
@Mokgore6 жыл бұрын
Symbiosis also gave rogues Growl on a 30 second cooldown, except it wasn’t just a taunt, it also gave the armor and health increase of Bear Form.
@disf51784 жыл бұрын
Curse of Recklessness (warlock) was a pretty awesome ability that wasn't well understood/used by some players. I loved it and was super bummed when it was removed. You could totally control feared mobs (instead of fearing them into more adds) by toggling between agony and Recklessness when in charge of controlling a few mobs in large pulls. God that game was so fun when cc was absolutely detrimental to dungeons and raids.
@konstantinkunz22562 жыл бұрын
Actually that whas what we understood this is for. But we never understood why there where more spellranks for it.
@Liquid1885 жыл бұрын
08:44 in early vanilla patches you could stop your character in the air by clicking the totem buff continuously and prevent falling damage. :)
@BloodskullMannoroth5 жыл бұрын
I remember doing that.
@BigDrewski10006 жыл бұрын
That 1 DK ability (i forget what its called off the top of my head) that you have to BUY at Ebon Hold where it's only use is exploding the corpses of mobs you've killed.
@greymann41386 жыл бұрын
Andrew Baker corpse explosion. it's still in the game as glyph
@BigDrewski10006 жыл бұрын
Still in there as a buyable ability too last I checked. Aint cheap either at 950 gold.
@r.gletscher51626 жыл бұрын
Andrew Baker aint cheap? You get more than 2k gold by a single order hall mission. How is 1/2 of a passive mission considered much?
@BigDrewski10006 жыл бұрын
Cuz im talking about starting out lv 55 Ebon Hold. I dont THINK its available in Legion Ebon Hold, tho i could be mistaken
@Heron111776 жыл бұрын
Earlier, Corpse Explosion did area damage Now its just a graphic effect to humiliate a player after killing him or just so you take a SS of a bunch of meat piles
@studlymcstudburger6 жыл бұрын
Outside the UBRS entrance (where pvp skirmishes always happened) I discovered that while un-flagged, you could cast the mages 'detect magic' on an enemy player while they were eating/drinking and it would make them stand up and cancel the eating, but would not flag you. So much trolly fun.
@Ellthom6 жыл бұрын
Missed out Detect Magic. :D
@1un4cy6 жыл бұрын
I remember rogue's detect traps, could be cast while emoting without interrupting the emote.
@Cyclonitron6 жыл бұрын
@@1un4cy SPINNY SPINNY WOOSH WOOSH
@sakkijarvisuomi27126 жыл бұрын
Detect magic was a great ability to use vs locks with felhunters. You cast detect magic then follow it up with a poly so that when they dispel they dispel the DM and not the poly.
@schubie025 жыл бұрын
Warlock: Detect Lesser Invisibility. That should have definitely been in this video. Not sure when it was removed, but I used to use it in Vanilla to see some ghosts around Raven Hill in Duskwood. I think there might have been some hidden ghosts around Karazhan and Scholomance as well, but my memory is foggy.
@Wifenis5 жыл бұрын
The ones in Raven Hill were great for shard farming before raids, too.
@Capnsensible805 жыл бұрын
There were some in Undercity as well
@BusJustice6 жыл бұрын
Common misconception that Distract requires stealth to be used. I've been using it out of stealth since 2005.
@darcraven016 жыл бұрын
Symbiosis was awesome. I loved that ability both as a druid and warlock. I miss it. Also a weird (but awesome) ability you shoulda also mentioned is "Dark Apotheosis" given to warlocks by the "Glyph of demon hunting"which let demo locks tank.. It was amazing (and slightly op) as it gave the lock a crap ton of damage reduction cd's (think i had, like, 6 different cds that each reduced damage by at least 40% or more)... A lock properly geared to use that glyph/ability was almost unkillable.. That + symbiosis for the extra self heal hot... Yeah demo was op in mists. Lol
@BigBoneBusiness5 жыл бұрын
In the early Mists of Pandaria beta, the hunter talent Murder of Crows used to actually summon a bunch of extra crow pets that would follow you around and help you fight.
@horrorkesh5 жыл бұрын
I would definitely be counted amongst the Rogues that just mess with people sapping them distracting them just messing with them
@Gobletofgyore6 жыл бұрын
The main thing I've always loved about the spells and abilities ever since vanilla, were the fuckin icons for them anyone agree?
@Dremag_Gaming6 жыл бұрын
Can't forget the item that dropped during MoP. The Overgrown Lilypad which worked liked Symbiosis, minus needing a druid but had an hour CD.
@nikola41076 жыл бұрын
Keep up mate. Really enjoyable videos.
@unheardstingray70486 жыл бұрын
I totally forgot how fun symbiosis was and now I'm gonna miss it all over again
@125conman6 жыл бұрын
12:05 "DKs were really good in pvp" *proceeds to backpedal*
@Capnsensible806 жыл бұрын
That's not backpedaling. He says they're really good, ALTHOUGH they were really good because they were OP...
@tetrisgoat6 жыл бұрын
When Distract was removed from Preparation, I was genuinely angry. I had made great use of distract-prep-distract in my pvp career up to that point. Yes. Seriously.
@Syger6 жыл бұрын
Distract doesn't require stealth; it just requires the target to not be in combat.
@ragzaugustus6 жыл бұрын
Firestone was basically a remnant of the time where Warlocks were oddball melee magical hybrids, which was apparently the early plan. Same reason why Warlocks could use swords.
@Capnsensible805 жыл бұрын
Mages could use swords also. Swords with +spell power were kinda just there so not all caster would be fighting for the same gear, since Priest, Druid and Shaman couldn't use swords.
@prisregil6 жыл бұрын
Divine intervention got me a lot of love from the guild's healers during vanilla. Tended to be among the last to die,,,, and usually by my own hands :Þ
@inverse24gaming295 жыл бұрын
Fenrir DI wasn’t a thing in vanilla. Soooooo......
@SubduedRadical5 жыл бұрын
I thought DI was added in Wrath..?
@halllow6 жыл бұрын
Shout out to detect traps (AKA Swirly ball!), the most addicting, A.D.D. move in history.
@Forty2de6 жыл бұрын
Can you make a whole video on Drain Mana? I miss it so much... QQ
@vildonfire5 жыл бұрын
I just remember being a holypala in pvp running for cover screeeaming in panic "REMOVE THE PRIIIIIIIIIIIIIIIIIIIIIEEEEEEEEEEEEEEEEEEEEEEEEEEEEST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
@Deki07245 жыл бұрын
I played affliction warlock with a disc priest in 2v2 at Season 7 in WotLK. Reached Gladiator because locks had drain mana and priests had burn mana, all we did was oom their healer and finish them off gg lol
@Epicdeath766 жыл бұрын
The Warlock one reminded me of the ability to gain mana as a moonkin when meelee hitting something.
@zwolf-cf5rk6 жыл бұрын
Really miss eye if the beast for hunters wish It'd come back
@AbusiveRogue6 жыл бұрын
Back when I cared about WoW and PvP, Distract was a MUST when it came to Rogue vs Rogue duels or arena. The ability was the difference between getting the first sap or getting sapped first, and in both duels and arena, getting the opened vs another rogue was the difference between winning and losing. In general, in PvP, it was useful (as you have said). Stopping a player to get you close enough for a sap when you couldn't otherwise get it.
@owenmcdonald83426 жыл бұрын
Don't forget about Blessing of Salvation. The most imbalanced PvE ability in all of Vanilla